/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_PLAY_H #define ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_PLAY_H #include #include #include "binding/AAudioServiceInterface.h" #include "client/AAudioFlowGraph.h" #include "client/AudioStreamInternal.h" using android::sp; namespace aaudio { class AudioStreamInternalPlay : public AudioStreamInternal { public: AudioStreamInternalPlay(AAudioServiceInterface &serviceInterface, bool inService = false); virtual ~AudioStreamInternalPlay(); aaudio_result_t open(const AudioStreamBuilder &builder) override; aaudio_result_t requestPause_l() override; aaudio_result_t requestFlush_l() override; bool isFlushSupported() const override { // Only implement FLUSH for OUTPUT streams. return true; } bool isPauseSupported() const override { // Only implement PAUSE for OUTPUT streams. return true; } aaudio_result_t write(const void *buffer, int32_t numFrames, int64_t timeoutNanoseconds) override; int64_t getFramesRead() override; int64_t getFramesWritten() override; void *callbackLoop() override; aaudio_direction_t getDirection() const override { return AAUDIO_DIRECTION_OUTPUT; } protected: void prepareBuffersForStart() override; void advanceClientToMatchServerPosition(int32_t serverMargin = 0) override; void onFlushFromServer() override; android::status_t doSetVolume() override; /** * Low level write that will not block. It will just write as much as it can. * * It passed back a recommended time to wake up if wakeTimePtr is not NULL. * * @return the number of frames written or a negative error code. */ aaudio_result_t processDataNow(void *buffer, int32_t numFrames, int64_t currentTimeNanos, int64_t *wakeTimePtr) override; private: /* * Asynchronous write with data conversion. * @param buffer * @param numFrames * @return fdrames written or negative error */ aaudio_result_t writeNowWithConversion(const void *buffer, int32_t numFrames); AAudioFlowGraph mFlowGraph; }; } /* namespace aaudio */ #endif //ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_PLAY_H