/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include #include #include #include #include #include "absl/memory/memory.h" #include "rtc_base/async_packet_socket.h" #include "rtc_base/async_socket.h" #include "rtc_base/async_tcp_socket.h" #include "rtc_base/async_udp_socket.h" #include "rtc_base/gunit.h" #include "rtc_base/ip_address.h" #include "rtc_base/logging.h" #include "rtc_base/nat_server.h" #include "rtc_base/nat_socket_factory.h" #include "rtc_base/nat_types.h" #include "rtc_base/net_helpers.h" #include "rtc_base/network.h" #include "rtc_base/physical_socket_server.h" #include "rtc_base/socket_address.h" #include "rtc_base/socket_factory.h" #include "rtc_base/socket_server.h" #include "rtc_base/test_client.h" #include "rtc_base/third_party/sigslot/sigslot.h" #include "rtc_base/thread.h" #include "rtc_base/virtual_socket_server.h" #include "test/gtest.h" namespace rtc { namespace { bool CheckReceive(TestClient* client, bool should_receive, const char* buf, size_t size) { return (should_receive) ? client->CheckNextPacket(buf, size, 0) : client->CheckNoPacket(); } TestClient* CreateTestClient(SocketFactory* factory, const SocketAddress& local_addr) { return new TestClient( absl::WrapUnique(AsyncUDPSocket::Create(factory, local_addr))); } TestClient* CreateTCPTestClient(AsyncSocket* socket) { return new TestClient(std::make_unique(socket, false)); } // Tests that when sending from internal_addr to external_addrs through the // NAT type specified by nat_type, all external addrs receive the sent packet // and, if exp_same is true, all use the same mapped-address on the NAT. void TestSend(SocketServer* internal, const SocketAddress& internal_addr, SocketServer* external, const SocketAddress external_addrs[4], NATType nat_type, bool exp_same) { Thread th_int(internal); Thread th_ext(external); SocketAddress server_addr = internal_addr; server_addr.SetPort(0); // Auto-select a port NATServer* nat = new NATServer(nat_type, internal, server_addr, server_addr, external, external_addrs[0]); NATSocketFactory* natsf = new NATSocketFactory( internal, nat->internal_udp_address(), nat->internal_tcp_address()); TestClient* in = CreateTestClient(natsf, internal_addr); TestClient* out[4]; for (int i = 0; i < 4; i++) out[i] = CreateTestClient(external, external_addrs[i]); th_int.Start(); th_ext.Start(); const char* buf = "filter_test"; size_t len = strlen(buf); in->SendTo(buf, len, out[0]->address()); SocketAddress trans_addr; EXPECT_TRUE(out[0]->CheckNextPacket(buf, len, &trans_addr)); for (int i = 1; i < 4; i++) { in->SendTo(buf, len, out[i]->address()); SocketAddress trans_addr2; EXPECT_TRUE(out[i]->CheckNextPacket(buf, len, &trans_addr2)); bool are_same = (trans_addr == trans_addr2); ASSERT_EQ(are_same, exp_same) << "same translated address"; ASSERT_NE(AF_UNSPEC, trans_addr.family()); ASSERT_NE(AF_UNSPEC, trans_addr2.family()); } th_int.Stop(); th_ext.Stop(); delete nat; delete natsf; delete in; for (int i = 0; i < 4; i++) delete out[i]; } // Tests that when sending from external_addrs to internal_addr, the packet // is delivered according to the specified filter_ip and filter_port rules. void TestRecv(SocketServer* internal, const SocketAddress& internal_addr, SocketServer* external, const SocketAddress external_addrs[4], NATType nat_type, bool filter_ip, bool filter_port) { Thread th_int(internal); Thread th_ext(external); SocketAddress server_addr = internal_addr; server_addr.SetPort(0); // Auto-select a port NATServer* nat = new NATServer(nat_type, internal, server_addr, server_addr, external, external_addrs[0]); NATSocketFactory* natsf = new NATSocketFactory( internal, nat->internal_udp_address(), nat->internal_tcp_address()); TestClient* in = CreateTestClient(natsf, internal_addr); TestClient* out[4]; for (int i = 0; i < 