/* * Copyright © 2008 Kristian Høgsberg * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #define _GNU_SOURCE #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "wayland-util.h" #include "wayland-private.h" #include "wayland-server-private.h" #include "wayland-server.h" #include "wayland-os.h" /* This is the size of the char array in struct sock_addr_un. * No Wayland socket can be created with a path longer than this, * including the null terminator. */ #ifndef UNIX_PATH_MAX #define UNIX_PATH_MAX 108 #endif #define LOCK_SUFFIX ".lock" #define LOCK_SUFFIXLEN 5 struct wl_socket { int fd; int fd_lock; struct sockaddr_un addr; char lock_addr[UNIX_PATH_MAX + LOCK_SUFFIXLEN]; struct wl_list link; struct wl_event_source *source; char *display_name; }; struct wl_client { struct wl_connection *connection; struct wl_event_source *source; struct wl_display *display; struct wl_resource *display_resource; struct wl_list link; struct wl_map objects; struct wl_priv_signal destroy_signal; struct ucred ucred; int error; struct wl_priv_signal resource_created_signal; }; struct wl_display { struct wl_event_loop *loop; int run; uint32_t id; uint32_t serial; struct wl_list registry_resource_list; struct wl_list global_list; struct wl_list socket_list; struct wl_list client_list; struct wl_list protocol_loggers; struct wl_priv_signal destroy_signal; struct wl_priv_signal create_client_signal; struct wl_array additional_shm_formats; wl_display_global_filter_func_t global_filter; void *global_filter_data; }; struct wl_global { struct wl_display *display; const struct wl_interface *interface; uint32_t name; uint32_t version; void *data; wl_global_bind_func_t bind; struct wl_list link; bool removed; }; struct wl_resource { struct wl_object object; wl_resource_destroy_func_t destroy; struct wl_list link; /* Unfortunately some users of libwayland (e.g. mesa) still use the * deprecated wl_resource struct, even if creating it with the new * wl_resource_create(). So we cannot change the layout of the struct * unless after the data field. */ struct wl_signal deprecated_destroy_signal; struct wl_client *client; void *data; int version; wl_dispatcher_func_t dispatcher; struct wl_priv_signal destroy_signal; }; struct wl_protocol_logger { struct wl_list link; wl_protocol_logger_func_t func; void *user_data; }; static int debug_server = 0; static void log_closure(struct wl_resource *resource, struct wl_closure *closure, int send) { struct wl_object *object = &resource->object; struct wl_display *display = resource->client->display; struct wl_protocol_logger *protocol_logger; struct wl_protocol_logger_message message; if (debug_server) wl_closure_print(closure, object, send); if (!wl_list_empty(&display->protocol_loggers)) { message.resource = resource; message.message_opcode = closure->opcode; message.message = closure->message; message.arguments_count = closure->count; message.arguments = closure->args; wl_list_for_each(protocol_logger, &display->protocol_loggers, link) { protocol_logger->func(protocol_logger->user_data, send ? WL_PROTOCOL_LOGGER_EVENT : WL_PROTOCOL_LOGGER_REQUEST, &message); } } } static bool verify_objects(struct wl_resource *resource, uint32_t opcode, union wl_argument *args) { struct wl_object *object = &resource->object; const char *signature = object->interface->events[opcode].signature; struct argument_details arg; struct wl_resource *res; int count, i; count = arg_count_for_signature(signature); for (i = 0; i < count; i++) { signature = get_next_argument(signature, &arg); switch (arg.type) { case 'n': case 'o': res = (struct wl_resource *) (args[i].o); if (res && res->client != resource->client) { wl_log("compositor bug: The compositor " "tried to use an object from one " "client in a '%s.%s' for a different " "client.\n", object->interface->name, object->interface->events[opcode].name); return false; } } } return true; } static void handle_array(struct wl_resource *resource, uint32_t opcode, union wl_argument *args, int (*send_func)(struct wl_closure *, struct wl_connection *)) { struct wl_closure *closure; struct wl_object *object = &resource->object; if (resource->client->error) return; if (!verify_objects(resource, opcode, args)) { resource->client->error = 1; return; } closure = wl_closure_marshal(object, opcode, args, &object->interface->events[opcode]); if (closure == NULL) { resource->client->error = 1; return; } log_closure(resource, closure, true); if (send_func(closure, resource->client->connection)) resource->client->error = 1; wl_closure_destroy(closure); } WL_EXPORT void wl_resource_post_event_array(struct wl_resource *resource, uint32_t opcode, union wl_argument *args) { handle_array(resource, opcode, args, wl_closure_send); } WL_EXPORT void wl_resource_post_event(struct wl_resource *resource, uint32_t opcode, ...) { union wl_argument args[WL_CLOSURE_MAX_ARGS]; struct wl_object *object = &resource->object; va_list ap; va_start(ap, opcode); wl_argument_from_va_list(object->interface->events[opcode].signature, args, WL_CLOSURE_MAX_ARGS, ap); va_end(ap); wl_resource_post_event_array(resource, opcode, args); } WL_EXPORT void wl_resource_queue_event_array(struct wl_resource *resource, uint32_t opcode, union wl_argument *args) { handle_array(resource, opcode, args, wl_closure_queue); } WL_EXPORT void wl_resource_queue_event(struct wl_resource *resource, uint32_t opcode, ...) { union wl_argument args[WL_CLOSURE_MAX_ARGS]; struct wl_object *object = &resource->object; va_list ap; va_start(ap, opcode); wl_argument_from_va_list(object->interface->events[opcode].signature, args, WL_CLOSURE_MAX_ARGS, ap); va_end(ap); wl_resource_queue_event_array(resource, opcode, args); } static void wl_resource_post_error_vargs(struct wl_resource *resource, uint32_t code, const char *msg, va_list argp) { struct wl_client *client = resource->client; char buffer[128]; vsnprintf(buffer, sizeof buffer, msg, argp); /* * When a client aborts, its resources are destroyed in id order, * which means the display resource is destroyed first. If destruction * of any later resources results in a protocol error, we end up here * with a NULL display_resource. Do not try to send errors to an * already dead client. */ if (client->error || !client->display_resource) return; wl_resource_post_event(client->display_resource, WL_DISPLAY_ERROR, resource, code, buffer); client->error = 1; } WL_EXPORT void wl_resource_post_error(struct wl_resource *resource, uint32_t code, const char *msg, ...) { va_list ap; va_start(ap, msg); wl_resource_post_error_vargs(resource, code, msg, ap); va_end(ap); } static void destroy_client_with_error(struct wl_client *client, const char *reason) { wl_log("%s (pid %u)\n", reason, client->ucred.pid); wl_client_destroy(client); } static int wl_client_connection_data(int fd, uint32_t mask, void *data) { struct wl_client *client = data; struct wl_connection *connection = client->connection; struct wl_resource *resource; struct wl_object *object; struct wl_closure *closure; const struct wl_message *message; uint32_t p[2]; uint32_t resource_flags; int opcode, size, since; int len; if (mask & WL_EVENT_HANGUP) { wl_client_destroy(client); return 