/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can * be found in the LICENSE file. * */ #include "transform_stack.h" // // // #include #include // // // #undef NDEBUG #include // // // #define TS_TRANSFORM_SUFFIX_EVAL(a) a #define TS_TRANSFORM_SUFFIX_CONCAT(func) \ TS_TRANSFORM_SUFFIX_EVAL(func)##TS_TRANSFORM_SUFFIX_EVAL(TS_TRANSFORM_FLOAT_SUFFIX) // // // #define TS_TRANSFORM_SIN(x) TS_TRANSFORM_SUFFIX_CONCAT(sin)(x) #define TS_TRANSFORM_COS(x) TS_TRANSFORM_SUFFIX_CONCAT(cos)(x) #define TS_TRANSFORM_TAN(x) TS_TRANSFORM_SUFFIX_CONCAT(tan)(x) // // // #define TS_TRANSFORM_ZERO ((ts_transform_float_t)0.0) #define TS_TRANSFORM_ONE ((ts_transform_float_t)1.0) #define TS_TRANSFORM_RCP(f) (TS_TRANSFORM_ONE / (f)) // // // union ts_transform_stack_3x3_u { ts_transform_float_t a8[8]; struct { ts_transform_float_t sx; ts_transform_float_t shx; ts_transform_float_t tx; ts_transform_float_t shy; ts_transform_float_t sy; ts_transform_float_t ty; ts_transform_float_t w0; ts_transform_float_t w1; // w2 is always 1.0 }; struct { ts_transform_float_t a; ts_transform_float_t b; ts_transform_float_t c; ts_transform_float_t d; ts_transform_float_t e; ts_transform_float_t f; ts_transform_float_t g; ts_transform_float_t h; // i is always 1.0 }; }; // // // struct ts_transform_stack { uint32_t size; uint32_t count; ts_transform_weakref_t * weakrefs; union ts_transform_stack_3x3_u * transforms; }; // // // static void ts_transform_stack_resize(struct ts_transform_stack * const ts, uint32_t const size) { ts->size = size; ts->weakrefs = realloc(ts->weakrefs, size * sizeof(*ts->weakrefs)); ts->transforms = realloc(ts->transforms,size * sizeof(*ts->transforms)); } static void ts_transform_stack_ensure(struct ts_transform_stack * const ts) { if (ts->count < ts->size) return; // increase by 50% and by at least 8 ts_transform_stack_resize(ts,ts->size + max(ts->size/2,8)); } // // // struct ts_transform_stack * ts_transform_stack_create(uint32_t const size) { struct ts_transform_stack * ts = malloc(sizeof(*ts)); ts->size = size; ts->count = 0; ts->transforms = NULL; ts->weakrefs = NULL; ts_transform_stack_resize(ts,size); return ts; } void ts_transform_stack_release(struct ts_transform_stack * const ts) { free(ts->transforms); free(ts->weakrefs); free(ts); } // // // uint32_t ts_transform_stack_save(struct ts_transform_stack * const ts) { return ts->count; } void ts_transform_stack_restore(struct ts_transform_stack * const ts, uint32_t const restore) { ts->count = restore; } // // // static union ts_transform_stack_3x3_u * ts_transform_stack_tos(struct ts_transform_stack * const ts) { return ts->transforms + ts->count - 1; } // // // static void ts_transform_stack_3x3_u_copy(union ts_transform_stack_3x3_u * const __restrict dst, union ts_transform_stack_3x3_u const * const __restrict src) { *dst = *src; } // // C = A * B // // FIXME -- can save affine vs. projective flags and save a few ops // #define TS_TRANSFORM_MULTIPLY(A,B) \ A->sx * B->sx + A->shx * B->shy + A->tx * B->w0, \ A->sx * B->shx + A->shx * B->sy + A->tx * B->w1, \ A->sx * B->tx + A->shx * B->ty + A->tx, \ A->shy * B->sx + A->sy * B->shy + A->ty * B->w0, \ A->shy * B->shx + A->sy * B->sy + A->ty * B->w1, \ A->shy * B->tx + A->sy * B->ty + A->ty, \ A->w0 * B->sx + A->w1 * B->shy + B->w0, \ A->w0 * B->shx + A->w1 * B->sy + B->w1, \ A->w0 * B->tx + A->w1 * B->ty + TS_TRANSFORM_ONE // // // #define TS_IS_AFFINE(t) ((t->w0 == TS_TRANSFORM_ZERO) && (t->w1 == TS_TRANSFORM_ZERO)) static ts_transform_type_e ts_transform_stack_classify(struct ts_transform_stack * const ts) { union ts_transform_stack_3x3_u const * const t = ts_transform_stack_tos(ts); if (TS_IS_AFFINE(t)) return TS_TRANSFORM_TYPE_AFFINE; else return TS_TRANSFORM_TYPE_PROJECTIVE; } // // // ts_transform_float_t * ts_transform_stack_top_transform(struct ts_transform_stack * const ts) { return ts_transform_stack_tos(ts)->a8; } ts_transform_weakref_t * ts_transform_stack_top_weakref(struct ts_transform_stack * const ts) { return ts->weakrefs + ts->count - 1; } // // // void ts_transform_stack_dup(struct ts_transform_stack * const ts) { ts_transform_stack_ensure(ts); union ts_transform_stack_3x3_u * const tos = ts_transform_stack_tos(ts); ts_transform_stack_3x3_u_copy(tos+1,tos); ts->weakrefs[ts->count] = ts->weakrefs[ts->count-1]; ts->count += 1; } void ts_transform_stack_drop(struct ts_transform_stack * const ts) { assert(ts->count >= 1); ts->count -= 1; } // // // static void ts_transform_stack_swap_drop(struct ts_transform_stack * const ts) { assert(ts->count >= 2); union ts_transform_stack_3x3_u * const tos = ts_transform_stack_tos(ts); ts_transform_stack_3x3_u_copy(tos-1,tos); ts->weakrefs[ts->count-2] = ts->weakrefs[ts->count-1]; ts->count -= 1; } // // // static void ts_transform_stack_store_matrix_8(struct ts_transform_stack * const ts, uint32_t const idx, ts_transform_float_t const sx, ts_transform_float_t const shx, ts_transform_float_t const tx, ts_transform_float_t const shy, ts_transform_float_t const sy, ts_transform_float_t const ty, ts_transform_float_t const w0, ts_transform_float_t const w1) { union ts_transform_stack_3x3_u * t = ts->transforms + idx; t->sx = sx; t->shx = shx; t->tx = tx; t->shy = shy; t->sy = sy; t->ty = ty; t->w0 = w0; t->w1 = w1; ts->weakrefs[idx] = TS_TRANSFORM_WEAKREF_INVALID; } // // // static void ts_transform_stack_store_matrix(struct ts_transform_stack * const ts, uint32_t const idx, ts_transform_float_t const sx, ts_transform_float_t const shx, ts_transform_float_t const tx, ts_transform_float_t const shy, ts_transform_float_t const sy, ts_transform_float_t const ty, ts_transform_float_t const w0, ts_transform_float_t const w1, ts_transform_float_t const w2) { if (w2 == TS_TRANSFORM_ONE) { ts_transform_stack_store_matrix_8(ts,idx, sx, shx,tx, shy,sy, ty, w0, w1); } else { // normalize ts_transform_float_t d = TS_TRANSFORM_RCP(w2); ts_transform_stack_store_matrix_8(ts,idx, sx * d, shx * d, tx * d, shy * d, sy * d, ty * d, w0 * d, w1 * d); } } // // // static void ts_transform_stack_push_matrix_8(struct ts_transform_stack * const ts, ts_transform_float_t const sx, ts_transform_float_t const shx, ts_transform_float_t const tx, ts_transform_float_t const shy, ts_transform_float_t const sy, ts_transform_float_t const