/* *** THIS FILE IS GENERATED - DO NOT EDIT! *** * See parameter_validation_generator.py for modifications * * Copyright (c) 2015-2019 The Khronos Group Inc. * Copyright (c) 2015-2019 LunarG, Inc. * Copyright (C) 2015-2019 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * Copyright (c) 2015-2017 Valve Corporation * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Author: Mark Lobodzinski * Author: Dave Houlton */ bool PreCallValidateCreateInstance( const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance); bool PreCallValidateDestroyInstance( VkInstance instance, const VkAllocationCallbacks* pAllocator); bool PreCallValidateEnumeratePhysicalDevices( VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices); bool PreCallValidateGetPhysicalDeviceFeatures( VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures); bool PreCallValidateGetPhysicalDeviceFormatProperties( VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties); bool PreCallValidateGetPhysicalDeviceImageFormatProperties( VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties); bool PreCallValidateGetPhysicalDeviceProperties( VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties); bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties( VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties); bool PreCallValidateGetPhysicalDeviceMemoryProperties( VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties); bool PreCallValidateCreateDevice( VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice); bool PreCallValidateDestroyDevice( VkDevice device, const VkAllocationCallbacks* pAllocator); bool PreCallValidateGetDeviceQueue( VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue); bool PreCallValidateQueueSubmit( VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence); bool PreCallValidateQueueWaitIdle( VkQueue queue); bool PreCallValidateDeviceWaitIdle( VkDevice device); bool PreCallValidateAllocateMemory( VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory); bool PreCallValidateFreeMemory( VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator); bool PreCallValidateMapMemory( VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData); bool PreCallValidateUnmapMemory( VkDevice device, VkDeviceMemory memory); bool PreCallValidateFlushMappedMemoryRanges( VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); bool PreCallValidateInvalidateMappedMemoryRanges( VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); bool PreCallValidateGetDeviceMemoryCommitment( VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes); bool PreCallValidateBindBufferMemory( VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); bool PreCallValidateBindImageMemory( VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); bool PreCallValidateGetBufferMemoryRequirements( VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements); bool PreCallValidateGetImageMemoryRequirements( VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements); bool PreCallValidateGetImageSparseMemoryRequirements( VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements); bool PreCallValidateGetPhysicalDeviceSparseImageFormatProperties( VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties); bool PreCallValidateQueueBindSparse( VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence); bool PreCallValidateCreateFence( VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); bool PreCallValidateDestroyFence( VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator); bool PreCallValidateResetFences( VkDevice device, uint32_t fenceCount, const VkFence* pFences); bool PreCallValidateGetFenceStatus( VkDevice device, VkFence fence); bool PreCallValidateWaitForFences( VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout); bool PreCallValidateCreateSemaphore( VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore); bool PreCallValidateDestroySemaphore( VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator); bool PreCallValidateCreateEvent( VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent); bool PreCallValidateDestroyEvent( VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator); bool PreCallValidateGetEventStatus( VkDevice device, VkEvent event); bool PreCallValidateSetEvent( VkDevice device, VkEvent event); bool PreCallValidateResetEvent( VkDevice device, VkEvent event); bool PreCallValidateCreateQueryPool( VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool); bool PreCallValidateDestroyQueryPool( VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator); bool PreCallValidateGetQueryPoolResults( VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags); bool PreCallValidateCreateBuffer( VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer); bool PreCallValidateDestroyBuffer( VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator); bool PreCallValidateCreateBufferView( VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView); bool PreCallValidateDestroyBufferView( VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator); bool PreCallValidateCreateImage( VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage); bool PreCallValidateDestroyImage( VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator); bool PreCallValidateGetImageSubresourceLayout( VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout); bool PreCallValidateCreateImageView( VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView); bool PreCallValidateDestroyImageView( VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator); bool PreCallValidateCreateShaderModule( VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule); bool