/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "RenderNodeDrawable.h" #include #include #include "RenderNode.h" #include "SkiaDisplayList.h" #include "StretchMask.h" #include "TransformCanvas.h" #include #include namespace android { namespace uirenderer { namespace skiapipeline { RenderNodeDrawable::RenderNodeDrawable(RenderNode* node, SkCanvas* canvas, bool composeLayer, bool inReorderingSection) : mRenderNode(node) , mRecordedTransform(canvas->getTotalMatrix()) , mComposeLayer(composeLayer) , mInReorderingSection(inReorderingSection) {} RenderNodeDrawable::~RenderNodeDrawable() { // Just here to move the destructor into the cpp file where we can access RenderNode. // TODO: Detangle the header nightmare. } void RenderNodeDrawable::drawBackwardsProjectedNodes(SkCanvas* canvas, const SkiaDisplayList& displayList, int nestLevel) const { LOG_ALWAYS_FATAL_IF(0 == nestLevel && !displayList.mProjectionReceiver); for (auto& child : displayList.mChildNodes) { const RenderProperties& childProperties = child.getNodeProperties(); // immediate children cannot be projected on their parent if (childProperties.getProjectBackwards() && nestLevel > 0) { SkAutoCanvasRestore acr2(canvas, true); // Apply recorded matrix, which is a total matrix saved at recording time to avoid // replaying all DL commands. canvas->concat(child.getRecordedMatrix()); child.drawContent(canvas); } // skip walking sub-nodes if current display list contains a receiver with exception of // level 0, which is a known receiver if (0 == nestLevel || !displayList.containsProjectionReceiver()) { SkAutoCanvasRestore acr(canvas, true); SkMatrix nodeMatrix; mat4 hwuiMatrix(child.getRecordedMatrix()); const RenderNode* childNode = child.getRenderNode(); childNode->applyViewPropertyTransforms(hwuiMatrix); hwuiMatrix.copyTo(nodeMatrix); canvas->concat(nodeMatrix); const SkiaDisplayList* childDisplayList = childNode->getDisplayList().asSkiaDl(); if (childDisplayList) { drawBackwardsProjectedNodes(canvas, *childDisplayList, nestLevel + 1); } } } } static void clipOutline(const Outline& outline, SkCanvas* canvas, const SkRect* pendingClip) { Rect possibleRect; float radius; /* To match the existing HWUI behavior we only supports rectangles or * rounded rectangles; passing in a more complicated outline fails silently. */ if (!outline.getAsRoundRect(&possibleRect, &radius)) { if (pendingClip) { canvas->clipRect(*pendingClip); } return; } SkRect rect = possibleRect.toSkRect(); if (radius != 0.0f) { if (pendingClip && !pendingClip->contains(rect)) { canvas->clipRect(*pendingClip); } canvas->clipRRect(SkRRect::MakeRectXY(rect, radius, radius), SkClipOp::kIntersect, true); } else { if (pendingClip) { (void)rect.intersect(*pendingClip); } canvas->clipRect(rect); } } const RenderProperties& RenderNodeDrawable::getNodeProperties() const { return mRenderNode->properties(); } void RenderNodeDrawable::onDraw(SkCanvas* canvas) { // negative and positive Z order are drawn out of order, if this render node drawable is in // a reordering section if ((!mInReorderingSection) || MathUtils::isZero(mRenderNode->properties().getZ())) { this->forceDraw(canvas); } } class MarkDraw { public: explicit MarkDraw(SkCanvas& canvas, RenderNode& node) : mCanvas(canvas), mNode(node) { if (CC_UNLIKELY(Properties::skpCaptureEnabled)) { mNode.markDrawStart(mCanvas); } } ~MarkDraw() { if (CC_UNLIKELY(Properties::skpCaptureEnabled)) { mNode.markDrawEnd(mCanvas); } } private: SkCanvas& mCanvas; RenderNode& mNode; }; void RenderNodeDrawable::forceDraw(SkCanvas* canvas) const { RenderNode* renderNode = mRenderNode.get(); MarkDraw _marker{*canvas, *renderNode}; // We only respect the