/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //#define LOG_NDEBUG 0 #define LOG_TAG "SoundPool::StreamManager" #include #include "StreamManager.h" #include #include namespace android::soundpool { // kMaxStreams is number that should be less than the current AudioTrack max per UID of 40. // It is the maximum number of AudioTrack resources allowed in the SoundPool. // We suggest a value at least 4 or greater to allow CTS tests to pass. static constexpr int32_t kMaxStreams = 32; // kStealActiveStream_OldestFirst = false historically (Q and earlier) // Changing to true could break app expectations but could change behavior beneficially. // In R, we change this to true, as it is the correct way per SoundPool documentation. static constexpr bool kStealActiveStream_OldestFirst = true; // kPlayOnCallingThread = true prior to R. // Changing to false means calls to play() are almost instantaneous instead of taking around // ~10ms to launch the AudioTrack. It is perhaps 100x faster. static constexpr bool kPlayOnCallingThread = true; // Amount of time for a StreamManager thread to wait before closing. static constexpr int64_t kWaitTimeBeforeCloseNs = 9 * NANOS_PER_SECOND; // Debug flag: // kForceLockStreamManagerStop is set to true to force lock the StreamManager // worker thread during stop. This limits concurrency of Stream processing. // Normally we lock the StreamManager worker thread during stop ONLY // for SoundPools configured with a single Stream. // static constexpr bool kForceLockStreamManagerStop = false; //////////// StreamMap::StreamMap(int32_t streams) { ALOGV("%s(%d)", __func__, streams); if (streams > kMaxStreams) { ALOGW("%s: requested %d streams, clamping to %d", __func__, streams, kMaxStreams); streams = kMaxStreams; } else if (streams < 1) { ALOGW("%s: requested %d streams, clamping to 1", __func__, streams); streams = 1; } mStreamPoolSize = streams * 2; mStreamPool = std::make_unique(mStreamPoolSize); // create array of streams. // we use a perfect hash table with 2x size to map StreamIDs to Stream pointers. mPerfectHash = std::make_unique>(roundup(mStreamPoolSize * 2)); } Stream* StreamMap::findStream(int32_t streamID) const { Stream *stream = lookupStreamFromId(streamID); return stream != nullptr && stream->getStreamID() == streamID ? stream : nullptr; } size_t StreamMap::streamPosition(const Stream* stream) const { ptrdiff_t index = stream - mStreamPool.get(); LOG_ALWAYS_FATAL_IF(index < 0 || (size_t)index >= mStreamPoolSize, "%s: stream position out of range: %td", __func__, index); return (size_t)index; } Stream* StreamMap::lookupStreamFromId(int32_t streamID) const { return streamID > 0 ? mPerfectHash->getValue(streamID).load() : nullptr; } int32_t StreamMap::getNextIdForStream(Stream* stream) const { // even though it is const, it mutates the internal hash table. const int32_t id = mPerfectHash->generateKey( stream, [] (Stream *stream) { return stream == nullptr ? 0 : stream->getStreamID(); }, /* getKforV() */ stream->getStreamID() /* oldID */); return id; } //////////// // Thread safety analysis is supposed to be disabled for constructors and destructors // but clang in R seems to have a bug. We use pragma to disable. #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wthread-safety-analysis" StreamManager::StreamManager( int32_t streams, size_t threads, const audio_attributes_t* attributes, std::string opPackageName) : StreamMap(streams) , mAttributes(*attributes) , mOpPackageName(std::move(opPackageName)) , mLockStreamManagerStop(streams == 1 || kForceLockStreamManagerStop) { ALOGV("%s(%d, %zu, ...)", __func__, streams, threads); forEach([this](Stream *stream) { stream->setStreamManager(this); if ((streamPosition(stream) & 1) == 0) { // put the first stream of pair as available. mAvailableStreams.insert(stream); } }); mThreadPool = std::make_unique( std::min((size_t)streams, // do not make more threads than streams to play std::min(threads, (size_t)std::thread::hardware_concurrency())), "SoundPool_"); } #pragma clang diagnostic pop StreamManager::~StreamManager() { ALOGV("%s", __func__); { std::unique_lock lock(mStreamManagerLock); mQuit = true; mStreamManagerCondition.notify_all(); } mThreadPool->quit(); // call stop on the stream pool forEach([](Stream *stream) { stream->stop(); }); // This invokes the destructor on the AudioTracks - // we do it here to ensure that AudioTrack callbacks will not occur // afterwards. forEach([](Stream *stream) { stream->clearAudioTrack(); }); } int32_t StreamManager::queueForPlay(const std::shared_ptr &sound, int32_t soundID, float leftVolume, float rightVolume, int32_t priority, int32_t loop, float rate) { ALOGV("%s(sound=%p, soundID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f)", __func__, sound.get(), soundID, leftVolume, rightVolume, priority, loop, rate); bool launchThread = false; int32_t streamID = 0; { // for lock std::unique_lock lock(mStreamManagerLock); Stream *newStream = nullptr; bool fromAvailableQueue = false; ALOGV("%s: mStreamManagerLock lock acquired", __func__); sanityCheckQueue_l(); // find an available stream, prefer one that has matching sound id. if (mAvailableStreams.size() > 0) { for (auto stream : mAvailableStreams) { if (stream->getSoundID() == soundID) { newStream = stream; ALOGV("%s: found soundID %d in available queue", __func__, soundID); break; } } if (newStream == nullptr) { ALOGV("%s: found stream in available queue", __func__); newStream = *mAvailableStreams.begin(); } newStream->setStopTimeNs(systemTime()); fromAvailableQueue = true; } // also look in the streams restarting (if the paired stream doesn't have a pending play) if (newStream == nullptr || newStream->getSoundID() != soundID) { for (auto [unused , stream] : mRestartStreams) { if (!stream->getPairStream()->hasSound()) { if (stream->getSoundID() == soundID) { ALOGV("%s: found soundID %d in restart queue", __func__, soundID); newStream = stream; fromAvailableQueue = false; break; } else if (newStream == nullptr) { ALOGV("%s: found stream in restart queue", __func__); newStream = stream; } } } } // no available streams, look for one to steal from the active list if (newStream == nullptr) { for (auto stream : mActiveStreams) { if (stream->getPriority() <= priority) { if (newStream == nullptr || newStream->getPriority() > stream->getPriority()) { newStream = stream; ALOGV("%s: found stream in active queue", __func__); } } } if (newStream != nullptr) { // we need to mute as it is still playing. (void)newStream->requestStop(newStream->getStreamID()); } } // none found, look for a stream that is restarting, evict one. if (newStream == nullptr) { for (auto [unused, stream] : mRestartStreams) { if (stream->getPairPriority() <= priority) { ALOGV("%s: evict stream from restart queue", __func__); newStream = stream; break; } } } // DO NOT LOOK into mProcessingStreams as those are held by the StreamManager threads. if (newStream == nullptr) { ALOGD("%s: unable to find stream, returning 0", __func__); return 0; // unable to find available stream } Stream *pairStream = newStream->getPairStream(); streamID = getNextIdForStream(pairStream); ALOGV("%s: newStream:%p pairStream:%p, streamID:%d", __func__, newStream, pairStream, streamID); pairStream->setPlay( streamID, sound, soundID, leftVolume, rightVolume, priority, loop, rate); if (fromAvailableQueue && kPlayOnCallingThread) { removeFromQueues_l(newStream); mProcessingStreams.emplace(newStream); lock.unlock(); if (Stream* nextStream = newStream->playPairStream()) { lock.lock(); ALOGV("%s: starting streamID:%d", __func__, nextStream->getStreamID()); addToActiveQueue_l(nextStream); } else { lock.lock(); mAvailableStreams.insert(newStream); streamID = 0; } mProcessingStreams.erase(newStream); } else { launchThread = moveToRestartQueue_l(newStream) && needMoreThreads_l(); } sanityCheckQueue_l(); ALOGV("%s: mStreamManagerLock released", __func__); } // lock if (launchThread) { const int32_t id = mThreadPool->launch([this](int32_t id) { run(id); }); (void)id; // avoid clang warning -Wunused-variable -Wused-but-marked-unused ALOGV_IF(id != 0, "%s: launched thread %d", __func__, id); } ALOGV("%s: returning %d", __func__, streamID); return streamID; } void StreamManager::moveToRestartQueue( Stream* stream, int32_t activeStreamIDToMatch) { ALOGV("%s(stream(ID)=%d, activeStreamIDToMatch=%d)", __func__, stream->getStreamID(), activeStreamIDToMatch); bool restart; { std::lock_guard lock(mStreamManagerLock); sanityCheckQueue_l(); if (mProcessingStreams.count(stream) > 0 || mProcessingStreams.count(stream->getPairStream()) > 0) { ALOGD("%s: attempting to restart processing stream(%d)", __func__, stream->getStreamID()); restart = false; } else { moveToRestartQueue_l(stream, activeStreamIDToMatch); restart = needMoreThreads_l(); } sanityCheckQueue_l(); } if (restart) { const int32_t id = mThreadPool->launch([this](int32_t id) { run(id); }); (void)id; // avoid clang warning -Wunused-variable -Wused-but-marked-unused ALOGV_IF(id != 0, "%s: launched thread %d", __func__, id); } } bool StreamManager::moveToRestartQueue_l( Stream* stream, int32_t