/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "p2p/client/basic_port_allocator.h" #include #include #include #include #include #include #include "absl/algorithm/container.h" #include "p2p/base/basic_packet_socket_factory.h" #include "p2p/base/port.h" #include "p2p/base/stun_port.h" #include "p2p/base/tcp_port.h" #include "p2p/base/turn_port.h" #include "p2p/base/udp_port.h" #include "rtc_base/checks.h" #include "rtc_base/helpers.h" #include "rtc_base/logging.h" #include "system_wrappers/include/field_trial.h" #include "system_wrappers/include/metrics.h" using rtc::CreateRandomId; namespace cricket { namespace { enum { MSG_CONFIG_START, MSG_CONFIG_READY, MSG_ALLOCATE, MSG_ALLOCATION_PHASE, MSG_SEQUENCEOBJECTS_CREATED, MSG_CONFIG_STOP, }; const int PHASE_UDP = 0; const int PHASE_RELAY = 1; const int PHASE_TCP = 2; const int kNumPhases = 3; // Gets protocol priority: UDP > TCP > SSLTCP == TLS. int GetProtocolPriority(cricket::ProtocolType protocol) { switch (protocol) { case cricket::PROTO_UDP: return 2; case cricket::PROTO_TCP: return 1; case cricket::PROTO_SSLTCP: case cricket::PROTO_TLS: return 0; default: RTC_NOTREACHED(); return 0; } } // Gets address family priority: IPv6 > IPv4 > Unspecified. int GetAddressFamilyPriority(int ip_family) { switch (ip_family) { case AF_INET6: return 2; case AF_INET: return 1; default: RTC_NOTREACHED(); return 0; } } // Returns positive if a is better, negative if b is better, and 0 otherwise. int ComparePort(const cricket::Port* a, const cricket::Port* b) { int a_protocol = GetProtocolPriority(a->GetProtocol()); int b_protocol = GetProtocolPriority(b->GetProtocol()); int cmp_protocol = a_protocol - b_protocol; if (cmp_protocol != 0) { return cmp_protocol; } int a_family = GetAddressFamilyPriority(a->Network()->GetBestIP().family()); int b_family = GetAddressFamilyPriority(b->Network()->GetBestIP().family()); return a_family - b_family; } struct NetworkFilter { using Predicate = std::function; NetworkFilter(Predicate pred, const std::string& description) : predRemain([pred](rtc::Network* network) { return !pred(network); }), description(description) {} Predicate predRemain; const std::string description; }; using NetworkList = rtc::NetworkManager::NetworkList; void FilterNetworks(NetworkList* networks, NetworkFilter filter) { auto start_to_remove = std::partition(networks->begin(), networks->end(), filter.predRemain); if (start_to_remove == networks->end()) { return; } RTC_LOG(INFO) << "Filtered out " << filter.description << " networks:"; for (auto it = start_to_remove; it != networks->end(); ++it) { RTC_LOG(INFO) << (*it)->ToString(); } networks->erase(start_to_remove, networks->end()); } bool IsAllowedByCandidateFilter(const Candidate& c, uint32_t filter) { // When binding to any address, before sending packets out, the getsockname // returns all 0s, but after sending packets, it'll be the NIC used to // send. All 0s is not a valid ICE candidate address and should be filtered // out. if (c.address().IsAnyIP()) { return false; } if (c.type() == RELAY_PORT_TYPE) { return ((filter & CF_RELAY) != 0); } else if (c.type() == STUN_PORT_TYPE) { return ((filter & CF_REFLEXIVE) != 0); } else if (c.type() == LOCAL_PORT_TYPE) { if ((filter & CF_REFLEXIVE) && !c.address().IsPrivateIP()) { // We allow host candidates if the filter allows server-reflexive // candidates and the candidate is a public IP. Because we don't generate // server-reflexive candidates if they have the same IP as the host // candidate (i.e. when the host candidate is a public IP), filtering to // only server-reflexive candidates won't work right when the host // candidates have public IPs. return true; } return ((filter & CF_HOST) != 0); } return false; } } // namespace const uint32_t DISABLE_ALL_PHASES = PORTALLOCATOR_DISABLE_UDP | PORTALLOCATOR_DISABLE_TCP | PORTALLOCATOR_DISABLE_STUN | PORTALLOCATOR_DISABLE_RELAY; // BasicPortAllocator BasicPortAllocator::BasicPortAllocator( rtc::NetworkManager* network_manager, rtc::PacketSocketFactory* socket_factory, webrtc::TurnCustomizer* customizer, RelayPortFactoryInterface* relay_port_factory) : network_manager_(network_manager), socket_factory_(socket_factory) { InitRelayPortFactory(relay_port_factory); RTC_DCHECK(relay_port_factory_ != nullptr); RTC_DCHECK(network_manager_ != nullptr); RTC_DCHECK(socket_factory_ != nullptr); SetConfiguration(ServerAddresses(), std::vector(), 0, webrtc::NO_PRUNE, customizer); } BasicPortAllocator::BasicPortAllocator(rtc::NetworkManager* network_manager) : network_manager_(network_manager), socket_factory_(nullptr) { InitRelayPortFactory(nullptr); RTC_DCHECK(relay_port_factory_ != nullptr); RTC_DCHECK(network_manager_ != nullptr); } BasicPortAllocator::BasicPortAllocator(rtc::NetworkManager* network_manager, const ServerAddresses& stun_servers) : BasicPortAllocator(network_manager, /*socket_factory=*/nullptr, stun_servers) {} BasicPortAllocator::BasicPortAllocator(rtc::NetworkManager* network_manager, rtc::PacketSocketFactory* socket_factory, const ServerAddresses& stun_servers) : network_manager_(network_manager), socket_factory_(socket_factory) { InitRelayPortFactory(nullptr); RTC_DCHECK(relay_port_factory_ != nullptr); SetConfiguration(stun_servers, std::vector(), 0, webrtc::NO_PRUNE, nullptr); } void BasicPortAllocator::OnIceRegathering(PortAllocatorSession* session, IceRegatheringReason reason) { // If the session has not been taken by an active channel, do not report the // metric. for (auto& allocator_session : pooled_sessions()) { if (allocator_session.get() == session) { return; } } RTC_HISTOGRAM_ENUMERATION("WebRTC.PeerConnection.IceRegatheringReason", static_cast(reason), static_cast(IceRegatheringReason::MAX_VALUE)); } BasicPortAllocator::~BasicPortAllocator() { CheckRunOnValidThreadIfInitialized(); // Our created port allocator sessions depend on us, so destroy our remaining // pooled sessions before anything else. DiscardCandidatePool(); } void BasicPortAllocator::SetNetworkIgnoreMask(int network_ignore_mask) { // TODO(phoglund): implement support for other types than loopback. // See https://code.google.com/p/webrtc/issues/detail?id=4288. // Then remove set_network_ignore_list from NetworkManager. CheckRunOnValidThreadIfInitialized(); network_ignore_mask_ = network_ignore_mask; } PortAllocatorSession* BasicPortAllocator::CreateSessionInternal( const std::string& content_name, int component, const std::string& ice_ufrag, const std::string& ice_pwd) { CheckRunOnValidThreadAndInitialized(); PortAllocatorSession* session = new BasicPortAllocatorSession( this, content_name, component, ice_ufrag, ice_pwd); session->SignalIceRegathering.connect(this, &BasicPortAllocator::OnIceRegathering); return