1; } if (mask & WL_EVENT_ERROR) { destroy_client_with_error(client, "socket error"); return 1; } if (mask & WL_EVENT_WRITABLE) { len = wl_connection_flush(connection); if (len < 0 && errno != EAGAIN) { destroy_client_with_error( client, "failed to flush client connection"); return 1; } else if (len >= 0) { wl_event_source_fd_update(client->source, WL_EVENT_READABLE); } } len = 0; if (mask & WL_EVENT_READABLE) { len = wl_connection_read(connection); if (len == 0 || (len < 0 && errno != EAGAIN)) { destroy_client_with_error( client, "failed to read client connection"); return 1; } } while (len >= 0 && (size_t) len >= sizeof p) { wl_connection_copy(connection, p, sizeof p); opcode = p[1] & 0xffff; size = p[1] >> 16; if (len < size) break; resource = wl_map_lookup(&client->objects, p[0]); resource_flags = wl_map_lookup_flags(&client->objects, p[0]); if (resource == NULL) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid object %u", p[0]); break; } object = &resource->object; if (opcode >= object->interface->method_count) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_METHOD, "invalid method %d, object %s@%u", opcode, object->interface->name, object->id); break; } message = &object->interface->methods[opcode]; since = wl_message_get_since(message); if (!(resource_flags & WL_MAP_ENTRY_LEGACY) && resource->version > 0 && resource->version < since) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_METHOD, "invalid method %d (since %d < %d)" ", object %s@%u", opcode, resource->version, since, object->interface->name, object->id); break; } closure = wl_connection_demarshal(client->connection, size, &client->objects, message); if (closure == NULL && errno == ENOMEM) { wl_resource_post_no_memory(resource); break; } else if (closure == NULL || wl_closure_lookup_objects(closure, &client->objects) < 0) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_METHOD, "invalid arguments for %s@%u.%s", object->interface->name, object->id, message->name); wl_closure_destroy(closure); break; } log_closure(resource, closure, false); if ((resource_flags & WL_MAP_ENTRY_LEGACY) || resource->dispatcher == NULL) { wl_closure_invoke(closure, WL_CLOSURE_INVOKE_SERVER, object, opcode, client); } else { wl_closure_dispatch(closure, resource->dispatcher, object, opcode); } wl_closure_destroy(closure); if (client->error) break; len = wl_connection_pending_input(connection); } if (client->error) { destroy_client_with_error(client, "error in client communication"); } return 1; } /** Flush pending events to the client * * \param client The client object * * Events sent to clients are queued in a buffer and written to the * socket later - typically when the compositor has handled all * requests and goes back to block in the event loop. This function * flushes all queued up events for a client immediately. * * \memberof wl_client */ WL_EXPORT void wl_client_flush(struct wl_client *client) { wl_connection_flush(client->connection); } /** Get the display object for the given client * * \param client The client object * \return The display object the client is associated with. * * \memberof wl_client */ WL_EXPORT struct wl_display * wl_client_get_display(struct wl_client *client) { return client->display; } static int bind_display(struct wl_client *client, struct wl_display *display); /** Create a client for the given file descriptor * * \param display The display object * \param fd The file descriptor for the socket to the client * \return The new client object or NULL on failure. * * Given a file descriptor corresponding to one end of a socket, this * function will create a wl_client struct and add the new client to * the compositors client list. At that point, the client is * initialized and ready to run, as if the client had connected to the * servers listening socket. When the client eventually sends * requests to the compositor, the wl_client argument to the request * handler will be the wl_client returned from this function. * * The other end of the socket can be passed to * wl_display_connect_to_fd() on the client side or used with the * WAYLAND_SOCKET environment variable on the client side. * * Listeners added with wl_display_add_client_created_listener() will * be notified by this function after the client is fully constructed. * * On failure this function sets errno accordingly and returns NULL. * * \memberof wl_display */ WL_EXPORT struct wl_client * wl_client_create(struct wl_display *display, int fd) { struct wl_client *client; socklen_t len; client = zalloc(sizeof *client); if (client == NULL) return NULL; wl_priv_signal_init(&client->resource_created_signal); client->display = display; client->source = wl_event_loop_add_fd(display->loop, fd, WL_EVENT_READABLE, wl_client_connection_data, client); if (!client->source) goto err_client; len = sizeof client->ucred; if (getsockopt(fd, SOL_SOCKET, SO_PEERCRED, &client->ucred, &len) < 0) goto err_source; client->connection = wl_connection_create(fd); if (client->connection == NULL) goto err_source; wl_map_init(&client->objects, WL_MAP_SERVER_SIDE); if (wl_map_insert_at(&client->objects, 0, 0, NULL) < 0) goto err_map; wl_priv_signal_init(&client->destroy_signal); if (bind_display(client, display) < 0) goto err_map; wl_list_insert(display->client_list.prev, &client->link); wl_priv_signal_emit(&display->create_client_signal, client); return client; err_map: wl_map_release(&client->objects); wl_connection_destroy(client->connection); err_source: wl_event_source_remove(client->source); err_client: free(client); return NULL; } /** Return Unix credentials for the client * * \param client The display object * \param pid Returns the process ID * \param uid Returns the user ID * \param gid Returns the group ID * * This function returns the process ID, the user ID and the group ID * for the given client. The credentials come from getsockopt() with * SO_PEERCRED, on the client socket fd. All the pointers can be * NULL, if the caller is not interested in a particular ID. * * Be aware that for clients that a compositor forks and execs and * then connects using socketpair(), this function will return the * credentials for the compositor. The credentials for the socketpair * are set at creation time in the compositor. * * \memberof wl_client */ WL_EXPORT void wl_client_get_credentials(struct wl_client *client, pid_t *pid, uid_t *uid, gid_t *gid) { if (pid) *pid = client->ucred.pid; if (uid) *uid = client->ucred.uid; if (gid) *gid = client->ucred.gid; } /** Get the file descriptor for the client * * \param client The display object * \return The file descriptor to use for the connection * * This function returns the file descriptor for the given client. * * Be sure to use the file descriptor from the client for inspection only. * If the caller does anything to the file descriptor that changes its state, * it will likely cause problems. * * See also wl_client_get_credentials(). * It is recommended that you evaluate whether wl_client_get_credentials() * can be applied to your use case instead of this function. * * If you would like to distinguish just between the client