• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <apex/display.h>
18 #include <gui/SurfaceComposerClient.h>
19 #include <ui/DisplayMode.h>
20 #include <ui/DynamicDisplayInfo.h>
21 #include <ui/GraphicTypes.h>
22 #include <ui/PixelFormat.h>
23 #include <ui/StaticDisplayInfo.h>
24 
25 #include <algorithm>
26 #include <optional>
27 #include <type_traits>
28 #include <vector>
29 
30 namespace android::display::impl {
31 
32 /**
33  * Implementation of ADisplayConfig
34  */
35 struct DisplayConfigImpl {
36     /**
37      * The ID of the display configuration.
38      */
39     size_t id;
40 
41     /**
42      * The width in pixels of the display configuration.
43      */
44     int32_t width{0};
45 
46     /**
47      * The height in pixels of the display configuration.
48      */
49 
50     int32_t height{0};
51 
52     /**
53      * The display density.
54      */
55     float density{0};
56 
57     /**
58      * The refresh rate of the display configuration, in frames per second.
59      */
60     float fps{0.0};
61 
62     /**
63      * The vsync offset at which surfaceflinger runs, in nanoseconds.
64      */
65     int64_t sfOffset{0};
66 
67     /**
68      * The vsync offset at which applications run, in nanoseconds.
69      */
70     int64_t appOffset{0};
71 };
72 
73 // DisplayConfigImpl allocation is not managed through C++ memory apis, so
74 // preventing calling the destructor here.
75 static_assert(std::is_trivially_destructible<DisplayConfigImpl>::value);
76 
77 /**
78  * Implementation of ADisplay
79  */
80 struct DisplayImpl {
81     /**
82      * A physical display ID, unique to this display.
83      */
84     PhysicalDisplayId id;
85 
86     /**
87      * The type of the display, i.e. whether it is an internal or external
88      * display.
89      */
90     ADisplayType type;
91 
92     /**
93      * The preferred WCG dataspace
94      */
95     ADataSpace wcgDataspace;
96 
97     /**
98      * The preferred WCG pixel format
99      */
100     AHardwareBuffer_Format wcgPixelFormat;
101 
102     /**
103      * Number of supported configs
104      */
105     size_t numConfigs;
106 
107     /**
108      * Set of supported configs by this display.
109      */
110     DisplayConfigImpl* configs;
111 };
112 
113 // DisplayImpl allocation is not managed through C++ memory apis, so
114 // preventing calling the destructor here.
115 static_assert(std::is_trivially_destructible<DisplayImpl>::value);
116 
117 } // namespace android::display::impl
118 
119 using namespace android;
120 using namespace android::display::impl;
121 
122 #define CHECK_NOT_NULL(name) \
123     LOG_ALWAYS_FATAL_IF(name == nullptr, "nullptr passed as " #name " argument");
124 
125 namespace {
126 
getToken(ADisplay * display)127 sp<IBinder> getToken(ADisplay* display) {
128     DisplayImpl* impl = reinterpret_cast<DisplayImpl*>(display);
129     return SurfaceComposerClient::getPhysicalDisplayToken(impl->id);
130 }
131 
132 } // namespace
133 
134 namespace android {
135 
ADisplay_acquirePhysicalDisplays(ADisplay *** outDisplays)136 int ADisplay_acquirePhysicalDisplays(ADisplay*** outDisplays) {
137     const std::vector<PhysicalDisplayId> ids = SurfaceComposerClient::getPhysicalDisplayIds();
138     const size_t size = ids.size();
139     if (size == 0) {
140         return NO_INIT;
141     }
142 
143     std::vector<DisplayConfigImpl> modesPerDisplay[size];
144     int numModes = 0;
145     for (int i = 0; i < size; ++i) {
146         const sp<IBinder> token = SurfaceComposerClient::getPhysicalDisplayToken(ids[i]);
147 
148         ui::StaticDisplayInfo staticInfo;
149         if (const status_t status = SurfaceComposerClient::getStaticDisplayInfo(token, &staticInfo);