ty, ts_transform_float_t const w0, ts_transform_float_t const w1) { ts_transform_stack_ensure(ts); ts_transform_stack_store_matrix_8(ts,ts->count++, sx, shx,tx, shy,sy, ty, w0, w1); } // // // void ts_transform_stack_push_matrix(struct ts_transform_stack * const ts, ts_transform_float_t const sx, ts_transform_float_t const shx, ts_transform_float_t const tx, ts_transform_float_t const shy, ts_transform_float_t const sy, ts_transform_float_t const ty, ts_transform_float_t const w0, ts_transform_float_t const w1, ts_transform_float_t const w2) { if (w2 == TS_TRANSFORM_ONE) { ts_transform_stack_push_matrix_8(ts, sx, shx,tx, shy,sy, ty, w0, w1); } else { // normalize ts_transform_float_t d = TS_TRANSFORM_RCP(w2); ts_transform_stack_push_matrix_8(ts, sx * d, shx * d, tx * d, shy * d, sy * d, ty * d, w0 * d, w1 * d); } } // // // void ts_transform_stack_push_identity(struct ts_transform_stack * const ts) { ts_transform_stack_push_matrix_8(ts, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0); } void ts_transform_stack_push_affine(struct ts_transform_stack * const ts, ts_transform_float_t const sx, ts_transform_float_t const shx, ts_transform_float_t const tx, ts_transform_float_t const shy, ts_transform_float_t const sy, ts_transform_float_t const ty) { ts_transform_stack_push_matrix_8(ts, sx, shx, tx, shy, sy, ty, 0.0, 0.0); } void ts_transform_stack_push_translate(struct ts_transform_stack * const ts, ts_transform_float_t const tx, ts_transform_float_t const ty) { ts_transform_stack_push_matrix_8(ts, 1.0, 0.0, tx, 0.0, 1.0, ty, 0.0, 0.0); } void ts_transform_stack_push_scale(struct ts_transform_stack * const ts, ts_transform_float_t const sx, ts_transform_float_t const sy) { ts_transform_stack_push_matrix_8(ts, sx, 0.0, 0.0, 0.0, sy, 0.0, 0.0, 0.0); } void ts_transform_stack_push_shear(struct ts_transform_stack * const ts, ts_transform_float_t const shx, ts_transform_float_t const shy) { ts_transform_stack_push_matrix_8(ts, 1.0, shx, 0.0, shy, 1.0, 0.0, 0.0, 0.0); } void ts_transform_stack_push_skew_x(struct ts_transform_stack * const ts, ts_transform_float_t const theta) { ts_transform_float_t const tan_theta = TS_TRANSFORM_TAN(theta); // replace with tanpi if available ts_transform_stack_push_matrix_8(ts, 1.0, tan_theta,0.0, 0.0, 1.0, 0.0, 0.0, 0.0); } void ts_transform_stack_push_skew_y(struct ts_transform_stack * const ts, ts_transform_float_t const theta) { ts_transform_float_t const tan_theta = TS_TRANSFORM_TAN(theta); // replace with tanpi if available ts_transform_stack_push_matrix_8(ts, 1.0, 0.0, 0.0, tan_theta, 1.0, 0.0, 0.0, 0.0); } void ts_transform_stack_push_rotate(struct ts_transform_stack * const ts, ts_transform_float_t const theta) { ts_transform_float_t const cos_theta = TS_TRANSFORM_COS(theta); // replace with cospi if available ts_transform_float_t const sin_theta = TS_TRANSFORM_SIN(theta); // replace with sinpi if available ts_transform_stack_push_matrix_8(ts, cos_theta,-sin_theta, 0.0, sin_theta, cos_theta, 0.0, 0.0, 0.0); } void ts_transform_stack_push_rotate_xy2(struct ts_transform_stack * const ts, ts_transform_float_t const theta, ts_transform_float_t const