// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef sw_Config_hpp #define sw_Config_hpp namespace sw { enum { OUTLINE_RESOLUTION = 8192, // Maximum vertical resolution of the render target MIPMAP_LEVELS = 14, MAX_UNIFORM_BLOCK_SIZE = 16384, MAX_CLIP_DISTANCES = 8, MAX_CULL_DISTANCES = 8, MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 64, MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 64, MIN_TEXEL_OFFSET = -8, MAX_TEXEL_OFFSET = 7, MAX_TEXTURE_LOD = MIPMAP_LEVELS - 2, // Trilinear accesses lod+1 RENDERTARGETS = 8, MAX_INTERFACE_COMPONENTS = 32 * 4, // Must be multiple of 4 for 16-byte alignment. }; } // namespace sw #endif // sw_Config_hpp