activeStreamIDToMatch) { ALOGV("%s(stream(ID)=%d, activeStreamIDToMatch=%d)", __func__, stream->getStreamID(), activeStreamIDToMatch); if (activeStreamIDToMatch > 0 && stream->getStreamID() != activeStreamIDToMatch) { return false; } const ssize_t found = removeFromQueues_l(stream, activeStreamIDToMatch); if (found < 0) return false; LOG_ALWAYS_FATAL_IF(found > 1, "stream on %zd > 1 stream lists", found); addToRestartQueue_l(stream); mStreamManagerCondition.notify_one(); return true; } ssize_t StreamManager::removeFromQueues_l( Stream* stream, int32_t activeStreamIDToMatch) { size_t found = 0; for (auto it = mActiveStreams.begin(); it != mActiveStreams.end(); ++it) { if (*it == stream) { mActiveStreams.erase(it); // we erase the iterator and break (otherwise it not safe). ++found; break; } } // activeStreamIDToMatch is nonzero indicates we proceed only if found. if (found == 0 && activeStreamIDToMatch > 0) { return -1; // special code: not present on active streams, ignore restart request } for (auto it = mRestartStreams.begin(); it != mRestartStreams.end(); ++it) { if (it->second == stream) { mRestartStreams.erase(it); ++found; break; } } found += mAvailableStreams.erase(stream); // streams on mProcessingStreams are undergoing processing by the StreamManager thread // and do not participate in normal stream migration. return (ssize_t)found; } void StreamManager::addToRestartQueue_l(Stream *stream) { mRestartStreams.emplace(stream->getStopTimeNs(), stream); } void StreamManager::addToActiveQueue_l(Stream *stream) { if (kStealActiveStream_OldestFirst) { mActiveStreams.push_back(stream); // oldest to newest } else { mActiveStreams.push_front(stream); // newest to oldest } } void StreamManager::run(int32_t id) { ALOGV("%s(%d) entering", __func__, id); int64_t waitTimeNs = 0; // on thread start, mRestartStreams can be non-empty. std::unique_lock lock(mStreamManagerLock); while (!mQuit) { if (waitTimeNs > 0) { mStreamManagerCondition.wait_for( lock, std::chrono::duration(waitTimeNs)); } ALOGV("%s(%d) awake lock waitTimeNs:%lld", __func__, id, (long long)waitTimeNs); sanityCheckQueue_l(); if (mQuit || (mRestartStreams.empty() && waitTimeNs == kWaitTimeBeforeCloseNs)) { break; // end the thread } waitTimeNs = kWaitTimeBeforeCloseNs; while (!mQuit && !mRestartStreams.empty()) { const nsecs_t nowNs = systemTime(); auto it = mRestartStreams.begin(); Stream* const stream = it->second; const int64_t diffNs = stream->getStopTimeNs() - nowNs; if (diffNs > 0) { waitTimeNs = std::min(waitTimeNs, diffNs); break; } mRestartStreams.erase(it); mProcessingStreams.emplace(stream); if (!mLockStreamManagerStop) lock.unlock(); stream->stop(); ALOGV("%s(%d) stopping streamID:%d", __func__, id, stream->getStreamID()); if (Stream* nextStream = stream->playPairStream()) { ALOGV("%s(%d) starting streamID:%d", __func__, id, nextStream->getStreamID()); if (!mLockStreamManagerStop) lock.lock(); if (nextStream->getStopTimeNs() > 0) { // the next stream was stopped before we can move it to the active queue. ALOGV("%s(%d) stopping started streamID:%d", __func__, id, nextStream->getStreamID()); moveToRestartQueue_l(nextStream); } else { addToActiveQueue_l(nextStream); } } else { if (!mLockStreamManagerStop) lock.lock(); mAvailableStreams.insert(stream); } mProcessingStreams.erase(stream); sanityCheckQueue_l(); } } ALOGV("%s(%d) exiting", __func__, id); } void StreamManager::dump() const { forEach([](const Stream *stream) { stream->dump(); }); } void StreamManager::sanityCheckQueue_l() const { // We want to preserve the invariant that each stream pair is exactly on one of the queues. const size_t availableStreams = mAvailableStreams.size(); const size_t restartStreams = mRestartStreams.size(); const size_t activeStreams = mActiveStreams.size(); const size_t processingStreams = mProcessingStreams.size(); const size_t managedStreams = availableStreams + restartStreams + activeStreams + processingStreams; const size_t totalStreams = getStreamMapSize() >> 1; LOG_ALWAYS_FATAL_IF(managedStreams != totalStreams, "%s: mAvailableStreams:%zu + mRestartStreams:%zu + " "mActiveStreams:%zu + mProcessingStreams:%zu = %zu != total streams %zu", __func__, availableStreams, restartStreams, activeStreams, processingStreams, managedStreams, totalStreams); ALOGV("%s: mAvailableStreams:%zu + mRestartStreams:%zu + " "mActiveStreams:%zu + mProcessingStreams:%zu = %zu (total streams: %zu)", __func__, availableStreams, restartStreams, activeStreams, processingStreams, managedStreams, totalStreams); } } // namespace android::soundpool