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1 /*
2  * Copyright 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "AAudio"
18 //#define LOG_NDEBUG 0
19 #include <utils/Log.h>
20 
21 #include <cutils/properties.h>
22 #include <stdint.h>
23 #include <sys/types.h>
24 #include <utils/Errors.h>
25 
26 #include "aaudio/AAudio.h"
27 #include "core/AudioGlobal.h"
28 #include <aaudio/AAudioTesting.h>
29 #include <math.h>
30 #include <system/audio.h>
31 #include <assert.h>
32 
33 #include "utility/AAudioUtilities.h"
34 
35 using namespace android;
36 
AAudioConvert_aaudioToAndroidStatus(aaudio_result_t result)37 status_t AAudioConvert_aaudioToAndroidStatus(aaudio_result_t result) {
38     // This covers the case for AAUDIO_OK and for positive results.
39     if (result >= 0) {
40         return result;
41     }
42     status_t status;
43     switch (result) {
44     case AAUDIO_ERROR_DISCONNECTED:
45     case AAUDIO_ERROR_NO_SERVICE:
46         status = DEAD_OBJECT;
47         break;
48     case AAUDIO_ERROR_INVALID_HANDLE:
49         status = BAD_TYPE;
50         break;
51     case AAUDIO_ERROR_INVALID_STATE:
52         status = INVALID_OPERATION;
53         break;
54     case AAUDIO_ERROR_INVALID_RATE:
55     case AAUDIO_ERROR_INVALID_FORMAT:
56     case AAUDIO_ERROR_ILLEGAL_ARGUMENT:
57     case AAUDIO_ERROR_OUT_OF_RANGE:
58         status = BAD_VALUE;
59         break;
60     case AAUDIO_ERROR_WOULD_BLOCK:
61         status = WOULD_BLOCK;
62         break;
63     case AAUDIO_ERROR_NULL:
64         status = UNEXPECTED_NULL;
65         break;
66     case AAUDIO_ERROR_UNAVAILABLE:
67         status = NOT_ENOUGH_DATA;
68         break;
69 
70     // TODO translate these result codes
71     case AAUDIO_ERROR_INTERNAL:
72     case AAUDIO_ERROR_UNIMPLEMENTED:
73     case AAUDIO_ERROR_NO_FREE_HANDLES:
74     case AAUDIO_ERROR_NO_MEMORY:
75     case AAUDIO_ERROR_TIMEOUT:
76     default:
77         status = UNKNOWN_ERROR;
78         break;
79     }
80     return status;
81 }
82 
AAudioConvert_androidToAAudioResult(status_t status)83 aaudio_result_t AAudioConvert_androidToAAudioResult(status_t status) {
84     // This covers the case for OK and for positive result.
85     if (status >= 0) {
86         return status;
87     }
88     aaudio_result_t result;
89     switch (status) {
90     case BAD_TYPE:
91         result = AAUDIO_ERROR_INVALID_HANDLE;
92         break;
93     case DEAD_OBJECT:
94         result = AAUDIO_ERROR_NO_SERVICE;
95         break;
96     case INVALID_OPERATION:
97         result = AAUDIO_ERROR_INVALID_STATE;
98         break;
99     case UNEXPECTED_NULL:
100         result = AAUDIO_ERROR_NULL;
101         break;
102     case BAD_VALUE:
103         result = AAUDIO_ERROR_ILLEGAL_ARGUMENT;
104         break;
105     case WOULD_BLOCK:
106         result = AAUDIO_ERROR_WOULD_BLOCK;
107         break;
108     case NOT_ENOUGH_DATA:
109         result = AAUDIO_ERROR_UNAVAILABLE;
110         break;
111     default:
112         result = AAUDIO_ERROR_INTERNAL;
113         break;
114     }
115     return result;
116 }
117 
AAudioConvert_aaudioToAndroidSessionId(aaudio_session_id_t sessionId)118 audio_session_t AAudioConvert_aaudioToAndroidSessionId(aaudio_session_id_t sessionId) {
119     // If not a regular sessionId then convert to a safe value of AUDIO_SESSION_ALLOCATE.