session; } void BasicPortAllocator::AddTurnServer(const RelayServerConfig& turn_server) { CheckRunOnValidThreadAndInitialized(); std::vector new_turn_servers = turn_servers(); new_turn_servers.push_back(turn_server); SetConfiguration(stun_servers(), new_turn_servers, candidate_pool_size(), turn_port_prune_policy(), turn_customizer()); } void BasicPortAllocator::InitRelayPortFactory( RelayPortFactoryInterface* relay_port_factory) { if (relay_port_factory != nullptr) { relay_port_factory_ = relay_port_factory; } else { default_relay_port_factory_.reset(new TurnPortFactory()); relay_port_factory_ = default_relay_port_factory_.get(); } } // BasicPortAllocatorSession BasicPortAllocatorSession::BasicPortAllocatorSession( BasicPortAllocator* allocator, const std::string& content_name, int component, const std::string& ice_ufrag, const std::string& ice_pwd) : PortAllocatorSession(content_name, component, ice_ufrag, ice_pwd, allocator->flags()), allocator_(allocator), network_thread_(rtc::Thread::Current()), socket_factory_(allocator->socket_factory()), allocation_started_(false), network_manager_started_(false), allocation_sequences_created_(false), turn_port_prune_policy_(allocator->turn_port_prune_policy()) { allocator_->network_manager()->SignalNetworksChanged.connect( this, &BasicPortAllocatorSession::OnNetworksChanged); allocator_->network_manager()->StartUpdating(); } BasicPortAllocatorSession::~BasicPortAllocatorSession() { RTC_DCHECK_RUN_ON(network_thread_); allocator_->network_manager()->StopUpdating(); if (network_thread_ != NULL) network_thread_->Clear(this); for (uint32_t i = 0; i < sequences_.size(); ++i) { // AllocationSequence should clear it's map entry for turn ports before // ports are destroyed. sequences_[i]->Clear(); } std::vector::iterator it; for (it = ports_.begin(); it != ports_.end(); it++) delete it->port(); for (uint32_t i = 0; i < configs_.size(); ++i) delete configs_[i]; for (uint32_t i = 0; i < sequences_.size(); ++i) delete sequences_[i]; } BasicPortAllocator* BasicPortAllocatorSession::allocator() { RTC_DCHECK_RUN_ON(network_thread_); return allocator_; } void BasicPortAllocatorSession::SetCandidateFilter(uint32_t filter) { RTC_DCHECK_RUN_ON(network_thread_); if (filter == candidate_filter_) { return; } uint32_t prev_filter = candidate_filter_; candidate_filter_ = filter; for (PortData& port_data : ports_) { if (port_data.error() || port_data.pruned()) { continue; } PortData::State cur_state = port_data.state(); bool found_signalable_candidate = false; bool found_pairable_candidate = false; cricket::Port* port = port_data.port(); for (const auto& c : port->Candidates()) { if (!IsStopped() && !IsAllowedByCandidateFilter(c, prev_filter) && IsAllowedByCandidateFilter(c, filter)) { // This candidate was not signaled because of not matching the previous // filter (see OnCandidateReady below). Let the Port to fire the signal // again. // // Note that // 1) we would need the Port to enter the state of in-progress of // gathering to have candidates signaled; // // 2) firing the signal would also let the session set the port ready // if needed, so that we could form candidate pairs with candidates // from this port; // // * See again OnCandidateReady below for 1) and 2). // // 3) we only try to resurface candidates if we have not stopped // getting ports, which is always true for the continual gathering. if (!found_signalable_candidate) { found_signalable_candidate = true; port_data.set_state(PortData::STATE_INPROGRESS); } port->SignalCandidateReady(port, c); } if (CandidatePairable(c, port)) { found_pairable_candidate = true; } } // Restore the previous state. port_data.set_state(cur_state); // Setting a filter may cause a ready port to become non-ready // if it no longer has any pairable candidates. // // Note that we only set for the negative case here, since a port would be // set to have pairable candidates when it signals a ready candidate, which // requires the port is still in the progress of gathering/surfacing // candidates, and would be done in the firing of the signal above. if (!found_pairable_candidate) { port_data.set_has_pairable_candidate(false); } } } void BasicPortAllocatorSession::StartGettingPorts() { RTC_DCHECK_RUN_ON(network_thread_); state_ = SessionState::GATHERING; if (!socket_factory_) { owned_socket_factory_.reset( new rtc::BasicPacketSocketFactory(network_thread_)); socket_factory_ = owned_socket_factory_.get(); } network_thread_->Post(RTC_FROM_HERE, this, MSG_CONFIG_START); RTC_LOG(LS_INFO) << "Start getting ports with turn_port_prune_policy " << turn_port_prune_policy_; } void BasicPortAllocatorSession::StopGettingPorts() { RTC_DCHECK_RUN_ON(network_thread_); ClearGettingPorts(); // Note: this must be called after ClearGettingPorts because both may set the // session state and we should set the state to STOPPED. state_ = SessionState::STOPPED; } void BasicPortAllocatorSession::ClearGettingPorts() { RTC_DCHECK_RUN_ON(network_thread_); network_thread_->Clear(this, MSG_ALLOCATE); for (uint32_t i = 0; i < sequences_.size(); ++i) { sequences_[i]->Stop(); } network_thread_->Post(RTC_FROM_HERE, this, MSG_CONFIG_STOP); state_ = SessionState::CLEARED; } bool BasicPortAllocatorSession::IsGettingPorts() { RTC_DCHECK_RUN_ON(network_thread_); return state_ == SessionState::GATHERING; } bool BasicPortAllocatorSession::IsCleared() const { RTC_DCHECK_RUN_ON(network_thread_); return state_ == SessionState::CLEARED; } bool BasicPortAllocatorSession::IsStopped() const { RTC_DCHECK_RUN_ON(network_thread_); return state_ == SessionState::STOPPED; } std::vector BasicPortAllocatorSession::GetFailedNetworks() { RTC_DCHECK_RUN_ON(network_thread_); std::vector networks = GetNetworks(); // A network interface may have both IPv4 and IPv6 networks. Only if // neither of the networks has any connections, the network interface // is considered failed and need to be regathered on. std::set networks_with_connection; for (const PortData& data : ports_) { Port* port = data.port(); if (!port->connections().empty()) { networks_with_connection.insert(port->Network()->name()); } } networks.erase( std::remove_if(networks.begin(), networks.end(), [networks_with_connection](rtc::Network* network) { // If a network does not have any connection, it is // considered failed. return networks_with_connection.find(network->name()) != networks_with_connection.end(); }), networks.end()); return networks; } void BasicPortAllocatorSession::RegatherOnFailedNetworks() { RTC_DCHECK_RUN_ON(network_thread_); // Find the list of networks that have no connection. std::vector failed_networks = GetFailedNetworks(); if (failed_networks.empty()) { return; } RTC_LOG(LS_INFO) << "Regather candidates on failed