/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef RTC_BASE_WIN32_SOCKET_SERVER_H_ #define RTC_BASE_WIN32_SOCKET_SERVER_H_ #if defined(WEBRTC_WIN) #include "rtc_base/async_socket.h" #include "rtc_base/socket.h" #include "rtc_base/socket_factory.h" #include "rtc_base/socket_server.h" #include "rtc_base/synchronization/mutex.h" #include "rtc_base/thread.h" #include "rtc_base/win32_window.h" namespace rtc { /////////////////////////////////////////////////////////////////////////////// // Win32Socket /////////////////////////////////////////////////////////////////////////////// class Win32Socket : public AsyncSocket { public: Win32Socket(); ~Win32Socket() override; bool CreateT(int family, int type); int Attach(SOCKET s); void SetTimeout(int ms); // AsyncSocket Interface SocketAddress GetLocalAddress() const override; SocketAddress GetRemoteAddress() const override; int Bind(const SocketAddress& addr) override; int Connect(const SocketAddress& addr) override; int Send(const void* buffer, size_t length) override; int SendTo(const void* buffer, size_t length, const SocketAddress& addr) override; int Recv(void* buffer, size_t length, int64_t* timestamp) override; int RecvFrom(void* buffer, size_t length, SocketAddress* out_addr, int64_t* timestamp) override; int Listen(int backlog) override; Win32Socket* Accept(SocketAddress* out_addr) override; int Close() override; int GetError() const override; void SetError(int error) override; ConnState GetState() const override; int GetOption(Option opt, int* value) override; int SetOption(Option opt, int value) override; private: void CreateSink(); bool SetAsync(int events); int DoConnect(const SocketAddress& addr); bool HandleClosed(int close_error); void PostClosed(); void UpdateLastError(); static int TranslateOption(Option opt, int* slevel, int* sopt); void OnSocketNotify(SOCKET socket, int event, int error); void OnDnsNotify(HANDLE task, int error); SOCKET socket_; int error_; ConnState state_; SocketAddress addr_; // address that we connected to (see DoConnect) uint32_t connect_time_; bool closing_; int close_error_; class EventSink; friend class EventSink; EventSink* sink_; struct DnsLookup; DnsLookup* dns_; }; /////////////////////////////////////////////////////////////////////////////// // Win32SocketServer /////////////////////////////////////////////////////////////////////////////// class Win32SocketServer : public SocketServer { public: Win32SocketServer(); ~Win32SocketServer() override; void set_modeless_dialog(HWND hdlg) { hdlg_ = hdlg; } // SocketServer Interface Socket* CreateSocket(int family, int type) override; AsyncSocket* CreateAsyncSocket(int family, int type) override; void SetMessageQueue(Thread* queue) override; bool Wait(int cms, bool process_io) override; void WakeUp() override; void Pump(); HWND handle() { return wnd_.handle(); } private: class MessageWindow : public Win32Window { public: explicit MessageWindow(Win32SocketServer* ss) : ss_(ss) {} private: bool OnMessage(UINT msg, WPARAM wp, LPARAM lp, LRESULT& result) override; Win32SocketServer* ss_; }; static const wchar_t kWindowName[]; Thread* message_queue_; MessageWindow wnd_; webrtc::Mutex mutex_; bool posted_; HWND hdlg_; }; /////////////////////////////////////////////////////////////////////////////// // Win32Thread. Automatically pumps Windows messages. /////////////////////////////////////////////////////////////////////////////// class Win32Thread : public Thread { public: explicit Win32Thread(SocketServer* ss); ~Win32Thread() override; void Run() override; void Quit() override; private: DWORD id_; }; /////////////////////////////////////////////////////////////////////////////// } // namespace rtc #endif // WEBRTC_WIN #endif // RTC_BASE_WIN32_SOCKET_SERVER_H_