4; i++) out[i] = CreateTestClient(external, external_addrs[i]); th_int.Start(); th_ext.Start(); const char* buf = "filter_test"; size_t len = strlen(buf); in->SendTo(buf, len, out[0]->address()); SocketAddress trans_addr; EXPECT_TRUE(out[0]->CheckNextPacket(buf, len, &trans_addr)); out[1]->SendTo(buf, len, trans_addr); EXPECT_TRUE(CheckReceive(in, !filter_ip, buf, len)); out[2]->SendTo(buf, len, trans_addr); EXPECT_TRUE(CheckReceive(in, !filter_port, buf, len)); out[3]->SendTo(buf, len, trans_addr); EXPECT_TRUE(CheckReceive(in, !filter_ip && !filter_port, buf, len)); th_int.Stop(); th_ext.Stop(); delete nat; delete natsf; delete in; for (int i = 0; i < 4; i++) delete out[i]; } // Tests that NATServer allocates bindings properly. void TestBindings(SocketServer* internal, const SocketAddress& internal_addr, SocketServer* external, const SocketAddress external_addrs[4]) { TestSend(internal, internal_addr, external, external_addrs, NAT_OPEN_CONE, true); TestSend(internal, internal_addr, external, external_addrs, NAT_ADDR_RESTRICTED, true); TestSend(internal, internal_addr, external, external_addrs, NAT_PORT_RESTRICTED, true); TestSend(internal, internal_addr, external, external_addrs, NAT_SYMMETRIC, false); } // Tests that NATServer filters packets properly. void TestFilters(SocketServer* internal, const SocketAddress& internal_addr, SocketServer* external, const SocketAddress external_addrs[4]) { TestRecv(internal, internal_addr, external, external_addrs, NAT_OPEN_CONE, false, false); TestRecv(internal, internal_addr, external, external_addrs, NAT_ADDR_RESTRICTED, true, false); TestRecv(internal, internal_addr, external, external_addrs, NAT_PORT_RESTRICTED, true, true); TestRecv(internal, internal_addr, external, external_addrs, NAT_SYMMETRIC, true, true); } bool TestConnectivity(const SocketAddress& src, const IPAddress& dst) { // The physical NAT tests require connectivity to the selected ip from the // internal address used for the NAT. Things like firewalls can break that, so // check to see if it's worth even trying with this ip. std::unique_ptr pss(new PhysicalSocketServer()); std::unique_ptr client( pss->CreateAsyncSocket(src.family(), SOCK_DGRAM)); std::unique_ptr server( pss->CreateAsyncSocket(src.family(), SOCK_DGRAM)); if (client->Bind(SocketAddress(src.ipaddr(), 0)) != 0 || server->Bind(SocketAddress(dst, 0)) != 0) { return false; } const char* buf = "hello other socket"; size_t len = strlen(buf); int sent = client->SendTo(buf, len, server->GetLocalAddress()); SocketAddress addr; const size_t kRecvBufSize = 64; char recvbuf[kRecvBufSize]; Thread::Current()->SleepMs(100); int received = server->RecvFrom(recvbuf, kRecvBufSize, &addr, nullptr); return received == sent && ::memcmp(buf, recvbuf, len) == 0; } void TestPhysicalInternal(const SocketAddress& int_addr) { BasicNetworkManager network_manager; network_manager.StartUpdating(); // Process pending messages so the network list is updated. Thread::Current()->ProcessMessages(0); std::vector networks; network_manager.GetNetworks(&networks); networks.erase(std::remove_if(networks.begin(), networks.end(), [](rtc::Network* network) { return rtc::kDefaultNetworkIgnoreMask & network->type(); }), networks.end()); if (networks.empty()) { RTC_LOG(LS_WARNING) << "Not enough network adapters for test."; return; } SocketAddress ext_addr1(int_addr); SocketAddress ext_addr2; // Find an available IP with matching family. The test breaks if int_addr // can't talk to ip, so check for connectivity as well. for (std::vector::iterator it = networks.begin(); it != networks.end(); ++it) { const IPAddress& ip = (*it)->GetBestIP(); if (ip.family() == int_addr.family() && TestConnectivity(int_addr, ip)) { ext_addr2.SetIP(ip); break; } } if (ext_addr2.IsNil()) { RTC_LOG(LS_WARNING) << "No available IP of same family as " << int_addr.ToString(); return; } RTC_LOG(LS_INFO) << "selected