networks"; // Mark a sequence as "network failed" if its network is in the list of failed // networks, so that it won't be considered as equivalent when the session // regathers ports and candidates. for (AllocationSequence* sequence : sequences_) { if (!sequence->network_failed() && absl::c_linear_search(failed_networks, sequence->network())) { sequence->set_network_failed(); } } bool disable_equivalent_phases = true; Regather(failed_networks, disable_equivalent_phases, IceRegatheringReason::NETWORK_FAILURE); } void BasicPortAllocatorSession::Regather( const std::vector& networks, bool disable_equivalent_phases, IceRegatheringReason reason) { RTC_DCHECK_RUN_ON(network_thread_); // Remove ports from being used locally and send signaling to remove // the candidates on the remote side. std::vector ports_to_prune = GetUnprunedPorts(networks); if (!ports_to_prune.empty()) { RTC_LOG(LS_INFO) << "Prune " << ports_to_prune.size() << " ports"; PrunePortsAndRemoveCandidates(ports_to_prune); } if (allocation_started_ && network_manager_started_ && !IsStopped()) { SignalIceRegathering(this, reason); DoAllocate(disable_equivalent_phases); } } void BasicPortAllocatorSession::GetCandidateStatsFromReadyPorts( CandidateStatsList* candidate_stats_list) const { auto ports = ReadyPorts(); for (auto* port : ports) { auto candidates = port->Candidates(); for (const auto& candidate : candidates) { CandidateStats candidate_stats(allocator_->SanitizeCandidate(candidate)); port->GetStunStats(&candidate_stats.stun_stats); candidate_stats_list->push_back(std::move(candidate_stats)); } } } void BasicPortAllocatorSession::SetStunKeepaliveIntervalForReadyPorts( const absl::optional& stun_keepalive_interval) { RTC_DCHECK_RUN_ON(network_thread_); auto ports = ReadyPorts(); for (PortInterface* port : ports) { // The port type and protocol can be used to identify different subclasses // of Port in the current implementation. Note that a TCPPort has the type // LOCAL_PORT_TYPE but uses the protocol PROTO_TCP. if (port->Type() == STUN_PORT_TYPE || (port->Type() == LOCAL_PORT_TYPE && port->GetProtocol() == PROTO_UDP)) { static_cast(port)->set_stun_keepalive_delay( stun_keepalive_interval); } } } std::vector BasicPortAllocatorSession::ReadyPorts() const { RTC_DCHECK_RUN_ON(network_thread_); std::vector ret; for (const PortData& data : ports_) { if (data.ready()) { ret.push_back(data.port()); } } return ret; } std::vector BasicPortAllocatorSession::ReadyCandidates() const { RTC_DCHECK_RUN_ON(network_thread_); std::vector candidates; for (const PortData& data : ports_) { if (!data.ready()) { continue; } GetCandidatesFromPort(data, &candidates); } return candidates; } void BasicPortAllocatorSession::GetCandidatesFromPort( const PortData& data, std::vector* candidates) const { RTC_DCHECK_RUN_ON(network_thread_); RTC_CHECK(candidates != nullptr); for (const Candidate& candidate : data.port()->Candidates()) { if (!CheckCandidateFilter(candidate)) { continue; } candidates->push_back(allocator_->SanitizeCandidate(candidate)); } } bool BasicPortAllocator::MdnsObfuscationEnabled() const { return network_manager()->GetMdnsResponder() != nullptr; } bool BasicPortAllocatorSession::CandidatesAllocationDone() const { RTC_DCHECK_RUN_ON(network_thread_); // Done only if all required AllocationSequence objects // are created. if (!allocation_sequences_created_) { return false; } // Check that all port allocation sequences are complete (not running). if (absl::c_any_of(sequences_, [](const AllocationSequence* sequence) { return sequence->state() == AllocationSequence::kRunning; })) { return false; } // If all allocated ports are no longer gathering, session must have got all // expected candidates. Session will trigger candidates allocation complete // signal. return absl::c_none_of( ports_, [](const PortData& port) { return port.inprogress(); }); } void BasicPortAllocatorSession::OnMessage(rtc::Message* message) { switch (message->message_id) { case MSG_CONFIG_START: GetPortConfigurations(); break; case MSG_CONFIG_READY: OnConfigReady(static_cast(message->pdata)); break; case MSG_ALLOCATE: OnAllocate(); break; case MSG_SEQUENCEOBJECTS_CREATED: OnAllocationSequenceObjectsCreated(); break; case MSG_CONFIG_STOP: OnConfigStop(); break; default: RTC_NOTREACHED(); } } void BasicPortAllocatorSession::UpdateIceParametersInternal() { RTC_DCHECK_RUN_ON(network_thread_); for (PortData& port : ports_) { port.port()->set_content_name(content_name()); port.port()->SetIceParameters(component(), ice_ufrag(), ice_pwd()); } } void BasicPortAllocatorSession::GetPortConfigurations() { RTC_DCHECK_RUN_ON(network_thread_); PortConfiguration* config = new PortConfiguration(allocator_->stun_servers(), username(), password()); for (const RelayServerConfig& turn_server : allocator_->turn_servers()) { config->AddRelay(turn_server); } ConfigReady(config); } void BasicPortAllocatorSession::ConfigReady(PortConfiguration* config) { RTC_DCHECK_RUN_ON(network_thread_); network_thread_->Post(RTC_FROM_HERE, this, MSG_CONFIG_READY, config); } // Adds a configuration to the list. void BasicPortAllocatorSession::OnConfigReady(PortConfiguration* config) { RTC_DCHECK_RUN_ON(network_thread_); if (config) { configs_.push_back(config); } AllocatePorts(); } void BasicPortAllocatorSession::OnConfigStop() { RTC_DCHECK_RUN_ON(network_thread_); // If any of the allocated ports have not completed the candidates allocation, // mark those as error. Since session doesn't need any new candidates // at this stage of the allocation, it's safe to discard any new candidates. bool send_signal = false; for (std::vector::iterator it = ports_.begin(); it != ports_.end(); ++it) { if (it->inprogress()) { // Updating port state to error, which didn't finish allocating candidates // yet. it->set_state(PortData::STATE_ERROR); send_signal = true; } } // Did we stop any running sequences? for (std::vector::iterator it = sequences_.begin(); it != sequences_.end() && !send_signal; ++it) { if ((*it)->state() == AllocationSequence::kStopped) { send_signal = true; } } // If we stopped anything that was running, send a done signal now. if (send_signal) { MaybeSignalCandidatesAllocationDone(); } } void BasicPortAllocatorSession::AllocatePorts() { RTC_DCHECK_RUN_ON(network_thread_); network_thread_->Post(RTC_FROM_HERE, this, MSG_ALLOCATE); } void BasicPortAllocatorSession::OnAllocate() { RTC_DCHECK_RUN_ON(network_thread_); if (network_manager_started_ && !IsStopped()) { bool disable_equivalent_phases = true; DoAllocate(disable_equivalent_phases); } allocation_started_ = true; } std::vector BasicPortAllocatorSession::GetNetworks() { RTC_DCHECK_RUN_ON(network_thread_); std::vector networks; rtc::NetworkManager* network_manager = allocator_->network_manager(); RTC_DCHECK(network_manager != nullptr); // If the network permission state is BLOCKED, we just act as if the flag has // been passed in. if (network_manager->enumeration_permission() == rtc::NetworkManager::ENUMERATION_BLOCKED) { set_flags(flags() | PORTALLOCATOR_DISABLE_ADAPTER_ENUMERATION); } // If the adapter enumeration is disabled, we'll just bind to any address // instead of specific NIC. This is to ensure the same routing for http // traffic by OS is also used here to avoid any local or public IP leakage // during stun process. if (flags() & PORTALLOCATOR_DISABLE_ADAPTER_ENUMERATION) { network_manager->GetAnyAddressNetworks(&networks); } else { network_manager->GetNetworks(&networks); // If network enumeration fails, use the ANY address as a fallback, so we // can at least try gathering candidates using the default route chosen by // the OS. Or, if the PORTALLOCATOR_ENABLE_ANY_ADDRESS_PORTS flag is // set, we'll use ANY address candidates either way. if (networks.empty() || flags() & PORTALLOCATOR_ENABLE_ANY_ADDRESS_PORTS) { network_manager->GetAnyAddressNetworks(&networks); } } // Filter out link-local networks if needed. if (flags() & PORTALLOCATOR_DISABLE_LINK_LOCAL_NETWORKS) { NetworkFilter link_local_filter( [](rtc::Network* network) { return IPIsLinkLocal(network->prefix()); }, "link-local"); FilterNetworks(&networks, link_local_filter); } // Do some more filtering, depending on the network ignore mask and "disable // costly networks" flag. NetworkFilter ignored_filter( [this](rtc::Network* network) { return allocator_->network_ignore_mask() & network->type(); }, "ignored"); FilterNetworks(&networks, ignored_filter); if (flags() & PORTALLOCATOR_DISABLE_COSTLY_NETWORKS) { uint16_t lowest_cost = rtc::kNetworkCostMax; for (rtc::Network* network : networks) { // Don't determine the lowest cost from a link-local network. // On iOS, a device connected to the computer will get a link-local // network for communicating with the computer, however this network can't // be used to connect to a peer outside the network. if (rtc::IPIsLinkLocal(network->GetBestIP())) { continue; } lowest_cost = std::min(lowest_cost, network->GetCost()); } NetworkFilter costly_filter( [lowest_cost](rtc::Network* network) { return network->GetCost() > lowest_cost + rtc::kNetworkCostLow; }, "costly"); FilterNetworks(&networks, costly_filter); } // Lastly, if we have a limit for the number of IPv6 network interfaces (by // default, it's 5), remove networks to ensure that limit is satisfied. // // TODO(deadbeef): Instead of just taking the first N arbitrary IPv6 // networks, we could try to choose a set that's "most likely to work". It's // hard to define what that means though; it's not just "lowest cost". // Alternatively, we could just focus on making our ICE pinging logic smarter // such that this filtering isn't necessary in the first place. int ipv6_networks = 0; for (auto it = networks.begin(); it != networks.end();) { if ((*it)->prefix().family() == AF_INET6) { if (ipv6_networks >= allocator_->max_ipv6_networks()) { it = networks.erase(it); continue; } else { ++ipv6_networks; } } ++it; } return networks; } // For each network, see if we have a sequence that covers it already. If not, // create a new sequence to create the appropriate ports. void BasicPortAllocatorSession::DoAllocate(bool disable_equivalent) { RTC_DCHECK_RUN_ON(network_thread_); bool done_signal_needed = false; std::vector networks = GetNetworks(); if (networks.empty()) { RTC_LOG(LS_WARNING) << "Machine has no networks; no ports will be allocated"; done_signal_needed = true; } else { RTC_LOG(LS_INFO) << "Allocate ports on " << networks.size() << " networks"; PortConfiguration* config = configs_.empty() ? nullptr : configs_.back(); for (uint32_t i = 0; i < networks.size(); ++i) { uint32_t sequence_flags = flags(); if ((sequence_flags & DISABLE_ALL_PHASES) == DISABLE_ALL_PHASES) { // If all the ports are disabled we should just fire the allocation // done event and return. done_signal_needed = true; break; } if (!config || config->relays.empty()) { // No relay ports specified in this config. sequence_flags |= PORTALLOCATOR_DISABLE_RELAY; } if (!(sequence_flags & PORTALLOCATOR_ENABLE_IPV6) && networks[i]->GetBestIP().family() == AF_INET6) { // Skip IPv6 networks unless the flag's been set. continue; } if (!(sequence_flags & PORTALLOCATOR_ENABLE_IPV6_ON_WIFI) && networks[i]->GetBestIP().family() == AF_INET6 && networks[i]->type() == rtc::ADAPTER_TYPE_WIFI) { // Skip IPv6 Wi-Fi networks unless the flag's been set. continue; } if (disable_equivalent) { // Disable phases that would only create ports equivalent to // ones that we have already made. DisableEquivalentPhases(networks[i], config, &sequence_flags); if ((sequence_flags & DISABLE_ALL_PHASES) == DISABLE_ALL_PHASES) { // New AllocationSequence would have nothing to do, so don't make it. continue; } } AllocationSequence* sequence = new AllocationSequence(this, networks[i], config, sequence_flags); sequence->SignalPortAllocationComplete.connect( this, &BasicPortAllocatorSession::OnPortAllocationComplete); sequence->Init(); sequence->Start(); sequences_.push_back(sequence); done_signal_needed = true; } } if (done_signal_needed) { network_thread_->Post(RTC_FROM_HERE, this, MSG_SEQUENCEOBJECTS_CREATED); } } void BasicPortAllocatorSession::OnNetworksChanged() { RTC_DCHECK_RUN_ON(network_thread_); std::vector networks = GetNetworks(); std::vector failed_networks; for (AllocationSequence* sequence : sequences_) { // Mark the sequence as "network failed" if its network is not in // |networks|. if (!sequence->network_failed() && !absl::c_linear_search(networks, sequence->network())) { sequence->OnNetworkFailed(); failed_networks.push_back(sequence->network()); } } std::vector ports_to_prune = GetUnprunedPorts(failed_networks); if (!ports_to_prune.empty()) { RTC_LOG(LS_INFO) << "Prune " << ports_to_prune.size() << " ports because their networks were gone"; PrunePortsAndRemoveCandidates(ports_to_prune); } if (allocation_started_ && !IsStopped()) { if (network_manager_started_) { // If the network manager has started, it must be regathering. SignalIceRegathering(this, IceRegatheringReason::NETWORK_CHANGE); } bool disable_equivalent_phases = true; DoAllocate(disable_equivalent_phases); } if (!network_manager_started_) { RTC_LOG(LS_INFO) << "Network manager has started"; network_manager_started_ = true; } } void BasicPortAllocatorSession::DisableEquivalentPhases( rtc::Network* network, PortConfiguration* config, uint32_t* flags) { RTC_DCHECK_RUN_ON(network_thread_); for (uint32_t i = 0; i < sequences_.size() && (*flags & DISABLE_ALL_PHASES) != DISABLE_ALL_PHASES; ++i) { sequences_[i]->DisableEquivalentPhases(network, config, flags); } } void BasicPortAllocatorSession::AddAllocatedPort(Port* port, AllocationSequence* seq, bool prepare_address) { RTC_DCHECK_RUN_ON(network_thread_); if (!port) return; RTC_LOG(LS_INFO) << "Adding allocated port for " << content_name(); port->set_content_name(content_name()); port->set_component(component()); port->set_generation(generation()); if (allocator_->proxy().type != rtc::PROXY_NONE) port->set_proxy(allocator_->user_agent(), allocator_->proxy()); port->set_send_retransmit_count_attribute( (flags() & PORTALLOCATOR_ENABLE_STUN_RETRANSMIT_ATTRIBUTE) != 0); PortData data(port, seq); ports_.push_back(data); port->SignalCandidateReady.connect( this, &BasicPortAllocatorSession::OnCandidateReady); port->SignalCandidateError.connect( this, &BasicPortAllocatorSession::OnCandidateError); port->SignalPortComplete.connect(this, &BasicPortAllocatorSession::OnPortComplete); port->SignalDestroyed.connect(this, &BasicPortAllocatorSession::OnPortDestroyed); port->SignalPortError.connect(this, &BasicPortAllocatorSession::OnPortError); RTC_LOG(LS_INFO) << port->ToString() << ": Added port to allocator"; if (prepare_address) port->PrepareAddress(); } void BasicPortAllocatorSession::OnAllocationSequenceObjectsCreated() { RTC_DCHECK_RUN_ON(network_thread_); allocation_sequences_created_ = true; // Send candidate allocation complete signal if we have no sequences. MaybeSignalCandidatesAllocationDone(); } void BasicPortAllocatorSession::OnCandidateReady(Port* port, const Candidate& c) { RTC_DCHECK_RUN_ON(network_thread_); PortData* data = FindPort(port); RTC_DCHECK(data != NULL); RTC_LOG(LS_INFO) << port->ToString() << ": Gathered candidate: " << c.ToSensitiveString(); // Discarding any candidate signal if port allocation status is // already done with gathering. if (!data->inprogress()) { RTC_LOG(LS_WARNING) << "Discarding candidate because port is already done gathering."; return; } // Mark that the port has a pairable candidate, either because we have a // usable candidate from the port, or simply because the port is bound to the // any address and therefore has no host candidate. This will trigger the port // to start creating candidate pairs (connections) and issue connectivity // checks. If port has already been marked as having a pairable candidate, // do nothing here. // Note: We should check whether any candidates may become ready after this // because there we will check whether the candidate is generated by the ready // ports, which may include this port. bool pruned = false; if (CandidatePairable(c, port) && !data->has_pairable_candidate()) { data->set_has_pairable_candidate(true); if (port->Type() == RELAY_PORT_TYPE) { if (turn_port_prune_policy_ == webrtc::KEEP_FIRST_READY) { pruned = PruneNewlyPairableTurnPort(data); } else if (turn_port_prune_policy_ == webrtc::PRUNE_BASED_ON_PRIORITY) { pruned = PruneTurnPorts(port); } } // If the current port is not pruned yet, SignalPortReady. if (!data->pruned()) { RTC_LOG(LS_INFO) << port->ToString() << ": Port ready."; SignalPortReady(this, port); port->KeepAliveUntilPruned(); } } if (data->ready() && CheckCandidateFilter(c)) { std::vector candidates; candidates.push_back(allocator_->SanitizeCandidate(c)); SignalCandidatesReady(this, candidates); } else { RTC_LOG(LS_INFO) << "Discarding candidate because it doesn't match filter."; } // If we have pruned any port, maybe need to signal port allocation done. if (pruned) { MaybeSignalCandidatesAllocationDone(); } } void BasicPortAllocatorSession::OnCandidateError( Port* port, const IceCandidateErrorEvent& event) { RTC_DCHECK_RUN_ON(network_thread_); RTC_DCHECK(FindPort(port)); if (event.address.empty()) { candidate_error_events_.push_back(event); } else { SignalCandidateError(this, event); } } Port* BasicPortAllocatorSession::GetBestTurnPortForNetwork( const std::string& network_name) const { RTC_DCHECK_RUN_ON(network_thread_); Port* best_turn_port = nullptr; for (const PortData& data : ports_) { if (data.port()->Network()->name() == network_name && data.port()->Type() == RELAY_PORT_TYPE && data.ready() && (!best_turn_port || ComparePort(data.port(), best_turn_port) > 0)) { best_turn_port = data.port(); } } return best_turn_port; } bool BasicPortAllocatorSession::PruneNewlyPairableTurnPort( PortData* newly_pairable_port_data) { RTC_DCHECK_RUN_ON(network_thread_); RTC_DCHECK(newly_pairable_port_data->port()->Type() == RELAY_PORT_TYPE); // If an existing turn port is ready on the same network, prune the newly // pairable port. const std::string& network_name = newly_pairable_port_data->port()->Network()->name(); for (PortData& data : ports_) { if (data.port()->Network()->name() == network_name && data.port()->Type() == RELAY_PORT_TYPE && data.ready() && &data != newly_pairable_port_data) { RTC_LOG(LS_INFO) << "Port pruned: " << newly_pairable_port_data->port()->ToString(); newly_pairable_port_data->Prune(); return true; } } return false; } bool BasicPortAllocatorSession::PruneTurnPorts(Port* newly_pairable_turn_port) { RTC_DCHECK_RUN_ON(network_thread_); // Note: We determine the same network based only on their network names. So // if an IPv4 address and an IPv6 address have the same network name, they // are considered the same network here. const std::string& network_name = newly_pairable_turn_port->Network()->name(); Port* best_turn_port = GetBestTurnPortForNetwork(network_name); // |port| is already in the list of ports, so the best port cannot be nullptr. RTC_CHECK(best_turn_port != nullptr); bool pruned = false; std::vector ports_to_prune; for (PortData& data : ports_) { if (data.port()->Network()->name() == network_name && data.port()->Type() == RELAY_PORT_TYPE && !data.pruned() && ComparePort(data.port(), best_turn_port) < 0) { pruned = true; if (data.port() != newly_pairable_turn_port) { // These ports will be pruned in PrunePortsAndRemoveCandidates. ports_to_prune.push_back(&data); } else { data.Prune(); } } } if (!ports_to_prune.empty()) { RTC_LOG(LS_INFO) << "Prune " << ports_to_prune.size() << " low-priority TURN ports"; PrunePortsAndRemoveCandidates(ports_to_prune); } return pruned; } void BasicPortAllocatorSession::PruneAllPorts() { RTC_DCHECK_RUN_ON(network_thread_); for (PortData& data : ports_) { data.Prune(); } } void BasicPortAllocatorSession::OnPortComplete(Port* port) { RTC_DCHECK_RUN_ON(network_thread_); RTC_LOG(LS_INFO) << port->ToString() << ": Port completed gathering candidates."; PortData* data = FindPort(port); RTC_DCHECK(data != NULL); // Ignore any late signals. if (!data->inprogress()) { return; } // Moving to COMPLETE state. data->set_state(PortData::STATE_COMPLETE); // Send candidate allocation