cx, ts_transform_float_t const cy, ts_transform_float_t const tx, ts_transform_float_t const ty) { ts_transform_float_t const cos_theta = TS_TRANSFORM_COS(theta); // replace with cospi if available ts_transform_float_t const sin_theta = TS_TRANSFORM_SIN(theta); // replace with sinpi if available ts_transform_stack_push_matrix_8(ts, cos_theta,-sin_theta, tx - (cx * cos_theta) + (cy * sin_theta), sin_theta, cos_theta, ty - (cx * sin_theta) - (cy * cos_theta), 0.0, 0.0); } void ts_transform_stack_push_rotate_xy(struct ts_transform_stack * const ts, ts_transform_float_t const theta, ts_transform_float_t const cx, ts_transform_float_t const cy) { ts_transform_stack_push_rotate_xy2(ts,theta,cx,cy,cx,cy); } void ts_transform_stack_push_rotate_scale_xy(struct ts_transform_stack * const ts, ts_transform_float_t const theta, ts_transform_float_t const sx, ts_transform_float_t const sy, ts_transform_float_t const cx, ts_transform_float_t const cy) { ts_transform_float_t const cos_theta = TS_TRANSFORM_COS(theta); // replace with cospi if available ts_transform_float_t const sin_theta = TS_TRANSFORM_SIN(theta); // replace with sinpi if available ts_transform_stack_push_matrix_8(ts, sx*cos_theta,-sx*sin_theta, cx - cx*sx*cos_theta + cy*sy*sin_theta, sy*sin_theta, sy*cos_theta, cy - cy*sy*cos_theta - cx*sx*sin_theta, 0.0, 0.0); } // // See: "Fundamentals of Texture Mapping and Image Warping" by Paul S. Heckbert (1989) // #define DET(a,b,c,d) (a * d - b * c) #define X(v,i) v[i*2] #define Y(v,i) v[i*2+1] // // // ts_transform_type_e ts_transform_stack_adjoint(struct ts_transform_stack * const ts) { union ts_transform_stack_3x3_u * const t = ts_transform_stack_tos(ts); #if 0 // save for determinant ts_transform_float_t const a = t->a; ts_transform_float_t const b = t->b; ts_transform_float_t const c = t->c; #endif ts_transform_stack_store_matrix(ts,ts->count-1, +DET(t->e, t->f, t->h, TS_TRANSFORM_ONE), -DET(t->b, t->c, t->h, TS_TRANSFORM_ONE), +DET(t->b, t->c, t->e, t->f), -DET(t->d, t->f, t->g, TS_TRANSFORM_ONE), +DET(t->a, t->c, t->g, TS_TRANSFORM_ONE), -DET(t->a, t->c, t->d, t->f), +DET(t->d, t->e, t->g, t->h), -DET(t->a, t->b, t->g, t->h), +DET(t->a, t->b, t->d, t->e)); #if 0 // determinant of t ts_transform_float_t const det = a * t->a + b * t->d + c * t->g; #endif return ts_transform_stack_classify(ts); } // // // ts_transform_type_e ts_transform_stack_push_unit_to_quad(struct ts_transform_stack * const ts, ts_transform_float_t const quad[8]) { ts_transform_float_t const x0 = X(quad,0); ts_transform_float_t const y0 = Y(quad,0); ts_transform_float_t const x1 = X(quad,1); ts_transform_float_t const y1 = Y(quad,1); ts_transform_float_t const x2 = X(quad,2); ts_transform_float_t const y2 = Y(quad,2); ts_transform_float_t const x3 = X(quad,3); ts_transform_float_t const y3 = Y(quad,3); ts_transform_float_t sx = x1 - x0; ts_transform_float_t shy = y1 - y0; ts_transform_float_t const dx2 = x3 - x2; ts_transform_float_t const dy2 = y3 - y2; ts_transform_float_t const dx3 = -sx - dx2; ts_transform_float_t const dy3 = -shy - dy2; // if both zero then quad_dst is a parallelogram and affine if ((dx3 == TS_TRANSFORM_ZERO) && (dy3 == TS_TRANSFORM_ZERO)) { ts_transform_float_t const shx = x2 - x1; ts_transform_float_t const sy = y2 - y1; ts_transform_stack_push_matrix_8(ts, sx, shx, x0, shy, sy, y0, 0.0, 0.0); return TS_TRANSFORM_TYPE_AFFINE; } else { ts_transform_float_t const dx1 = x1 - x2; ts_transform_float_t const dy1 = y1 - y2; ts_transform_float_t const wx_den = dx1 * dy2 - dx2 * dy1; if (wx_den == TS_TRANSFORM_ZERO) return TS_TRANSFORM_TYPE_INVALID; ts_transform_float_t const w0_num = dx3 * dy2 - dx2 * dy3; ts_transform_float_t const w1_num = dx1 * dy3 - dx3 * dy1; ts_transform_float_t const w0 = w0_num / wx_den; ts_transform_float_t const w1 = w1_num / wx_den; sx += w0 * x1; ts_transform_float_t const shx = x3 - x0 + w1 * x3; shy += w0 * y1; ts_transform_float_t const sy = y3 - y0 + w1 * y3; ts_transform_stack_push_matrix_8(ts, sx, shx, x0, shy, sy, y0, w0, w1); return TS_TRANSFORM_TYPE_PROJECTIVE; } } // // // ts_transform_type_e ts_transform_stack_push_quad_to_unit(struct ts_transform_stack * const ts, float const quad[8]) { if (ts_transform_stack_push_unit_to_quad(ts,quad) == TS_TRANSFORM_TYPE_INVALID) return TS_TRANSFORM_TYPE_INVALID; return ts_transform_stack_adjoint(ts); } // // // ts_transform_type_e ts_transform_stack_push_quad_to_quad(struct ts_transform_stack * const ts, ts_transform_float_t const quad_src[8], ts_transform_float_t const quad_dst[8]) { if (ts_transform_stack_push_unit_to_quad(ts,quad_dst) == TS_TRANSFORM_TYPE_INVALID) return TS_TRANSFORM_TYPE_INVALID; if (ts_transform_stack_push_quad_to_unit(ts,quad_src) == TS_TRANSFORM_TYPE_INVALID) return TS_TRANSFORM_TYPE_INVALID; ts_transform_stack_multiply(ts); return ts_transform_stack_classify(ts); } // // // ts_transform_type_e ts_transform_stack_push_rect_to_quad(struct ts_transform_stack * const ts, ts_transform_float_t const x0, ts_transform_float_t const y0, ts_transform_float_t const x1, ts_transform_float_t const y1, ts_transform_float_t const quad_dst[8]) { if (ts_transform_stack_push_unit_to_quad(ts,quad_dst) == TS_TRANSFORM_TYPE_INVALID) return TS_TRANSFORM_TYPE_INVALID; ts_transform_stack_push_matrix_8(ts, TS_TRANSFORM_RCP(x1-x0), 0.0, -x0, 0.0, TS_TRANSFORM_RCP(y1-y0), -y0, 0.0, 0.0); ts_transform_stack_multiply(ts); return ts_transform_stack_classify(ts); } // // The second matrix on the stack (TOS[-1]) is post-multiplied by the // top matrix on the stack (TOS[0]). // // The result replaces TOS[0] and TOS[-1] is unmodified. // // The stack effect of concat is: // // | B | | A*B | // | A | | A | // | . | => | . | // | . | | . | // | . | | . | // void ts_transform_stack_concat(struct ts_transform_stack * const ts) { assert(ts->count >= 2); // get A and B union ts_transform_stack_3x3_u const * const B = ts_transform_stack_tos(ts); union ts_transform_stack_3x3_u const * const A = B - 1; ts_transform_stack_store_matrix(ts,ts->count-1,TS_TRANSFORM_MULTIPLY(A,B)); } // // The second matrix on the stack (TOS[-1]) is post-multiplied by the // top matrix on the stack (TOS[0]). // // The result replaces both matrices. // // The stack effect of multiply is: // // | B | | A*B | // | A | | . | // | . | => | . | // | . | | . | // | . | | . | // void