/* * Copyright 2020 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef PC_DATA_CHANNEL_UTILS_H_ #define PC_DATA_CHANNEL_UTILS_H_ #include #include #include #include #include "api/data_channel_interface.h" #include "media/base/media_engine.h" namespace webrtc { // A packet queue which tracks the total queued bytes. Queued packets are // owned by this class. class PacketQueue final { public: size_t byte_count() const { return byte_count_; } bool Empty() const; std::unique_ptr PopFront(); void PushFront(std::unique_ptr packet); void PushBack(std::unique_ptr packet); void Clear(); void Swap(PacketQueue* other); private: std::deque> packets_; size_t byte_count_ = 0; }; struct DataChannelStats { int internal_id; int id; std::string label; std::string protocol; DataChannelInterface::DataState state; uint32_t messages_sent; uint32_t messages_received; uint64_t bytes_sent; uint64_t bytes_received; }; bool IsSctpLike(cricket::DataChannelType type); } // namespace webrtc #endif // PC_DATA_CHANNEL_UTILS_H_