PreCallValidateDestroyShaderModule( VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator); bool PreCallValidateCreatePipelineCache( VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache); bool PreCallValidateDestroyPipelineCache( VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator); bool PreCallValidateGetPipelineCacheData( VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData); bool PreCallValidateMergePipelineCaches( VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches); bool PreCallValidateCreateGraphicsPipelines( VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); bool PreCallValidateCreateComputePipelines( VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); bool PreCallValidateDestroyPipeline( VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator); bool PreCallValidateCreatePipelineLayout( VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout); bool PreCallValidateDestroyPipelineLayout( VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator); bool PreCallValidateCreateSampler( VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler); bool PreCallValidateDestroySampler( VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator); bool PreCallValidateCreateDescriptorSetLayout( VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout); bool PreCallValidateDestroyDescriptorSetLayout( VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator); bool PreCallValidateCreateDescriptorPool( VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool); bool PreCallValidateDestroyDescriptorPool( VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator); bool PreCallValidateResetDescriptorPool( VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); bool PreCallValidateAllocateDescriptorSets( VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets); bool PreCallValidateFreeDescriptorSets( VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets); bool PreCallValidateUpdateDescriptorSets( VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies); bool PreCallValidateCreateFramebuffer( VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer); bool PreCallValidateDestroyFramebuffer( VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator); bool PreCallValidateCreateRenderPass( VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); bool PreCallValidateDestroyRenderPass( VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator); bool PreCallValidateGetRenderAreaGranularity( VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity); bool PreCallValidateCreateCommandPool( VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool); bool PreCallValidateDestroyCommandPool( VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator); bool PreCallValidateResetCommandPool( VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); bool PreCallValidateAllocateCommandBuffers( VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers); bool PreCallValidateFreeCommandBuffers( VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); bool PreCallValidateBeginCommandBuffer( VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo); bool PreCallValidateEndCommandBuffer( VkCommandBuffer commandBuffer); bool PreCallValidateResetCommandBuffer( VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); bool PreCallValidateCmdBindPipeline( VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); bool PreCallValidateCmdSetViewport( VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports); bool PreCallValidateCmdSetScissor( VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors); bool PreCallValidateCmdSetLineWidth( VkCommandBuffer commandBuffer, float lineWidth); bool PreCallValidateCmdSetDepthBias( VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); bool PreCallValidateCmdSetBlendConstants( VkCommandBuffer commandBuffer, const float blendConstants[4]); bool PreCallValidateCmdSetDepthBounds( VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); bool PreCallValidateCmdSetStencilCompareMask( VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); bool PreCallValidateCmdSetStencilWriteMask( VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); bool PreCallValidateCmdSetStencilReference( VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); bool PreCallValidateCmdBindDescriptorSets( VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets); bool PreCallValidateCmdBindIndexBuffer( VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); bool PreCallValidateCmdBindVertexBuffers( VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets); bool PreCallValidateCmdDraw( VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); bool PreCallValidateCmdDrawIndexed( VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); bool PreCallValidateCmdDrawIndirect( VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); bool PreCallValidateCmdDrawIndexedIndirect( VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); bool PreCallValidateCmdDispatch( VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); bool PreCallValidateCmdDispatchIndirect( VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); bool PreCallValidateCmdCopyBuffer( VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions); bool PreCallValidateCmdCopyImage( VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions); bool PreCallValidateCmdBlitImage( VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter); bool PreCallValidateCmdCopyBufferToImage( VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions); bool PreCallValidateCmdCopyImageToBuffer( VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions); bool