150             status != OK) {
151             return status;
152         }
153 
154         ui::DynamicDisplayInfo dynamicInfo;
155         if (const status_t status =
156                     SurfaceComposerClient::getDynamicDisplayInfo(token, &dynamicInfo);
157             status != OK) {
158             return status;
159         }
160         const auto& modes = dynamicInfo.supportedDisplayModes;
161         if (modes.empty()) {
162             return NO_INIT;
163         }
164 
165         numModes += modes.size();
166         modesPerDisplay[i].reserve(modes.size());
167         for (int j = 0; j < modes.size(); ++j) {
168             const ui::DisplayMode& mode = modes[j];
169             modesPerDisplay[i].emplace_back(
170                     DisplayConfigImpl{static_cast<size_t>(mode.id), mode.resolution.getWidth(),
171                                       mode.resolution.getHeight(), staticInfo.density,
172                                       mode.refreshRate, mode.sfVsyncOffset, mode.appVsyncOffset});
173         }
174     }
175 
176     const std::optional<PhysicalDisplayId> internalId =
177             SurfaceComposerClient::getInternalDisplayId();
178     ui::Dataspace defaultDataspace;
179     ui::PixelFormat defaultPixelFormat;
180     ui::Dataspace wcgDataspace;
181     ui::PixelFormat wcgPixelFormat;
182 
183     const status_t status =
184             SurfaceComposerClient::getCompositionPreference(&defaultDataspace, &defaultPixelFormat,
185                                                             &wcgDataspace, &wcgPixelFormat);
186     if (status != NO_ERROR) {
187         return status;
188     }
189 
190     // Here we allocate all our required memory in one block. The layout is as
191     // follows:
192     // ------------------------------------------------------------
193     // | DisplayImpl pointers | DisplayImpls | DisplayConfigImpls |
194     // ------------------------------------------------------------
195     //
196     // The caller will be given a DisplayImpl** which points to the beginning of
197     // the block of DisplayImpl pointers.
198     // Each DisplayImpl* points to a DisplayImpl in the second block.
199     // Each DisplayImpl contains a DisplayConfigImpl*, which points to a
200     // contiguous block of DisplayConfigImpls specific to that display.
201     DisplayImpl** const impls = reinterpret_cast<DisplayImpl**>(
202             malloc((sizeof(DisplayImpl) + sizeof(DisplayImpl*)) * size +
203                    sizeof(DisplayConfigImpl) * numModes));
204     DisplayImpl* const displayData = reinterpret_cast<DisplayImpl*>(impls + size);
205     DisplayConfigImpl* configData = reinterpret_cast<DisplayConfigImpl*>(displayData + size);
206 
207     for (size_t i = 0; i < size; ++i) {
208         const PhysicalDisplayId id = ids[i];
209         const ADisplayType type = (internalId == id) ? ADisplayType::DISPLAY_TYPE_INTERNAL
210                                                      : ADisplayType::DISPLAY_TYPE_EXTERNAL;
211         const std::vector<DisplayConfigImpl>& configs = modesPerDisplay[i];
212         memcpy(configData, configs.data(), sizeof(DisplayConfigImpl) * configs.size());
213 
214         displayData[i] = DisplayImpl{id,
215                                      type,
216                                      static_cast<ADataSpace>(wcgDataspace),
217                                      static_cast<AHardwareBuffer_Format>(wcgPixelFormat),
218                                      configs.size(),
219                                      configData};
220         impls[i] = displayData + i;
221         // Advance the configData pointer so that future configs are written to
222         // the correct display.
