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Searched defs:AddEnemy (Results 1 – 2 of 2) sorted by relevance

/external/flatbuffers/tests/MyGame/Example/
DMonster.lua548 function Monster.AddEnemy(builder, enemy) builder:PrependUOffsetTRelativeSlot(12, enemy, 0) end function
DMonster.cs214 …public static void AddEnemy(FlatBufferBuilder builder, Offset<MyGame.Example.Monster> enemyOffset)… in AddEnemy() method