/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AAUDIO_SERVICE_ENDPOINT_H #define AAUDIO_SERVICE_ENDPOINT_H #include #include #include #include #include #include "client/AudioStreamInternal.h" #include "client/AudioStreamInternalPlay.h" #include "core/AAudioStreamParameters.h" #include "binding/AAudioServiceMessage.h" #include "binding/AAudioStreamConfiguration.h" #include "AAudioServiceStreamBase.h" namespace aaudio { /** * AAudioServiceEndpoint is used by a subclass of AAudioServiceStreamBase * to communicate with the underlying audio device or port. */ class AAudioServiceEndpoint : public virtual android::RefBase , public AAudioStreamParameters { public: virtual ~AAudioServiceEndpoint(); virtual std::string dump() const; virtual aaudio_result_t open(const aaudio::AAudioStreamRequest &request) = 0; /* * Perform any cleanup necessary before deleting the stream. * This might include releasing and closing internal streams. */ virtual void close() = 0; aaudio_result_t registerStream(android::sp stream); aaudio_result_t unregisterStream(android::sp stream); virtual aaudio_result_t startStream(android::sp stream, audio_port_handle_t *clientHandle) = 0; virtual aaudio_result_t stopStream(android::sp stream, audio_port_handle_t clientHandle) = 0; virtual aaudio_result_t startClient(const android::AudioClient& client, const audio_attributes_t *attr, audio_port_handle_t *clientHandle) { ALOGD("AAudioServiceEndpoint::startClient(...) AAUDIO_ERROR_UNAVAILABLE"); return AAUDIO_ERROR_UNAVAILABLE; } virtual aaudio_result_t stopClient(audio_port_handle_t clientHandle) { ALOGD("AAudioServiceEndpoint::stopClient(...) AAUDIO_ERROR_UNAVAILABLE"); return AAUDIO_ERROR_UNAVAILABLE; } /** * @param positionFrames * @param timeNanos * @return AAUDIO_OK or AAUDIO_ERROR_UNAVAILABLE or other negative error */ virtual aaudio_result_t getFreeRunningPosition(int64_t *positionFrames, int64_t *timeNanos) = 0; /** * Set time that the associated frame was presented to the hardware. * * @param positionFrames receive position, input value is ignored * @param timeNanos receive time, input value is ignored * @return AAUDIO_OK or AAUDIO_ERROR_UNAVAILABLE or other negative error */ virtual aaudio_result_t getTimestamp(int64_t *positionFrames, int64_t *timeNanos) = 0; int32_t getFramesPerBurst() const { return mFramesPerBurst; } int32_t getRequestedDeviceId() const { return mRequestedDeviceId; } bool matches(const AAudioStreamConfiguration& configuration); // This should only be called from the AAudioEndpointManager under a mutex. int32_t getOpenCount() const { return mOpenCount; } // This should only be called from the AAudioEndpointManager under a mutex. void setOpenCount(int32_t count) { mOpenCount = count; } bool isConnected() const { return mConnected; } static audio_attributes_t getAudioAttributesFrom(const AAudioStreamParameters *params); // Stop, disconnect and release any streams registered on this endpoint. void releaseRegisteredStreams(); bool isForSharing() const { return mForSharing; } /** * * @param flag true if this endpoint is to be shared between multiple streams */ void setForSharing(bool flag) { mForSharing = flag; } protected: /** * @param portHandle * @return return true if a stream with the given portHandle is registered */ bool isStreamRegistered(audio_port_handle_t portHandle); std::vector> disconnectRegisteredStreams(); mutable std::mutex mLockStreams; std::vector> mRegisteredStreams GUARDED_BY(mLockStreams); SimpleDoubleBuffer mAtomicEndpointTimestamp; android::AudioClient mMmapClient; // set in open, used in open and startStream int32_t mFramesPerBurst = 0; int32_t mOpenCount = 0; int32_t mRequestedDeviceId = 0; // True if this will be shared by one or more other streams. bool mForSharing = false; std::atomic mConnected{true}; }; } /* namespace aaudio */ #endif //AAUDIO_SERVICE_ENDPOINT_H