120     return (sessionId == AAUDIO_SESSION_ID_ALLOCATE || sessionId == AAUDIO_SESSION_ID_NONE)
121            ? AUDIO_SESSION_ALLOCATE
122            : (audio_session_t) sessionId;
123 }
124 
AAudioConvert_aaudioToAndroidDataFormat(aaudio_format_t aaudioFormat)125 audio_format_t AAudioConvert_aaudioToAndroidDataFormat(aaudio_format_t aaudioFormat) {
126     audio_format_t androidFormat;
127     switch (aaudioFormat) {
128     case AAUDIO_FORMAT_UNSPECIFIED:
129         androidFormat = AUDIO_FORMAT_DEFAULT;
130         break;
131     case AAUDIO_FORMAT_PCM_I16:
132         androidFormat = AUDIO_FORMAT_PCM_16_BIT;
133         break;
134     case AAUDIO_FORMAT_PCM_FLOAT:
135         androidFormat = AUDIO_FORMAT_PCM_FLOAT;
136         break;
137     case AAUDIO_FORMAT_PCM_I24_PACKED:
138         androidFormat = AUDIO_FORMAT_PCM_24_BIT_PACKED;
139         break;
140     case AAUDIO_FORMAT_PCM_I32:
141         androidFormat = AUDIO_FORMAT_PCM_32_BIT;
142         break;
143     default:
144         androidFormat = AUDIO_FORMAT_INVALID;
145         ALOGE("%s() 0x%08X unrecognized", __func__, aaudioFormat);
146         break;
147     }
148     return androidFormat;
149 }
150 
AAudioConvert_androidToAAudioDataFormat(audio_format_t androidFormat)151 aaudio_format_t AAudioConvert_androidToAAudioDataFormat(audio_format_t androidFormat) {
152     aaudio_format_t aaudioFormat;
153     switch (androidFormat) {
154     case AUDIO_FORMAT_DEFAULT:
155         aaudioFormat = AAUDIO_FORMAT_UNSPECIFIED;
156         break;
157     case AUDIO_FORMAT_PCM_16_BIT:
158         aaudioFormat = AAUDIO_FORMAT_PCM_I16;
159         break;
160     case AUDIO_FORMAT_PCM_FLOAT:
161         aaudioFormat = AAUDIO_FORMAT_PCM_FLOAT;
162         break;
163     case AUDIO_FORMAT_PCM_24_BIT_PACKED:
164         aaudioFormat = AAUDIO_FORMAT_PCM_I24_PACKED;
165         break;
166     case AUDIO_FORMAT_PCM_32_BIT:
167         aaudioFormat = AAUDIO_FORMAT_PCM_I32;
168         break;
169     default:
170         aaudioFormat = AAUDIO_FORMAT_INVALID;
171         ALOGE("%s() 0x%08X unrecognized", __func__, androidFormat);
172         break;
173     }
174     return aaudioFormat;
175 }
176 
177 // Make a message string from the condition.
178 #define STATIC_ASSERT(condition) static_assert(condition, #condition)
179 
AAudioConvert_usageToInternal(aaudio_usage_t usage)180 audio_usage_t AAudioConvert_usageToInternal(aaudio_usage_t usage) {
181     // The public aaudio_content_type_t constants are supposed to have the same
182     // values as the internal audio_content_type_t values.
183     STATIC_ASSERT(AAUDIO_USAGE_MEDIA == AUDIO_USAGE_MEDIA);
184     STATIC_ASSERT(AAUDIO_USAGE_VOICE_COMMUNICATION == AUDIO_USAGE_VOICE_COMMUNICATION);
185     STATIC_ASSERT(AAUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING
186                   == AUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING);
187     STATIC_ASSERT(AAUDIO_USAGE_ALARM == AUDIO_USAGE_ALARM);
188     STATIC_ASSERT(AAUDIO_USAGE_NOTIFICATION == AUDIO_USAGE_NOTIFICATION);
189     STATIC_ASSERT(AAUDIO_USAGE_NOTIFICATION_RINGTONE
190                   == AUDIO_USAGE_NOTIFICATION_TELEPHONY_RINGTONE);
191     STATIC_ASSERT(AAUDIO_USAGE_NOTIFICATION_EVENT == AUDIO_USAGE_NOTIFICATION_EVENT);
192     STATIC_ASSERT(AAUDIO_USAGE_ASSISTANCE_ACCESSIBILITY == AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY);
193     STATIC_ASSERT(AAUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE
194                   == AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE);
195     STATIC_ASSERT(AAUDIO_USAGE_ASSISTANCE_SONIFICATION == AUDIO_USAGE_ASSISTANCE_SONIFICATION);
196     STATIC_ASSERT(AAUDIO_USAGE_GAME == AUDIO_USAGE_GAME);
197     STATIC_ASSERT(AAUDIO_USAGE_ASSISTANT == AUDIO_USAGE_ASSISTANT);
198     STATIC_ASSERT(AAUDIO_SYSTEM_USAGE_EMERGENCY == AUDIO_USAGE_EMERGENCY);
199     STATIC_ASSERT(AAUDIO_SYSTEM_USAGE_SAFETY == AUDIO_USAGE_SAFETY);
200     STATIC_ASSERT(AAUDIO_SYSTEM_USAGE_VEHICLE_STATUS == AUDIO_USAGE_VEHICLE_STATUS);
201     STATIC_ASSERT(AAUDIO_SYSTEM_USAGE_ANNOUNCEMENT == AUDIO_USAGE_ANNOUNCEMENT);
202     if (usage == AAUDIO_UNSPECIFIED) {
203         usage = AAUDIO_USAGE_MEDIA;
204     }
205     return (audio_usage_t) usage; // same value
206 }
207 
AAudioConvert_contentTypeToInternal(aaudio_content_type_t contentType)208 audio_content_type_t AAudioConvert_contentTypeToInternal(aaudio_content_type_t contentType) {
209     // The public aaudio_content_type_t constants are supposed to have the same
210     // values as the internal audio_content_type_t values.