ts_transform_stack_multiply(struct ts_transform_stack * const ts) { assert(ts->count >= 2); // get A and B union ts_transform_stack_3x3_u const * const B = ts_transform_stack_tos(ts); union ts_transform_stack_3x3_u const * const A = B - 1; ts_transform_stack_store_matrix(ts,ts->count-- - 2,TS_TRANSFORM_MULTIPLY(A,B)); } // // // void ts_transform_stack_transform_xy(struct ts_transform_stack * const ts, ts_transform_float_t const x, ts_transform_float_t const y, ts_transform_float_t * const xp, ts_transform_float_t * const yp) { union ts_transform_stack_3x3_u const * const t = ts_transform_stack_tos(ts); *xp = x * t->sx + y * t->shx + t->tx; *yp = x * t->shy + y * t->sy + t->ty; if (!TS_IS_AFFINE(t)) { ts_transform_float_t const d = TS_TRANSFORM_RCP(x * t->w0 + y * t->w1 + TS_TRANSFORM_ONE); *xp *= d; *yp *= d; } } // // test it! // #ifdef TS_DEBUG #include #define TS_DEBUG_SCALE 32.0 // // // void ts_transform_stack_tos_debug(struct ts_transform_stack * const ts) { union ts_transform_stack_3x3_u const * const t = ts_transform_stack_tos(ts); printf("{ { %13.5f, %13.5f, %13.5f },\n" " { %13.5f, %13.5f, %13.5f },\n" " { %13.5f, %13.5f, %13.5f } }\n", t->a8[0], t->a8[1], t->a8[2], t->a8[3], t->a8[4], t->a8[5], t->a8[6], t->a8[7], TS_TRANSFORM_ONE); } // // // void ts_debug(struct ts_transform_stack * const ts, ts_transform_float_t const quad[8]) { ts_transform_stack_tos_debug(ts); for (int ii=0; ii<8; ii+=2) { ts_transform_float_t xp,yp; ts_transform_stack_transform_xy(ts, quad[ii],quad[ii+1], &xp,&yp); printf("( %13.2f, %13.2f ) \t-> ( %13.2f, %13.2f )\n", xp,yp,xp/TS_DEBUG_SCALE,yp/TS_DEBUG_SCALE); } } // // // int main(int argc, char * argv[]) { struct ts_transform_stack * const ts = ts_transform_stack_create(32); ts_transform_float_t const w = 1000; ts_transform_float_t const h = 1000; #if 1 ts_transform_stack_push_scale(ts,TS_DEBUG_SCALE,TS_DEBUG_SCALE); // OpenGL'ism ts_transform_stack_push_affine(ts, 1.0f, 0.0f,0.0f, 0.0f,-1.0f,h); // multiply ts_transform_stack_concat(ts); #else ts_transform_stack_push_identity(ts); #endif uint32_t const restore = ts_transform_stack_save(ts); // // // ts_transform_float_t const quad_src[8] = { 0.0f,0.0f, w, 0.0f, w, h, 0.0f,h }; ts_transform_float_t const quad_dst[8] = { 300.0f, 0.0f, w-300.0f, 0.0f, w, h, 0.0f, h }; ts_transform_float_t const quad_tst[8] = { 50, 50, 1550, 50, 1550, 1550, 50, 1550 }; // // RECT TO QUAD // printf("type = %d\n", ts_transform_stack_push_rect_to_quad(ts, 0.0, 0.0, w, h, quad_dst)); ts_transform_stack_concat(ts); ts_debug(ts,quad_src); // // QUAD TO QUAD // ts_transform_stack_restore(ts,restore); printf("type = %d\n", ts_transform_stack_push_quad_to_quad(ts, quad_src, quad_dst)); ts_transform_stack_concat(ts); ts_debug(ts,quad_src); // // DIRECT // ts_transform_stack_restore(ts,restore); ts_transform_stack_push_matrix(ts, 0.87004626f, -0.35519487f, 72.14745f, 0.0f, 0.2600208f, 86.16314f, 0.0f, -0.0029599573f, 1.0f); ts_transform_stack_concat(ts); ts_transform_float_t const quad_foo[8] = { -10, 10, 130, 10, 130, 110, -10, 110 }; ts_debug(ts,quad_foo); return EXIT_SUCCESS; } #endif // // //