# Copyright 2020 The SwiftShader Authors. All Rights Reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. set(ROOT_PROJECT_COMPILE_OPTIONS ${SWIFTSHADER_COMPILE_OPTIONS} ${WARNINGS_AS_ERRORS} ) set(ROOT_PROJECT_LINK_LIBRARIES ${OS_LIBS} ${SWIFTSHADER_LIBS} ) set(LIBGL_COMMON_SRC_FILES debug.cpp debug.h Image.cpp Image.hpp MatrixStack.cpp MatrixStack.hpp NameSpace.hpp Object.cpp Object.hpp Surface.hpp ) add_library(libGLESCommon ${LIBGL_COMMON_SRC_FILES} ) set_target_properties(libGLESCommon PROPERTIES POSITION_INDEPENDENT_CODE 1 FOLDER "OpenGL" PREFIX "" ) target_include_directories(libGLESCommon PUBLIC ".." "${SWIFTSHADER_DIR}/include" "${SWIFTSHADER_DIR}/src" ) target_compile_definitions(libGLESCommon PRIVATE ) target_compile_options(libGLESCommon PRIVATE ${ROOT_PROJECT_COMPILE_OPTIONS} ) target_link_options(libGLESCommon PUBLIC ${SWIFTSHADER_LINK_FLAGS} ) target_link_libraries(libGLESCommon PRIVATE ${ROOT_PROJECT_LINK_LIBRARIES} )