and the compositor * itself from the client's request, it can be done by getting the client * credentials and by checking the PID of the client and the compositor's PID. * Regarding the case in which the socketpair() is being used, you need to be * careful. Please note the documentation for wl_client_get_credentials(). * * This function can be used for a compositor to validate a request from * a client if there are additional information provided from the client's * file descriptor. For instance, suppose you can get the security contexts * from the client's file descriptor. The compositor can validate the client's * request with the contexts and make a decision whether it permits or deny it. * * \memberof wl_client */ WL_EXPORT int wl_client_get_fd(struct wl_client *client) { return wl_connection_get_fd(client->connection); } /** Look up an object in the client name space * * \param client The client object * \param id The object id * \return The object or NULL if there is not object for the given ID * * This looks up an object in the client object name space by its * object ID. * * \memberof wl_client */ WL_EXPORT struct wl_resource * wl_client_get_object(struct wl_client *client, uint32_t id) { return wl_map_lookup(&client->objects, id); } WL_EXPORT void wl_client_post_no_memory(struct wl_client *client) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_NO_MEMORY, "no memory"); } /** Report an internal server error * * \param client The client object * \param msg A printf-style format string * \param ... Format string arguments * * Report an unspecified internal implementation error and disconnect * the client. * * \memberof wl_client */ WL_EXPORT void wl_client_post_implementation_error(struct wl_client *client, char const *msg, ...) { va_list ap; va_start(ap, msg); wl_resource_post_error_vargs(client->display_resource, WL_DISPLAY_ERROR_IMPLEMENTATION, msg, ap); va_end(ap); } WL_EXPORT void wl_resource_post_no_memory(struct wl_resource *resource) { wl_resource_post_error(resource->client->display_resource, WL_DISPLAY_ERROR_NO_MEMORY, "no memory"); } /** Detect if a wl_resource uses the deprecated public definition. * * Before Wayland 1.2.0, the definition of struct wl_resource was public. * It was made opaque just before 1.2.0, and later new fields were added. * The new fields cannot be accessed if a program is using the deprecated * definition, as there would not be memory allocated for them. * * The creation pattern for the deprecated definition was wl_resource_init() * followed by wl_client_add_resource(). wl_resource_init() was an inline * function and no longer exists, but binaries might still carry it. * wl_client_add_resource() still exists for ABI compatibility. */ static bool resource_is_deprecated(struct wl_resource *resource) { struct wl_map *map = &resource->client->objects; int id = resource->object.id; /* wl_client_add_resource() marks deprecated resources with the flag. */ if (wl_map_lookup_flags(map, id) & WL_MAP_ENTRY_LEGACY) return true; return false; } static enum wl_iterator_result destroy_resource(void *element, void *data, uint32_t flags) { struct wl_resource *resource = element; wl_signal_emit(&resource->deprecated_destroy_signal, resource); /* Don't emit the new signal for deprecated resources, as that would * access memory outside the bounds of the deprecated struct */ if (!resource_is_deprecated(resource)) wl_priv_signal_final_emit(&resource->destroy_signal, resource); if (resource->destroy) resource->destroy(resource); if (!(flags & WL_MAP_ENTRY_LEGACY)) free(resource); return WL_ITERATOR_CONTINUE; } WL_EXPORT void wl_resource_destroy(struct wl_resource *resource) { struct wl_client *client = resource->client; uint32_t id; uint32_t flags; id = resource->object.id; flags = wl_map_lookup_flags(&client->objects, id); destroy_resource(resource, NULL, flags); if (id < WL_SERVER_ID_START) { if (client->display_resource) { wl_resource_queue_event(client->display_resource, WL_DISPLAY_DELETE_ID, id); } wl_map_insert_at(&client->objects, 0, id, NULL); } else { wl_map_remove(&client->objects, id); } } WL_EXPORT uint32_t wl_resource_get_id(struct wl_resource *resource) { return resource->object.id; } WL_EXPORT struct wl_list * wl_resource_get_link(struct wl_resource *resource) { return &resource->link; } WL_EXPORT struct wl_resource * wl_resource_from_link(struct wl_list *link) { struct wl_resource *resource; return wl_container_of(link, resource, link); } WL_EXPORT struct wl_resource * wl_resource_find_for_client(struct wl_list *list, struct wl_client *client) { struct wl_resource *resource; if (client == NULL) return NULL; wl_list_for_each(resource, list, link) { if (resource->client == client) return resource; } return NULL; } WL_EXPORT struct wl_client * wl_resource_get_client(struct wl_resource *resource) { return resource->client; } WL_EXPORT void wl_resource_set_user_data(struct wl_resource *resource, void *data) { resource->data = data; } WL_EXPORT void * wl_resource_get_user_data(struct wl_resource *resource) { return resource->data; } WL_EXPORT int wl_resource_get_version(struct wl_resource *resource) { return resource->version; } WL_EXPORT void wl_resource_set_destructor(struct wl_resource *resource, wl_resource_destroy_func_t destroy) { resource->destroy = destroy; } WL_EXPORT int wl_resource_instance_of(struct wl_resource *resource, const struct wl_interface *interface, const void *implementation) { return wl_interface_equal(resource->object.interface, interface) && resource->object.implementation == implementation; } WL_EXPORT void wl_resource_add_destroy_listener(struct wl_resource *resource, struct wl_listener * listener) { if (resource_is_deprecated(resource)) wl_signal_add(&resource->deprecated_destroy_signal, listener); else wl_priv_signal_add(&resource->destroy_signal, listener); } WL_EXPORT struct wl_listener * wl_resource_get_destroy_listener(struct wl_resource *resource, wl_notify_func_t notify) { if (resource_is_deprecated(resource)) return wl_signal_get(&resource->deprecated_destroy_signal, notify); return wl_priv_signal_get(&resource->destroy_signal, notify); } /** Retrieve the interface name (class) of a resource object. * * \param resource The resource object * * \memberof wl_resource */ WL_EXPORT const char * wl_resource_get_class(struct wl_resource *resource) { return resource->object.interface->name; } /** Safely converts an object into its corresponding resource * * \param object The object to convert * \return A corresponding resource, or NULL on failure * * Safely converts an object into its corresponding resource. * * This is useful for implementing functions that are given a \c wl_argument * array, and that need to do further introspection on the ".o" field, as it * is otherwise an opaque type. * * \memberof wl_resource */ WL_EXPORT struct wl_resource * wl_resource_from_object(struct wl_object *object) { struct wl_resource *resource; if (object == NULL) return NULL; return wl_container_of(object, resource, object); } WL_EXPORT void wl_client_add_destroy_listener(struct wl_client *client, struct wl_listener *listener) { wl_priv_signal_add(&client->destroy_signal, listener); } WL_EXPORT