/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import static android.view.WindowManagerPolicyConstants.APPLICATION_MEDIA_OVERLAY_SUBLAYER; import static android.view.WindowManagerPolicyConstants.APPLICATION_MEDIA_SUBLAYER; import static android.view.WindowManagerPolicyConstants.APPLICATION_PANEL_SUBLAYER; import android.annotation.NonNull; import android.annotation.Nullable; import android.compat.annotation.UnsupportedAppUsage; import android.content.ContentResolver; import android.content.Context; import android.content.res.CompatibilityInfo.Translator; import android.graphics.BLASTBufferQueue; import android.graphics.BlendMode; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.PixelFormat; import android.graphics.Point; import android.graphics.Rect; import android.graphics.Region; import android.graphics.RenderNode; import android.os.Build; import android.os.Handler; import android.os.IBinder; import android.os.Looper; import android.os.SystemClock; import android.provider.Settings; import android.util.AttributeSet; import android.util.Log; import android.view.SurfaceControl.Transaction; import android.view.accessibility.AccessibilityNodeInfo; import android.view.accessibility.IAccessibilityEmbeddedConnection; import com.android.internal.view.SurfaceCallbackHelper; import java.util.ArrayList; import java.util.concurrent.locks.ReentrantLock; /** * Provides a dedicated drawing surface embedded inside of a view hierarchy. * You can control the format of this surface and, if you like, its size; the * SurfaceView takes care of placing the surface at the correct location on the * screen * *
The surface is Z ordered so that it is behind the window holding its * SurfaceView; the SurfaceView punches a hole in its window to allow its * surface to be displayed. The view hierarchy will take care of correctly * compositing with the Surface any siblings of the SurfaceView that would * normally appear on top of it. This can be used to place overlays such as * buttons on top of the Surface, though note however that it can have an * impact on performance since a full alpha-blended composite will be performed * each time the Surface changes. * *
The transparent region that makes the surface visible is based on the * layout positions in the view hierarchy. If the post-layout transform * properties are used to draw a sibling view on top of the SurfaceView, the * view may not be properly composited with the surface. * *
Access to the underlying surface is provided via the SurfaceHolder interface, * which can be retrieved by calling {@link #getHolder}. * *
The Surface will be created for you while the SurfaceView's window is * visible; you should implement {@link SurfaceHolder.Callback#surfaceCreated} * and {@link SurfaceHolder.Callback#surfaceDestroyed} to discover when the * Surface is created and destroyed as the window is shown and hidden. * *
One of the purposes of this class is to provide a surface in which a * secondary thread can render into the screen. If you are going to use it * this way, you need to be aware of some threading semantics: * *
Note: Starting in platform version * {@link android.os.Build.VERSION_CODES#N}, SurfaceView's window position is * updated synchronously with other View rendering. This means that translating * and scaling a SurfaceView on screen will not cause rendering artifacts. Such * artifacts may occur on previous versions of the platform when its window is * positioned asynchronously.
*/ public class SurfaceView extends View implements ViewRootImpl.SurfaceChangedCallback { private static final String TAG = "SurfaceView"; private static final boolean DEBUG = false; private static final boolean DEBUG_POSITION = false; @UnsupportedAppUsage final ArrayListNote: Alpha value of the view is ignored and the underlying * surface is rendered opaque by default.
* * @hide */ public void setUseAlpha() { if (!mUseAlpha) { mUseAlpha = true; updateSurfaceAlpha(); } } @Override public void setAlpha(float alpha) { // Sets the opacity of the view to a value, where 0 means the view is completely transparent // and 1 means the view is completely opaque. // // Note: Alpha value of this view is ignored by default. To enable alpha blending, you need // to call setUseAlpha() as well. // This view doesn't support translucent opacity if the view is located z-below, since the // logic to punch a hole in the view hierarchy cannot handle such case. See also // #clearSurfaceViewPort(Canvas) if (DEBUG) { Log.d(TAG, System.identityHashCode(this) + " setAlpha: mUseAlpha = " + mUseAlpha + " alpha=" + alpha); } super.setAlpha(alpha); updateSurfaceAlpha(); } private float getFixedAlpha() { // Compute alpha value to be set on the underlying surface. final float alpha = getAlpha(); return mUseAlpha && (mSubLayer > 0 || alpha == 0f) ? alpha : 1f; } private void updateSurfaceAlpha() { if (!mUseAlpha) { if (DEBUG) { Log.d(TAG, System.identityHashCode(this) + " updateSurfaceAlpha: setUseAlpha() is not called, ignored."); } return; } final float viewAlpha = getAlpha(); if (mSubLayer < 0 && 0f < viewAlpha && viewAlpha < 1f) { Log.w(TAG, System.identityHashCode(this) + " updateSurfaceAlpha:" + " translucent color is not supported for a surface placed z-below."); } if (!mHaveFrame) { if (DEBUG) { Log.d(TAG, System.identityHashCode(this) + " updateSurfaceAlpha: has no surface."); } return; } final ViewRootImpl viewRoot = getViewRootImpl(); if (viewRoot == null) { if (DEBUG) { Log.d(TAG, System.identityHashCode(this) + " updateSurfaceAlpha: ViewRootImpl not available."); } return; } if (mSurfaceControl == null) { if (DEBUG) { Log.d(TAG, System.identityHashCode(this) + "updateSurfaceAlpha:" + " surface is not yet created, or already released."); } return; } final Surface parent = viewRoot.mSurface; if (parent == null || !parent.isValid()) { if (DEBUG) { Log.d(TAG, System.identityHashCode(this) + " updateSurfaceAlpha: ViewRootImpl has no valid surface"); } return; } final float alpha = getFixedAlpha(); if (alpha != mSurfaceAlpha) { if (isHardwareAccelerated()) { /* * Schedule a callback that reflects an alpha value onto the underlying surfaces. * This gets called on a RenderThread worker thread, so members accessed here must * be protected by a lock. */ viewRoot.registerRtFrameCallback(frame -> { try { synchronized (mSurfaceControlLock) { if (!parent.isValid()) { if (DEBUG) { Log.d(TAG, System.identityHashCode(this) + " updateSurfaceAlpha RT:" + " ViewRootImpl has no valid surface"); } return; } if (mSurfaceControl == null) { if (DEBUG) { Log.d(TAG, System.identityHashCode(this) + "updateSurfaceAlpha RT:" + " mSurfaceControl has already released"); } return; } if (DEBUG) { Log.d(TAG, System.identityHashCode(this) + " updateSurfaceAlpha RT: set alpha=" + alpha); } mFrameCallbackTransaction.setAlpha(mSurfaceControl, alpha); applyOrMergeTransaction(mFrameCallbackTransaction, frame); } // It's possible that mSurfaceControl is released in the UI thread before // the transaction completes. If that happens, an exception is thrown, which // must be caught immediately. } catch (Exception e) { Log.e(TAG, System.identityHashCode(this) + "updateSurfaceAlpha RT: Exception during surface transaction", e); } }); damageInParent(); } else { if (DEBUG) { Log.d(TAG, System.identityHashCode(this) + " updateSurfaceAlpha: set alpha=" + alpha); } mTmpTransaction.setAlpha(mSurfaceControl, alpha).apply(); } mSurfaceAlpha = alpha; } } private void performDrawFinished() { if (mDeferredDestroySurfaceControl != null) { synchronized (mSurfaceControlLock) { mTmpTransaction.remove(mDeferredDestroySurfaceControl).apply(); mDeferredDestroySurfaceControl = null; } } if (mPendingReportDraws > 0) { mDrawFinished = true; if (mAttachedToWindow) { mParent.requestTransparentRegion(SurfaceView.this); notifyDrawFinished(); invalidate(); } } else { Log.e(TAG, System.identityHashCode(this) + "finished drawing" + " but no pending report draw (extra call" + " to draw completion runnable?)"); } } void notifyDrawFinished() { ViewRootImpl viewRoot = getViewRootImpl(); if (viewRoot != null) { viewRoot.pendingDrawFinished(); } mPendingReportDraws--; } @Override protected void onDetachedFromWindow() { ViewRootImpl viewRoot = getViewRootImpl(); // It's possible to create a SurfaceView using the default constructor and never // attach it to a view hierarchy, this is a common use case when dealing with // OpenGL. A developer will probably create a new GLSurfaceView, and let it manage // the lifecycle. Instead of attaching it to a view, they can just pass // the SurfaceHolder forward, most live wallpapers do it. if (viewRoot != null) { viewRoot.removeSurfaceChangedCallback(this); } mAttachedToWindow = false; if (mGlobalListenersAdded) { ViewTreeObserver observer = getViewTreeObserver(); observer.removeOnScrollChangedListener(mScrollChangedListener); observer.removeOnPreDrawListener(mDrawListener); mGlobalListenersAdded = false; } while (mPendingReportDraws > 0) { notifyDrawFinished(); } mRequestedVisible = false; updateSurface(); tryReleaseSurfaces(); // We don't release this as part of releaseSurfaces as // that is also called on transient visibility changes. We can't // recreate this Surface, so only release it when we are fully // detached. if (mSurfacePackage != null) { final SurfaceControl sc = mSurfacePackage.getSurfaceControl(); if (sc != null && sc.isValid()) { mTmpTransaction.reparent(sc, null).apply(); } mSurfacePackage.release(); mSurfacePackage = null; } mHaveFrame = false; super.onDetachedFromWindow(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { int width = mRequestedWidth >= 0 ? resolveSizeAndState(mRequestedWidth, widthMeasureSpec, 0) : getDefaultSize(0, widthMeasureSpec); int height = mRequestedHeight >= 0 ? resolveSizeAndState(mRequestedHeight, heightMeasureSpec, 0) : getDefaultSize(0, heightMeasureSpec); setMeasuredDimension(width, height); } /** @hide */ @Override @UnsupportedAppUsage protected boolean setFrame(int left, int top, int right, int bottom) { boolean result = super.setFrame(left, top, right, bottom); updateSurface(); return result; } @Override public boolean gatherTransparentRegion(Region region) { if (isAboveParent() || !mDrawFinished) { return super.gatherTransparentRegion(region); } boolean opaque = true; if ((mPrivateFlags & PFLAG_SKIP_DRAW) == 0) { // this view draws, remove it from the transparent region opaque = super.gatherTransparentRegion(region); } else if (region != null) { int w = getWidth(); int h = getHeight(); if (w>0 && h>0) { getLocationInWindow(mLocation); // otherwise, punch a hole in the whole hierarchy int l = mLocation[0]; int t = mLocation[1]; region.op(l, t, l+w, t+h, Region.Op.UNION); } } if (PixelFormat.formatHasAlpha(mRequestedFormat)) { opaque = false; } return opaque; } @Override public void draw(Canvas canvas) { if (mDrawFinished && !isAboveParent()) { // draw() is not called when SKIP_DRAW is set if ((mPrivateFlags & PFLAG_SKIP_DRAW) == 0) { // punch a whole in the view-hierarchy below us clearSurfaceViewPort(canvas); } } super.draw(canvas); } @Override protected void dispatchDraw(Canvas canvas) { if (mDrawFinished && !isAboveParent()) { // draw() is not called when SKIP_DRAW is set if ((mPrivateFlags & PFLAG_SKIP_DRAW) == PFLAG_SKIP_DRAW) { // punch a whole in the view-hierarchy below us clearSurfaceViewPort(canvas); } } super.dispatchDraw(canvas); } /** * Control whether the surface is clipped to the same bounds as the View. If true, then * the bounds set by {@link #setClipBounds(Rect)} are applied to the surface as window-crop. * * @param enabled whether to enable surface clipping * @hide */ public void setEnableSurfaceClipping(boolean enabled) { mClipSurfaceToBounds = enabled; invalidate(); } @Override public void setClipBounds(Rect clipBounds) { super.setClipBounds(clipBounds); if (!mClipSurfaceToBounds) { return; } // When cornerRadius is non-zero, a draw() is required to update // the viewport (rounding the corners of the clipBounds). if (mCornerRadius > 0f && !isAboveParent()) { invalidate(); } if (mSurfaceControl != null) { if (mClipBounds != null) { mTmpRect.set(mClipBounds); } else { mTmpRect.set(0, 0, mSurfaceWidth, mSurfaceHeight); } SyncRtSurfaceTransactionApplier applier = new SyncRtSurfaceTransactionApplier(this); applier.scheduleApply( new SyncRtSurfaceTransactionApplier.SurfaceParams.Builder(mSurfaceControl) .withWindowCrop(mTmpRect) .build()); } } private void clearSurfaceViewPort(Canvas canvas) { if (mCornerRadius > 0f) { canvas.getClipBounds(mTmpRect); if (mClipSurfaceToBounds && mClipBounds != null) { mTmpRect.intersect(mClipBounds); } canvas.punchHole( mTmpRect.left, mTmpRect.top, mTmpRect.right, mTmpRect.bottom, mCornerRadius, mCornerRadius ); } else { canvas.punchHole(0f, 0f, getWidth(), getHeight(), 0f, 0f); } } /** * Sets the corner radius for the SurfaceView. This will round both the corners of the * underlying surface, as well as the corners of the hole created to expose the surface. * * @param cornerRadius the new radius of the corners in pixels * @hide */ public void setCornerRadius(float cornerRadius) { mCornerRadius = cornerRadius; if (mCornerRadius > 0f && mRoundedViewportPaint == null) { mRoundedViewportPaint = new Paint(Paint.ANTI_ALIAS_FLAG); mRoundedViewportPaint.setBlendMode(BlendMode.CLEAR); mRoundedViewportPaint.setColor(0); } invalidate(); } /** * Returns the corner radius for the SurfaceView. * @return the radius of the corners in pixels * @hide */ public float getCornerRadius() { return mCornerRadius; } /** * Control whether the surface view's surface is placed on top of another * regular surface view in the window (but still behind the window itself). * This is typically used to place overlays on top of an underlying media * surface view. * *Note that this must be set before the surface view's containing * window is attached to the window manager. * *
Calling this overrides any previous call to {@link #setZOrderOnTop}. */ public void setZOrderMediaOverlay(boolean isMediaOverlay) { mSubLayer = isMediaOverlay ? APPLICATION_MEDIA_OVERLAY_SUBLAYER : APPLICATION_MEDIA_SUBLAYER; } /** * Control whether the surface view's surface is placed on top of its * window. Normally it is placed behind the window, to allow it to * (for the most part) appear to composite with the views in the * hierarchy. By setting this, you cause it to be placed above the * window. This means that none of the contents of the window this * SurfaceView is in will be visible on top of its surface. * *