PreCallValidateCmdUpdateBuffer( VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void* pData); bool PreCallValidateCmdFillBuffer( VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); bool PreCallValidateCmdClearColorImage( VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); bool PreCallValidateCmdClearDepthStencilImage( VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); bool PreCallValidateCmdClearAttachments( VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects); bool PreCallValidateCmdResolveImage( VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions); bool PreCallValidateCmdSetEvent( VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); bool PreCallValidateCmdResetEvent( VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); bool PreCallValidateCmdWaitEvents( VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); bool PreCallValidateCmdPipelineBarrier( VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); bool PreCallValidateCmdBeginQuery( VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); bool PreCallValidateCmdEndQuery( VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); bool PreCallValidateCmdResetQueryPool( VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); bool PreCallValidateCmdWriteTimestamp( VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); bool PreCallValidateCmdCopyQueryPoolResults( VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); bool PreCallValidateCmdPushConstants( VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues); bool PreCallValidateCmdBeginRenderPass( VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents); bool PreCallValidateCmdNextSubpass( VkCommandBuffer commandBuffer, VkSubpassContents contents); bool PreCallValidateCmdEndRenderPass( VkCommandBuffer commandBuffer); bool PreCallValidateCmdExecuteCommands( VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); bool PreCallValidateBindBufferMemory2( VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos); bool PreCallValidateBindImageMemory2( VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos); bool PreCallValidateGetDeviceGroupPeerMemoryFeatures( VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); bool PreCallValidateCmdSetDeviceMask( VkCommandBuffer commandBuffer, uint32_t deviceMask); bool PreCallValidateCmdDispatchBase( VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); bool PreCallValidateEnumeratePhysicalDeviceGroups( VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); bool PreCallValidateGetImageMemoryRequirements2( VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); bool PreCallValidateGetBufferMemoryRequirements2( VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); bool PreCallValidateGetImageSparseMemoryRequirements2( VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); bool PreCallValidateGetPhysicalDeviceFeatures2( VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures); bool PreCallValidateGetPhysicalDeviceProperties2( VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties); bool PreCallValidateGetPhysicalDeviceFormatProperties2( VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties); bool PreCallValidateGetPhysicalDeviceImageFormatProperties2( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties); bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties2( VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties); bool PreCallValidateGetPhysicalDeviceMemoryProperties2( VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties); bool PreCallValidateGetPhysicalDeviceSparseImageFormatProperties2( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties); bool PreCallValidateTrimCommandPool( VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); bool PreCallValidateGetDeviceQueue2( VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue); bool PreCallValidateCreateSamplerYcbcrConversion( VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion); bool PreCallValidateDestroySamplerYcbcrConversion( VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator); bool PreCallValidateCreateDescriptorUpdateTemplate( VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); bool PreCallValidateDestroyDescriptorUpdateTemplate( VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator); bool PreCallValidateUpdateDescriptorSetWithTemplate( VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData); bool PreCallValidateGetPhysicalDeviceExternalBufferProperties( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties); bool PreCallValidateGetPhysicalDeviceExternalFenceProperties( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties); bool PreCallValidateGetPhysicalDeviceExternalSemaphoreProperties( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties); bool PreCallValidateGetDescriptorSetLayoutSupport( VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport); bool PreCallValidateDestroySurfaceKHR( VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator); bool PreCallValidateGetPhysicalDeviceSurfaceSupportKHR( VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported); bool PreCallValidateGetPhysicalDeviceSurfaceCapabilitiesKHR( VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); bool PreCallValidateGetPhysicalDeviceSurfaceFormatsKHR( VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats); bool PreCallValidateGetPhysicalDeviceSurfacePresentModesKHR( VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes); bool PreCallValidateCreateSwapchainKHR( VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain); bool