complete signal if this was the last port. MaybeSignalCandidatesAllocationDone(); } void BasicPortAllocatorSession::OnPortError(Port* port) { RTC_DCHECK_RUN_ON(network_thread_); RTC_LOG(LS_INFO) << port->ToString() << ": Port encountered error while gathering candidates."; PortData* data = FindPort(port); RTC_DCHECK(data != NULL); // We might have already given up on this port and stopped it. if (!data->inprogress()) { return; } // SignalAddressError is currently sent from StunPort/TurnPort. // But this signal itself is generic. data->set_state(PortData::STATE_ERROR); // Send candidate allocation complete signal if this was the last port. MaybeSignalCandidatesAllocationDone(); } bool BasicPortAllocatorSession::CheckCandidateFilter(const Candidate& c) const { RTC_DCHECK_RUN_ON(network_thread_); return IsAllowedByCandidateFilter(c, candidate_filter_); } bool BasicPortAllocatorSession::CandidatePairable(const Candidate& c, const Port* port) const { RTC_DCHECK_RUN_ON(network_thread_); bool candidate_signalable = CheckCandidateFilter(c); // When device enumeration is disabled (to prevent non-default IP addresses // from leaking), we ping from some local candidates even though we don't // signal them. However, if host candidates are also disabled (for example, to // prevent even default IP addresses from leaking), we still don't want to // ping from them, even if device enumeration is disabled. Thus, we check for // both device enumeration and host candidates being disabled. bool network_enumeration_disabled = c.address().IsAnyIP(); bool can_ping_from_candidate = (port->SharedSocket() || c.protocol() == TCP_PROTOCOL_NAME); bool host_candidates_disabled = !(candidate_filter_ & CF_HOST); return candidate_signalable || (network_enumeration_disabled && can_ping_from_candidate && !host_candidates_disabled); } void BasicPortAllocatorSession::OnPortAllocationComplete( AllocationSequence* seq) { RTC_DCHECK_RUN_ON(network_thread_); // Send candidate allocation complete signal if all ports are done. MaybeSignalCandidatesAllocationDone(); } void BasicPortAllocatorSession::MaybeSignalCandidatesAllocationDone() { RTC_DCHECK_RUN_ON(network_thread_); if (CandidatesAllocationDone()) { if (pooled()) { RTC_LOG(LS_INFO) << "All candidates gathered for pooled session."; } else { RTC_LOG(LS_INFO) << "All candidates gathered for " << content_name() << ":" << component() << ":" << generation(); } for (const auto& event : candidate_error_events_) { SignalCandidateError(this, event); } candidate_error_events_.clear(); SignalCandidatesAllocationDone(this); } } void BasicPortAllocatorSession::OnPortDestroyed(PortInterface* port) { RTC_DCHECK_RUN_ON(network_thread_); for (std::vector::iterator iter = ports_.begin(); iter != ports_.end(); ++iter) { if (port == iter->port()) { ports_.erase(iter); RTC_LOG(LS_INFO) << port->ToString() << ": Removed port from allocator (" << static_cast(ports_.size()) << " remaining)"; return; } } RTC_NOTREACHED(); } BasicPortAllocatorSession::PortData* BasicPortAllocatorSession::FindPort( Port* port) { RTC_DCHECK_RUN_ON(network_thread_); for (std::vector::iterator it = ports_.begin(); it != ports_.end(); ++it) { if (it->port() == port) { return &*it; } } return NULL; } std::vector BasicPortAllocatorSession::GetUnprunedPorts( const std::vector& networks) { RTC_DCHECK_RUN_ON(network_thread_); std::vector unpruned_ports; for (PortData& port : ports_) { if (!port.pruned() && absl::c_linear_search(networks, port.sequence()->network())) { unpruned_ports.push_back(&port); } } return unpruned_ports; } void BasicPortAllocatorSession::PrunePortsAndRemoveCandidates( const std::vector& port_data_list) { RTC_DCHECK_RUN_ON(network_thread_); std::vector pruned_ports; std::vector removed_candidates; for (PortData* data : port_data_list) { // Prune the port so that it may be destroyed. data->Prune(); pruned_ports.push_back(data->port()); if (data->has_pairable_candidate()) { GetCandidatesFromPort(*data, &removed_candidates); // Mark the port as having no pairable candidates so that its candidates // won't be removed multiple times. data->set_has_pairable_candidate(false); } } if (!pruned_ports.empty()) { SignalPortsPruned(this, pruned_ports); } if (!removed_candidates.empty()) { RTC_LOG(LS_INFO) << "Removed " << removed_candidates.size() << " candidates"; SignalCandidatesRemoved(this, removed_candidates); } } // AllocationSequence AllocationSequence::AllocationSequence(BasicPortAllocatorSession* session, rtc::Network* network, PortConfiguration* config, uint32_t flags) : session_(session), network_(network), config_(config), state_(kInit), flags_(flags), udp_socket_(), udp_port_(NULL), phase_(0) {} void AllocationSequence::Init() { if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET)) { udp_socket_.reset(session_->socket_factory()->CreateUdpSocket( rtc::SocketAddress(network_->GetBestIP(), 0), session_->allocator()->min_port(), session_->allocator()->max_port())); if (udp_socket_) { udp_socket_->SignalReadPacket.connect(this, &AllocationSequence::OnReadPacket); } // Continuing if |udp_socket_| is NULL, as local TCP and RelayPort using TCP // are next available options to setup a communication channel. } } void AllocationSequence::Clear() { udp_port_ = NULL; relay_ports_.clear(); } void AllocationSequence::OnNetworkFailed() { RTC_DCHECK(!network_failed_); network_failed_ = true; // Stop the allocation sequence if its network failed. Stop(); } AllocationSequence::~AllocationSequence() { session_->network_thread()->Clear(this); } void AllocationSequence::DisableEquivalentPhases(rtc::Network* network, PortConfiguration* config, uint32_t* flags) { if (network_failed_) { // If the network of this allocation sequence has ever become failed, // it won't be equivalent to the new network. return; } if (!