struct wl_listener * wl_client_get_destroy_listener(struct wl_client *client, wl_notify_func_t notify) { return wl_priv_signal_get(&client->destroy_signal, notify); } WL_EXPORT void wl_client_destroy(struct wl_client *client) { uint32_t serial = 0; wl_priv_signal_final_emit(&client->destroy_signal, client); wl_client_flush(client); wl_map_for_each(&client->objects, destroy_resource, &serial); wl_map_release(&client->objects); wl_event_source_remove(client->source); close(wl_connection_destroy(client->connection)); wl_list_remove(&client->link); wl_list_remove(&client->resource_created_signal.listener_list); free(client); } /* Check if a global filter is registered and use it if any. * * If no wl_global filter has been registered, this function will * return true, allowing the wl_global to be visible to the wl_client */ static bool wl_global_is_visible(const struct wl_client *client, const struct wl_global *global) { struct wl_display *display = client->display; return (display->global_filter == NULL || display->global_filter(client, global, display->global_filter_data)); } static void registry_bind(struct wl_client *client, struct wl_resource *resource, uint32_t name, const char *interface, uint32_t version, uint32_t id) { struct wl_global *global; struct wl_display *display = resource->data; wl_list_for_each(global, &display->global_list, link) if (global->name == name) break; if (&global->link == &display->global_list) wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid global %s (%d)", interface, name); else if (strcmp(global->interface->name, interface) != 0) wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid interface for global %u: " "have %s, wanted %s", name, interface, global->interface->name); else if (version == 0) wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid version for global %s (%d): 0 is not a valid version", interface, name); else if (global->version < version) wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid version for global %s (%d): have %d, wanted %d", interface, name, global->version, version); else if (!wl_global_is_visible(client, global)) wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid global %s (%d)", interface, name); else global->bind(client, global->data, version, id); } static const struct wl_registry_interface registry_interface = { registry_bind }; static void display_sync(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct wl_resource *callback; uint32_t serial; callback = wl_resource_create(client, &wl_callback_interface, 1, id); if (callback == NULL) { wl_client_post_no_memory(client); return; } serial = wl_display_get_serial(client->display); wl_callback_send_done(callback, serial); wl_resource_destroy(callback); } static void unbind_resource(struct wl_resource *resource) { wl_list_remove(&resource->link); } static void display_get_registry(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct wl_display *display = resource->data; struct wl_resource *registry_resource; struct wl_global *global; registry_resource = wl_resource_create(client, &wl_registry_interface, 1, id); if (registry_resource == NULL) { wl_client_post_no_memory(client); return; } wl_resource_set_implementation(registry_resource, ®istry_interface, display, unbind_resource); wl_list_insert(&display->registry_resource_list, ®istry_resource->link); wl_list_for_each(global, &display->global_list, link) if (wl_global_is_visible(client, global) && !global->removed) wl_resource_post_event(registry_resource, WL_REGISTRY_GLOBAL, global->name, global->interface->name, global->version); } static const struct wl_display_interface display_interface = { display_sync, display_get_registry }; static void destroy_client_display_resource(struct wl_resource *resource) { resource->client->display_resource = NULL; } static int bind_display(struct wl_client *client, struct wl_display *display) { client->display_resource = wl_resource_create(client, &wl_display_interface, 1, 1); if (client->display_resource == NULL) { /* DON'T send no-memory error to client - it has no * resource to which it could post the event */ return -1; } wl_resource_set_implementation(client->display_resource, &display_interface, display, destroy_client_display_resource); return 0; } /** Create Wayland display object. * * \return The Wayland display object. Null if failed to create * * This creates the wl_display object. * * \memberof wl_display */ WL_EXPORT struct wl_display * wl_display_create(void) { struct wl_display *display; const char *debug; debug = getenv("WAYLAND_DEBUG"); if (debug && (strstr(debug, "server") || strstr(debug, "1"))) debug_server = 1; display = malloc(sizeof *display); if (display == NULL) return NULL; display->loop = wl_event_loop_create(); if (display->loop == NULL) { free(display); return NULL; } wl_list_init(&display->global_list); wl_list_init(&display->socket_list); wl_list_init(&display->client_list); wl_list_init(&display->registry_resource_list); wl_list_init(&display->protocol_loggers); wl_priv_signal_init(&display->destroy_signal); wl_priv_signal_init(&display->create_client_signal); display->id = 1; display->serial = 0; display->global_filter = NULL; display->global_filter_data = NULL; wl_array_init(&display->additional_shm_formats); return display; } static void wl_socket_destroy(struct wl_socket *s) { if (s->source) wl_event_source_remove(s->source); if (s->addr.sun_path[0]) unlink(s->addr.sun_path); if (s->fd >= 0) close(s->fd); if (s->lock_addr[0]) unlink(s->lock_addr); if (s->fd_lock >= 0) close(s->fd_lock); free(s); } static struct wl_socket * wl_socket_alloc(void) { struct wl_socket *s; s = zalloc(sizeof *s); if (!s) return NULL; s->fd = -1; s->fd_lock = -1; return s; } /** Destroy Wayland display object. * * \param display The Wayland display object which should be destroyed. * \return None. * * This function emits the wl_display destroy signal, releases * all the sockets added to this display, free's all the globals associated * with this display, free's memory of additional shared memory formats and * destroy the display object. * * \sa wl_display_add_destroy_listener * * \memberof wl_display */ WL_EXPORT void wl_display_destroy(struct wl_display *display) { struct wl_socket *s, *next; struct wl_global *global, *gnext; wl_priv_signal_final_emit(&display->destroy_signal, display); wl_list_for_each_safe(s, next, &display->socket_list, link) { wl_socket_destroy(s); } wl_event_loop_destroy(display->loop); wl_list_for_each_safe(global, gnext, &display->global_list, link) free(global); wl_array_release(&display->additional_shm_formats); wl_list_remove(&display->protocol_loggers); free(display); } /** Set a filter function for global objects * * \param display The Wayland display object. * \param filter The global filter function. * \param data User data to be associated with the global filter. * \return None. * * Set a filter for the wl_display to advertise or hide global objects * to clients. * The set filter will be used during wl_global advertisement to * determine whether a global object should be advertised to a * given