Note that this must be set before the surface view's containing * window is attached to the window manager. If you target {@link Build.VERSION_CODES#R} * the Z ordering can be changed dynamically if the backing surface is * created, otherwise it would be applied at surface construction time. * *
Calling this overrides any previous call to {@link #setZOrderMediaOverlay}. * * @param onTop Whether to show the surface on top of this view's window. */ public void setZOrderOnTop(boolean onTop) { // In R and above we allow dynamic layer changes. final boolean allowDynamicChange = getContext().getApplicationInfo().targetSdkVersion > Build.VERSION_CODES.Q; setZOrderedOnTop(onTop, allowDynamicChange); } /** * @return Whether the surface backing this view appears on top of its parent. * * @hide */ public boolean isZOrderedOnTop() { return mSubLayer > 0; } /** * Controls whether the surface view's surface is placed on top of its * window. Normally it is placed behind the window, to allow it to * (for the most part) appear to composite with the views in the * hierarchy. By setting this, you cause it to be placed above the * window. This means that none of the contents of the window this * SurfaceView is in will be visible on top of its surface. * *
Calling this overrides any previous call to {@link #setZOrderMediaOverlay}. * * @param onTop Whether to show the surface on top of this view's window. * @param allowDynamicChange Whether this can happen after the surface is created. * @return Whether the Z ordering changed. * * @hide */ public boolean setZOrderedOnTop(boolean onTop, boolean allowDynamicChange) { final int subLayer; if (onTop) { subLayer = APPLICATION_PANEL_SUBLAYER; } else { subLayer = APPLICATION_MEDIA_SUBLAYER; } if (mSubLayer == subLayer) { return false; } mSubLayer = subLayer; if (!allowDynamicChange) { return false; } if (mSurfaceControl == null) { return true; } final ViewRootImpl viewRoot = getViewRootImpl(); if (viewRoot == null) { return true; } final Surface parent = viewRoot.mSurface; if (parent == null || !parent.isValid()) { return true; } /* * Schedule a callback that reflects an alpha value onto the underlying surfaces. * This gets called on a RenderThread worker thread, so members accessed here must * be protected by a lock. */ viewRoot.registerRtFrameCallback(frame -> { try { synchronized (mSurfaceControlLock) { if (!parent.isValid() || mSurfaceControl == null) { return; } updateRelativeZ(mFrameCallbackTransaction); applyOrMergeTransaction(mFrameCallbackTransaction, frame); } // It's possible that mSurfaceControl is released in the UI thread before // the transaction completes. If that happens, an exception is thrown, which // must be caught immediately. } catch (Exception e) { Log.e(TAG, System.identityHashCode(this) + "setZOrderOnTop RT: Exception during surface transaction", e); } }); invalidate(); return true; } /** * Control whether the surface view's content should be treated as secure, * preventing it from appearing in screenshots or from being viewed on * non-secure displays. * *
Note that this must be set before the surface view's containing * window is attached to the window manager. * *
See {@link android.view.Display#FLAG_SECURE} for details.
*
* @param isSecure True if the surface view is secure.
*/
public void setSecure(boolean isSecure) {
if (isSecure) {
mSurfaceFlags |= SurfaceControl.SECURE;
} else {
mSurfaceFlags &= ~SurfaceControl.SECURE;
}
}
private void updateOpaqueFlag() {
if (!PixelFormat.formatHasAlpha(mRequestedFormat)) {
mSurfaceFlags |= SurfaceControl.OPAQUE;
} else {
mSurfaceFlags &= ~SurfaceControl.OPAQUE;
}
}
private void updateBackgroundVisibility(Transaction t) {
if (mBackgroundControl == null) {
return;
}
if ((mSubLayer < 0) && ((mSurfaceFlags & SurfaceControl.OPAQUE) != 0)
&& !mDisableBackgroundLayer) {
t.show(mBackgroundControl);
} else {
t.hide(mBackgroundControl);
}
}
private Transaction updateBackgroundColor(Transaction t) {
final float[] colorComponents = new float[] { Color.red(mBackgroundColor) / 255.f,
Color.green(mBackgroundColor) / 255.f, Color.blue(mBackgroundColor) / 255.f };
t.setColor(mBackgroundControl, colorComponents);
return t;
}
private void tryReleaseSurfaces() {
mSurfaceAlpha = 1f;
synchronized (mSurfaceControlLock) {
mSurface.release();
if (mBlastBufferQueue != null) {
mBlastBufferQueue.destroy();
mBlastBufferQueue = null;
}
if (mRtHandlingPositionUpdates) {
mRtReleaseSurfaces = true;
return;
}
releaseSurfaces(mTmpTransaction);
mTmpTransaction.apply();
}
}
private void releaseSurfaces(Transaction transaction) {
if (mSurfaceControl != null) {
transaction.remove(mSurfaceControl);
mSurfaceControl = null;
}
if (mBackgroundControl != null) {
transaction.remove(mBackgroundControl);
mBackgroundControl = null;
}
if (mBlastSurfaceControl != null) {
transaction.remove(mBlastSurfaceControl);
mBlastSurfaceControl = null;
}
}
// The position update listener is used to safely share the surface size between render thread
// workers and the UI thread. Both threads need to know the surface size to determine the scale.
// The parent layer scales the surface size to view size. The child (BBQ) layer scales
// the buffer to the surface size. Both scales along with the window crop must be applied
// synchronously otherwise we may see flickers.
// When the listener is updated, we will get at least a single position update call so we can
// guarantee any changes we post will be applied.
private void replacePositionUpdateListener(int surfaceWidth, int surfaceHeight,
@Nullable Transaction geometryTransaction) {
if (mPositionListener != null) {
mRenderNode.removePositionUpdateListener(mPositionListener);
}
mPositionListener = new SurfaceViewPositionUpdateListener(surfaceWidth, surfaceHeight,
geometryTransaction);
mRenderNode.addPositionUpdateListener(mPositionListener);
}
private boolean performSurfaceTransaction(ViewRootImpl viewRoot, Translator translator,
boolean creating, boolean sizeChanged, boolean hintChanged) {
boolean realSizeChanged = false;
mSurfaceLock.lock();
try {
mDrawingStopped = !mVisible;
if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " "
+ "Cur surface: " + mSurface);
// If we are creating the surface control or the parent surface has not
// changed, then set relative z. Otherwise allow the parent
// SurfaceChangedCallback to update the relative z. This is needed so that
// we do not change the relative z before the server is ready to swap the
// parent surface.
if (creating || (mParentSurfaceSequenceId == viewRoot.getSurfaceSequenceId())) {
updateRelativeZ(mTmpTransaction);
}
mParentSurfaceSequenceId = viewRoot.getSurfaceSequenceId();
if (mViewVisibility) {
mTmpTransaction.show(mSurfaceControl);
} else {
mTmpTransaction.hide(mSurfaceControl);
}
if (mSurfacePackage != null) {
reparentSurfacePackage(mTmpTransaction, mSurfacePackage);
}
updateBackgroundVisibility(mTmpTransaction);
updateBackgroundColor(mTmpTransaction);
if (mUseAlpha) {
float alpha = getFixedAlpha();
mTmpTransaction.setAlpha(mSurfaceControl, alpha);
mSurfaceAlpha = alpha;
}
// While creating the surface, we will set it's initial
// geometry. Outside of that though, we should generally
// leave it to the RenderThread.