211     STATIC_ASSERT(AAUDIO_CONTENT_TYPE_MUSIC == AUDIO_CONTENT_TYPE_MUSIC);
212     STATIC_ASSERT(AAUDIO_CONTENT_TYPE_SPEECH == AUDIO_CONTENT_TYPE_SPEECH);
213     STATIC_ASSERT(AAUDIO_CONTENT_TYPE_SONIFICATION == AUDIO_CONTENT_TYPE_SONIFICATION);
214     STATIC_ASSERT(AAUDIO_CONTENT_TYPE_MOVIE == AUDIO_CONTENT_TYPE_MOVIE);
215     if (contentType == AAUDIO_UNSPECIFIED) {
216         contentType = AAUDIO_CONTENT_TYPE_MUSIC;
217     }
218     return (audio_content_type_t) contentType; // same value
219 }
220 
AAudioConvert_inputPresetToAudioSource(aaudio_input_preset_t preset)221 audio_source_t AAudioConvert_inputPresetToAudioSource(aaudio_input_preset_t preset) {
222     // The public aaudio_input_preset_t constants are supposed to have the same
223     // values as the internal audio_source_t values.
224     STATIC_ASSERT(AAUDIO_UNSPECIFIED == AUDIO_SOURCE_DEFAULT);
225     STATIC_ASSERT(AAUDIO_INPUT_PRESET_GENERIC == AUDIO_SOURCE_MIC);
226     STATIC_ASSERT(AAUDIO_INPUT_PRESET_CAMCORDER == AUDIO_SOURCE_CAMCORDER);
227     STATIC_ASSERT(AAUDIO_INPUT_PRESET_VOICE_RECOGNITION == AUDIO_SOURCE_VOICE_RECOGNITION);
228     STATIC_ASSERT(AAUDIO_INPUT_PRESET_VOICE_COMMUNICATION == AUDIO_SOURCE_VOICE_COMMUNICATION);
229     STATIC_ASSERT(AAUDIO_INPUT_PRESET_UNPROCESSED == AUDIO_SOURCE_UNPROCESSED);
230     STATIC_ASSERT(AAUDIO_INPUT_PRESET_VOICE_PERFORMANCE == AUDIO_SOURCE_VOICE_PERFORMANCE);
231     if (preset == AAUDIO_UNSPECIFIED) {
232         preset = AAUDIO_INPUT_PRESET_VOICE_RECOGNITION;
233     }
234     return (audio_source_t) preset; // same value
235 }
236 
AAudioConvert_allowCapturePolicyToAudioFlagsMask(aaudio_allowed_capture_policy_t policy)237 audio_flags_mask_t AAudioConvert_allowCapturePolicyToAudioFlagsMask(
238         aaudio_allowed_capture_policy_t policy) {
239     switch (policy) {
240         case AAUDIO_UNSPECIFIED:
241         case AAUDIO_ALLOW_CAPTURE_BY_ALL:
242             return AUDIO_FLAG_NONE;
243         case AAUDIO_ALLOW_CAPTURE_BY_SYSTEM:
244             return AUDIO_FLAG_NO_MEDIA_PROJECTION;
245         case AAUDIO_ALLOW_CAPTURE_BY_NONE:
246             return static_cast<audio_flags_mask_t>(
247                     AUDIO_FLAG_NO_MEDIA_PROJECTION | AUDIO_FLAG_NO_SYSTEM_CAPTURE);
248         default:
249             ALOGE("%s() 0x%08X unrecognized", __func__, policy);
250             return AUDIO_FLAG_NONE; //
251     }
252 }
253 
AAudioConvert_privacySensitiveToAudioFlagsMask(bool privacySensitive)254 audio_flags_mask_t AAudioConvert_privacySensitiveToAudioFlagsMask(
255         bool privacySensitive) {
256     return privacySensitive ? AUDIO_FLAG_CAPTURE_PRIVATE : AUDIO_FLAG_NONE;
257 }
258 
AAudioConvert_framesToBytes(int32_t numFrames,int32_t bytesPerFrame,int32_t * sizeInBytes)259 int32_t AAudioConvert_framesToBytes(int32_t numFrames,
260                                     int32_t bytesPerFrame,
261                                     int32_t *sizeInBytes) {
262     *sizeInBytes = 0;
263 
264     if (numFrames < 0 || bytesPerFrame < 0) {
265         ALOGE("negative size, numFrames = %d, frameSize = %d", numFrames, bytesPerFrame);
266         return AAUDIO_ERROR_OUT_OF_RANGE;
267     }
268 
269     // Prevent numeric overflow.