nothingToDraw check when we are composing a layer. This // ensures that we paint the layer even if it is not currently visible in the // event that the properties change and it becomes visible. if ((mProjectedDisplayList == nullptr && !renderNode->isRenderable()) || (renderNode->nothingToDraw() && mComposeLayer)) { return; } SkiaDisplayList* displayList = renderNode->getDisplayList().asSkiaDl(); SkAutoCanvasRestore acr(canvas, true); const RenderProperties& properties = this->getNodeProperties(); // pass this outline to the children that may clip backward projected nodes displayList->mProjectedOutline = displayList->containsProjectionReceiver() ? &properties.getOutline() : nullptr; if (!properties.getProjectBackwards()) { drawContent(canvas); if (mProjectedDisplayList) { acr.restore(); // draw projected children using parent matrix LOG_ALWAYS_FATAL_IF(!mProjectedDisplayList->mProjectedOutline); const bool shouldClip = mProjectedDisplayList->mProjectedOutline->getPath(); SkAutoCanvasRestore acr2(canvas, shouldClip); canvas->setMatrix(mProjectedDisplayList->mParentMatrix); if (shouldClip) { canvas->clipPath(*mProjectedDisplayList->mProjectedOutline->getPath()); } drawBackwardsProjectedNodes(canvas, *mProjectedDisplayList); } } displayList->mProjectedOutline = nullptr; } static bool layerNeedsPaint(const LayerProperties& properties, float alphaMultiplier, SkPaint* paint) { if (alphaMultiplier < 1.0f || properties.alpha() < 255 || properties.xferMode() != SkBlendMode::kSrcOver || properties.getColorFilter() != nullptr || properties.getStretchEffect().requiresLayer()) { paint->setAlpha(properties.alpha() * alphaMultiplier); paint->setBlendMode(properties.xferMode()); paint->setColorFilter(sk_ref_sp(properties.getColorFilter())); return true; } return false; } class AlphaFilterCanvas : public SkPaintFilterCanvas { public: AlphaFilterCanvas(SkCanvas* canvas, float alpha) : SkPaintFilterCanvas(canvas), mAlpha(alpha) {} protected: bool onFilter(SkPaint& paint) const override { paint.setAlpha((uint8_t)paint.getAlpha() * mAlpha); return true; } void onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) override { // We unroll the drawable using "this" canvas, so that draw calls contained inside will // get their alpha applied. The default SkPaintFilterCanvas::onDrawDrawable does not unroll. drawable->draw(this, matrix); } private: float mAlpha; }; void RenderNodeDrawable::drawContent(SkCanvas* canvas) const { RenderNode* renderNode = mRenderNode.get(); float alphaMultiplier = 1.0f; const RenderProperties& properties = renderNode->properties(); // If we are drawing the contents of layer, we don't want to apply any of // the RenderNode's properties during this pass. Those will all be applied // when the layer is composited. if (mComposeLayer) { setViewProperties(properties, canvas, &alphaMultiplier); } SkiaDisplayList* displayList = mRenderNode->getDisplayList().asSkiaDl(); displayList->mParentMatrix = canvas->getTotalMatrix(); // TODO should we let the bound of the drawable do this for us? const SkRect bounds = SkRect::MakeWH(properties.getWidth(), properties.getHeight()); bool quickRejected = properties.getClipToBounds() && canvas->quickReject(bounds); auto clipBounds = canvas->getLocalClipBounds(); SkIRect srcBounds = SkIRect::MakeWH(bounds.width(), bounds.height()); SkIPoint offset = SkIPoint::Make(0.0f, 0.0f); if (!quickRejected) { SkiaDisplayList* displayList = renderNode->getDisplayList().asSkiaDl(); const LayerProperties& layerProperties = properties.layerProperties(); // composing a hardware layer if (renderNode->getLayerSurface() && mComposeLayer) { SkASSERT(properties.effectiveLayerType() == LayerType::RenderLayer); SkPaint