// Copyright 2018 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef VK_PIPELINE_CACHE_HPP_ #define VK_PIPELINE_CACHE_HPP_ #include "VkObject.hpp" #include "VkSpecializationInfo.hpp" #include "marl/mutex.h" #include "marl/tsa.h" #include #include #include #include #include #include namespace sw { class ComputeProgram; class SpirvShader; } // namespace sw namespace vk { class PipelineLayout; class RenderPass; class PipelineCache : public Object { public: PipelineCache(const VkPipelineCacheCreateInfo *pCreateInfo, void *mem); virtual ~PipelineCache(); void destroy(const VkAllocationCallbacks *pAllocator); static size_t ComputeRequiredAllocationSize(const VkPipelineCacheCreateInfo *pCreateInfo); VkResult getData(size_t *pDataSize, void *pData); VkResult merge(uint32_t srcCacheCount, const VkPipelineCache *pSrcCaches); struct SpirvShaderKey { SpirvShaderKey(const VkShaderStageFlagBits pipelineStage, const std::string &entryPointName, const std::vector &insns, const vk::RenderPass *renderPass, const uint32_t subpassIndex, const vk::SpecializationInfo &specializationInfo); bool operator<(const SpirvShaderKey &other) const; const VkShaderStageFlagBits &getPipelineStage() const { return pipelineStage; } const std::string &getEntryPointName() const { return entryPointName; } const std::vector &getInsns() const { return insns; } const vk::RenderPass *getRenderPass() const { return renderPass; } uint32_t getSubpassIndex() const { return subpassIndex; } const VkSpecializationInfo *getSpecializationInfo() const { return specializationInfo.get(); } private: const VkShaderStageFlagBits pipelineStage; const std::string entryPointName; const std::vector insns; const vk::RenderPass *renderPass; const uint32_t subpassIndex; const vk::SpecializationInfo specializationInfo; }; // getOrCreateShader() queries the cache for a shader with the given key. // If one is found, it is returned, otherwise create() is called, the // returned shader is added to the cache, and it is returned. // Function must be a function of the signature: // std::shared_ptr() template inline std::shared_ptr getOrCreateShader(const PipelineCache::SpirvShaderKey &key, Function &&create); struct ComputeProgramKey { ComputeProgramKey(const sw::SpirvShader *shader, const vk::PipelineLayout *layout) : shader(shader) , layout(layout) {} bool operator<(const ComputeProgramKey &other) const { return std::tie(shader, layout) < std::tie(other.shader, other.layout); } const sw::SpirvShader *getShader() const { return shader; } const vk::PipelineLayout *getLayout() const { return layout; } private: const sw::SpirvShader *shader; const vk::PipelineLayout *layout; }; // getOrCreateComputeProgram() queries the cache for a compute program with // the given key. // If one is found, it is returned, otherwise create() is called, the // returned program is added to the cache, and it is returned. // Function must be a function of the signature: // std::shared_ptr() template inline std::shared_ptr getOrCreateComputeProgram(const PipelineCache::ComputeProgramKey &key, Function &&create); private: struct CacheHeader { uint32_t headerLength; uint32_t headerVersion; uint32_t vendorID; uint32_t deviceID; uint8_t pipelineCacheUUID[VK_UUID_SIZE]; }; size_t dataSize = 0; uint8_t *data = nullptr; marl::mutex spirvShadersMutex; std::map> spirvShaders GUARDED_BY(spirvShadersMutex); marl::mutex computeProgramsMutex; std::map> computePrograms GUARDED_BY(computeProgramsMutex); }; static inline PipelineCache *Cast(VkPipelineCache object) { return PipelineCache::Cast(object); } template std::shared_ptr PipelineCache::getOrCreateComputeProgram(const PipelineCache::ComputeProgramKey &key, Function &&create) { marl::lock lock(computeProgramsMutex); auto it = computePrograms.find(key); if(it != computePrograms.end()) { return it->second; } auto created = create(); computePrograms.emplace(key, created); return created; } template std::shared_ptr PipelineCache::getOrCreateShader(const PipelineCache::SpirvShaderKey &key, Function &&create) { marl::lock lock(spirvShadersMutex); auto it = spirvShaders.find(key); if(it != spirvShaders.end()) { return it->second; } auto created = create(); spirvShaders.emplace(key, created); return created; } } // namespace vk #endif // VK_PIPELINE_CACHE_HPP_