PreCallValidateDestroySwapchainKHR( VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator); bool PreCallValidateGetSwapchainImagesKHR( VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages); bool PreCallValidateAcquireNextImageKHR( VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex); bool PreCallValidateQueuePresentKHR( VkQueue queue, const VkPresentInfoKHR* pPresentInfo); bool PreCallValidateGetDeviceGroupPresentCapabilitiesKHR( VkDevice device, VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities); bool PreCallValidateGetDeviceGroupSurfacePresentModesKHR( VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR* pModes); bool PreCallValidateGetPhysicalDevicePresentRectanglesKHR( VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects); bool PreCallValidateAcquireNextImage2KHR( VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex); bool PreCallValidateGetPhysicalDeviceDisplayPropertiesKHR( VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPropertiesKHR* pProperties); bool PreCallValidateGetPhysicalDeviceDisplayPlanePropertiesKHR( VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlanePropertiesKHR* pProperties); bool PreCallValidateGetDisplayPlaneSupportedDisplaysKHR( VkPhysicalDevice physicalDevice, uint32_t planeIndex, uint32_t* pDisplayCount, VkDisplayKHR* pDisplays); bool PreCallValidateGetDisplayModePropertiesKHR( VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModePropertiesKHR* pProperties); bool PreCallValidateCreateDisplayModeKHR( VkPhysicalDevice physicalDevice, VkDisplayKHR display, const VkDisplayModeCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDisplayModeKHR* pMode); bool PreCallValidateGetDisplayPlaneCapabilitiesKHR( VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, VkDisplayPlaneCapabilitiesKHR* pCapabilities); bool PreCallValidateCreateDisplayPlaneSurfaceKHR( VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); bool PreCallValidateCreateSharedSwapchainsKHR( VkDevice device, uint32_t swapchainCount, const VkSwapchainCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains); #ifdef VK_USE_PLATFORM_XLIB_KHR bool PreCallValidateCreateXlibSurfaceKHR( VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); #endif #ifdef VK_USE_PLATFORM_XLIB_KHR bool PreCallValidateGetPhysicalDeviceXlibPresentationSupportKHR( VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, Display* dpy, VisualID visualID); #endif #ifdef VK_USE_PLATFORM_XCB_KHR bool PreCallValidateCreateXcbSurfaceKHR( VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); #endif #ifdef VK_USE_PLATFORM_XCB_KHR bool PreCallValidateGetPhysicalDeviceXcbPresentationSupportKHR( VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, xcb_connection_t* connection, xcb_visualid_t visual_id); #endif #ifdef VK_USE_PLATFORM_WAYLAND_KHR bool PreCallValidateCreateWaylandSurfaceKHR( VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); #endif #ifdef VK_USE_PLATFORM_WAYLAND_KHR bool PreCallValidateGetPhysicalDeviceWaylandPresentationSupportKHR( VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct wl_display* display); #endif #ifdef VK_USE_PLATFORM_ANDROID_KHR bool PreCallValidateCreateAndroidSurfaceKHR( VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); #endif #ifdef VK_USE_PLATFORM_WIN32_KHR bool PreCallValidateCreateWin32SurfaceKHR( VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); #endif #ifdef VK_USE_PLATFORM_WIN32_KHR bool PreCallValidateGetPhysicalDeviceWin32PresentationSupportKHR( VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex); #endif bool PreCallValidateGetPhysicalDeviceFeatures2KHR( VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures); bool PreCallValidateGetPhysicalDeviceProperties2KHR( VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties); bool PreCallValidateGetPhysicalDeviceFormatProperties2KHR( VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties); bool PreCallValidateGetPhysicalDeviceImageFormatProperties2KHR( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties); bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties2KHR( VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties); bool PreCallValidateGetPhysicalDeviceMemoryProperties2KHR( VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties); bool PreCallValidateGetPhysicalDeviceSparseImageFormatProperties2KHR( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties); bool PreCallValidateGetDeviceGroupPeerMemoryFeaturesKHR( VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures); bool PreCallValidateCmdSetDeviceMaskKHR( VkCommandBuffer commandBuffer, uint32_t deviceMask); bool PreCallValidateCmdDispatchBaseKHR( VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); bool PreCallValidateTrimCommandPoolKHR( VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); bool PreCallValidateEnumeratePhysicalDeviceGroupsKHR( VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties); bool PreCallValidateGetPhysicalDeviceExternalBufferPropertiesKHR( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties); #ifdef VK_USE_PLATFORM_WIN32_KHR bool PreCallValidateGetMemoryWin32HandleKHR( VkDevice device, const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); #endif #ifdef VK_USE_PLATFORM_WIN32_KHR bool PreCallValidateGetMemoryWin32HandlePropertiesKHR( VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, HANDLE handle, VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties); #endif bool PreCallValidateGetMemoryFdKHR( VkDevice device, const VkMemoryGetFdInfoKHR* pGetFdInfo, int* pFd); bool PreCallValidateGetMemoryFdPropertiesKHR( VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, int