Transaction geometryTransaction = new Transaction();
geometryTransaction.setCornerRadius(mSurfaceControl, mCornerRadius);
if ((sizeChanged || hintChanged) && !creating) {
setBufferSize(geometryTransaction);
}
if (sizeChanged || creating || !isHardwareAccelerated()) {
onSetSurfacePositionAndScaleRT(geometryTransaction, mSurfaceControl,
mScreenRect.left, /*positionLeft*/
mScreenRect.top /*positionTop*/ ,
mScreenRect.width() / (float) mSurfaceWidth /*postScaleX*/,
mScreenRect.height() / (float) mSurfaceHeight /*postScaleY*/);
// Set a window crop when creating the surface or changing its size to
// crop the buffer to the surface size since the buffer producer may
// use SCALING_MODE_SCALE and submit a larger size than the surface
// size.
if (mClipSurfaceToBounds && mClipBounds != null) {
geometryTransaction.setWindowCrop(mSurfaceControl, mClipBounds);
} else {
geometryTransaction.setWindowCrop(mSurfaceControl, mSurfaceWidth,
mSurfaceHeight);
}
boolean applyChangesOnRenderThread =
sizeChanged && !creating && isHardwareAccelerated();
if (isHardwareAccelerated()) {
// This will consume the passed in transaction and the transaction will be
// applied on a render worker thread.
replacePositionUpdateListener(mSurfaceWidth, mSurfaceHeight,
applyChangesOnRenderThread ? geometryTransaction : null);
}
if (DEBUG_POSITION) {
Log.d(TAG, String.format(
"%d updateSurfacePosition %s"
+ "position = [%d, %d, %d, %d] surfaceSize = %dx%d",
System.identityHashCode(this),
applyChangesOnRenderThread ? "RenderWorker" : "UiThread",
mScreenRect.left, mScreenRect.top, mScreenRect.right,
mScreenRect.bottom, mSurfaceWidth, mSurfaceHeight));
}
}
mTmpTransaction.merge(geometryTransaction);
mTmpTransaction.apply();
updateEmbeddedAccessibilityMatrix();
mSurfaceFrame.left = 0;
mSurfaceFrame.top = 0;
if (translator == null) {
mSurfaceFrame.right = mSurfaceWidth;
mSurfaceFrame.bottom = mSurfaceHeight;
} else {
float appInvertedScale = translator.applicationInvertedScale;
mSurfaceFrame.right = (int) (mSurfaceWidth * appInvertedScale + 0.5f);
mSurfaceFrame.bottom = (int) (mSurfaceHeight * appInvertedScale + 0.5f);
}
final int surfaceWidth = mSurfaceFrame.right;
final int surfaceHeight = mSurfaceFrame.bottom;
realSizeChanged = mLastSurfaceWidth != surfaceWidth
|| mLastSurfaceHeight != surfaceHeight;
mLastSurfaceWidth = surfaceWidth;
mLastSurfaceHeight = surfaceHeight;
} finally {
mSurfaceLock.unlock();
}
return realSizeChanged;
}
/** @hide */
protected void updateSurface() {
if (!mHaveFrame) {
if (DEBUG) {
Log.d(TAG, System.identityHashCode(this) + " updateSurface: has no frame");
}
return;
}
final ViewRootImpl viewRoot = getViewRootImpl();
if (viewRoot == null) {
return;
}
if (viewRoot.mSurface == null || !viewRoot.mSurface.isValid()) {
notifySurfaceDestroyed();
tryReleaseSurfaces();
return;
}
final Translator translator = viewRoot.mTranslator;
if (translator != null) {
mSurface.setCompatibilityTranslator(translator);
}
int myWidth = mRequestedWidth;
if (myWidth <= 0) myWidth = getWidth();
int myHeight = mRequestedHeight;
if (myHeight <= 0) myHeight = getHeight();
final float alpha = getFixedAlpha();
final boolean formatChanged = mFormat != mRequestedFormat;
final boolean visibleChanged = mVisible != mRequestedVisible;
final boolean alphaChanged = mSurfaceAlpha != alpha;
final boolean creating = (mSurfaceControl == null || formatChanged || visibleChanged)
&& mRequestedVisible;
final boolean sizeChanged = mSurfaceWidth != myWidth || mSurfaceHeight != myHeight;
final boolean windowVisibleChanged = mWindowVisibility != mLastWindowVisibility;
getLocationInSurface(mLocation);
final boolean positionChanged = mWindowSpaceLeft != mLocation[0]
|| mWindowSpaceTop != mLocation[1];
final boolean layoutSizeChanged = getWidth() != mScreenRect.width()
|| getHeight() != mScreenRect.height();
final boolean hintChanged = (viewRoot.getSurfaceTransformHint() != mTransformHint)
&& mRequestedVisible;
if (creating || formatChanged || sizeChanged || visibleChanged ||
(mUseAlpha && alphaChanged) || windowVisibleChanged ||
positionChanged || layoutSizeChanged || hintChanged) {
getLocationInWindow(mLocation);
if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " "
+ "Changes: creating=" + creating
+ " format=" + formatChanged + " size=" + sizeChanged
+ " visible=" + visibleChanged + " alpha=" + alphaChanged
+ " hint=" + hintChanged
+ " mUseAlpha=" + mUseAlpha
+ " visible=" + visibleChanged
+ " left=" + (mWindowSpaceLeft != mLocation[0])
+ " top=" + (mWindowSpaceTop != mLocation[1]));
try {
mVisible = mRequestedVisible;
mWindowSpaceLeft = mLocation[0];
mWindowSpaceTop = mLocation[1];
mSurfaceWidth = myWidth;
mSurfaceHeight = myHeight;
mFormat = mRequestedFormat;
mLastWindowVisibility = mWindowVisibility;
mTransformHint = viewRoot.getSurfaceTransformHint();
mScreenRect.left = mWindowSpaceLeft;
mScreenRect.top = mWindowSpaceTop;
mScreenRect.right = mWindowSpaceLeft + getWidth();
mScreenRect.bottom = mWindowSpaceTop + getHeight();
if (translator != null) {
translator.translateRectInAppWindowToScreen(mScreenRect);
}
final Rect surfaceInsets = viewRoot.mWindowAttributes.surfaceInsets;
mScreenRect.offset(surfaceInsets.left, surfaceInsets.top);
if (creating) {
updateOpaqueFlag();
final String name = "SurfaceView[" + viewRoot.getTitle().toString() + "]";
if (mUseBlastAdapter) {
createBlastSurfaceControls(viewRoot, name);
} else {
mDeferredDestroySurfaceControl = createSurfaceControls(viewRoot, name);
}
} else if (mSurfaceControl == null) {
return;
}
final boolean realSizeChanged = performSurfaceTransaction(viewRoot,
translator, creating, sizeChanged, hintChanged);
final boolean redrawNeeded = sizeChanged || creating || hintChanged
|| (mVisible && !mDrawFinished);
try {
SurfaceHolder.Callback[] callbacks = null;
final boolean surfaceChanged = creating;
if (mSurfaceCreated && (surfaceChanged || (!mVisible && visibleChanged))) {
mSurfaceCreated = false;
notifySurfaceDestroyed();
}
copySurface(creating /* surfaceControlCreated */, sizeChanged);
if (mVisible && mSurface.isValid()) {
if (!mSurfaceCreated && (surfaceChanged || visibleChanged)) {
mSurfaceCreated = true;
mIsCreating = true;
if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " "
+ "visibleChanged -- surfaceCreated");
if (callbacks == null) {
callbacks = getSurfaceCallbacks();
}
for (SurfaceHolder.Callback c : callbacks) {
c.surfaceCreated(mSurfaceHolder);
}
}
if (creating || formatChanged || sizeChanged || hintChanged
|| visibleChanged || realSizeChanged) {
