/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ package com.android.inputmethod.leanback; import java.util.Locale; public class LeanbackLocales { /* * -Locales are organized into groups based on keyboard layout (e.g. qwerty, qwertz, azerty) * -In each group, the most specific layouts (those that specify language AND country) * are listed first * -The list of locales are named as such: __zone * (Note: the naming of the list is made as generic as possible, for example if there is only * one list for a given keyboard layout then the country, language and zone is omitted) * (Note: country is preferred over language because it is more specific, if no country is * specified, use language) * (Note: zone refers to US vs EU, which specifies which type of currency to use * dollar, euro, or pound) */ /**************************** QWERTY ****************************/ // QWERTY (EN GB) public static final Locale BRITISH_ENGLISH = new Locale("en", "GB"); public static final Locale[] QWERTY_GB = new Locale[] {BRITISH_ENGLISH}; // QWERTY (EN IN) public static final Locale INDIAN_ENGLISH = new Locale("en", "IN"); public static final Locale[] QWERTY_IN = new Locale[] {INDIAN_ENGLISH}; // QWERTY (ES EU) public static final Locale SPAIN_SPANISH = new Locale("es", "ES"); public static final Locale GALIC_SPANISH = new Locale("gl", "ES"); public static final Locale BASQUE_SPANISH = new Locale("eu", "ES"); public static final Locale[] QWERTY_ES_EU = new Locale[] { SPAIN_SPANISH, GALIC_SPANISH, BASQUE_SPANISH}; // QWERTY (ES US) public static final Locale OTHER_SPANISH = new Locale("es", ""); public static final Locale[] QWERTY_ES_US = new Locale[] {OTHER_SPANISH}; // QWERTY (AZ) public static final Locale AZERBAIJANI = new Locale("az", ""); public static final Locale[] QWERTY_AZ = new Locale[] {AZERBAIJANI}; // QWERTY (CA) public static final Locale CATALAN = new Locale("ca", ""); public static final Locale[] QWERTY_CA = new Locale[] {CATALAN}; // QWERTY (DA) public static final Locale DANISH = new Locale("da", ""); public static final Locale[] QWERTY_DA = new Locale[] {DANISH}; // QWERTY (ET) public static final Locale ESTONIAN = new Locale("et", ""); public static final Locale[] QWERTY_ET = new Locale[] {ESTONIAN}; // QWERTY (FI) public static final Locale FINNISH = new Locale("fi", ""); public static final Locale[] QWERTY_FI = new Locale[] {FINNISH}; // QWERTY (NB) public static final Locale NORWEGIAN = new Locale("nb", ""); public static final Locale[] QWERTY_NB = new Locale[] {NORWEGIAN}; // QWERTY (SV) public static final Locale SWEDISH = new Locale("sv", ""); public static final Locale[] QWERTY_SV = new Locale[] {SWEDISH}; // QWERTY (US) public static final Locale ENGLISH = Locale.ENGLISH; public static final Locale CANADIAN_FRENCH = Locale.CANADA_FRENCH; public static final Locale[] QWERTY_US = new Locale[] {ENGLISH, CANADIAN_FRENCH}; /**************************** QWERTZ ****************************/ // QWERTZ (CH) public static final Locale SWISS_GERMAN = new Locale("de", "CH"); public static final Locale SWISS_ITALIAN = new Locale("it", "CH"); public static final Locale[] QWERTZ_CH = new Locale[] { SWISS_GERMAN, SWISS_ITALIAN}; // QWERTZ public static final Locale GERMAN = new Locale("de", ""); public static final Locale CROATIAN = new Locale("hr", ""); public static final Locale CZECH = new Locale("cs", ""); public static final Locale SWISS_FRENCH = new Locale("fr", "CH"); public static final Locale HUNGARIAN = new Locale("hu", ""); public static final Locale SERBIAN = new Locale("sr", ""); public static final Locale SLOVENIAN = new Locale("sl", ""); public static final Locale ALBANIANIAN = new Locale("sq", ""); public static final Locale[] QWERTZ = new Locale[] { GERMAN, CROATIAN, CZECH, SWISS_FRENCH, SWISS_ITALIAN, HUNGARIAN,SERBIAN, SLOVENIAN, ALBANIANIAN}; /**************************** AZERTY ****************************/ // AZERTY public static final Locale FRENCH = Locale.FRENCH; public static final Locale BELGIAN_DUTCH = new Locale("nl", "BE"); public static final Locale[] AZERTY = new Locale[] {FRENCH, BELGIAN_DUTCH}; }