/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef DEVICEINFO_H #define DEVICEINFO_H #include #include #include #include "utils/Macros.h" namespace android { namespace uirenderer { namespace renderthread { class RenderThread; } class DeviceInfo { PREVENT_COPY_AND_ASSIGN(DeviceInfo); public: static DeviceInfo* get(); static int32_t getWidth() { return get()->mWidth; } static int32_t getHeight() { return get()->mHeight; } // Gets the density in density-independent pixels static float getDensity() { return sDensity.load(); } static int64_t getVsyncPeriod() { return get()->mVsyncPeriod; } static int64_t getCompositorOffset() { return get()->getCompositorOffsetInternal(); } static int64_t getAppOffset() { return get()->mAppVsyncOffsetNanos; } // Sets the density in density-independent pixels static void setDensity(float density) { sDensity.store(density); } static void setWidth(int32_t width) { get()->mWidth = width; } static void setHeight(int32_t height) { get()->mHeight = height; } static void setRefreshRate(float refreshRate) { get()->mVsyncPeriod = static_cast(1000000000 / refreshRate); } static void setPresentationDeadlineNanos(int64_t deadlineNanos) { get()->mPresentationDeadlineNanos = deadlineNanos; } static void setAppVsyncOffsetNanos(int64_t offsetNanos) { get()->mAppVsyncOffsetNanos = offsetNanos; } static void setWideColorDataspace(ADataSpace dataspace); // this value is only valid after the GPU has been initialized and there is a valid graphics // context or if you are using the HWUI_NULL_GPU int maxTextureSize() const; sk_sp getWideColorSpace() const { return mWideColorSpace; } SkColorType getWideColorType() { static std::once_flag kFlag; // lazily update display info from SF here, so that the call is performed by RenderThread. std::call_once(kFlag, [&, this]() { updateDisplayInfo(); }); return mWideColorType; } // This method should be called whenever the display refresh rate changes. void onRefreshRateChanged(int64_t vsyncPeriod); private: friend class renderthread::RenderThread; static void setMaxTextureSize(int maxTextureSize); void updateDisplayInfo(); int64_t getCompositorOffsetInternal() const { // Assume that SF takes around a millisecond to latch buffers after // waking up return mVsyncPeriod - (mPresentationDeadlineNanos - 1000000); } DeviceInfo(); ~DeviceInfo() = default; int mMaxTextureSize; sk_sp mWideColorSpace = SkColorSpace::MakeSRGB(); SkColorType mWideColorType = SkColorType::kN32_SkColorType; int mDisplaysSize = 0; int mPhysicalDisplayIndex = -1; int32_t mWidth = 1080; int32_t mHeight = 1920; int64_t mVsyncPeriod = 16666666; // Magically corresponds with an sf offset of 0 for a sane default. int64_t mPresentationDeadlineNanos = 17666666; int64_t mAppVsyncOffsetNanos = 0; // Density is not retrieved from the ADisplay apis, so this may potentially // be called on multiple threads. // Unit is density-independent pixels static std::atomic sDensity; }; } /* namespace uirenderer */ } /* namespace android */ #endif /* DEVICEINFO_H */