if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " "
+ "surfaceChanged -- format=" + mFormat
+ " w=" + myWidth + " h=" + myHeight);
if (callbacks == null) {
callbacks = getSurfaceCallbacks();
}
for (SurfaceHolder.Callback c : callbacks) {
c.surfaceChanged(mSurfaceHolder, mFormat, myWidth, myHeight);
}
}
if (redrawNeeded) {
if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " "
+ "surfaceRedrawNeeded");
if (callbacks == null) {
callbacks = getSurfaceCallbacks();
}
mPendingReportDraws++;
viewRoot.drawPending();
SurfaceCallbackHelper sch =
new SurfaceCallbackHelper(this::onDrawFinished);
sch.dispatchSurfaceRedrawNeededAsync(mSurfaceHolder, callbacks);
}
}
} finally {
mIsCreating = false;
if (mSurfaceControl != null && !mSurfaceCreated) {
tryReleaseSurfaces();
}
}
} catch (Exception ex) {
Log.e(TAG, "Exception configuring surface", ex);
}
if (DEBUG) Log.v(
TAG, "Layout: x=" + mScreenRect.left + " y=" + mScreenRect.top
+ " w=" + mScreenRect.width() + " h=" + mScreenRect.height()
+ ", frame=" + mSurfaceFrame);
}
}
/**
* Copy the Surface from the SurfaceControl or the blast adapter.
*
* @param surfaceControlCreated true if we created the SurfaceControl and need to update our
* Surface if needed.
* @param bufferSizeChanged true if the BufferSize has changed and we need to recreate the
* Surface for compatibility reasons.
*/
private void copySurface(boolean surfaceControlCreated, boolean bufferSizeChanged) {
if (surfaceControlCreated) {
if (mUseBlastAdapter) {
mSurface.copyFrom(mBlastBufferQueue);
} else {
mSurface.copyFrom(mSurfaceControl);
}
}
if (bufferSizeChanged && getContext().getApplicationInfo().targetSdkVersion
< Build.VERSION_CODES.O) {
// Some legacy applications use the underlying native {@link Surface} object
// as a key to whether anything has changed. In these cases, updates to the
// existing {@link Surface} will be ignored when the size changes.
// Therefore, we must explicitly recreate the {@link Surface} in these
// cases.
if (mUseBlastAdapter) {
if (mBlastBufferQueue != null) {
mSurface.transferFrom(mBlastBufferQueue.createSurfaceWithHandle());
}
} else {
mSurface.createFrom(mSurfaceControl);
}
}
}
private void setBufferSize(Transaction transaction) {
if (mUseBlastAdapter) {
mBlastSurfaceControl.setTransformHint(mTransformHint);
if (mBlastBufferQueue != null) {
mBlastBufferQueue.update(mBlastSurfaceControl, mSurfaceWidth, mSurfaceHeight,
mFormat, transaction);
}
} else {
transaction.setBufferSize(mSurfaceControl, mSurfaceWidth, mSurfaceHeight);
}
}
/**
* Creates the surface control hierarchy as follows
* ViewRootImpl surface
* bounds layer (crops all child surfaces to parent surface insets)
* * SurfaceView surface (drawn relative to ViewRootImpl surface)
* * Blast surface (if enabled)
* * Background color layer (drawn behind all SurfaceView surfaces)
*
* The bounds layer is used to crop the surface view so it does not draw into the parent
* surface inset region. Since there can be multiple surface views below or above the parent
* surface, one option is to create multiple bounds layer for each z order. The other option,
* the one implement is to create a single bounds layer and set z order for each child surface
* relative to the parent surface.
* When creating the surface view, we parent it to the bounds layer and then set the relative z
* order. When the parent surface changes, we have to make sure to update the relative z via
* ViewRootImpl.SurfaceChangedCallback.
*
* @return previous SurfaceControl where the content was rendered. In the surface is switched
* out, the old surface can be persevered until the new one has drawn by keeping the reference
* of the old SurfaceControl alive.
*/
private SurfaceControl createSurfaceControls(ViewRootImpl viewRoot, String name) {
final SurfaceControl previousSurfaceControl = mSurfaceControl;
mSurfaceControl = new SurfaceControl.Builder(mSurfaceSession)
.setName(name)
.setLocalOwnerView(this)
.setParent(viewRoot.getBoundsLayer())
.setCallsite("SurfaceView.updateSurface")
.setBufferSize(mSurfaceWidth, mSurfaceHeight)
.setFlags(mSurfaceFlags)
.setFormat(mFormat)
.build();
mBackgroundControl = createBackgroundControl(name);
return previousSurfaceControl;
}
private SurfaceControl createBackgroundControl(String name) {
return new SurfaceControl.Builder(mSurfaceSession)
.setName("Background for " + name)
.setLocalOwnerView(this)
.setOpaque(true)
.setColorLayer()
.setParent(mSurfaceControl)
.setCallsite("SurfaceView.updateSurface")
.build();
}
// We don't recreate the surface controls but only recreate the adapter. Since the blast layer
// is still alive, the old buffers will continue to be presented until replaced by buffers from
// the new adapter. This means we do not need to track the old surface control and destroy it
// after the client has drawn to avoid any flickers.
private void createBlastSurfaceControls(ViewRootImpl viewRoot, String name) {
if (mSurfaceControl == null) {
mSurfaceControl = new SurfaceControl.Builder(mSurfaceSession)
.setName(name)
.setLocalOwnerView(this)
.setParent(viewRoot.getBoundsLayer())
.setCallsite("SurfaceView.updateSurface")
.setContainerLayer()
.build();
}
if (mBlastSurfaceControl == null) {
mBlastSurfaceControl = new SurfaceControl.Builder(mSurfaceSession)
.setName(name + "(BLAST)")
.setLocalOwnerView(this)
.setParent(mSurfaceControl)
.setFlags(mSurfaceFlags)
.setHidden(false)
.setBLASTLayer()
.setCallsite("SurfaceView.updateSurface")
.build();
} else {
// update blast layer
mTmpTransaction
.setOpaque(mBlastSurfaceControl, (mSurfaceFlags & SurfaceControl.OPAQUE) != 0)
.setSecure(mBlastSurfaceControl, (mSurfaceFlags & SurfaceControl.SECURE) != 0)
.show(mBlastSurfaceControl)
.apply();
}
if (mBackgroundControl == null) {
mBackgroundControl = createBackgroundControl(name);
}
// Always recreate the IGBP for compatibility. This can be optimized in the future but
// the behavior change will need to be gated by SDK version.
if (mBlastBufferQueue != null) {
mBlastBufferQueue.destroy();
}
mTransformHint = viewRoot.getSurfaceTransformHint();
mBlastSurfaceControl.setTransformHint(mTransformHint);
mBlastBufferQueue = new BLASTBufferQueue(name, mBlastSurfaceControl, mSurfaceWidth,
mSurfaceHeight, mFormat);
}
private void onDrawFinished() {
if (DEBUG) {
Log.i(TAG, System.identityHashCode(this) + " "
+ "finishedDrawing");
}
runOnUiThread(this::performDrawFinished);
}
/**
* A place to over-ride for applying child-surface transactions.