paint; layerNeedsPaint(layerProperties, alphaMultiplier, &paint); sk_sp snapshotImage; auto* imageFilter = layerProperties.getImageFilter(); auto recordingContext = canvas->recordingContext(); // On some GL vendor implementations, caching the result of // getLayerSurface->makeImageSnapshot() causes a call to // Fence::waitForever without a corresponding signal. This would // lead to ANRs throughout the system. // Instead only cache the SkImage created with the SkImageFilter // for supported devices. Otherwise just create a new SkImage with // the corresponding SkImageFilter each time. // See b/193145089 and b/197263715 if (!Properties::enableRenderEffectCache) { snapshotImage = renderNode->getLayerSurface()->makeImageSnapshot(); if (imageFilter) { auto subset = SkIRect::MakeWH(srcBounds.width(), srcBounds.height()); snapshotImage = snapshotImage->makeWithFilter(recordingContext, imageFilter, subset, clipBounds.roundOut(), &srcBounds, &offset); } } else { const auto snapshotResult = renderNode->updateSnapshotIfRequired( recordingContext, layerProperties.getImageFilter(), clipBounds.roundOut()); snapshotImage = snapshotResult->snapshot; srcBounds = snapshotResult->outSubset; offset = snapshotResult->outOffset; } const auto dstBounds = SkIRect::MakeXYWH(offset.x(), offset.y(), srcBounds.width(), srcBounds.height()); SkSamplingOptions sampling(SkFilterMode::kLinear); // surfaces for layers are created on LAYER_SIZE boundaries (which are >= layer size) so // we need to restrict the portion of the surface drawn to the size of the renderNode. SkASSERT(renderNode->getLayerSurface()->width() >= bounds.width()); SkASSERT(renderNode->getLayerSurface()->height() >= bounds.height()); // If SKP recording is active save an annotation that indicates this drawImageRect // could also be rendered with the commands saved at ID associated with this node. if (CC_UNLIKELY(Properties::skpCaptureEnabled)) { canvas->drawAnnotation(bounds, String8::format( "SurfaceID|%" PRId64, renderNode->uniqueId()).c_str(), nullptr); } const StretchEffect& stretch = properties.layerProperties().getStretchEffect(); if (stretch.isEmpty() || Properties::getStretchEffectBehavior() == StretchEffectBehavior::UniformScale) { // If we don't have any stretch effects, issue the filtered // canvas draw calls to make sure we still punch a hole // with the same canvas transformation + clip into the target // canvas then draw the layer on top if (renderNode->hasHolePunches()) { TransformCanvas transformCanvas(canvas, SkBlendMode::kClear); displayList->draw(&transformCanvas); } canvas->drawImageRect(snapshotImage, SkRect::Make(srcBounds), SkRect::Make(dstBounds), sampling, &paint, SkCanvas::kStrict_SrcRectConstraint); } else { // If we do have stretch effects and have hole punches, // then create a mask and issue the filtered draw calls to // get the corresponding hole punches. // Then apply the stretch to the mask and draw the mask to // the destination // Also if the stretchy container has an ImageFilter applied // to it (i.e. blur) we need to take into account the offset // that will be generated with this result. Ex blurs will "grow" // the source image by the blur radius so we need to translate // the shader by the same amount to render in the same location SkMatrix matrix; matrix.setTranslate( offset.x() - srcBounds.left(), offset.y() - srcBounds.top() ); if (renderNode->hasHolePunches()) { GrRecordingContext* context = canvas->recordingContext(); StretchMask& stretchMask = renderNode->getStretchMask(); stretchMask.draw(context, stretch, bounds, displayList, canvas); } sk_sp stretchShader = stretch.getShader(bounds.width(), bounds.height(), snapshotImage, &matrix); paint.setShader(stretchShader); canvas->drawRect(SkRect::Make(dstBounds), paint); } if (!renderNode->getSkiaLayer()->hasRenderedSinceRepaint) { renderNode->getSkiaLayer()->hasRenderedSinceRepaint = true; if (CC_UNLIKELY(Properties::debugLayersUpdates)) { SkPaint layerPaint; layerPaint.setColor(0x7f00ff00); canvas->drawRect(bounds, layerPaint); } else if (CC_UNLIKELY(Properties::debugOverdraw)) { // Render transparent rect to increment overdraw for repaint area. // This can be "else if" because flashing green on layer updates // will also increment the overdraw if it happens to be turned on. SkPaint transparentPaint; transparentPaint.setColor(SK_ColorTRANSPARENT); canvas->drawRect(bounds, transparentPaint); } } } else { if (alphaMultiplier < 1.0f) { // Non-layer draw for a view with getHasOverlappingRendering=false, will apply // the alpha to the paint of each nested draw. AlphaFilterCanvas alphaCanvas(canvas, alphaMultiplier); displayList->draw(&alphaCanvas); } else { displayList->draw(canvas); } } } } void RenderNodeDrawable::setViewProperties(const RenderProperties& properties, SkCanvas* canvas, float* alphaMultiplier) { if (properties.getLeft() != 0 || properties.getTop() != 0) { canvas->translate(properties.getLeft(), properties.getTop()); } if (properties.getStaticMatrix()) { canvas->concat(*properties.getStaticMatrix()); } else if (properties.getAnimationMatrix()) { canvas->concat(*properties.getAnimationMatrix()); } if (properties.hasTransformMatrix()) { if (properties.isTransformTranslateOnly()) { canvas->translate(properties.getTranslationX(), properties.getTranslationY()); } else { canvas->concat(*properties.getTransformMatrix()); } } if (Properties::getStretchEffectBehavior() == StretchEffectBehavior::UniformScale) { const StretchEffect& stretch = properties.layerProperties().getStretchEffect(); if (!stretch.isEmpty()) { canvas->concat( stretch.makeLinearStretch(properties.getWidth(), properties.getHeight())); } } const bool isLayer = properties.effectiveLayerType() != LayerType::None; int clipFlags = properties.getClippingFlags(); if (properties.getAlpha() < 1) { if (isLayer) { clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer } if (CC_LIKELY(isLayer || !properties.getHasOverlappingRendering())) { *alphaMultiplier = properties.getAlpha(); } else { // savelayer needed to create an offscreen buffer Rect layerBounds(0, 0, properties.getWidth(), properties.getHeight()); if (clipFlags) { properties.getClippingRectForFlags(clipFlags, &layerBounds); clipFlags = 0; // all clipping done by savelayer } SkRect bounds = SkRect::MakeLTRB(layerBounds.left, layerBounds.top, layerBounds.right, layerBounds.bottom); canvas->saveLayerAlpha(&bounds, (int)(properties.getAlpha() * 255)); } if (CC_UNLIKELY(ATRACE_ENABLED() && properties.promotedToLayer())) { // pretend alpha always causes savelayer to warn about // performance problem affecting old versions ATRACE_FORMAT("alpha caused saveLayer %dx%d", properties.getWidth(), properties.getHeight()); } } const SkRect* pendingClip = nullptr; SkRect clipRect; if (clipFlags) { Rect tmpRect; properties.getClippingRectForFlags(clipFlags, &tmpRect); clipRect = tmpRect.toSkRect(); pendingClip = &clipRect; } if (properties.getRevealClip().willClip()) { canvas->clipPath(*properties.getRevealClip().getPath(), SkClipOp::kIntersect, true); } else if (properties.getOutline().willClip()) { clipOutline(properties.getOutline(), canvas, pendingClip); pendingClip = nullptr; } if (pendingClip) { canvas->clipRect(*pendingClip); } } } // namespace skiapipeline } // namespace uirenderer } // namespace android