client, and during wl_global binding to determine whether * a given client should be allowed to bind to a global. * * Clients that try to bind to a global that was filtered out will * have an error raised. * * Setting the filter NULL will result in all globals being * advertised to all clients. The default is no filter. * * \memberof wl_display */ WL_EXPORT void wl_display_set_global_filter(struct wl_display *display, wl_display_global_filter_func_t filter, void *data) { display->global_filter = filter; display->global_filter_data = data; } WL_EXPORT struct wl_global * wl_global_create(struct wl_display *display, const struct wl_interface *interface, int version, void *data, wl_global_bind_func_t bind) { struct wl_global *global; struct wl_resource *resource; if (version < 1) { wl_log("wl_global_create: failing to create interface " "'%s' with version %d because it is less than 1\n", interface->name, version); return NULL; } if (version > interface->version) { wl_log("wl_global_create: implemented version for '%s' " "higher than interface version (%d > %d)\n", interface->name, version, interface->version); return NULL; } global = malloc(sizeof *global); if (global == NULL) return NULL; global->display = display; global->name = display->id++; global->interface = interface; global->version = version; global->data = data; global->bind = bind; global->removed = false; wl_list_insert(display->global_list.prev, &global->link); wl_list_for_each(resource, &display->registry_resource_list, link) wl_resource_post_event(resource, WL_REGISTRY_GLOBAL, global->name, global->interface->name, global->version); return global; } /** Remove the global * * \param global The Wayland global. * * Broadcast a global remove event to all clients without destroying the * global. This function can only be called once per global. * * wl_global_destroy() removes the global and immediately destroys it. On * the other end, this function only removes the global, allowing clients * that have not yet received the global remove event to continue to bind to * it. * * This can be used by compositors to mitigate clients being disconnected * because a global has been added and removed too quickly. Compositors can call * wl_global_remove(), then wait an implementation-defined amount of time, then * call wl_global_destroy(). Note that the destruction of a global is still * racy, since clients have no way to acknowledge that they received the remove * event. * * \since 1.17.90 */ WL_EXPORT void wl_global_remove(struct wl_global *global) { struct wl_display *display = global->display; struct wl_resource *resource; if (global->removed) wl_abort("wl_global_remove: called twice on the same " "global '%s@%"PRIu32"'", global->interface->name, global->name); wl_list_for_each(resource, &display->registry_resource_list, link) wl_resource_post_event(resource, WL_REGISTRY_GLOBAL_REMOVE, global->name); global->removed = true; } WL_EXPORT void wl_global_destroy(struct wl_global *global) { if (!global->removed) wl_global_remove(global); wl_list_remove(&global->link); free(global); } WL_EXPORT const struct wl_interface * wl_global_get_interface(const struct wl_global *global) { return global->interface; } WL_EXPORT void * wl_global_get_user_data(const struct wl_global *global) { return global->data; } /** Set the global's user data * * \param global The global object * \param data The user data pointer * * \since 1.17.90 */ WL_EXPORT void wl_global_set_user_data(struct wl_global *global, void *data) { global->data = data; } /** Get the current serial number * * \param display The display object * * This function returns the most recent serial number, but does not * increment it. * * \memberof wl_display */ WL_EXPORT uint32_t wl_display_get_serial(struct wl_display *display) { return display->serial; } /** Get the next serial number * * \param display The display object * * This function increments the display serial number and returns the * new value. * * \memberof wl_display */ WL_EXPORT uint32_t wl_display_next_serial(struct wl_display *display) { display->serial++; return display->serial; } WL_EXPORT struct wl_event_loop * wl_display_get_event_loop(struct wl_display *display) { return display->loop; } WL_EXPORT void wl_display_terminate(struct wl_display *display) { display->run = 0; } WL_EXPORT void wl_display_run(struct wl_display *display) { display->run = 1; while (display->run) { wl_display_flush_clients(display); wl_event_loop_dispatch(display->loop, -1); } } WL_EXPORT void wl_display_flush_clients(struct wl_display *display) { struct wl_client *client, *next; int ret; wl_list_for_each_safe(client, next, &display->client_list, link) { ret = wl_connection_flush(client->connection); if (ret < 0 && errno == EAGAIN) { wl_event_source_fd_update(client->source, WL_EVENT_WRITABLE | WL_EVENT_READABLE); } else if (ret < 0) { wl_client_destroy(client); } } } /** Destroy all clients connected to the display * * \param display The display object * * This function should be called right before wl_display_destroy() to ensure * all client resources are closed properly. Destroying a client from within * wl_display_destroy_clients() is safe, but creating one will leak resources * and raise a warning. * * \memberof wl_display */ WL_EXPORT void wl_display_destroy_clients(struct wl_display *display) { struct wl_list tmp_client_list, *pos; struct wl_client *client; /* Move the whole client list to a temporary head because some new clients * might be added to the original head. */ wl_list_init(&tmp_client_list); wl_list_insert_list(&tmp_client_list, &display->client_list); wl_list_init(&display->client_list); /* wl_list_for_each_safe isn't enough here: it fails if the next client is * destroyed by the destroy handler of the current one. */ while (!wl_list_empty(&tmp_client_list)) { pos = tmp_client_list.next; client = wl_container_of(pos, client, link); wl_client_destroy(client); } if (!wl_list_empty(&display->client_list)) { wl_log("wl_display_destroy_clients: cannot destroy all clients because " "new ones were created by destroy callbacks\n"); } } static int socket_data(int fd, uint32_t mask, void *data) { struct wl_display *display = data; struct sockaddr_un name; socklen_t length; int client_fd; length = sizeof name; client_fd = wl_os_accept_cloexec(fd, (struct sockaddr *) &name, &length); if (client_fd < 0) wl_log("failed to accept: %s\n", strerror(errno)); else if (!wl_client_create(display, client_fd)) close(client_fd); return 1; } static int wl_socket_lock(struct wl_socket *socket) { struct stat socket_stat; snprintf(socket->lock_addr, sizeof socket->lock_addr, "%s%s", socket->addr.sun_path, LOCK_SUFFIX); socket->fd_lock = open(socket->lock_addr, O_CREAT | O_CLOEXEC | O_RDWR, (S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP)); if (socket->fd_lock < 0) { wl_log("unable to open lockfile %s check permissions\n", socket->lock_addr); goto err; } if (flock(socket->fd_lock, LOCK_EX | LOCK_NB) < 0) { wl_log("unable to lock lockfile %s, maybe another compositor is running\n", socket->lock_addr); goto err_fd; } if (lstat(socket->addr.sun_path, &socket_stat) < 0 ) { if (errno != ENOENT) { wl_log("did not manage to stat file %s\n", socket->addr.sun_path); goto err_fd; } } else if (socket_stat.st_mode & S_IWUSR || socket_stat.st_mode & S_IWGRP) { unlink(socket->addr.sun_path); } return 0; err_fd: close(socket->fd_lock); socket->fd_lock = -1; err: *socket->lock_addr = 0; /* we did not set this value here, but without lock the * socket won't be created anyway. This prevents the * wl_socket_destroy from unlinking already existing socket * created by other compositor */ *socket->addr.sun_path = 0; return -1; } static int wl_socket_init_for_display_name(struct wl_socket *s, const char *name) { int name_size; const char *runtime_dir = ""; const char *separator = ""; if (name[0] != '/') { runtime_dir = getenv("XDG_RUNTIME_DIR"); if (!runtime_dir) { wl_log("error: XDG_RUNTIME_DIR not set in the environment\n"); /* to prevent programs reporting * "failed to add socket: Success" */ errno = ENOENT; return -1; } separator = "/"; } s->addr.sun_family = AF_LOCAL; name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path, "%s%s%s", runtime_dir, separator, name) + 1; s->display_name = (s->addr.sun_path + name_size - 1) - strlen(name); assert(name_size > 0); if (name_size > (int)sizeof s->addr.sun_path) { wl_log("error: socket path \"%s%s%s\" plus null terminator" " exceeds 108 bytes\n", runtime_dir, separator, name); *s->addr.sun_path = 0; /* to prevent programs reporting * "failed to add socket: Success" */ errno = ENAMETOOLONG; return -1; } return 0; } static int _wl_display_add_socket(struct wl_display *display, struct wl_socket *s) { socklen_t size; s->fd = wl_os_socket_cloexec(PF_LOCAL, SOCK_STREAM, 0); if (s->fd < 0) { return -1; } size = offsetof (struct sockaddr_un, sun_path) + strlen(s->addr.sun_path); if (bind(s->fd, (struct sockaddr *) &s->addr, size) < 0) { wl_log("bind() failed with error: %s\n", strerror(errno)); return -1; } if (listen(s->fd, 128) < 0) { wl_log("listen() failed with error: %s\n", strerror(errno)); return -1; } s->source = wl_event_loop_add_fd(display->loop, s->fd, WL_EVENT_READABLE, socket_data, display); if (s->source == NULL) { return -1; } wl_list_insert(display->socket_list.prev, &s->link); return 0; } WL_EXPORT const char * wl_display_add_socket_auto(struct wl_display *display) { struct wl_socket *s; int displayno = 0; char display_name[16] = ""; /* A reasonable number of maximum default sockets. If * you need more than this, use the explicit add_socket API. */ const int MAX_DISPLAYNO = 32; s = wl_socket_alloc(); if (s == NULL) return NULL; do { snprintf(display_name, sizeof display_name, "wayland-%d", displayno); if (wl_socket_init_for_display_name(s, display_name) < 0) { wl_socket_destroy(s); return NULL; } if (wl_socket_lock(s) < 0) continue; if (_wl_display_add_socket(display, s) < 0) { wl_socket_destroy(s); return NULL; } return s->display_name; } while (displayno++ < MAX_DISPLAYNO); /* Ran out of display names. */ wl_socket_destroy(s); errno = EINVAL; return NULL; } /** Add a socket with an existing fd to Wayland display for the clients to connect. * * \param display Wayland display to which the socket should be added. * \param sock_fd The existing socket file descriptor to be used * \return 0 if success. -1 if failed. * * The existing socket fd must already be created, opened, and locked. * The fd must be properly set to CLOEXEC and bound to a socket file * with both bind() and listen() already called. * * \memberof wl_display */ WL_EXPORT int wl_display_add_socket_fd(struct wl_display *display, int sock_fd) { struct wl_socket *s; struct stat buf; /* Require a valid fd or fail */ if (sock_fd < 0 || fstat(sock_fd, &buf) < 0 || !S_ISSOCK(buf.st_mode)) { return -1; } s = wl_socket_alloc(); if (s == NULL) return -1; s->source = wl_event_loop_add_fd(display->loop, sock_fd, WL_EVENT_READABLE, socket_data, display); if (s->source == NULL) { wl_log("failed to establish event source\n"); wl_socket_destroy(s); return -1; } /* Reuse the existing fd */ s->fd = sock_fd; wl_list_insert(display->socket_list.prev, &s->link); return 0; } /** Add a socket to Wayland display for the clients to connect. * * \param display Wayland display to which the socket should be added. * \param name Name of the Unix socket. * \return 0 if success. -1 if failed. * * This adds a Unix socket to Wayland display which can be used by clients to * connect to Wayland display. * * If NULL is passed as name, then it would look for WAYLAND_DISPLAY env * variable for the socket name. If WAYLAND_DISPLAY is not set, then default * wayland-0 is used. * * If the socket name is a relative path, the Unix socket will be created in * the directory pointed to by environment variable XDG_RUNTIME_DIR. If * XDG_RUNTIME_DIR is not set, then this function fails and returns -1. * * If the socket name is an absolute path, then it is used as-is for the * the Unix socket. * * The length of the computed socket path must not exceed the maximum length * of a Unix socket path. * The function also fails if the user does not have write permission in the * directory or if the path is already in use. * * \memberof wl_display */ WL_EXPORT int wl_display_add_socket(struct wl_display *display, const char *name) { struct wl_socket *s; s = wl_socket_alloc(); if (s == NULL) return -1; if (name == NULL) name = getenv("WAYLAND_DISPLAY"); if (name == NULL) name = "wayland-0"; if (wl_socket_init_for_display_name(s, name) < 0) { wl_socket_destroy(s); return -1; } if (wl_socket_lock(s) < 0) { wl_socket_destroy(s); return -1; } if (_wl_display_add_socket(display, s) < 0) { wl_socket_destroy(s); return -1; } return 0; } WL_EXPORT void wl_display_add_destroy_listener(struct wl_display *display, struct wl_listener *listener) { wl_priv_signal_add(&display->destroy_signal, listener); } /** Registers a listener for the client connection signal. * When a new client object is created, \a listener will be notified, carrying * a pointer to the new wl_client object. * * \ref wl_client_create * \ref wl_display * \ref wl_listener * * \param display The display object * \param listener Signal handler object */ WL_EXPORT void wl_display_add_client_created_listener(struct wl_display *display, struct wl_listener *listener) { wl_priv_signal_add(&display->create_client_signal, listener); } WL_EXPORT struct wl_listener * wl_display_get_destroy_listener(struct wl_display *display, wl_notify_func_t notify) { return wl_priv_signal_get(&display->destroy_signal, notify); } WL_EXPORT void wl_resource_set_implementation(struct wl_resource *resource, const void *implementation, void *data, wl_resource_destroy_func_t destroy) { resource->object.implementation = implementation; resource->data = data; resource->destroy = destroy; resource->dispatcher = NULL; } WL_EXPORT void wl_resource_set_dispatcher(struct wl_resource *resource, wl_dispatcher_func_t dispatcher, const void *implementation, void *data, wl_resource_destroy_func_t destroy) { resource->dispatcher = dispatcher; resource->object.implementation = implementation; resource->data = data; resource->destroy = destroy; } /** Create a new resource object * * \param client The client owner of the new