/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "SkiaVulkanPipeline.h" #include #include "DeferredLayerUpdater.h" #include "LightingInfo.h" #include "Readback.h" #include "ShaderCache.h" #include "SkiaPipeline.h" #include "SkiaProfileRenderer.h" #include "VkInteropFunctorDrawable.h" #include "renderstate/RenderState.h" #include "renderthread/Frame.h" #include #include #include #include #include #include #include using namespace android::uirenderer::renderthread; namespace android { namespace uirenderer { namespace skiapipeline { SkiaVulkanPipeline::SkiaVulkanPipeline(renderthread::RenderThread& thread) : SkiaPipeline(thread) { thread.renderState().registerContextCallback(this); } SkiaVulkanPipeline::~SkiaVulkanPipeline() { mRenderThread.renderState().removeContextCallback(this); } VulkanManager& SkiaVulkanPipeline::vulkanManager() { return mRenderThread.vulkanManager(); } MakeCurrentResult SkiaVulkanPipeline::makeCurrent() { return MakeCurrentResult::AlreadyCurrent; } Frame SkiaVulkanPipeline::getFrame() { LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr, "getFrame() called on a context with no surface!"); return vulkanManager().dequeueNextBuffer(mVkSurface); } bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo, const std::vector>& renderNodes, FrameInfoVisualizer* profiler) { sk_sp backBuffer = mVkSurface->getCurrentSkSurface(); if (backBuffer.get() == nullptr) { return false; } LightingInfo::updateLighting(lightGeometry, lightInfo); renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer, mVkSurface->getCurrentPreTransform()); // Draw visual debugging features if (CC_UNLIKELY(Properties::showDirtyRegions || ProfileType::None != Properties::getProfileType())) { SkCanvas* profileCanvas = backBuffer->getCanvas(); SkiaProfileRenderer profileRenderer(profileCanvas); profiler->draw(profileRenderer); } { ATRACE_NAME("flush commands"); vulkanManager().finishFrame(backBuffer.get()); } layerUpdateQueue->clear(); // Log memory statistics if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) { dumpResourceCacheUsage(); } return true; } bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, FrameInfo* currentFrameInfo, bool* requireSwap) { *requireSwap = drew; // Even if we decided to cancel the frame, from the perspective of jank // metrics the frame was swapped at this point currentFrameInfo->markSwapBuffers(); if (*requireSwap) { vulkanManager().swapBuffers(mVkSurface, screenDirty); } return *requireSwap; } DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() { mRenderThread.requireVkContext(); return new DeferredLayerUpdater(mRenderThread.renderState()); } void SkiaVulkanPipeline::onStop() {} bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior) { if (mVkSurface) { vulkanManager().destroySurface(mVkSurface); mVkSurface = nullptr; } if (surface) { mRenderThread.requireVkContext(); mVkSurface = vulkanManager().createSurface(surface, mColorMode, mSurfaceColorSpace, mSurfaceColorType, mRenderThread.getGrContext(), 0); } return mVkSurface != nullptr; } bool SkiaVulkanPipeline::isSurfaceReady() { return CC_UNLIKELY(mVkSurface != nullptr); } bool SkiaVulkanPipeline::isContextReady() { return CC_LIKELY(vulkanManager().hasVkContext()); } void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) { VkInteropFunctorDrawable::vkInvokeFunctor(functor); } sk_sp SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread, SkBitmap& skBitmap) { LOG_ALWAYS_FATAL("Unimplemented"); return nullptr; } void SkiaVulkanPipeline::onContextDestroyed() { if (mVkSurface) { vulkanManager().destroySurface(mVkSurface); mVkSurface = nullptr; } } } /* namespace skiapipeline */ } /* namespace uirenderer */ } /* namespace android */