/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.camera; import android.content.Context; import android.util.AttributeSet; import android.view.GestureDetector; import android.view.GestureDetector.SimpleOnGestureListener; import android.view.MotionEvent; import android.view.View; import android.widget.ImageView; import com.android.camera.debug.Log; import com.android.camera.ui.TouchCoordinate; import java.util.ArrayList; import java.util.List; /** * A button designed to be used for the on-screen shutter button. * It's currently an {@code ImageView} that can call a delegate when the * pressed state changes. */ public class ShutterButton extends ImageView { private static final Log.Tag TAG = new Log.Tag("ShutterButton"); public static final float ALPHA_WHEN_ENABLED = 1f; public static final float ALPHA_WHEN_DISABLED = 0.2f; private boolean mTouchEnabled = true; private TouchCoordinate mTouchCoordinate; private final GestureDetector mGestureDetector; /** * A callback to be invoked when a ShutterButton's pressed state changes. */ public interface OnShutterButtonListener { /** * Called when a ShutterButton has been pressed. * * @param pressed The ShutterButton that was pressed. */ void onShutterButtonFocus(boolean pressed); void onShutterCoordinate(TouchCoordinate coord); void onShutterButtonClick(); /** * Called when shutter button is held down for a long press. */ void onShutterButtonLongPressed(); } /** * A gesture listener to detect long presses. */ private class LongPressGestureListener extends SimpleOnGestureListener { @Override public void onLongPress(MotionEvent event) { for (OnShutterButtonListener listener : mListeners) { listener.onShutterButtonLongPressed(); } } } private List mListeners = new ArrayList(); private boolean mOldPressed; public ShutterButton(Context context, AttributeSet attrs) { super(context, attrs); mGestureDetector = new GestureDetector(context, new LongPressGestureListener()); mGestureDetector.setIsLongpressEnabled(true); } /** * Add an {@link OnShutterButtonListener} to a set of listeners. */ public void addOnShutterButtonListener(OnShutterButtonListener listener) { if (!mListeners.contains(listener)) { mListeners.add(listener); } } /** * Remove an {@link OnShutterButtonListener} from a set of listeners. */ public void removeOnShutterButtonListener(OnShutterButtonListener listener) { if (mListeners.contains(listener)) { mListeners.remove(listener); } } @Override public boolean dispatchTouchEvent(MotionEvent m) { if (mTouchEnabled) { // Don't send ACTION_MOVE messages to gesture detector unless event motion is out of // shutter button view. A small motion resets the long tap status. A long tap should // be interpreted as the duration the finger is held down on the shutter button, // regardless of any small motions. If motion moves out of shutter button view, the // gesture detector needs to be notified to reset the long tap status. if (m.getActionMasked() != MotionEvent.ACTION_MOVE || m.getX() < 0 || m.getY() < 0 || m.getX() >= getWidth() || m.getY() >= getHeight()) { mGestureDetector.onTouchEvent(m); } if (m.getActionMasked() == MotionEvent.ACTION_UP) { mTouchCoordinate = new TouchCoordinate(m.getX(), m.getY(), this.getMeasuredWidth(), this.getMeasuredHeight()); } return super.dispatchTouchEvent(m); } else { return false; } } public void enableTouch(boolean enable) { mTouchEnabled = enable; } /** * Hook into the drawable state changing to get changes to isPressed -- the * onPressed listener doesn't always get called when the pressed state * changes. */ @Override protected void drawableStateChanged() { super.drawableStateChanged(); final boolean pressed = isPressed(); if (pressed != mOldPressed) { if (!pressed) { // When pressing the physical camera button the sequence of // events is: // focus pressed, optional camera pressed, focus released. // We want to emulate this sequence of events with the shutter // button. When clicking using a trackball button, the view // system changes the drawable state before posting click // notification, so the sequence of events is: // pressed(true), optional click, pressed(false) // When clicking using touch events, the view system changes the // drawable state after posting click notification, so the // sequence of events is: // pressed(true), pressed(false), optional click // Since we're emulating the physical camera button, we want to // have the same order of events. So we want the optional click // callback to be delivered before the pressed(false) callback. // // To do this, we delay the posting of the pressed(false) event // slightly by pushing it on the event queue. This moves it // after the optional click notification, so our client always // sees events in this sequence: // pressed(true), optional click, pressed(false) post(new Runnable() { @Override public void run() { callShutterButtonFocus(pressed); } }); } else { callShutterButtonFocus(pressed); } mOldPressed = pressed; } } private void callShutterButtonFocus(boolean pressed) { for (OnShutterButtonListener listener : mListeners) { listener.onShutterButtonFocus(pressed); } } @Override public boolean performClick() { boolean result = super.performClick(); if (getVisibility() == View.VISIBLE) { for (OnShutterButtonListener listener : mListeners) { listener.onShutterCoordinate(mTouchCoordinate); mTouchCoordinate = null; listener.onShutterButtonClick(); } } return result; } }