// Copyright 2021 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "VulkanTester.hpp" #include #include #include #include namespace fs = std::filesystem; // By default, load SwiftShader via loader #ifndef LOAD_NATIVE_DRIVER # define LOAD_NATIVE_DRIVER 0 #endif #ifndef LOAD_SWIFTSHADER_DIRECTLY # define LOAD_SWIFTSHADER_DIRECTLY 0 #endif #if LOAD_NATIVE_DRIVER && LOAD_SWIFTSHADER_DIRECTLY # error Enable only one of LOAD_NATIVE_DRIVER and LOAD_SWIFTSHADER_DIRECTLY #endif // By default, enable validation layers in DEBUG builds #if !defined(ENABLE_VALIDATION_LAYERS) && !defined(NDEBUG) # define ENABLE_VALIDATION_LAYERS 1 #endif #if defined(_WIN32) # define OS_WINDOWS 1 #elif defined(__APPLE__) # include "dlfcn.h" # define OS_MAC 1 #elif defined(__ANDROID__) # include "dlfcn.h" # define OS_ANDROID 1 #elif defined(__linux__) # include "dlfcn.h" # define OS_LINUX 1 #elif defined(__Fuchsia__) # include # define OS_FUCHSIA 1 #else # error Unimplemented platform #endif // TODO: move to its own header/cpp // Wraps a single environment variable, allowing it to be set // and automatically restored on destruction. class ScopedSetEnvVar { public: ScopedSetEnvVar(std::string name) : name(name) { assert(!name.empty()); } ScopedSetEnvVar(std::string name, std::string value) : name(name) { set(value); } ~ScopedSetEnvVar() { restore(); } void set(std::string value) { restore(); if(auto ov = getEnv(name.data())) { oldValue = ov; } putEnv((name + std::string("=") + value).c_str()); } void restore() { if(!oldValue.empty()) { putEnv((name + std::string("=") + oldValue).c_str()); oldValue.clear(); } } private: void putEnv(const char *env) { // POSIX putenv needs 'env' to live beyond the call envCopy = env; #if OS_WINDOWS [[maybe_unused]] auto r = ::_putenv(envCopy.c_str()); assert(r == 0); #else [[maybe_unused]] auto r = ::putenv(const_cast(envCopy.c_str())); assert(r == 0); #endif } const char *getEnv(const char *name) { return ::getenv(name); } std::string name; std::string oldValue; std::string envCopy; }; // Generates a temporary icd.json file that sets library_path at the input driverPath, // and sets VK_ICD_FILENAMES environment variable to this file, restoring the env var // and deleting the temp file on destruction. class ScopedSetIcdFilenames { public: ScopedSetIcdFilenames() = default; ScopedSetIcdFilenames(const char *driverPath) { std::ofstream fout(icdFileName); assert(fout && "Failed to create generated icd file"); fout << R"raw({ "file_format_version": "1.0.0", "ICD": { "library_path": ")raw" << driverPath << R"raw(", "api_version": "1.0.5" } } )raw"; fout.close(); setEnvVar.set(icdFileName); } ~ScopedSetIcdFilenames() { if(fs::exists("vk_swiftshader_generated_icd.json")) { fs::remove("vk_swiftshader_generated_icd.json"); } } private: static constexpr const char *icdFileName = "vk_swiftshader_generated_icd.json"; ScopedSetEnvVar setEnvVar{ "VK_ICD_FILENAMES" }; }; namespace { std::vector getDriverPaths() { #if OS_WINDOWS # if !defined(STANDALONE) // The DLL is delay loaded (see BUILD.gn), so we can load // the correct ones from Chrome's swiftshader subdirectory. // HMODULE libvulkan = LoadLibraryA("swiftshader\\libvulkan.dll"); // EXPECT_NE((HMODULE)NULL, libvulkan); // return true; # error TODO: !STANDALONE # elif defined(NDEBUG) # if defined(_WIN64) return { "./build/Release_x64/vk_swiftshader.dll", "./build/Release/vk_swiftshader.dll", "./build/RelWithDebInfo/vk_swiftshader.dll", "./vk_swiftshader.dll" }; # else return { "./build/Release_Win32/vk_swiftshader.dll", "./build/Release/vk_swiftshader.dll", "./build/RelWithDebInfo/vk_swiftshader.dll", "./vk_swiftshader.dll" }; # endif # else # if defined(_WIN64) return { "./build/Debug_x64/vk_swiftshader.dll", "./build/Debug/vk_swiftshader.dll", "./vk_swiftshader.dll" }; # else return { "./build/Debug_Win32/vk_swiftshader.dll", "./build/Debug/vk_swiftshader.dll", "./vk_swiftshader.dll" }; # endif # endif #elif OS_MAC return { "./build/Darwin/libvk_swiftshader.dylib", "swiftshader/libvk_swiftshader.dylib", "libvk_swiftshader.dylib" }; #elif OS_LINUX return { "./build/Linux/libvk_swiftshader.so", "swiftshader/libvk_swiftshader.so", "./libvk_swiftshader.so", "libvk_swiftshader.so" }; #elif OS_ANDROID || OS_FUCHSIA return { "libvk_swiftshader.so" } #else # error Unimplemented platform return {}; #endif } bool fileExists(const char *path) { std::ifstream f(path); return f.good(); } std::string findDriverPath() { for(auto &path : getDriverPaths()) { if(fileExists(path)) return path; } #if(OS_LINUX || OS_ANDROID || OS_FUCHSIA) // On Linux-based OSes, the lib path may be resolved by dlopen