223         configData += configs.size();
224     }
225 
226     *outDisplays = reinterpret_cast<ADisplay**>(impls);
227     return size;
228 }
229 
ADisplay_release(ADisplay ** displays)230 void ADisplay_release(ADisplay** displays) {
231     if (displays == nullptr) {
232         return;
233     }
234     free(displays);
235 }
236 
ADisplay_getMaxSupportedFps(ADisplay * display)237 float ADisplay_getMaxSupportedFps(ADisplay* display) {
238     CHECK_NOT_NULL(display);
239     DisplayImpl* impl = reinterpret_cast<DisplayImpl*>(display);
240     float maxFps = 0.0;
241     for (int i = 0; i < impl->numConfigs; ++i) {
242         maxFps = std::max(maxFps, impl->configs[i].fps);
243     }
244     return maxFps;
245 }
246 
ADisplay_getDisplayType(ADisplay * display)247 ADisplayType ADisplay_getDisplayType(ADisplay* display) {
248     CHECK_NOT_NULL(display);
249 
250     return reinterpret_cast<DisplayImpl*>(display)->type;
251 }
252 
ADisplay_getPreferredWideColorFormat(ADisplay * display,ADataSpace * outDataspace,AHardwareBuffer_Format * outPixelFormat)253 void ADisplay_getPreferredWideColorFormat(ADisplay* display, ADataSpace* outDataspace,
254                                           AHardwareBuffer_Format* outPixelFormat) {
255     CHECK_NOT_NULL(display);
256     CHECK_NOT_NULL(outDataspace);
257     CHECK_NOT_NULL(outPixelFormat);
258 
259     DisplayImpl* impl = reinterpret_cast<DisplayImpl*>(display);
260     *outDataspace = impl->wcgDataspace;
261     *outPixelFormat = impl->wcgPixelFormat;
262 }
263 
ADisplay_getCurrentConfig(ADisplay * display,ADisplayConfig ** outConfig)264 int ADisplay_getCurrentConfig(ADisplay* display, ADisplayConfig** outConfig) {
265     CHECK_NOT_NULL(display);
266 
267     sp<IBinder> token = getToken(display);
268     ui::DynamicDisplayInfo info;
269     if (const auto status = SurfaceComposerClient::getDynamicDisplayInfo(token, &info);
270         status != OK) {
271         return status;
272     }
273 
274     DisplayImpl* impl = reinterpret_cast<DisplayImpl*>(display);
275     for (size_t i = 0; i < impl->numConfigs; i++) {
276         auto* config = impl->configs + i;
277         if (config->id == info.activeDisplayModeId) {
278             *outConfig = reinterpret_cast<ADisplayConfig*>(config);
279             return OK;
280         }
281     }
282 
283     return NAME_NOT_FOUND;
284 }
285 
ADisplayConfig_getDensity(ADisplayConfig * config)286 float ADisplayConfig_getDensity(ADisplayConfig* config) {
287     CHECK_NOT_NULL(config);
288 
289     return reinterpret_cast<DisplayConfigImpl*>(config)->density;
290 }
291 
ADisplayConfig_getWidth(ADisplayConfig * config)292 int32_t ADisplayConfig_getWidth(ADisplayConfig* config) {
293     CHECK_NOT_NULL(config);
294 
295     return reinterpret_cast<DisplayConfigImpl*>(config)->width;
296 }
297 
ADisplayConfig_getHeight(ADisplayConfig * config)298 int32_t ADisplayConfig_getHeight(ADisplayConfig* config) {
299     CHECK_NOT_NULL(config);
300 
301     return reinterpret_cast<DisplayConfigImpl*>(config)->height;
302 }
303 
ADisplayConfig_getFps(ADisplayConfig * config)304 float ADisplayConfig_getFps(ADisplayConfig* config) {
305     CHECK_NOT_NULL(config);
306 
307     return reinterpret_cast<DisplayConfigImpl*>(config)->fps;
308 }
309 
ADisplayConfig_getCompositorOffsetNanos(ADisplayConfig * config)310 int64_t ADisplayConfig_getCompositorOffsetNanos(ADisplayConfig* config) {
311     CHECK_NOT_NULL(config);
312 
313     return reinterpret_cast<DisplayConfigImpl*>(config)->sfOffset;
314 }
315 
ADisplayConfig_getAppVsyncOffsetNanos(ADisplayConfig * config)316 int64_t ADisplayConfig_getAppVsyncOffsetNanos(ADisplayConfig* config) {
317     CHECK_NOT_NULL(config);
318 
319     return reinterpret_cast<DisplayConfigImpl*>(config)->appOffset;
320 }
321 
322 } // namespace android
323