270     if (numFrames > (INT32_MAX / bytesPerFrame)) {
271         ALOGE("size overflow, numFrames = %d, frameSize = %d", numFrames, bytesPerFrame);
272         return AAUDIO_ERROR_OUT_OF_RANGE;
273     }
274 
275     *sizeInBytes = numFrames * bytesPerFrame;
276     return AAUDIO_OK;
277 }
278 
AAudioProperty_getMMapProperty(const char * propName,int32_t defaultValue,const char * caller)279 static int32_t AAudioProperty_getMMapProperty(const char *propName,
280                                               int32_t defaultValue,
281                                               const char * caller) {
282     int32_t prop = property_get_int32(propName, defaultValue);
283     switch (prop) {
284         case AAUDIO_UNSPECIFIED:
285         case AAUDIO_POLICY_NEVER:
286         case AAUDIO_POLICY_ALWAYS:
287         case AAUDIO_POLICY_AUTO:
288             break;
289         default:
290             ALOGE("%s: invalid = %d", caller, prop);
291             prop = defaultValue;
292             break;
293     }
294     return prop;
295 }
296 
AAudioProperty_getMMapPolicy()297 int32_t AAudioProperty_getMMapPolicy() {
298     return AAudioProperty_getMMapProperty(AAUDIO_PROP_MMAP_POLICY,
299                                           AAUDIO_UNSPECIFIED, __func__);
300 }
301 
AAudioProperty_getMMapExclusivePolicy()302 int32_t AAudioProperty_getMMapExclusivePolicy() {
303     return AAudioProperty_getMMapProperty(AAUDIO_PROP_MMAP_EXCLUSIVE_POLICY,
304                                           AAUDIO_UNSPECIFIED, __func__);
305 }
306 
AAudioProperty_getMixerBursts()307 int32_t AAudioProperty_getMixerBursts() {
308     const int32_t defaultBursts = 2; // arbitrary, use 2 for double buffered
309     const int32_t maxBursts = 1024; // arbitrary
310     int32_t prop = property_get_int32(AAUDIO_PROP_MIXER_BURSTS, defaultBursts);
311     if (prop < 1 || prop > maxBursts) {
312         ALOGE("AAudioProperty_getMixerBursts: invalid = %d", prop);
313         prop = defaultBursts;
314     }
315     return prop;
316 }
317 
AAudioProperty_getWakeupDelayMicros()318 int32_t AAudioProperty_getWakeupDelayMicros() {
319     const int32_t minMicros = 0; // arbitrary
320     const int32_t defaultMicros = 200; // arbitrary, based on some observed jitter
321     const int32_t maxMicros = 5000; // arbitrary, probably don't want more than 500
322     int32_t prop = property_get_int32(AAUDIO_PROP_WAKEUP_DELAY_USEC, defaultMicros);
323     if (prop < minMicros) {
324         ALOGW("AAudioProperty_getWakeupDelayMicros: clipped %d to %d", prop, minMicros);
325         prop = minMicros;
326     } else if (prop > maxMicros) {
327         ALOGW("AAudioProperty_getWakeupDelayMicros: clipped %d to %d", prop, maxMicros);
328         prop = maxMicros;
329     }
330     return prop;
331 }
332 
AAudioProperty_getMinimumSleepMicros()333 int32_t AAudioProperty_getMinimumSleepMicros() {
334     const int32_t minMicros = 20; // arbitrary
335     const int32_t defaultMicros = 200; // arbitrary
336     const int32_t maxMicros = 2000; // arbitrary
337     int32_t prop = property_get_int32(AAUDIO_PROP_MINIMUM_SLEEP_USEC, defaultMicros);
338     if (prop < minMicros) {
339         ALOGW("AAudioProperty_getMinimumSleepMicros: clipped %d to %d", prop, minMicros);