resource. * \param interface The interface of the new resource. * \param version The version of the new resource. * \param id The id of the new resource. If 0, an available id will be used. * * Listeners added with \a wl_client_add_resource_created_listener will be * notified at the end of this function. * * \memberof wl_resource */ WL_EXPORT struct wl_resource * wl_resource_create(struct wl_client *client, const struct wl_interface *interface, int version, uint32_t id) { struct wl_resource *resource; resource = malloc(sizeof *resource); if (resource == NULL) return NULL; if (id == 0) id = wl_map_insert_new(&client->objects, 0, NULL); resource->object.id = id; resource->object.interface = interface; resource->object.implementation = NULL; wl_signal_init(&resource->deprecated_destroy_signal); wl_priv_signal_init(&resource->destroy_signal); resource->destroy = NULL; resource->client = client; resource->data = NULL; resource->version = version; resource->dispatcher = NULL; if (wl_map_insert_at(&client->objects, 0, id, resource) < 0) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid new id %d", id); free(resource); return NULL; } wl_priv_signal_emit(&client->resource_created_signal, resource); return resource; } WL_EXPORT void wl_log_set_handler_server(wl_log_func_t handler) { wl_log_handler = handler; } /** Adds a new protocol logger. * * When a new protocol message arrives or is sent from the server * all the protocol logger functions will be called, carrying the * \a user_data pointer, the type of the message (request or * event) and the actual message. * The lifetime of the messages passed to the logger function ends * when they return so the messages cannot be stored and accessed * later. * * \a errno is set on error. * * \param display The display object * \param func The function to call to log a new protocol message * \param user_data The user data pointer to pass to \a func * * \return The protol logger object on success, NULL on failure. * * \sa wl_protocol_logger_destroy * * \memberof wl_display */ WL_EXPORT struct wl_protocol_logger * wl_display_add_protocol_logger(struct wl_display *display, wl_protocol_logger_func_t func, void *user_data) { struct wl_protocol_logger *logger; logger = malloc(sizeof *logger); if (!logger) return NULL; logger->func = func; logger->user_data = user_data; wl_list_insert(&display->protocol_loggers, &logger->link); return logger; } /** Destroys a protocol logger. * * This function destroys a protocol logger and removes it from the display * it was added to with \a wl_display_add_protocol_logger. * The \a logger object becomes invalid after calling this function. * * \sa wl_display_add_protocol_logger * * \memberof wl_protocol_logger */ WL_EXPORT void wl_protocol_logger_destroy(struct wl_protocol_logger *logger) { wl_list_remove(&logger->link); free(logger); } /** Add support for a wl_shm pixel format * * \param display The display object * \param format The wl_shm pixel format to advertise * \return A pointer to the wl_shm format that was added to the list * or NULL if adding it to the list failed. * * Add the specified wl_shm format to the list of formats the wl_shm * object advertises when a client binds to it. Adding a format to * the list means that clients will know that the compositor supports * this format and may use it for creating wl_shm buffers. The * compositor must be able to handle the pixel format when a client * requests it. * * The compositor by default supports WL_SHM_FORMAT_ARGB8888 and * WL_SHM_FORMAT_XRGB8888. * * \memberof wl_display */ WL_EXPORT uint32_t * wl_display_add_shm_format(struct wl_display *display, uint32_t format) { uint32_t *p = NULL; p = wl_array_add(&display->additional_shm_formats, sizeof *p); if (p != NULL) *p = format; return p; } /** * Get list of additional wl_shm pixel formats * * \param display The display object * * This function returns the list of addition wl_shm pixel formats * that the compositor supports. WL_SHM_FORMAT_ARGB8888 and * WL_SHM_FORMAT_XRGB8888 are always supported and not included in the * array, but all formats added through wl_display_add_shm_format() * will be in the array. * * \sa wl_display_add_shm_format() * * \private * * \memberof wl_display */ struct wl_array * wl_display_get_additional_shm_formats(struct wl_display *display) { return &display->additional_shm_formats; } /** Get the list of currently connected clients * * \param display The display object * * This function returns a pointer to the list of clients currently * connected to the display. You can iterate on the list by using * the \a wl_client_for_each macro. * The returned value is valid for the lifetime of the \a display. * You must not modify the returned list, but only access it. * * \sa wl_client_for_each() * \sa wl_client_get_link() * \sa wl_client_from_link() * * \memberof wl_display */ WL_EXPORT struct wl_list * wl_display_get_client_list(struct wl_display *display) { return &display->client_list; } /** Get the link by which a client is inserted in the client list * * \param client The client object * * \sa wl_client_for_each() * \sa wl_display_get_client_list() * \sa wl_client_from_link() * * \memberof wl_client */ WL_EXPORT struct wl_list * wl_client_get_link(struct wl_client *client) { return &client->link; } /** Get a wl_client by its link * * \param link The link of a wl_client * * \sa wl_client_for_each() * \sa wl_display_get_client_list() * \sa wl_client_get_link() * * \memberof wl_client */ WL_EXPORT struct wl_client * wl_client_from_link(struct wl_list *link) { struct wl_client *client; return wl_container_of(link, client, link); } /** Add a listener for the client's resource creation signal * * \param client The client object * \param listener The listener to be added * * When a new resource is created for this client the listener * will be notified, carrying the new resource as the data argument. * * \memberof wl_client */ WL_EXPORT void wl_client_add_resource_created_listener(struct wl_client *client, struct wl_listener *listener) { wl_priv_signal_add(&client->resource_created_signal, listener); } struct wl_resource_iterator_context { void *user_data; wl_client_for_each_resource_iterator_func_t it; }; static enum wl_iterator_result resource_iterator_helper(void *res, void *user_data, uint32_t flags) { struct wl_resource_iterator_context *context = user_data; struct wl_resource *resource = res; return context->it(resource, context->user_data); } /** Iterate over all the resources of a client * * \param client The client object * \param iterator The iterator function * \param user_data The user data pointer * * The function pointed by \a iterator will be called for each * resource owned by the client. The \a user_data will be passed * as the second argument of the iterator function. * If the \a iterator function returns \a WL_ITERATOR_CONTINUE the iteration * will continue, if it returns \a WL_ITERATOR_STOP it will stop. * * Creating and destroying resources while iterating is safe, but new * resources may or may not be picked up by the iterator. * * \sa wl_iterator_result * * \memberof wl_client */ WL_EXPORT void