fd, VkMemoryFdPropertiesKHR* pMemoryFdProperties); bool PreCallValidateGetPhysicalDeviceExternalSemaphorePropertiesKHR( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties); #ifdef VK_USE_PLATFORM_WIN32_KHR bool PreCallValidateImportSemaphoreWin32HandleKHR( VkDevice device, const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo); #endif #ifdef VK_USE_PLATFORM_WIN32_KHR bool PreCallValidateGetSemaphoreWin32HandleKHR( VkDevice device, const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); #endif bool PreCallValidateImportSemaphoreFdKHR( VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo); bool PreCallValidateGetSemaphoreFdKHR( VkDevice device, const VkSemaphoreGetFdInfoKHR* pGetFdInfo, int* pFd); bool PreCallValidateCmdPushDescriptorSetKHR( VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites); bool PreCallValidateCmdPushDescriptorSetWithTemplateKHR( VkCommandBuffer commandBuffer, VkDescriptorUpdateTemplate descriptorUpdateTemplate, VkPipelineLayout layout, uint32_t set, const void* pData); bool PreCallValidateCreateDescriptorUpdateTemplateKHR( VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate); bool PreCallValidateDestroyDescriptorUpdateTemplateKHR( VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator); bool PreCallValidateUpdateDescriptorSetWithTemplateKHR( VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData); bool PreCallValidateCreateRenderPass2KHR( VkDevice device, const VkRenderPassCreateInfo2KHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); bool PreCallValidateCmdBeginRenderPass2KHR( VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, const VkSubpassBeginInfoKHR* pSubpassBeginInfo); bool PreCallValidateCmdNextSubpass2KHR( VkCommandBuffer commandBuffer, const VkSubpassBeginInfoKHR* pSubpassBeginInfo, const VkSubpassEndInfoKHR* pSubpassEndInfo); bool PreCallValidateCmdEndRenderPass2KHR( VkCommandBuffer commandBuffer, const VkSubpassEndInfoKHR* pSubpassEndInfo); bool PreCallValidateGetSwapchainStatusKHR( VkDevice device, VkSwapchainKHR swapchain); bool PreCallValidateGetPhysicalDeviceExternalFencePropertiesKHR( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties); #ifdef VK_USE_PLATFORM_WIN32_KHR bool PreCallValidateImportFenceWin32HandleKHR( VkDevice device, const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo); #endif #ifdef VK_USE_PLATFORM_WIN32_KHR bool PreCallValidateGetFenceWin32HandleKHR( VkDevice device, const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle); #endif bool PreCallValidateImportFenceFdKHR( VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo); bool PreCallValidateGetFenceFdKHR( VkDevice device, const VkFenceGetFdInfoKHR* pGetFdInfo, int* pFd); bool PreCallValidateGetPhysicalDeviceSurfaceCapabilities2KHR( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkSurfaceCapabilities2KHR* pSurfaceCapabilities); bool PreCallValidateGetPhysicalDeviceSurfaceFormats2KHR( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pSurfaceFormatCount, VkSurfaceFormat2KHR* pSurfaceFormats); bool PreCallValidateGetPhysicalDeviceDisplayProperties2KHR( VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayProperties2KHR* pProperties); bool PreCallValidateGetPhysicalDeviceDisplayPlaneProperties2KHR( VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlaneProperties2KHR* pProperties); bool PreCallValidateGetDisplayModeProperties2KHR( VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModeProperties2KHR* pProperties); bool PreCallValidateGetDisplayPlaneCapabilities2KHR( VkPhysicalDevice physicalDevice, const VkDisplayPlaneInfo2KHR* pDisplayPlaneInfo, VkDisplayPlaneCapabilities2KHR* pCapabilities); bool PreCallValidateGetImageMemoryRequirements2KHR( VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); bool PreCallValidateGetBufferMemoryRequirements2KHR( VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements); bool PreCallValidateGetImageSparseMemoryRequirements2KHR( VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements); bool PreCallValidateCreateSamplerYcbcrConversionKHR( VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion); bool PreCallValidateDestroySamplerYcbcrConversionKHR( VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator); bool PreCallValidateBindBufferMemory2KHR( VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos); bool PreCallValidateBindImageMemory2KHR( VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos); bool PreCallValidateGetDescriptorSetLayoutSupportKHR( VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport); bool PreCallValidateCmdDrawIndirectCountKHR( VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); bool PreCallValidateCmdDrawIndexedIndirectCountKHR( VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); bool PreCallValidateGetPipelineExecutablePropertiesKHR( VkDevice device, const VkPipelineInfoKHR* pPipelineInfo, uint32_t* pExecutableCount, VkPipelineExecutablePropertiesKHR* pProperties); bool PreCallValidateGetPipelineExecutableStatisticsKHR( VkDevice device, const VkPipelineExecutableInfoKHR* pExecutableInfo, uint32_t* pStatisticCount, VkPipelineExecutableStatisticKHR* pStatistics); bool PreCallValidateGetPipelineExecutableInternalRepresentationsKHR( VkDevice device, const VkPipelineExecutableInfoKHR* pExecutableInfo, uint32_t* pInternalRepresentationCount, VkPipelineExecutableInternalRepresentationKHR* pInternalRepresentations); bool PreCallValidateCreateDebugReportCallbackEXT( VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback); bool PreCallValidateDestroyDebugReportCallbackEXT( VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator); bool