/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include #include #include #include // TODO(b/129481165): remove the #pragma below and fix conversion issues #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wconversion" #pragma clang diagnostic ignored "-Wextra" #include "DisplayHardware/ComposerHal.h" // TODO(b/129481165): remove the #pragma below and fix conversion issues #pragma clang diagnostic pop // ignored "-Wconversion -Wextra" namespace android { namespace HWC2 { class Layer; } // namespace HWC2 class HWComposer; namespace compositionengine { class OutputLayer; } // namespace compositionengine namespace compositionengine::impl { // Note that fields that affect HW composer state may need to be mirrored into // android::compositionengine::impl::planner::LayerState struct OutputLayerCompositionState { // The portion of the layer that is not obscured by opaque layers on top Region visibleRegion; // The portion of the layer that is not obscured and is also opaque Region visibleNonTransparentRegion; // The portion of the layer that is obscured by opaque layers on top Region coveredRegion; // The visibleRegion transformed to output space Region outputSpaceVisibleRegion; // Region cast by the layer's shadow Region shadowRegion; // If true, client composition will be used on this output bool forceClientComposition{false}; // If true, when doing client composition, the target may need to be cleared bool clearClientTarget{false}; // The display frame for this layer on this output Rect displayFrame; // The source crop for this layer on this output FloatRect sourceCrop; // The buffer transform to use for this layer o on this output. Hwc2::Transform bufferTransform{static_cast(0)}; // The dataspace for this layer ui::Dataspace dataspace{ui::Dataspace::UNKNOWN}; // Overrides the buffer, acquire fence, and display frame stored in LayerFECompositionState struct { std::shared_ptr buffer = nullptr; sp acquireFence = nullptr; Rect displayFrame = {}; ui::Dataspace dataspace{ui::Dataspace::UNKNOWN}; ProjectionSpace displaySpace; Region damageRegion = Region::INVALID_REGION; Region visibleRegion; // The OutputLayer pointed to by this field will be rearranged to draw // behind the OutputLayer represented by this CompositionState and will // be visible through it. Unowned - the OutputLayer's lifetime will // outlast this.) compositionengine::OutputLayer* peekThroughLayer = nullptr; // True when this layer's blur has been cached with a previous layer, so that this layer // does not need to request blurring. // TODO(b/188816867): support blur regions too, which are less likely to be common if a // device supports cross-window blurs. Blur region support should be doable, but we would // need to make sure that layer caching works well with the blur region transform passed // into RenderEngine bool disableBackgroundBlur = false; } overrideInfo; /* * HWC state */ struct Hwc { explicit Hwc(std::shared_ptr hwcLayer) : hwcLayer(hwcLayer) {} // The HWC Layer backing this layer std::shared_ptr hwcLayer; // The most recently set HWC composition type for this layer Hwc2::IComposerClient::Composition hwcCompositionType{ Hwc2::IComposerClient::Composition::INVALID}; // The buffer cache for this layer. This is used to lower the // cost of sending reused buffers to the HWC. HwcBufferCache hwcBufferCache; // Set to true when overridden info has been sent to HW composer bool stateOverridden = false; // True when this layer was skipped as part of SF-side layer caching. bool layerSkipped = false; }; // The HWC state is optional, and is only set up if there is any potential // HWC acceleration possible. std::optional hwc; // Debugging void dump(std::string& result) const; // Timestamp for when the layer is queued for client composition nsecs_t clientCompositionTimestamp{0}; }; } // namespace compositionengine::impl } // namespace android