wl_client_for_each_resource(struct wl_client *client, wl_client_for_each_resource_iterator_func_t iterator, void *user_data) { struct wl_resource_iterator_context context = { .user_data = user_data, .it = iterator, }; wl_map_for_each(&client->objects, resource_iterator_helper, &context); } /** \cond INTERNAL */ /** Initialize a wl_priv_signal object * * wl_priv_signal is a safer implementation of a signal type, with the same API * as wl_signal, but kept as a private utility of libwayland-server. * It is safer because listeners can be removed from within wl_priv_signal_emit() * without corrupting the signal's list. * * Before passing a wl_priv_signal object to any other function it must be * initialized by using wl_priv_signal_init(). * * \memberof wl_priv_signal */ void wl_priv_signal_init(struct wl_priv_signal *signal) { wl_list_init(&signal->listener_list); wl_list_init(&signal->emit_list); } /** Add a listener to a signal * * The new listener will be called when calling wl_signal_emit(). If a listener is * added to the signal while wl_signal_emit() is running it will be called from * the next time wl_priv_signal_emit() is called. * To remove a listener call wl_list_remove() on its link member. * * \memberof wl_priv_signal */ void wl_priv_signal_add(struct wl_priv_signal *signal, struct wl_listener *listener) { wl_list_insert(signal->listener_list.prev, &listener->link); } /** Get a listener added to a signal * * Returns the listener added to the given \a signal and with the given * \a notify function, or NULL if there isn't any. * Calling this function from within wl_priv_signal_emit() is safe and will * return the correct value. * * \memberof wl_priv_signal */ struct wl_listener * wl_priv_signal_get(struct wl_priv_signal *signal, wl_notify_func_t notify) { struct wl_listener *l; wl_list_for_each(l, &signal->listener_list, link) if (l->notify == notify) return l; wl_list_for_each(l, &signal->emit_list, link) if (l->notify == notify) return l; return NULL; } /** Emit the signal, calling all the installed listeners * * Iterate over all the listeners added to this \a signal and call * their \a notify function pointer, passing on the given \a data. * Removing or adding a listener from within wl_priv_signal_emit() * is safe. */ void wl_priv_signal_emit(struct wl_priv_signal *signal, void *data) { struct wl_listener *l; struct wl_list *pos; wl_list_insert_list(&signal->emit_list, &signal->listener_list); wl_list_init(&signal->listener_list); /* Take every element out of the list and put them in a temporary list. * This way, the 'it' func can remove any element it wants from the list * without troubles, because we always get the first element, not the * one after the current, which may be invalid. * wl_list_for_each_safe tries to be safe but it fails: it works fine * if the current item is removed, but not if the next one is. */ while (!wl_list_empty(&signal->emit_list)) { pos = signal->emit_list.next; l = wl_container_of(pos, l, link); wl_list_remove(pos); wl_list_insert(&signal->listener_list, pos); l->notify(l, data); } } /** Emit the signal for the last time, calling all the installed listeners * * Iterate over all the listeners added to this \a signal and call * their \a notify function pointer, passing on the given \a data. * Removing or adding a listener from within wl_priv_signal_emit() * is safe, as is freeing the structure containing the listener. * * A large body of external code assumes it's ok to free a destruction * listener without removing that listener from the list. Mixing code * that acts like this and code that doesn't will result in list * corruption. * * We resolve this by removing each item from the list and isolating it * in another list. We discard it completely after firing the notifier. * This should allow interoperability between code that unlinks its * destruction listeners and code that just frees structures they're in. * */ void wl_priv_signal_final_emit(struct wl_priv_signal *signal, void *data) { struct wl_listener *l; struct wl_list *pos; /* During a destructor notifier isolate every list item before * notifying. This renders harmless the long standing misuse * of freeing listeners without removing them, but allows * callers that do choose to remove them to interoperate with * ones that don't. */ while (!wl_list_empty(&signal->listener_list)) { pos = signal->listener_list.next; l = wl_container_of(pos, l, link); wl_list_remove(pos); wl_list_init(pos); l->notify(l, data); } } /** \endcond INTERNAL */ /** \cond */ /* Deprecated functions below. */ uint32_t wl_client_add_resource(struct wl_client *client, struct wl_resource *resource) WL_DEPRECATED; WL_EXPORT uint32_t wl_client_add_resource(struct wl_client *client, struct wl_resource *resource) { if (resource->object.id == 0) { resource->object.id = wl_map_insert_new(&client->objects, WL_MAP_ENTRY_LEGACY, resource); } else if (wl_map_insert_at(&client->objects, WL_MAP_ENTRY_LEGACY, resource->object.id, resource) < 0) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid new id %d", resource->object.id); return 0; } resource->client = client; wl_signal_init(&resource->deprecated_destroy_signal); return resource->object.id; } struct wl_resource * wl_client_add_object(struct wl_client *client, const struct wl_interface *interface, const void *implementation, uint32_t id, void *data) WL_DEPRECATED; WL_EXPORT struct wl_resource * wl_client_add_object(struct wl_client *client, const struct wl_interface *interface, const void *implementation, uint32_t id, void *data) { struct wl_resource *resource; resource = wl_resource_create(client, interface, -1, id); if (resource == NULL) wl_client_post_no_memory(client); else wl_resource_set_implementation(resource, implementation, data, NULL); return resource; } struct wl_resource * wl_client_new_object(struct wl_client *client, const struct wl_interface *interface, const void *implementation, void *data) WL_DEPRECATED; WL_EXPORT struct wl_resource * wl_client_new_object(struct wl_client *client, const struct wl_interface *interface, const void *implementation, void *data) { struct wl_resource *resource; resource = wl_resource_create(client, interface, -1, 0); if (resource == NULL) wl_client_post_no_memory(client); else wl_resource_set_implementation(resource, implementation, data, NULL); return resource; } struct wl_global * wl_display_add_global(struct wl_display *display, const struct wl_interface *interface, void *data, wl_global_bind_func_t bind) WL_DEPRECATED; WL_EXPORT struct wl_global * wl_display_add_global(struct wl_display *display, const struct wl_interface *interface, void *data, wl_global_bind_func_t bind) { return wl_global_create(display, interface, interface->version, data, bind); } void wl_display_remove_global(struct wl_display *display, struct wl_global *global) WL_DEPRECATED; WL_EXPORT void wl_display_remove_global(struct wl_display *display, struct wl_global *global) { wl_global_destroy(global); } /** \endcond */ /* Functions at the end of this file are deprecated. Instead of adding new * code here, add it before the comment above that states: * Deprecated functions below. */