* These can be synchronized with the viewroot surface using deferTransaction.
*
* Called from RenderWorker while UI thread is paused.
* @hide
*/
protected void applyChildSurfaceTransaction_renderWorker(SurfaceControl.Transaction t,
Surface viewRootSurface, long nextViewRootFrameNumber) {
}
/**
* Sets the surface position and scale. Can be called on
* the UI thread as well as on the renderer thread.
*
* @param transaction Transaction in which to execute.
* @param surface Surface whose location to set.
* @param positionLeft The left position to set.
* @param positionTop The top position to set.
* @param postScaleX The X axis post scale
* @param postScaleY The Y axis post scale
*
* @hide
*/
protected void onSetSurfacePositionAndScaleRT(@NonNull Transaction transaction,
@NonNull SurfaceControl surface, int positionLeft, int positionTop,
float postScaleX, float postScaleY) {
transaction.setPosition(surface, positionLeft, positionTop);
transaction.setMatrix(surface, postScaleX /*dsdx*/, 0f /*dtdx*/,
0f /*dtdy*/, postScaleY /*dsdy*/);
}
/** @hide */
public void requestUpdateSurfacePositionAndScale() {
if (mSurfaceControl == null) {
return;
}
onSetSurfacePositionAndScaleRT(mTmpTransaction, mSurfaceControl,
mScreenRect.left, /*positionLeft*/
mScreenRect.top/*positionTop*/ ,
mScreenRect.width() / (float) mSurfaceWidth /*postScaleX*/,
mScreenRect.height() / (float) mSurfaceHeight /*postScaleY*/);
mTmpTransaction.apply();
}
/**
* @return The last render position of the backing surface or an empty rect.
*
* @hide
*/
public @NonNull Rect getSurfaceRenderPosition() {
return mRTLastReportedPosition;
}
private void applyOrMergeTransaction(Transaction t, long frameNumber) {
final ViewRootImpl viewRoot = getViewRootImpl();
boolean useBLAST = viewRoot != null && useBLASTSync(viewRoot);
if (useBLAST) {
// If we are using BLAST, merge the transaction with the viewroot buffer transaction.
viewRoot.mergeWithNextTransaction(t, frameNumber);
} else {
t.apply();
}
}
private Rect mRTLastReportedPosition = new Rect();
private Point mRTLastReportedSurfaceSize = new Point();
private class SurfaceViewPositionUpdateListener implements RenderNode.PositionUpdateListener {
int mRtSurfaceWidth = -1;
int mRtSurfaceHeight = -1;
private final SurfaceControl.Transaction mPositionChangedTransaction =
new SurfaceControl.Transaction();
boolean mPendingTransaction = false;
SurfaceViewPositionUpdateListener(int surfaceWidth, int surfaceHeight,
@Nullable Transaction t) {
mRtSurfaceWidth = surfaceWidth;
mRtSurfaceHeight = surfaceHeight;
if (t != null) {
mPositionChangedTransaction.merge(t);
mPendingTransaction = true;
}
}
@Override
public void positionChanged(long frameNumber, int left, int top, int right, int bottom) {
if (mSurfaceControl == null) {
return;
}
// TODO: This is teensy bit racey in that a brand new SurfaceView moving on
// its 2nd frame if RenderThread is running slowly could potentially see
// this as false, enter the branch, get pre-empted, then this comes along
// and reports a new position, then the UI thread resumes and reports
// its position. This could therefore be de-sync'd in that interval, but
// the synchronization would violate the rule that RT must never block
// on the UI thread which would open up potential deadlocks. The risk of
// a single-frame desync is therefore preferable for now.
synchronized(mSurfaceControlLock) {
mRtHandlingPositionUpdates = true;
}
if (mRTLastReportedPosition.left == left
&& mRTLastReportedPosition.top == top
&& mRTLastReportedPosition.right == right
&& mRTLastReportedPosition.bottom == bottom
&& mRTLastReportedSurfaceSize.x == mRtSurfaceWidth
&& mRTLastReportedSurfaceSize.y == mRtSurfaceHeight
&& !mPendingTransaction) {
return;
}
try {
if (DEBUG_POSITION) {
Log.d(TAG, String.format(
"%d updateSurfacePosition RenderWorker, frameNr = %d, "
+ "position = [%d, %d, %d, %d] surfaceSize = %dx%d",
System.identityHashCode(SurfaceView.this), frameNumber,
left, top, right, bottom, mRtSurfaceWidth, mRtSurfaceHeight));
}
mRTLastReportedPosition.set(left, top, right, bottom);
mRTLastReportedSurfaceSize.set(mRtSurfaceWidth, mRtSurfaceHeight);
onSetSurfacePositionAndScaleRT(mPositionChangedTransaction, mSurfaceControl,
mRTLastReportedPosition.left /*positionLeft*/,
mRTLastReportedPosition.top /*positionTop*/,
mRTLastReportedPosition.width() / (float) mRtSurfaceWidth /*postScaleX*/,
mRTLastReportedPosition.height() / (float) mRtSurfaceHeight /*postScaleY*/);
if (mViewVisibility) {
mPositionChangedTransaction.show(mSurfaceControl);
}
applyChildSurfaceTransaction_renderWorker(mPositionChangedTransaction,
getViewRootImpl().mSurface, frameNumber);
applyOrMergeTransaction(mPositionChangedTransaction, frameNumber);
mPendingTransaction = false;
} catch (Exception ex) {
Log.e(TAG, "Exception from repositionChild", ex);
}
}
@Override
public void applyStretch(long frameNumber, float width, float height,
float vecX, float vecY, float maxStretchX, float maxStretchY,
float childRelativeLeft, float childRelativeTop, float childRelativeRight,
float childRelativeBottom) {
mRtTransaction.setStretchEffect(mSurfaceControl, width, height, vecX, vecY,
maxStretchX, maxStretchY, childRelativeLeft, childRelativeTop,
childRelativeRight, childRelativeBottom);
applyOrMergeTransaction(mRtTransaction, frameNumber);
}
@Override
public void positionLost(long frameNumber) {
if (DEBUG) {
Log.d(TAG, String.format("%d windowPositionLost, frameNr = %d",
System.identityHashCode(this), frameNumber));
}
mRTLastReportedPosition.setEmpty();
mRTLastReportedSurfaceSize.set(-1, -1);
if (mPendingTransaction) {
Log.w(TAG, System.identityHashCode(SurfaceView.this)
+ "Pending transaction cleared.");
mPositionChangedTransaction.clear();
mPendingTransaction = false;
}
if (mSurfaceControl == null) {
return;
}
/**
* positionLost can be called while UI thread is un-paused so we
* need to hold the lock here.
