/* * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef API_VOIP_VOIP_BASE_H_ #define API_VOIP_VOIP_BASE_H_ #include "absl/types/optional.h" namespace webrtc { class Transport; // VoipBase interface // // VoipBase provides a management interface on a media session using a // concept called 'channel'. A channel represents an interface handle // for application to request various media session operations. This // notion of channel is used throughout other interfaces as well. // // Underneath the interface, a channel id is mapped into an audio session // object that is capable of sending and receiving a single RTP stream with // another media endpoint. It's possible to create and use multiple active // channels simultaneously which would mean that particular application // session has RTP streams with multiple remote endpoints. // // A typical example for the usage context is outlined in VoipEngine // header file. enum class ChannelId : int {}; class VoipBase { public: // Creates a channel. // Each channel handle maps into one audio media session where each has // its own separate module for send/receive rtp packet with one peer. // Caller must set |transport|, webrtc::Transport callback pointer to // receive rtp/rtcp packets from corresponding media session in VoIP engine. // VoipEngine framework expects applications to handle network I/O directly // and injection for incoming RTP from remote endpoint is handled via // VoipNetwork interface. |local_ssrc| is optional and when local_ssrc is not // set, some random value will be used by voip engine. // Returns value is optional as to indicate the failure to create channel. virtual absl::optional CreateChannel( Transport* transport, absl::optional local_ssrc) = 0; // Releases |channel_id| that no longer has any use. virtual void ReleaseChannel(ChannelId channel_id) = 0; // Starts sending on |channel_id|. This will start microphone if not started // yet. Returns false if initialization has failed on selected microphone // device. API is subject to expand to reflect error condition to application // later. virtual bool StartSend(ChannelId channel_id) = 0; // Stops sending on |channel_id|. If this is the last active channel, it will // stop microphone input from underlying audio platform layer. // Returns false if termination logic has failed on selected microphone // device. API is subject to expand to reflect error condition to application // later. virtual bool StopSend(ChannelId channel_id) = 0; // Starts playing on speaker device for |channel_id|. // This will start underlying platform speaker device if not started. // Returns false if initialization has failed // on selected speaker device. API is subject to expand to reflect error // condition to application later. virtual bool StartPlayout(ChannelId channel_id) = 0; // Stops playing on speaker device for |channel_id|. // If this is the last active channel playing, then it will stop speaker // from the platform layer. // Returns false if termination logic has failed on selected speaker device. // API is subject to expand to reflect error condition to application later. virtual bool StopPlayout(ChannelId channel_id) = 0; protected: virtual ~VoipBase() = default; }; } // namespace webrtc #endif // API_VOIP_VOIP_BASE_H_