PreCallValidateDebugReportMessageEXT( VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage); bool PreCallValidateDebugMarkerSetObjectTagEXT( VkDevice device, const VkDebugMarkerObjectTagInfoEXT* pTagInfo); bool PreCallValidateDebugMarkerSetObjectNameEXT( VkDevice device, const VkDebugMarkerObjectNameInfoEXT* pNameInfo); bool PreCallValidateCmdDebugMarkerBeginEXT( VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); bool PreCallValidateCmdDebugMarkerEndEXT( VkCommandBuffer commandBuffer); bool PreCallValidateCmdDebugMarkerInsertEXT( VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); bool PreCallValidateCmdBindTransformFeedbackBuffersEXT( VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets, const VkDeviceSize* pSizes); bool PreCallValidateCmdBeginTransformFeedbackEXT( VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer, uint32_t counterBufferCount, const VkBuffer* pCounterBuffers, const VkDeviceSize* pCounterBufferOffsets); bool PreCallValidateCmdEndTransformFeedbackEXT( VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer, uint32_t counterBufferCount, const VkBuffer* pCounterBuffers, const VkDeviceSize* pCounterBufferOffsets); bool PreCallValidateCmdBeginQueryIndexedEXT( VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags, uint32_t index); bool PreCallValidateCmdEndQueryIndexedEXT( VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, uint32_t index); bool PreCallValidateCmdDrawIndirectByteCountEXT( VkCommandBuffer commandBuffer, uint32_t instanceCount, uint32_t firstInstance, VkBuffer counterBuffer, VkDeviceSize counterBufferOffset, uint32_t counterOffset, uint32_t vertexStride); bool PreCallValidateGetImageViewHandleNVX( VkDevice device, const VkImageViewHandleInfoNVX* pInfo); bool PreCallValidateCmdDrawIndirectCountAMD( VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); bool PreCallValidateCmdDrawIndexedIndirectCountAMD( VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); bool PreCallValidateGetShaderInfoAMD( VkDevice device, VkPipeline pipeline, VkShaderStageFlagBits shaderStage, VkShaderInfoTypeAMD infoType, size_t* pInfoSize, void* pInfo); #ifdef VK_USE_PLATFORM_GGP bool PreCallValidateCreateStreamDescriptorSurfaceGGP( VkInstance instance, const VkStreamDescriptorSurfaceCreateInfoGGP* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); #endif bool PreCallValidateGetPhysicalDeviceExternalImageFormatPropertiesNV( VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkExternalMemoryHandleTypeFlagsNV externalHandleType, VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties); #ifdef VK_USE_PLATFORM_WIN32_KHR bool PreCallValidateGetMemoryWin32HandleNV( VkDevice device, VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagsNV handleType, HANDLE* pHandle); #endif #ifdef VK_USE_PLATFORM_VI_NN bool PreCallValidateCreateViSurfaceNN( VkInstance instance, const VkViSurfaceCreateInfoNN* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); #endif bool PreCallValidateCmdBeginConditionalRenderingEXT( VkCommandBuffer commandBuffer, const VkConditionalRenderingBeginInfoEXT* pConditionalRenderingBegin); bool PreCallValidateCmdEndConditionalRenderingEXT( VkCommandBuffer commandBuffer); bool PreCallValidateCmdProcessCommandsNVX( VkCommandBuffer commandBuffer, const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo); bool PreCallValidateCmdReserveSpaceForCommandsNVX( VkCommandBuffer commandBuffer, const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo); bool PreCallValidateCreateIndirectCommandsLayoutNVX( VkDevice device, const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout); bool PreCallValidateDestroyIndirectCommandsLayoutNVX( VkDevice device, VkIndirectCommandsLayoutNVX indirectCommandsLayout, const VkAllocationCallbacks* pAllocator); bool PreCallValidateCreateObjectTableNVX( VkDevice device, const VkObjectTableCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkObjectTableNVX* pObjectTable); bool PreCallValidateDestroyObjectTableNVX( VkDevice device, VkObjectTableNVX objectTable, const VkAllocationCallbacks* pAllocator); bool PreCallValidateRegisterObjectsNVX( VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectTableEntryNVX* const* ppObjectTableEntries, const uint32_t* pObjectIndices); bool PreCallValidateUnregisterObjectsNVX( VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectEntryTypeNVX* pObjectEntryTypes, const uint32_t* pObjectIndices); bool PreCallValidateGetPhysicalDeviceGeneratedCommandsPropertiesNVX( VkPhysicalDevice physicalDevice, VkDeviceGeneratedCommandsFeaturesNVX* pFeatures, VkDeviceGeneratedCommandsLimitsNVX* pLimits); bool PreCallValidateCmdSetViewportWScalingNV( VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewportWScalingNV* pViewportWScalings); bool PreCallValidateReleaseDisplayEXT( VkPhysicalDevice physicalDevice, VkDisplayKHR display); #ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT bool PreCallValidateAcquireXlibDisplayEXT( VkPhysicalDevice physicalDevice, Display* dpy, VkDisplayKHR display); #endif #ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT bool PreCallValidateGetRandROutputDisplayEXT( VkPhysicalDevice physicalDevice, Display* dpy, RROutput rrOutput, VkDisplayKHR* pDisplay); #endif bool PreCallValidateGetPhysicalDeviceSurfaceCapabilities2EXT( VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilities2EXT* pSurfaceCapabilities); bool PreCallValidateDisplayPowerControlEXT( VkDevice device, VkDisplayKHR display, const VkDisplayPowerInfoEXT* pDisplayPowerInfo); bool PreCallValidateRegisterDeviceEventEXT( VkDevice device, const