*/
synchronized (mSurfaceControlLock) {
mRtTransaction.hide(mSurfaceControl);
if (mRtReleaseSurfaces) {
mRtReleaseSurfaces = false;
releaseSurfaces(mRtTransaction);
}
applyOrMergeTransaction(mRtTransaction, frameNumber);
mRtHandlingPositionUpdates = false;
}
}
}
private SurfaceViewPositionUpdateListener mPositionListener = null;
private SurfaceHolder.Callback[] getSurfaceCallbacks() {
SurfaceHolder.Callback[] callbacks;
synchronized (mCallbacks) {
callbacks = new SurfaceHolder.Callback[mCallbacks.size()];
mCallbacks.toArray(callbacks);
}
return callbacks;
}
private void runOnUiThread(Runnable runnable) {
Handler handler = getHandler();
if (handler != null && handler.getLooper() != Looper.myLooper()) {
handler.post(runnable);
} else {
runnable.run();
}
}
/**
* Check to see if the surface has fixed size dimensions or if the surface's
* dimensions are dimensions are dependent on its current layout.
*
* @return true if the surface has dimensions that are fixed in size
* @hide
*/
@UnsupportedAppUsage
public boolean isFixedSize() {
return (mRequestedWidth != -1 || mRequestedHeight != -1);
}
private boolean isAboveParent() {
return mSubLayer >= 0;
}
/**
* Set an opaque background color to use with this {@link SurfaceView} when it's being resized
* and size of the content hasn't updated yet. This color will fill the expanded area when the
* view becomes larger.
* @param bgColor An opaque color to fill the background. Alpha component will be ignored.
* @hide
*/
public void setResizeBackgroundColor(int bgColor) {
if (mBackgroundControl == null) {
return;
}
mBackgroundColor = bgColor;
updateBackgroundColor(mTmpTransaction).apply();
}
@UnsupportedAppUsage
private final SurfaceHolder mSurfaceHolder = new SurfaceHolder() {
private static final String LOG_TAG = "SurfaceHolder";
@Override
public boolean isCreating() {
return mIsCreating;
}
@Override
public void addCallback(Callback callback) {
synchronized (mCallbacks) {
// This is a linear search, but in practice we'll
// have only a couple callbacks, so it doesn't matter.
if (!mCallbacks.contains(callback)) {
mCallbacks.add(callback);
}
}
}
@Override
public void removeCallback(Callback callback) {
synchronized (mCallbacks) {
mCallbacks.remove(callback);
}
}
@Override
public void setFixedSize(int width, int height) {
if (mRequestedWidth != width || mRequestedHeight != height) {
mRequestedWidth = width;
mRequestedHeight = height;
requestLayout();
}
}
@Override
public void setSizeFromLayout() {
if (mRequestedWidth != -1 || mRequestedHeight != -1) {
mRequestedWidth = mRequestedHeight = -1;
requestLayout();
}
}
@Override
public void setFormat(int format) {
// for backward compatibility reason, OPAQUE always
// means 565 for SurfaceView
if (format == PixelFormat.OPAQUE)
format = PixelFormat.RGB_565;
mRequestedFormat = format;
if (mSurfaceControl != null) {
updateSurface();
}
}
/**
* @deprecated setType is now ignored.
*/
@Override
@Deprecated
public void setType(int type) { }
@Override
public void setKeepScreenOn(boolean screenOn) {
runOnUiThread(() -> SurfaceView.this.setKeepScreenOn(screenOn));
}
/**
* Gets a {@link Canvas} for drawing into the SurfaceView's Surface
*
* After drawing into the provided {@link Canvas}, the caller must
* invoke {@link #unlockCanvasAndPost} to post the new contents to the surface.
*
* The caller must redraw the entire surface.
* @return A canvas for drawing into the surface.
*/
@Override
public Canvas lockCanvas() {
return internalLockCanvas(null, false);
}
/**
* Gets a {@link Canvas} for drawing into the SurfaceView's Surface
*
* After drawing into the provided {@link Canvas}, the caller must
* invoke {@link #unlockCanvasAndPost} to post the new contents to the surface.
*
* @param inOutDirty A rectangle that represents the dirty region that the caller wants
* to redraw. This function may choose to expand the dirty rectangle if for example
* the surface has been resized or if the previous contents of the surface were
* not available. The caller must redraw the entire dirty region as represented
* by the contents of the inOutDirty rectangle upon return from this function.
* The caller may also pass null
instead, in the case where the
* entire surface should be redrawn.
* @return A canvas for drawing into the surface.
*/
@Override
public Canvas lockCanvas(Rect inOutDirty) {
return internalLockCanvas(inOutDirty, false);
}
@Override
public Canvas lockHardwareCanvas() {
return internalLockCanvas(null, true);
}
private Canvas internalLockCanvas(Rect dirty, boolean hardware) {
mSurfaceLock.lock();
if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " " + "Locking canvas... stopped="
+ mDrawingStopped + ", surfaceControl=" + mSurfaceControl);
Canvas c = null;
if (!mDrawingStopped && mSurfaceControl != null) {
try {
if (hardware) {
c = mSurface.lockHardwareCanvas();
} else {
c = mSurface.lockCanvas(dirty);
}
} catch (Exception e) {
Log.e(LOG_TAG, "Exception locking surface", e);
}
}
if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " " + "Returned canvas: " + c);
if (c != null) {
mLastLockTime = SystemClock.uptimeMillis();
return c;
}
// If the Surface is not ready to be drawn, then return null,
// but throttle calls to this function so it isn't called more
// than every 100ms.
long now = SystemClock.uptimeMillis();
long nextTime = mLastLockTime + 100;
if (nextTime > now) {
try {
Thread.sleep(nextTime-now);
} catch (InterruptedException e) {
}
now = SystemClock.uptimeMillis();
}
mLastLockTime = now;
mSurfaceLock.unlock();
return null;
}
/**
* Posts the new contents of the {@link Canvas} to the surface and
* releases the {@link Canvas}.
*
* @param canvas The canvas previously obtained from {@link #lockCanvas}.
*/
@Override
public void unlockCanvasAndPost(Canvas canvas) {
mSurface.unlockCanvasAndPost(canvas);
mSurfaceLock.unlock();
}
@Override
public Surface getSurface() {
return mSurface;
}
@Override
public Rect getSurfaceFrame() {
return mSurfaceFrame;
}
};
/**
* Return a SurfaceControl which can be used for parenting Surfaces to
* this SurfaceView.
*
* @return The SurfaceControl for this SurfaceView.
*/
public SurfaceControl getSurfaceControl() {
return mSurfaceControl;
}
/**
* A token used for constructing {@link SurfaceControlViewHost}. This token should
* be passed from the host process to the client process.
