/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef STAGEFRIGHT_CODEC2_SURFACE_SYNC_OBJ_H_ #define STAGEFRIGHT_CODEC2_SURFACE_SYNC_OBJ_H_ #include #include #include #include /** * Futex based lock / wait implementation for sharing output buffer allocation * information between Framework and HAL. */ struct C2SyncVariables { enum SyncStatus : uint32_t { STATUS_INIT = 0, // When surface configuration starts. STATUS_ACTIVE = 1, // When surface configuration finishs. // STATUS_INIT -> STATUS_ACTIVE STATUS_SWITCHING = 2, // When the surface is replaced by a new surface // during surface configuration. // STATUS_ACTIVE -> STATUS_SWITCHING }; /** * Lock the memory region */ int lock(); /** * Unlock the memory region */ int unlock(); /** * Set initial dequeued buffer count. * * \param maxDequeueCount Initial value of # of max dequeued buffer count * \param curDequeueCount Initial value of # of current dequeued buffer count */ void setInitialDequeueCountLocked(int32_t maxDequeueCount, int32_t curDequeueCount); /** * Get a waitId which will be used to implement fence. */ uint32_t getWaitIdLocked(); /** * Return whether the upcoming dequeue operation is not blocked. * if it's blocked and waitId is non-null, waitId is returned to be used for waiting. * * \retval false dequeue operation is blocked now. * \retval true dequeue operation is possible. */ bool isDequeueableLocked(uint32_t *waitId = nullptr); /** * Notify a buffer is queued. Return whether the upcoming dequeue operation * is not blocked. if it's blocked and waitId is non-null, waitId is returned * to be used for waiting. * * \retval false dequeue operation is blocked now. * \retval true dequeue operation is possible. */ bool notifyQueuedLocked(uint32_t *waitId = nullptr); /** * Notify a buffer is dequeued. */ void notifyDequeuedLocked(); /** * Set sync status. */ void setSyncStatusLocked(SyncStatus status); /** * Get sync status. */ C2SyncVariables::SyncStatus getSyncStatusLocked(); /** * Update current max dequeue count. */ void updateMaxDequeueCountLocked(int32_t maxDequeueCount); /** * Wait until status is no longer equal to waitId, or until timeout. * * \param waitId internal status for waiting until it is changed. * \param timeousNs nano seconds to timeout. * * \retval C2_TIMEDOUT change does not happen during waiting. * \retval C2_BAD_VALUE invalid event waiting. * \retval C2_OK change was signalled. */ c2_status_t waitForChange(uint32_t waitId, c2_nsecs_t timeoutNs); C2SyncVariables() {} private: /** * signal one waiter to wake up. */ int signal(); /** * signal all waiter to wake up. */ int broadcast(); /** * wait for signal or broadcast. */ int wait(); std::atomic mLock; std::atomic mCond; int32_t mMaxDequeueCount; int32_t mCurDequeueCount; SyncStatus mStatus; }; /** * Shared memory in order to synchronize information for Surface(IGBP) * based output buffer allocation. */ class C2SurfaceSyncMemory { public: /** * Shared memory handle in order to synchronize information for * Surface based output buffer allocation. */ struct HandleSyncMem : public native_handle_t { HandleSyncMem(int fd, size_t size) : native_handle_t(cHeader), mFds{fd}, mInts{int(size & 0xFFFFFFFF), int((uint64_t(size) >> 32) & 0xFFFFFFFF), kMagic} {} /** Returns a file descriptor of the shared memory * \return a file descriptor representing the shared memory */ int memFd() const {return mFds.mMem;} /** Returns the size of the shared memory */ size_t size() const { return size_t(unsigned(mInts.mSizeLo)) | size_t(uint64_t(unsigned(mInts.mSizeHi)) << 32); } /** Check whether the native handle is in the form of HandleSyncMem * * \return whether the native handle is compatible */ static bool isValid(const native_handle_t * const o); protected: struct { int mMem; } mFds; struct { int mSizeLo; int mSizeHi; int mMagic; } mInts; private: enum { kMagic = 'ssm\x00', numFds = sizeof(mFds) / sizeof(int), numInts = sizeof(mInts) / sizeof(int), version = sizeof(native_handle_t) }; const static native_handle_t cHeader; }; /** * Imports a shared memory object from a native handle(The shared memory is already existing). * This is usually used after native_handle_t is passed via RPC. * * \param handle handle representing shared memory for output buffer allocation. */ static std::shared_ptr Import(native_handle_t *handle); /** * Creats a shared memory object for synchronization of output buffer allocation. * Shared memory creation should be done explicitly. * * \param fd file descriptor to shared memory * \param size size of the shared memory */ static std::shared_ptr Create(int fd, size_t size); /** * Returns a handle representing the shread memory for synchronization of * output buffer allocation. */ native_handle_t *handle(); /** * Returns synchronization object which will provide synchronization primitives. * * \return a ptr to synchronization primitive class */ C2SyncVariables *mem(); ~C2SurfaceSyncMemory(); private: bool mInit; HandleSyncMem *mHandle; C2SyncVariables *mMem; C2SurfaceSyncMemory(); }; #endif // STAGEFRIGHT_CODEC2_SURFACE_SYNC_OBJ_H_