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1 /*
2  * Copyright (C) 2020 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 package com.android.launcher3.states;
17 
18 import android.view.animation.Interpolator;
19 
20 import androidx.annotation.IntDef;
21 
22 import java.lang.annotation.Retention;
23 import java.lang.annotation.RetentionPolicy;
24 
25 /**
26  * Utility class for building animator set
27  */
28 public class StateAnimationConfig {
29 
30     @IntDef(flag = true, value = {
31             SKIP_ALL_ANIMATIONS,
32             SKIP_OVERVIEW,
33             SKIP_DEPTH_CONTROLLER,
34             SKIP_SCRIM,
35     })
36     @Retention(RetentionPolicy.SOURCE)
37     public @interface AnimationFlags {}
38     public static final int SKIP_ALL_ANIMATIONS = 1 << 0;
39     public static final int SKIP_OVERVIEW = 1 << 1;
40     public static final int SKIP_DEPTH_CONTROLLER = 1 << 2;
41     public static final int SKIP_SCRIM = 1 << 3;
42 
43     public long duration;
44     public boolean userControlled;
45     public @AnimationFlags int animFlags = 0;
46 
47 
48     // Various types of animation state transition
49     @IntDef(value = {
50             ANIM_VERTICAL_PROGRESS,
51             ANIM_WORKSPACE_SCALE,
52             ANIM_WORKSPACE_TRANSLATE,
53             ANIM_WORKSPACE_FADE,
54             ANIM_HOTSEAT_SCALE,
55             ANIM_HOTSEAT_TRANSLATE,
56             ANIM_OVERVIEW_SCALE,
57             ANIM_OVERVIEW_TRANSLATE_X,
58             ANIM_OVERVIEW_TRANSLATE_Y,
59             ANIM_OVERVIEW_FADE,
60             ANIM_ALL_APPS_FADE,
61             ANIM_SCRIM_FADE,
62             ANIM_OVERVIEW_MODAL,
63             ANIM_DEPTH,
64             ANIM_OVERVIEW_ACTIONS_FADE,
65     })
66     @Retention(RetentionPolicy.SOURCE)
67     public @interface AnimType {}
68     public static final int ANIM_VERTICAL_PROGRESS = 0;
69     public static final int ANIM_WORKSPACE_SCALE = 1;
70     public static final int ANIM_WORKSPACE_TRANSLATE = 2;
71     public static final int ANIM_WORKSPACE_FADE = 3;
72     public static final int ANIM_HOTSEAT_SCALE = 4;
73     public static final int ANIM_HOTSEAT_TRANSLATE = 5;
74     public static final int ANIM_OVERVIEW_SCALE = 6;
75     public static final int ANIM_OVERVIEW_TRANSLATE_X = 7;
76     public static final int ANIM_OVERVIEW_TRANSLATE_Y = 8;
77     public static final int ANIM_OVERVIEW_FADE = 9;
78     public static final int ANIM_ALL_APPS_FADE = 10;
79     public static final int ANIM_SCRIM_FADE = 11;
80     public static final int ANIM_OVERVIEW_MODAL = 12;
81     public static final int ANIM_DEPTH = 13;
82     public static final int ANIM_OVERVIEW_ACTIONS_FADE = 14;
83 
84     private static final int ANIM_TYPES_COUNT = 15;
85 
86     protected final Interpolator[] mInterpolators = new Interpolator[ANIM_TYPES_COUNT];
87 
StateAnimationConfig()88     public StateAnimationConfig() { }
89 
90     /**
91      * Copies the config to target
92      */
copyTo(StateAnimationConfig target)93     public void copyTo(StateAnimationConfig target) {
94         target.duration = duration;
95         target.animFlags = animFlags;
96         target.userControlled = userControlled;
97         for (int i = 0; i < ANIM_TYPES_COUNT; i++) {
98             target.mInterpolators[i] = mInterpolators[i];
99         }
100     }
101 
102     /**
103      * Returns the interpolator set for animId or fallback if nothing is set
104      *
105      * @see #setInterpolator(int, Interpolator)
106      */
getInterpolator(@nimType int animId, Interpolator fallback)107     public Interpolator getInterpolator(@AnimType int animId, Interpolator fallback) {
108         return mInterpolators[animId] == null ? fallback : mInterpolators[animId];
109     }
110 
111     /**
112      * Sets an interpolator for a given animation type
113      */
setInterpolator(@nimType int animId, Interpolator interpolator)114     public void setInterpolator(@AnimType int animId, Interpolator interpolator) {
115         mInterpolators[animId] = interpolator;
116     }
117 
118     /**
119      * Returns true if the config and any of the provided component flags
120      */
hasAnimationFlag(@nimationFlags int a)121     public boolean hasAnimationFlag(@AnimationFlags int a) {
122         return (animFlags & a) != 0;
123     }
124 }
125