VkDeviceEventInfoEXT* pDeviceEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); bool PreCallValidateRegisterDisplayEventEXT( VkDevice device, VkDisplayKHR display, const VkDisplayEventInfoEXT* pDisplayEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); bool PreCallValidateGetSwapchainCounterEXT( VkDevice device, VkSwapchainKHR swapchain, VkSurfaceCounterFlagBitsEXT counter, uint64_t* pCounterValue); bool PreCallValidateGetRefreshCycleDurationGOOGLE( VkDevice device, VkSwapchainKHR swapchain, VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties); bool PreCallValidateGetPastPresentationTimingGOOGLE( VkDevice device, VkSwapchainKHR swapchain, uint32_t* pPresentationTimingCount, VkPastPresentationTimingGOOGLE* pPresentationTimings); bool PreCallValidateCmdSetDiscardRectangleEXT( VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle, uint32_t discardRectangleCount, const VkRect2D* pDiscardRectangles); bool PreCallValidateSetHdrMetadataEXT( VkDevice device, uint32_t swapchainCount, const VkSwapchainKHR* pSwapchains, const VkHdrMetadataEXT* pMetadata); #ifdef VK_USE_PLATFORM_IOS_MVK bool PreCallValidateCreateIOSSurfaceMVK( VkInstance instance, const VkIOSSurfaceCreateInfoMVK* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); #endif #ifdef VK_USE_PLATFORM_MACOS_MVK bool PreCallValidateCreateMacOSSurfaceMVK( VkInstance instance, const VkMacOSSurfaceCreateInfoMVK* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); #endif bool PreCallValidateSetDebugUtilsObjectNameEXT( VkDevice device, const VkDebugUtilsObjectNameInfoEXT* pNameInfo); bool PreCallValidateSetDebugUtilsObjectTagEXT( VkDevice device, const VkDebugUtilsObjectTagInfoEXT* pTagInfo); bool PreCallValidateQueueBeginDebugUtilsLabelEXT( VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo); bool PreCallValidateQueueEndDebugUtilsLabelEXT( VkQueue queue); bool PreCallValidateQueueInsertDebugUtilsLabelEXT( VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo); bool PreCallValidateCmdBeginDebugUtilsLabelEXT( VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo); bool PreCallValidateCmdEndDebugUtilsLabelEXT( VkCommandBuffer commandBuffer); bool PreCallValidateCmdInsertDebugUtilsLabelEXT( VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo); bool PreCallValidateCreateDebugUtilsMessengerEXT( VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pMessenger); bool PreCallValidateDestroyDebugUtilsMessengerEXT( VkInstance instance, VkDebugUtilsMessengerEXT messenger, const VkAllocationCallbacks* pAllocator); bool PreCallValidateSubmitDebugUtilsMessageEXT( VkInstance instance, VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageTypes, const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData); #ifdef VK_USE_PLATFORM_ANDROID_KHR bool PreCallValidateGetAndroidHardwareBufferPropertiesANDROID( VkDevice device, const struct AHardwareBuffer* buffer, VkAndroidHardwareBufferPropertiesANDROID* pProperties); #endif #ifdef VK_USE_PLATFORM_ANDROID_KHR bool PreCallValidateGetMemoryAndroidHardwareBufferANDROID( VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, struct AHardwareBuffer** pBuffer); #endif bool PreCallValidateCmdSetSampleLocationsEXT( VkCommandBuffer commandBuffer, const VkSampleLocationsInfoEXT* pSampleLocationsInfo); bool PreCallValidateGetPhysicalDeviceMultisamplePropertiesEXT( VkPhysicalDevice physicalDevice, VkSampleCountFlagBits samples, VkMultisamplePropertiesEXT* pMultisampleProperties); bool PreCallValidateGetImageDrmFormatModifierPropertiesEXT( VkDevice device, VkImage image, VkImageDrmFormatModifierPropertiesEXT* pProperties); bool PreCallValidateCreateValidationCacheEXT( VkDevice device, const VkValidationCacheCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkValidationCacheEXT* pValidationCache); bool PreCallValidateDestroyValidationCacheEXT( VkDevice device, VkValidationCacheEXT validationCache, const VkAllocationCallbacks* pAllocator); bool PreCallValidateMergeValidationCachesEXT( VkDevice device, VkValidationCacheEXT dstCache, uint32_t srcCacheCount, const VkValidationCacheEXT* pSrcCaches); bool PreCallValidateGetValidationCacheDataEXT( VkDevice device, VkValidationCacheEXT validationCache, size_t* pDataSize, void* pData); bool PreCallValidateCmdBindShadingRateImageNV( VkCommandBuffer commandBuffer, VkImageView imageView, VkImageLayout imageLayout); bool PreCallValidateCmdSetViewportShadingRatePaletteNV( VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkShadingRatePaletteNV* pShadingRatePalettes); bool PreCallValidateCmdSetCoarseSampleOrderNV( VkCommandBuffer commandBuffer, VkCoarseSampleOrderTypeNV sampleOrderType, uint32_t customSampleOrderCount, const VkCoarseSampleOrderCustomNV* pCustomSampleOrders); bool PreCallValidateCreateAccelerationStructureNV( VkDevice device, const VkAccelerationStructureCreateInfoNV* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkAccelerationStructureNV* pAccelerationStructure); bool PreCallValidateDestroyAccelerationStructureNV( VkDevice device, VkAccelerationStructureNV accelerationStructure, const VkAllocationCallbacks* pAllocator); bool PreCallValidateGetAccelerationStructureMemoryRequirementsNV( VkDevice device, const VkAccelerationStructureMemoryRequirementsInfoNV* pInfo, VkMemoryRequirements2KHR* pMemoryRequirements); bool PreCallValidateBindAccelerationStructureMemoryNV( VkDevice device, uint32_t bindInfoCount, const VkBindAccelerationStructureMemoryInfoNV* pBindInfos); bool PreCallValidateCmdBuildAccelerationStructureNV( VkCommandBuffer commandBuffer, const VkAccelerationStructureInfoNV* pInfo, VkBuffer instanceData, VkDeviceSize instanceOffset, VkBool32 