/* * Copyright 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SURFACEREPLAYER_H #define ANDROID_SURFACEREPLAYER_H #include "BufferQueueScheduler.h" #include "Color.h" #include "Event.h" #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace android::surfaceflinger; namespace android { const auto DEFAULT_PATH = "/data/local/tmp/SurfaceTrace.dat"; const auto RAND_COLOR_SEED = 700; const auto DEFAULT_THREADS = 3; typedef int32_t layer_id; typedef int32_t display_id; typedef google::protobuf::RepeatedPtrField SurfaceChanges; typedef google::protobuf::RepeatedPtrField DisplayChanges; class Replayer { public: Replayer(const std::string& filename, bool replayManually = false, int numThreads = DEFAULT_THREADS, bool wait = true, nsecs_t stopHere = -1); Replayer(const Trace& trace, bool replayManually = false, int numThreads = DEFAULT_THREADS, bool wait = true, nsecs_t stopHere = -1); status_t replay(); private: status_t initReplay(); void waitForConsoleCommmand(); static void stopAutoReplayHandler(int signal); status_t dispatchEvent(int index); status_t doTransaction(const Transaction& transaction, const std::shared_ptr& event); status_t createSurfaceControl(const SurfaceCreation& create, const std::shared_ptr& event); status_t injectVSyncEvent(const VSyncEvent& vsyncEvent, const std::shared_ptr& event); void createDisplay(const DisplayCreation& create, const std::shared_ptr& event); void deleteDisplay(const DisplayDeletion& delete_, const std::shared_ptr& event); void updatePowerMode(const PowerModeUpdate& update, const std::shared_ptr& event); status_t doSurfaceTransaction(SurfaceComposerClient::Transaction& transaction, const SurfaceChanges& surfaceChange); void doDisplayTransaction(SurfaceComposerClient::Transaction& transaction, const DisplayChanges& displayChange); void setPosition(SurfaceComposerClient::Transaction& t, layer_id id, const PositionChange& pc); void setSize(SurfaceComposerClient::Transaction& t, layer_id id, const SizeChange& sc); void setAlpha(SurfaceComposerClient::Transaction& t, layer_id id, const AlphaChange& ac); void setLayer(SurfaceComposerClient::Transaction& t, layer_id id, const LayerChange& lc); void setCrop(SurfaceComposerClient::Transaction& t, layer_id id, const CropChange& cc); void setCornerRadius(SurfaceComposerClient::Transaction& t, layer_id id, const CornerRadiusChange& cc); void setBackgroundBlurRadius(SurfaceComposerClient::Transaction& t, layer_id id, const BackgroundBlurRadiusChange& cc); void setBlurRegions(SurfaceComposerClient::Transaction& t, layer_id id, const BlurRegionsChange& cc); void setMatrix(SurfaceComposerClient::Transaction& t, layer_id id, const MatrixChange& mc); void setTransparentRegionHint(SurfaceComposerClient::Transaction& t, layer_id id, const TransparentRegionHintChange& trgc); void setLayerStack(SurfaceComposerClient::Transaction& t, layer_id id, const LayerStackChange& lsc); void setHiddenFlag(SurfaceComposerClient::Transaction& t, layer_id id, const HiddenFlagChange& hfc); void setOpaqueFlag(SurfaceComposerClient::Transaction& t, layer_id id, const OpaqueFlagChange& ofc); void setSecureFlag(SurfaceComposerClient::Transaction& t, layer_id id, const SecureFlagChange& sfc); void setReparentChange(SurfaceComposerClient::Transaction& t, layer_id id, const ReparentChange& c); void setRelativeParentChange(SurfaceComposerClient::Transaction& t, layer_id id, const RelativeParentChange& c); void setShadowRadiusChange(SurfaceComposerClient::Transaction& t, layer_id id, const ShadowRadiusChange& c); void setBlurRegionsChange(SurfaceComposerClient::Transaction& t, layer_id id, const BlurRegionsChange& c); void setDisplaySurface(SurfaceComposerClient::Transaction& t, display_id id, const DispSurfaceChange& dsc); void setDisplayLayerStack(SurfaceComposerClient::Transaction& t, display_id id, const LayerStackChange& lsc); void setDisplaySize(SurfaceComposerClient::Transaction& t, display_id id, const SizeChange& sc); void setDisplayProjection(SurfaceComposerClient::Transaction& t, display_id id, const ProjectionChange& pc); void waitUntilTimestamp(int64_t timestamp); status_t loadSurfaceComposerClient(); Trace mTrace; bool mLoaded = false; int32_t mIncrementIndex = 0; int64_t mCurrentTime = 0; int32_t mNumThreads = DEFAULT_THREADS; Increment mCurrentIncrement; std::string mLastInput; static atomic_bool sReplayingManually; bool mWaitingForNextVSync; bool mWaitForTimeStamps; nsecs_t mStopTimeStamp; bool mHasStopped; std::mutex mLayerLock; std::condition_variable mLayerCond; std::unordered_map> mLayers; std::unordered_map mColors; std::mutex mPendingLayersLock; std::vector mLayersPendingRemoval; std::mutex mBufferQueueSchedulerLock; std::unordered_map> mBufferQueueSchedulers; std::mutex mDisplayLock; std::condition_variable mDisplayCond; std::unordered_map> mDisplays; sp mComposerClient; std::queue> mPendingIncrements; }; } // namespace android #endif