for(auto &path : getDriverPaths()) { auto lib = dlopen(path, RTLD_LAZY | RTLD_LOCAL); if(lib) { char libPath[2048] = { '\0' }; dlinfo(lib, RTLD_DI_ORIGIN, libPath); dlclose(lib); return std::string{ libPath } + "/" + path; } } #endif return {}; } } // namespace VulkanTester::VulkanTester() = default; VulkanTester::~VulkanTester() { device.waitIdle(); device.destroy(nullptr); if(debugReport) instance.destroy(debugReport); instance.destroy(nullptr); } void VulkanTester::initialize() { dl = loadDriver(); assert(dl && dl->success()); PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = dl->getProcAddress("vkGetInstanceProcAddr"); VULKAN_HPP_DEFAULT_DISPATCHER.init(vkGetInstanceProcAddr); vk::InstanceCreateInfo instanceCreateInfo; std::vector extensionNames { VK_KHR_SURFACE_EXTENSION_NAME, #if USE_HEADLESS_SURFACE VK_EXT_HEADLESS_SURFACE_EXTENSION_NAME, #endif #if defined(VK_USE_PLATFORM_WIN32_KHR) VK_KHR_WIN32_SURFACE_EXTENSION_NAME, #endif }; #if ENABLE_VALIDATION_LAYERS extensionNames.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME); #endif auto addLayerIfAvailable = [](std::vector &layers, const char *layer) { static auto layerProperties = vk::enumerateInstanceLayerProperties(); if(std::find_if(layerProperties.begin(), layerProperties.end(), [layer](auto &lp) { return strcmp(layer, lp.layerName) == 0; }) != layerProperties.end()) { //std::cout << "Enabled layer: " << layer << std::endl; layers.push_back(layer); } }; std::vector layerNames; #if ENABLE_VALIDATION_LAYERS addLayerIfAvailable(layerNames, "VK_LAYER_KHRONOS_validation"); addLayerIfAvailable(layerNames, "VK_LAYER_LUNARG_standard_validation"); #endif instanceCreateInfo.ppEnabledExtensionNames = extensionNames.data(); instanceCreateInfo.enabledExtensionCount = static_cast(extensionNames.size()); instanceCreateInfo.ppEnabledLayerNames = layerNames.data(); instanceCreateInfo.enabledLayerCount = static_cast(layerNames.size()); instance = vk::createInstance(instanceCreateInfo, nullptr); VULKAN_HPP_DEFAULT_DISPATCHER.init(instance); #if ENABLE_VALIDATION_LAYERS if(VULKAN_HPP_DEFAULT_DISPATCHER.vkCreateDebugUtilsMessengerEXT) { vk::DebugUtilsMessengerCreateInfoEXT debugInfo; debugInfo.messageSeverity = // vk::DebugUtilsMessageSeverityFlagBitsEXT::eVerbose | vk::DebugUtilsMessageSeverityFlagBitsEXT::eError | vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning; debugInfo.messageType = vk::DebugUtilsMessageTypeFlagBitsEXT::eGeneral | vk::DebugUtilsMessageTypeFlagBitsEXT::eValidation | vk::DebugUtilsMessageTypeFlagBitsEXT::ePerformance; PFN_vkDebugUtilsMessengerCallbackEXT debugInfoCallback = []( VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageTypes, const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData, void *pUserData) -> VkBool32 { //assert(false); std::cerr << "[DebugInfoCallback] " << pCallbackData->pMessage << std::endl; return VK_FALSE; }; debugInfo.pfnUserCallback = debugInfoCallback; debugReport = instance.createDebugUtilsMessengerEXT(debugInfo); } #endif std::vector physicalDevices = instance.enumeratePhysicalDevices(); assert(!physicalDevices.empty()); physicalDevice = physicalDevices[0]; const float defaultQueuePriority = 0.0f; vk::DeviceQueueCreateInfo queueCreateInfo; queueCreateInfo.queueFamilyIndex = queueFamilyIndex; queueCreateInfo.queueCount = 1; queueCreateInfo.pQueuePriorities = &defaultQueuePriority; std::vector deviceExtensions = { VK_KHR_SWAPCHAIN_EXTENSION_NAME, }; vk::DeviceCreateInfo deviceCreateInfo; deviceCreateInfo.queueCreateInfoCount = 1; deviceCreateInfo.pQueueCreateInfos = &queueCreateInfo; deviceCreateInfo.ppEnabledExtensionNames = deviceExtensions.data(); deviceCreateInfo.enabledExtensionCount = static_cast(deviceExtensions.size()); device = physicalDevice.createDevice(deviceCreateInfo, nullptr); queue = device.getQueue(queueFamilyIndex, 0); } std::unique_ptr VulkanTester::loadDriver() { if(LOAD_NATIVE_DRIVER) { return std::make_unique(); } auto driverPath = findDriverPath(); assert(!driverPath.empty()); if(LOAD_SWIFTSHADER_DIRECTLY) { return std::make_unique(driverPath); } // Load SwiftShader via loader // Set VK_ICD_FILENAMES env var so it gets picked up by the loading of the ICD driver setIcdFilenames = std::make_unique(driverPath.c_str()); std::unique_ptr dl; #ifndef VULKAN_HPP_NO_EXCEPTIONS try { dl = std::make_unique(); } catch(std::exception &ex) { std::cerr << "vk::DynamicLoader exception: " << ex.what() << std::endl; std::cerr << "Falling back to loading SwiftShader directly (i.e. no validation layers)" << std::endl; dl = std::make_unique(driverPath); } #else dl = std::make_unique(); #endif return dl; }