((network == network_) && (previous_best_ip_ == network->GetBestIP()))) { // Different network setup; nothing is equivalent. return; } // Else turn off the stuff that we've already got covered. // Every config implicitly specifies local, so turn that off right away if we // already have a port of the corresponding type. Look for a port that // matches this AllocationSequence's network, is the right protocol, and // hasn't encountered an error. // TODO(deadbeef): This doesn't take into account that there may be another // AllocationSequence that's ABOUT to allocate a UDP port, but hasn't yet. // This can happen if, say, there's a network change event right before an // application-triggered ICE restart. Hopefully this problem will just go // away if we get rid of the gathering "phases" though, which is planned. // // // PORTALLOCATOR_DISABLE_UDP is used to disable a Port from gathering the host // candidate (and srflx candidate if Port::SharedSocket()), and we do not want // to disable the gathering of these candidates just becaue of an existing // Port over PROTO_UDP, namely a TurnPort over UDP. if (absl::c_any_of(session_->ports_, [this](const BasicPortAllocatorSession::PortData& p) { return !p.pruned() && p.port()->Network() == network_ && p.port()->GetProtocol() == PROTO_UDP && p.port()->Type() == LOCAL_PORT_TYPE && !p.error(); })) { *flags |= PORTALLOCATOR_DISABLE_UDP; } // Similarly we need to check both the protocol used by an existing Port and // its type. if (absl::c_any_of(session_->ports_, [this](const BasicPortAllocatorSession::PortData& p) { return !p.pruned() && p.port()->Network() == network_ && p.port()->GetProtocol() == PROTO_TCP && p.port()->Type() == LOCAL_PORT_TYPE && !p.error(); })) { *flags |= PORTALLOCATOR_DISABLE_TCP; } if (config_ && config) { // We need to regather srflx candidates if either of the following // conditions occurs: // 1. The STUN servers are different from the previous gathering. // 2. We will regather host candidates, hence possibly inducing new NAT // bindings. if (config_->StunServers() == config->StunServers() && (*flags & PORTALLOCATOR_DISABLE_UDP)) { // Already got this STUN servers covered. *flags |= PORTALLOCATOR_DISABLE_STUN; } if (!config_->relays.empty()) { // Already got relays covered. // NOTE: This will even skip a _different_ set of relay servers if we // were to be given one, but that never happens in our codebase. Should // probably get rid of the list in PortConfiguration and just keep a // single relay server in each one. *flags |= PORTALLOCATOR_DISABLE_RELAY; } } } void AllocationSequence::Start() { state_ = kRunning; session_->network_thread()->Post(RTC_FROM_HERE, this, MSG_ALLOCATION_PHASE); // Take a snapshot of the best IP, so that when DisableEquivalentPhases is // called next time, we enable all phases if the best IP has since changed. previous_best_ip_ = network_->GetBestIP(); } void AllocationSequence::Stop() { // If the port is completed, don't set it to stopped. if (state_ == kRunning) { state_ = kStopped; session_->network_thread()->Clear(this, MSG_ALLOCATION_PHASE); } } void AllocationSequence::OnMessage(rtc::Message* msg) { RTC_DCHECK(rtc::Thread::Current() == session_->network_thread()); RTC_DCHECK(msg->message_id == MSG_ALLOCATION_PHASE); const char* const PHASE_NAMES[kNumPhases] = {"Udp", "Relay", "Tcp"}; // Perform all of the phases in the current step. RTC_LOG(LS_INFO) << network_->ToString() << ": Allocation Phase=" << PHASE_NAMES[phase_]; switch (phase_) { case PHASE_UDP: CreateUDPPorts(); CreateStunPorts(); break; case PHASE_RELAY: CreateRelayPorts(); break; case PHASE_TCP: CreateTCPPorts(); state_ = kCompleted; break; default: RTC_NOTREACHED(); } if (state() == kRunning) { ++phase_; session_->network_thread()->PostDelayed(RTC_FROM_HERE, session_->allocator()->step_delay(), this, MSG_ALLOCATION_PHASE); } else { // If all phases in AllocationSequence are completed, no allocation // steps needed further. Canceling pending signal. session_->network_thread()->Clear(this, MSG_ALLOCATION_PHASE); SignalPortAllocationComplete(this); } } void AllocationSequence::CreateUDPPorts() { if (IsFlagSet(PORTALLOCATOR_DISABLE_UDP)) { RTC_LOG(LS_VERBOSE) << "AllocationSequence: UDP ports disabled, skipping."; return; } // TODO(mallinath) - Remove UDPPort creating socket after shared socket // is enabled completely. std::unique_ptr port; bool emit_local_candidate_for_anyaddress = !IsFlagSet(PORTALLOCATOR_DISABLE_DEFAULT_LOCAL_CANDIDATE); if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET) && udp_socket_) { port = UDPPort::Create( session_->network_thread(), session_->socket_factory(), network_, udp_socket_.get(), session_->username(), session_->password(), session_->allocator()->origin(), emit_local_candidate_for_anyaddress, session_->allocator()->stun_candidate_keepalive_interval()); } else { port = UDPPort::Create( session_->network_thread(), session_->socket_factory(), network_, session_->allocator()->min_port(), session_->allocator()->max_port(), session_->username(), session_->password(), session_->allocator()->origin(), emit_local_candidate_for_anyaddress, session_->allocator()->stun_candidate_keepalive_interval()); } if (port) { // If shared socket is enabled, STUN candidate will be allocated by the // UDPPort. if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET)) { udp_port_ = port.get(); port->SignalDestroyed.connect(this, &AllocationSequence::OnPortDestroyed); // If STUN is not disabled, setting stun server address to port. if (!IsFlagSet(PORTALLOCATOR_DISABLE_STUN)) { if (config_ && !config_->StunServers().empty()) { RTC_LOG(LS_INFO) << "AllocationSequence: UDPPort will be handling the " "STUN candidate generation."; port->set_server_addresses(config_->StunServers()); } } } session_->AddAllocatedPort(port.release(), this, true); } } void AllocationSequence::CreateTCPPorts() { if (IsFlagSet(PORTALLOCATOR_DISABLE_TCP)) { RTC_LOG(LS_VERBOSE) << "AllocationSequence: TCP ports disabled, skipping."; return; } std::unique_ptr port = TCPPort::Create( session_->network_thread(), session_->socket_factory(), network_, session_->allocator()->min_port(), session_->allocator()->max_port(), session_->username(), session_->password(), session_->allocator()->allow_tcp_listen()); if (port) { session_->AddAllocatedPort(port.release(), this, true); // Since TCPPort is not created using shared socket, |port| will not be // added to the dequeue. } } void AllocationSequence::CreateStunPorts() { if (IsFlagSet(PORTALLOCATOR_DISABLE_STUN)) { RTC_LOG(LS_VERBOSE) << "AllocationSequence: STUN ports disabled, skipping."; return; } if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET)) { return; } if (!(config_ && !config_->StunServers().empty())) { RTC_LOG(LS_WARNING) << "AllocationSequence: No STUN server configured, skipping."; return; } std::unique_ptr port = StunPort::Create( session_->network_thread(), session_->socket_factory(), network_, session_->allocator()->min_port(), session_->allocator()->max_port(), session_->username(), session_->password(), config_->StunServers(), session_->allocator()->origin(), session_->allocator()->stun_candidate_keepalive_interval()); if (port) { session_->AddAllocatedPort(port.release(), this, true); // Since StunPort is not created using shared socket, |port| will not be // added to the dequeue. } } void AllocationSequence::CreateRelayPorts() { if (IsFlagSet(PORTALLOCATOR_DISABLE_RELAY)) { RTC_LOG(LS_VERBOSE) << "AllocationSequence: Relay ports disabled, skipping."; return; } // If BasicPortAllocatorSession::OnAllocate left relay ports enabled then we // ought to have a relay list for them here. RTC_DCHECK(config_); RTC_DCHECK(!config_->relays.empty()); if (!