340         prop = minMicros;
341     } else if (prop > maxMicros) {
342         ALOGW("AAudioProperty_getMinimumSleepMicros: clipped %d to %d", prop, maxMicros);
343         prop = maxMicros;
344     }
345     return prop;
346 }
347 
AAudioProperty_getHardwareBurstMinMicros()348 int32_t AAudioProperty_getHardwareBurstMinMicros() {
349     const int32_t defaultMicros = 1000; // arbitrary
350     const int32_t maxMicros = 1000 * 1000; // arbitrary
351     int32_t prop = property_get_int32(AAUDIO_PROP_HW_BURST_MIN_USEC, defaultMicros);
352     if (prop < 1 || prop > maxMicros) {
353         ALOGE("AAudioProperty_getHardwareBurstMinMicros: invalid = %d, use %d",
354               prop, defaultMicros);
355         prop = defaultMicros;
356     }
357     return prop;
358 }
359 
AAudioProperty_getMMapOffsetMicros(const char * functionName,const char * propertyName)360 static int32_t AAudioProperty_getMMapOffsetMicros(const char *functionName,
361         const char *propertyName) {
362     const int32_t minMicros = -20000; // arbitrary
363     const int32_t defaultMicros = 0;  // arbitrary
364     const int32_t maxMicros =  20000; // arbitrary
365     int32_t prop = property_get_int32(propertyName, defaultMicros);
366     if (prop < minMicros) {
367         ALOGW("%s: clipped %d to %d", functionName, prop, minMicros);
368         prop = minMicros;
369     } else if (prop > maxMicros) {
370         ALOGW("%s: clipped %d to %d", functionName, prop, minMicros);
371         prop = maxMicros;
372     }
373     return prop;
374 }
375 
AAudioProperty_getInputMMapOffsetMicros()376 int32_t AAudioProperty_getInputMMapOffsetMicros() {
377     return AAudioProperty_getMMapOffsetMicros(__func__, AAUDIO_PROP_INPUT_MMAP_OFFSET_USEC);
378 }
379 
AAudioProperty_getOutputMMapOffsetMicros()380 int32_t AAudioProperty_getOutputMMapOffsetMicros() {
381     return AAudioProperty_getMMapOffsetMicros(__func__, AAUDIO_PROP_OUTPUT_MMAP_OFFSET_USEC);
382 }
383 
AAudioProperty_getLogMask()384 int32_t AAudioProperty_getLogMask() {
385     return property_get_int32(AAUDIO_PROP_LOG_MASK, 0);
386 }
387 
AAudio_isFlushAllowed(aaudio_stream_state_t state)388 aaudio_result_t AAudio_isFlushAllowed(aaudio_stream_state_t state) {
389     aaudio_result_t result = AAUDIO_OK;
390     switch (state) {
391 // Proceed with flushing.
392         case AAUDIO_STREAM_STATE_OPEN:
393         case AAUDIO_STREAM_STATE_PAUSED:
394         case AAUDIO_STREAM_STATE_STOPPED:
395         case AAUDIO_STREAM_STATE_FLUSHED:
396             break;
397 
398 // Transition from one inactive state to another.
399         case AAUDIO_STREAM_STATE_STARTING:
400         case AAUDIO_STREAM_STATE_STARTED:
401         case AAUDIO_STREAM_STATE_STOPPING:
402         case AAUDIO_STREAM_STATE_PAUSING:
403         case AAUDIO_STREAM_STATE_FLUSHING:
404         case AAUDIO_STREAM_STATE_CLOSING:
405         case AAUDIO_STREAM_STATE_CLOSED:
406         case AAUDIO_STREAM_STATE_DISCONNECTED:
407         default:
408             ALOGE("can only flush stream when PAUSED, OPEN or STOPPED, state = %s",
409                   aaudio::AudioGlobal_convertStreamStateToText(state));
410             result =  AAUDIO_ERROR_INVALID_STATE;
411             break;
412     }
413     return result;
414 }
415