*
* @return The token
*/
public @Nullable IBinder getHostToken() {
final ViewRootImpl viewRoot = getViewRootImpl();
if (viewRoot == null) {
return null;
}
return viewRoot.getInputToken();
}
/**
* Set window stopped to false and update surface visibility when ViewRootImpl surface is
* created.
* @hide
*/
@Override
public void surfaceCreated(SurfaceControl.Transaction t) {
setWindowStopped(false);
}
/**
* Set window stopped to true and update surface visibility when ViewRootImpl surface is
* destroyed.
* @hide
*/
@Override
public void surfaceDestroyed() {
setWindowStopped(true);
mRemoteAccessibilityController.disassosciateHierarchy();
}
/**
* Called when a valid ViewRootImpl surface is replaced by another valid surface. In this
* case update relative z to the new parent surface.
* @hide
*/
@Override
public void surfaceReplaced(Transaction t) {
if (mSurfaceControl != null && mBackgroundControl != null) {
updateRelativeZ(t);
}
}
private void updateRelativeZ(Transaction t) {
final ViewRootImpl viewRoot = getViewRootImpl();
if (viewRoot == null) {
// We were just detached.
return;
}
final SurfaceControl viewRootControl = viewRoot.getSurfaceControl();
t.setRelativeLayer(mBackgroundControl, viewRootControl, Integer.MIN_VALUE);
t.setRelativeLayer(mSurfaceControl, viewRootControl, mSubLayer);
}
/**
* Display the view-hierarchy embedded within a {@link SurfaceControlViewHost.SurfacePackage}
* within this SurfaceView.
*
* This can be called independently of the SurfaceView lifetime callbacks. SurfaceView
* will internally manage reparenting the package to our Surface as it is created
* and destroyed.
*
* If this SurfaceView is above its host Surface (see
* {@link #setZOrderOnTop} then the embedded Surface hierarchy will be able to receive
* input.
*
* This will take ownership of the SurfaceControl contained inside the SurfacePackage
* and free the caller of the obligation to call
* {@link SurfaceControlViewHost.SurfacePackage#release}. However, note that
* {@link SurfaceControlViewHost.SurfacePackage#release} and
* {@link SurfaceControlViewHost#release} are not the same. While the ownership
* of this particular {@link SurfaceControlViewHost.SurfacePackage} will be taken by the
* SurfaceView the underlying {@link SurfaceControlViewHost} remains managed by it's original
* remote-owner.
*
* @param p The SurfacePackage to embed.
*/
public void setChildSurfacePackage(@NonNull SurfaceControlViewHost.SurfacePackage p) {
final SurfaceControl lastSc = mSurfacePackage != null ?
mSurfacePackage.getSurfaceControl() : null;
if (mSurfaceControl != null && lastSc != null) {
mTmpTransaction.reparent(lastSc, null).apply();
mSurfacePackage.release();
} else if (mSurfaceControl != null) {
reparentSurfacePackage(mTmpTransaction, p);
mTmpTransaction.apply();
}
mSurfacePackage = p;
}
private void reparentSurfacePackage(SurfaceControl.Transaction t,
SurfaceControlViewHost.SurfacePackage p) {
final SurfaceControl sc = p.getSurfaceControl();
if (sc == null || !sc.isValid()) {
return;
}
initEmbeddedHierarchyForAccessibility(p);
final SurfaceControl parent;
if (mUseBlastAdapter) {
parent = mBlastSurfaceControl;
} else {
parent = mSurfaceControl;
}
t.reparent(sc, parent).show(sc);
}
/** @hide */
@Override
public void onInitializeAccessibilityNodeInfoInternal(AccessibilityNodeInfo info) {
super.onInitializeAccessibilityNodeInfoInternal(info);
if (!mRemoteAccessibilityController.connected()) {
return;
}
// Add a leashed child when this SurfaceView embeds another view hierarchy. Getting this
// leashed child would return the root node in the embedded hierarchy
info.addChild(mRemoteAccessibilityController.getLeashToken());
}
@Override
public int getImportantForAccessibility() {
final int mode = super.getImportantForAccessibility();
// If developers explicitly set the important mode for it, don't change the mode.
// Only change the mode to important when this SurfaceView isn't explicitly set and has
// an embedded hierarchy.
if ((mRemoteAccessibilityController!= null && !mRemoteAccessibilityController.connected())
|| mode != IMPORTANT_FOR_ACCESSIBILITY_AUTO) {
return mode;
}
return IMPORTANT_FOR_ACCESSIBILITY_YES;
}
private void initEmbeddedHierarchyForAccessibility(SurfaceControlViewHost.SurfacePackage p) {
final IAccessibilityEmbeddedConnection connection = p.getAccessibilityEmbeddedConnection();
if (mRemoteAccessibilityController.alreadyAssociated(connection)) {
return;
}
mRemoteAccessibilityController.assosciateHierarchy(connection,
getViewRootImpl().mLeashToken, getAccessibilityViewId());
updateEmbeddedAccessibilityMatrix();
}
private void notifySurfaceDestroyed() {
if (mSurface.isValid()) {
if (DEBUG) Log.i(TAG, System.identityHashCode(this) + " "
+ "surfaceDestroyed");
SurfaceHolder.Callback[] callbacks = getSurfaceCallbacks();
for (SurfaceHolder.Callback c : callbacks) {
c.surfaceDestroyed(mSurfaceHolder);
}
// Since Android N the same surface may be reused and given to us
// again by the system server at a later point. However
// as we didn't do this in previous releases, clients weren't
// necessarily required to clean up properly in
// surfaceDestroyed. This leads to problems for example when
// clients don't destroy their EGL context, and try
// and create a new one on the same surface following reuse.
// Since there is no valid use of the surface in-between
// surfaceDestroyed and surfaceCreated, we force a disconnect,
// so the next connect will always work if we end up reusing
// the surface.
if (mSurface.isValid()) {
mSurface.forceScopedDisconnect();
}
}
}
void updateEmbeddedAccessibilityMatrix() {
if (!mRemoteAccessibilityController.connected()) {
return;
}
getBoundsOnScreen(mTmpRect);
mTmpMatrix.reset();
mTmpMatrix.setTranslate(mTmpRect.left, mTmpRect.top);
mTmpMatrix.postScale(mScreenRect.width() / (float) mSurfaceWidth,
mScreenRect.height() / (float) mSurfaceHeight);
mRemoteAccessibilityController.setScreenMatrix(mTmpMatrix);
}
@Override
protected void onFocusChanged(boolean gainFocus, @FocusDirection int direction,
@Nullable Rect previouslyFocusedRect) {
super.onFocusChanged(gainFocus, direction, previouslyFocusedRect);
final ViewRootImpl viewRoot = getViewRootImpl();
if (mSurfacePackage == null || viewRoot == null) {
return;
}
try {
viewRoot.mWindowSession.grantEmbeddedWindowFocus(viewRoot.mWindow,
mSurfacePackage.getInputToken(), gainFocus);
} catch (Exception e) {
Log.e(TAG, System.identityHashCode(this)
+ "Exception requesting focus on embedded window", e);
}
}
private boolean useBLASTSync(ViewRootImpl viewRoot) {
return viewRoot.useBLAST() && mUseBlastAdapter && mUseBlastSync;
}
}