(config_ && !config_->relays.empty())) { RTC_LOG(LS_WARNING) << "AllocationSequence: No relay server configured, skipping."; return; } for (RelayServerConfig& relay : config_->relays) { CreateTurnPort(relay); } } void AllocationSequence::CreateTurnPort(const RelayServerConfig& config) { PortList::const_iterator relay_port; for (relay_port = config.ports.begin(); relay_port != config.ports.end(); ++relay_port) { // Skip UDP connections to relay servers if it's disallowed. if (IsFlagSet(PORTALLOCATOR_DISABLE_UDP_RELAY) && relay_port->proto == PROTO_UDP) { continue; } // Do not create a port if the server address family is known and does // not match the local IP address family. int server_ip_family = relay_port->address.ipaddr().family(); int local_ip_family = network_->GetBestIP().family(); if (server_ip_family != AF_UNSPEC && server_ip_family != local_ip_family) { RTC_LOG(LS_INFO) << "Server and local address families are not compatible. " "Server address: " << relay_port->address.ipaddr().ToSensitiveString() << " Local address: " << network_->GetBestIP().ToSensitiveString(); continue; } CreateRelayPortArgs args; args.network_thread = session_->network_thread(); args.socket_factory = session_->socket_factory(); args.network = network_; args.username = session_->username(); args.password = session_->password(); args.server_address = &(*relay_port); args.config = &config; args.origin = session_->allocator()->origin(); args.turn_customizer = session_->allocator()->turn_customizer(); std::unique_ptr port; // Shared socket mode must be enabled only for UDP based ports. Hence // don't pass shared socket for ports which will create TCP sockets. // TODO(mallinath) - Enable shared socket mode for TURN ports. Disabled // due to webrtc bug https://code.google.com/p/webrtc/issues/detail?id=3537 if (IsFlagSet(PORTALLOCATOR_ENABLE_SHARED_SOCKET) && relay_port->proto == PROTO_UDP && udp_socket_) { port = session_->allocator()->relay_port_factory()->Create( args, udp_socket_.get()); if (!port) { RTC_LOG(LS_WARNING) << "Failed to create relay port with " << args.server_address->address.ToSensitiveString(); continue; } relay_ports_.push_back(port.get()); // Listen to the port destroyed signal, to allow AllocationSequence to // remove entrt from it's map. port->SignalDestroyed.connect(this, &AllocationSequence::OnPortDestroyed); } else { port = session_->allocator()->relay_port_factory()->Create( args, session_->allocator()->min_port(), session_->allocator()->max_port()); if (!port) { RTC_LOG(LS_WARNING) << "Failed to create relay port with " << args.server_address->address.ToSensitiveString(); continue; } } RTC_DCHECK(port != NULL); session_->AddAllocatedPort(port.release(), this, true); } } void AllocationSequence::OnReadPacket(rtc::AsyncPacketSocket* socket, const char* data, size_t size, const rtc::SocketAddress& remote_addr, const int64_t& packet_time_us) { RTC_DCHECK(socket == udp_socket_.get()); bool turn_port_found = false; // Try to find the TurnPort that matches the remote address. Note that the // message could be a STUN binding response if the TURN server is also used as // a STUN server. We don't want to parse every message here to check if it is // a STUN binding response, so we pass the message to TurnPort regardless of // the message type. The TurnPort will just ignore the message since it will // not find any request by transaction ID. for (auto* port : relay_ports_) { if (port->CanHandleIncomingPacketsFrom(remote_addr)) { if (port->HandleIncomingPacket(socket, data, size, remote_addr, packet_time_us)) { return; } turn_port_found = true; } } if (udp_port_) { const ServerAddresses& stun_servers = udp_port_->server_addresses(); // Pass the packet to the UdpPort if there is no matching TurnPort, or if // the TURN server is also a STUN server. if (!turn_port_found || stun_servers.find(remote_addr) != stun_servers.end()) { RTC_DCHECK(udp_port_->SharedSocket()); udp_port_->HandleIncomingPacket(socket, data, size, remote_addr, packet_time_us); } } } void AllocationSequence::OnPortDestroyed(PortInterface* port) { if (udp_port_ == port) { udp_port_ = NULL; return; } auto it = absl::c_find(relay_ports_, port); if (it != relay_ports_.end()) { relay_ports_.erase(it); } else { RTC_LOG(LS_ERROR) << "Unexpected OnPortDestroyed for nonexistent port."; RTC_NOTREACHED(); } } // PortConfiguration PortConfiguration::PortConfiguration(const rtc::SocketAddress& stun_address, const std::string& username, const std::string& password) : stun_address(stun_address), username(username), password(password) { if (!stun_address.IsNil()) stun_servers.insert(stun_address); } PortConfiguration::PortConfiguration(const ServerAddresses& stun_servers, const std::string& username, const std::string& password) : stun_servers(stun_servers), username(username), password(password) { if (!stun_servers.empty()) stun_address = *(stun_servers.begin()); // Note that this won't change once the config is initialized. use_turn_server_as_stun_server_disabled = webrtc::field_trial::IsDisabled("WebRTC-UseTurnServerAsStunServer"); } PortConfiguration::~PortConfiguration() = default; ServerAddresses PortConfiguration::StunServers() { if (!stun_address.IsNil() && stun_servers.find(stun_address) == stun_servers.end()) { stun_servers.insert(stun_address); } if (!stun_servers.empty() && use_turn_server_as_stun_server_disabled) { return stun_servers; } // Every UDP TURN server should also be used as a STUN server if // use_turn_server_as_stun_server is not disabled or the stun servers are // empty. ServerAddresses turn_servers = GetRelayServerAddresses(PROTO_UDP); for (const rtc::SocketAddress& turn_server : turn_servers) { if (stun_servers.find(turn_server) == stun_servers.end()) { stun_servers.insert(turn_server); } } return stun_servers; } void PortConfiguration::AddRelay(const RelayServerConfig& config) { relays.push_back(config); } bool PortConfiguration::SupportsProtocol(const RelayServerConfig& relay, ProtocolType type) const { PortList::const_iterator relay_port; for (relay_port = relay.ports.begin(); relay_port != relay.ports.end(); ++relay_port) { if (relay_port->proto == type) return true; } return false; } bool PortConfiguration::SupportsProtocol(ProtocolType type) const { for (size_t i = 0; i < relays.size(); ++i) { if (SupportsProtocol(relays[i], type)) return true; } return false; } ServerAddresses PortConfiguration::GetRelayServerAddresses( ProtocolType type) const { ServerAddresses servers; for (size_t i = 0; i < relays.size(); ++i) { if (SupportsProtocol(relays[i], type)) { servers.insert(relays[i].ports.front().address); } } return servers; } } // namespace cricket