ip " << ext_addr2.ipaddr().ToString(); SocketAddress ext_addrs[4] = { SocketAddress(ext_addr1), SocketAddress(ext_addr2), SocketAddress(ext_addr1), SocketAddress(ext_addr2)}; std::unique_ptr int_pss(new PhysicalSocketServer()); std::unique_ptr ext_pss(new PhysicalSocketServer()); TestBindings(int_pss.get(), int_addr, ext_pss.get(), ext_addrs); TestFilters(int_pss.get(), int_addr, ext_pss.get(), ext_addrs); } TEST(NatTest, TestPhysicalIPv4) { TestPhysicalInternal(SocketAddress("127.0.0.1", 0)); } TEST(NatTest, TestPhysicalIPv6) { if (HasIPv6Enabled()) { TestPhysicalInternal(SocketAddress("::1", 0)); } else { RTC_LOG(LS_WARNING) << "No IPv6, skipping"; } } namespace { class TestVirtualSocketServer : public VirtualSocketServer { public: // Expose this publicly IPAddress GetNextIP(int af) { return VirtualSocketServer::GetNextIP(af); } }; } // namespace void TestVirtualInternal(int family) { std::unique_ptr int_vss( new TestVirtualSocketServer()); std::unique_ptr ext_vss( new TestVirtualSocketServer()); SocketAddress int_addr; SocketAddress ext_addrs[4]; int_addr.SetIP(int_vss->GetNextIP(family)); ext_addrs[0].SetIP(ext_vss->GetNextIP(int_addr.family())); ext_addrs[1].SetIP(ext_vss->GetNextIP(int_addr.family())); ext_addrs[2].SetIP(ext_addrs[0].ipaddr()); ext_addrs[3].SetIP(ext_addrs[1].ipaddr()); TestBindings(int_vss.get(), int_addr, ext_vss.get(), ext_addrs); TestFilters(int_vss.get(), int_addr, ext_vss.get(), ext_addrs); } TEST(NatTest, TestVirtualIPv4) { TestVirtualInternal(AF_INET); } TEST(NatTest, TestVirtualIPv6) { if (HasIPv6Enabled()) { TestVirtualInternal(AF_INET6); } else { RTC_LOG(LS_WARNING) << "No IPv6, skipping"; } } class NatTcpTest : public ::testing::Test, public sigslot::has_slots<> { public: NatTcpTest() : int_addr_("192.168.0.1", 0), ext_addr_("10.0.0.1", 0), connected_(false), int_vss_(new TestVirtualSocketServer()), ext_vss_(new TestVirtualSocketServer()), int_thread_(new Thread(int_vss_.get())), ext_thread_(new Thread(ext_vss_.get())), nat_(new NATServer(NAT_OPEN_CONE, int_vss_.get(), int_addr_, int_addr_, ext_vss_.get(), ext_addr_)), natsf_(new NATSocketFactory(int_vss_.get(), nat_->internal_udp_address(), nat_->internal_tcp_address())) { int_thread_->Start(); ext_thread_->Start(); } void OnConnectEvent(AsyncSocket* socket) { connected_ = true; } void OnAcceptEvent(AsyncSocket* socket) { accepted_.reset(server_->Accept(nullptr)); } void OnCloseEvent(AsyncSocket* socket, int error) {} void ConnectEvents() { server_->SignalReadEvent.connect(this, &NatTcpTest::OnAcceptEvent); client_->SignalConnectEvent.connect(this, &NatTcpTest::OnConnectEvent); } SocketAddress int_addr_; SocketAddress ext_addr_; bool connected_; std::unique_ptr int_vss_; std::unique_ptr ext_vss_; std::unique_ptr int_thread_; std::unique_ptr ext_thread_; std::unique_ptr nat_; std::unique_ptr natsf_; std::unique_ptr client_; std::unique_ptr server_; std::unique_ptr accepted_; }; TEST_F(NatTcpTest, DISABLED_TestConnectOut) { server_.reset(ext_vss_->CreateAsyncSocket(AF_INET, SOCK_STREAM)); server_->Bind(ext_addr_); server_->Listen(5); client_.reset(natsf_->CreateAsyncSocket(AF_INET, SOCK_STREAM)); EXPECT_GE(0, client_->Bind(int_addr_)); EXPECT_GE(0, client_->Connect(server_->GetLocalAddress())); ConnectEvents(); EXPECT_TRUE_WAIT(connected_, 1000); EXPECT_EQ(client_->GetRemoteAddress(), server_->GetLocalAddress()); EXPECT_EQ(accepted_->GetRemoteAddress().ipaddr(), ext_addr_.ipaddr()); std::unique_ptr in(CreateTCPTestClient(client_.release())); std::unique_ptr out( CreateTCPTestClient(accepted_.release())); const char* buf = "test_packet"; size_t len = strlen(buf); in->Send(buf, len); SocketAddress trans_addr; EXPECT_TRUE(out->CheckNextPacket(buf, len, &trans_addr)); out->Send(buf, len); EXPECT_TRUE(in->CheckNextPacket(buf, len, &trans_addr)); } } // namespace } // namespace rtc