update, VkAccelerationStructureNV dst, VkAccelerationStructureNV src, VkBuffer scratch, VkDeviceSize scratchOffset); bool PreCallValidateCmdCopyAccelerationStructureNV( VkCommandBuffer commandBuffer, VkAccelerationStructureNV dst, VkAccelerationStructureNV src, VkCopyAccelerationStructureModeNV mode); bool PreCallValidateCmdTraceRaysNV( VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth); bool PreCallValidateCreateRayTracingPipelinesNV( VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkRayTracingPipelineCreateInfoNV* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); bool PreCallValidateGetRayTracingShaderGroupHandlesNV( VkDevice device, VkPipeline pipeline, uint32_t firstGroup, uint32_t groupCount, size_t dataSize, void* pData); bool PreCallValidateGetAccelerationStructureHandleNV( VkDevice device, VkAccelerationStructureNV accelerationStructure, size_t dataSize, void* pData); bool PreCallValidateCmdWriteAccelerationStructuresPropertiesNV( VkCommandBuffer commandBuffer, uint32_t accelerationStructureCount, const VkAccelerationStructureNV* pAccelerationStructures, VkQueryType queryType, VkQueryPool queryPool, uint32_t firstQuery); bool PreCallValidateCompileDeferredNV( VkDevice device, VkPipeline pipeline, uint32_t shader); bool PreCallValidateGetMemoryHostPointerPropertiesEXT( VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, const void* pHostPointer, VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties); bool PreCallValidateCmdWriteBufferMarkerAMD( VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker); bool PreCallValidateGetPhysicalDeviceCalibrateableTimeDomainsEXT( VkPhysicalDevice physicalDevice, uint32_t* pTimeDomainCount, VkTimeDomainEXT* pTimeDomains); bool PreCallValidateGetCalibratedTimestampsEXT( VkDevice device, uint32_t timestampCount, const VkCalibratedTimestampInfoEXT* pTimestampInfos, uint64_t* pTimestamps, uint64_t* pMaxDeviation); bool PreCallValidateCmdDrawMeshTasksNV( VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask); bool PreCallValidateCmdDrawMeshTasksIndirectNV( VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); bool PreCallValidateCmdDrawMeshTasksIndirectCountNV( VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); bool PreCallValidateCmdSetExclusiveScissorNV( VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor, uint32_t exclusiveScissorCount, const VkRect2D* pExclusiveScissors); bool PreCallValidateCmdSetCheckpointNV( VkCommandBuffer commandBuffer, const void* pCheckpointMarker); bool PreCallValidateGetQueueCheckpointDataNV( VkQueue queue, uint32_t* pCheckpointDataCount, VkCheckpointDataNV* pCheckpointData); bool PreCallValidateInitializePerformanceApiINTEL( VkDevice device, const VkInitializePerformanceApiInfoINTEL* pInitializeInfo); bool PreCallValidateUninitializePerformanceApiINTEL( VkDevice device); bool PreCallValidateCmdSetPerformanceMarkerINTEL( VkCommandBuffer commandBuffer, const VkPerformanceMarkerInfoINTEL* pMarkerInfo); bool PreCallValidateCmdSetPerformanceStreamMarkerINTEL( VkCommandBuffer commandBuffer, const VkPerformanceStreamMarkerInfoINTEL* pMarkerInfo); bool PreCallValidateCmdSetPerformanceOverrideINTEL( VkCommandBuffer commandBuffer, const VkPerformanceOverrideInfoINTEL* pOverrideInfo); bool PreCallValidateAcquirePerformanceConfigurationINTEL( VkDevice device, const VkPerformanceConfigurationAcquireInfoINTEL* pAcquireInfo, VkPerformanceConfigurationINTEL* pConfiguration); bool PreCallValidateReleasePerformanceConfigurationINTEL( VkDevice device, VkPerformanceConfigurationINTEL configuration); bool PreCallValidateQueueSetPerformanceConfigurationINTEL( VkQueue queue, VkPerformanceConfigurationINTEL configuration); bool PreCallValidateGetPerformanceParameterINTEL( VkDevice device, VkPerformanceParameterTypeINTEL parameter, VkPerformanceValueINTEL* pValue); bool PreCallValidateSetLocalDimmingAMD( VkDevice device, VkSwapchainKHR swapChain, VkBool32 localDimmingEnable); #ifdef VK_USE_PLATFORM_FUCHSIA bool PreCallValidateCreateImagePipeSurfaceFUCHSIA( VkInstance instance, const VkImagePipeSurfaceCreateInfoFUCHSIA* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); #endif #ifdef VK_USE_PLATFORM_METAL_EXT bool PreCallValidateCreateMetalSurfaceEXT( VkInstance instance, const VkMetalSurfaceCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); #endif bool PreCallValidateGetBufferDeviceAddressEXT( VkDevice device, const VkBufferDeviceAddressInfoEXT* pInfo); bool PreCallValidateGetPhysicalDeviceCooperativeMatrixPropertiesNV( VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkCooperativeMatrixPropertiesNV* pProperties); bool PreCallValidateGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV( VkPhysicalDevice physicalDevice, uint32_t* pCombinationCount, VkFramebufferMixedSamplesCombinationNV* pCombinations); #ifdef VK_USE_PLATFORM_WIN32_KHR bool PreCallValidateGetPhysicalDeviceSurfacePresentModes2EXT( VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes); #endif #ifdef VK_USE_PLATFORM_WIN32_KHR bool PreCallValidateAcquireFullScreenExclusiveModeEXT( VkDevice device, VkSwapchainKHR swapchain); #endif #ifdef VK_USE_PLATFORM_WIN32_KHR bool PreCallValidateReleaseFullScreenExclusiveModeEXT( VkDevice device, VkSwapchainKHR swapchain); #endif bool PreCallValidateCreateHeadlessSurfaceEXT( VkInstance instance, const VkHeadlessSurfaceCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); bool PreCallValidateCmdSetLineStippleEXT( VkCommandBuffer commandBuffer, uint32_t lineStippleFactor, uint16_t lineStipplePattern); bool PreCallValidateResetQueryPoolEXT( VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);