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1 /*
2  *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #include "rtc_base/async_udp_socket.h"
12 
13 #include <stdint.h>
14 
15 #include <string>
16 
17 #include "rtc_base/checks.h"
18 #include "rtc_base/logging.h"
19 #include "rtc_base/network/sent_packet.h"
20 #include "rtc_base/third_party/sigslot/sigslot.h"
21 #include "rtc_base/time_utils.h"
22 
23 namespace rtc {
24 
25 static const int BUF_SIZE = 64 * 1024;
26 
Create(AsyncSocket * socket,const SocketAddress & bind_address)27 AsyncUDPSocket* AsyncUDPSocket::Create(AsyncSocket* socket,
28                                        const SocketAddress& bind_address) {
29   std::unique_ptr<AsyncSocket> owned_socket(socket);
30   if (socket->Bind(bind_address) < 0) {
31     RTC_LOG(LS_ERROR) << "Bind() failed with error " << socket->GetError();
32     return nullptr;
33   }
34   return new AsyncUDPSocket(owned_socket.release());
35 }
36 
Create(SocketFactory * factory,const SocketAddress & bind_address)37 AsyncUDPSocket* AsyncUDPSocket::Create(SocketFactory* factory,
38                                        const SocketAddress& bind_address) {
39   AsyncSocket* socket =
40       factory->CreateAsyncSocket(bind_address.family(), SOCK_DGRAM);
41   if (!socket)
42     return nullptr;
43   return Create(socket, bind_address);
44 }
45 
AsyncUDPSocket(AsyncSocket * socket)46 AsyncUDPSocket::AsyncUDPSocket(AsyncSocket* socket) : socket_(socket) {
47   size_ = BUF_SIZE;
48   buf_ = new char[size_];
49 
50   // The socket should start out readable but not writable.
51   socket_->SignalReadEvent.connect(this, &AsyncUDPSocket::OnReadEvent);
52   socket_->SignalWriteEvent.connect(this, &AsyncUDPSocket::OnWriteEvent);
53 }
54 
~AsyncUDPSocket()55 AsyncUDPSocket::~AsyncUDPSocket() {
56   delete[] buf_;
57 }
58 
GetLocalAddress() const59 SocketAddress AsyncUDPSocket::GetLocalAddress() const {
60   return socket_->GetLocalAddress();
61 }
62 
GetRemoteAddress() const63 SocketAddress AsyncUDPSocket::GetRemoteAddress() const {
64   return socket_->GetRemoteAddress();
65 }
66 
Send(const void * pv,size_t cb,const rtc::PacketOptions & options)67 int AsyncUDPSocket::Send(const void* pv,
68                          size_t cb,
69                          const rtc::PacketOptions& options) {
70   rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis(),
71                               options.info_signaled_after_sent);
72   CopySocketInformationToPacketInfo(cb, *this, false, &sent_packet.info);
73   int ret = socket_->Send(pv, cb);
74   SignalSentPacket(this, sent_packet);
75   return ret;
76 }
77 
SendTo(const void * pv,size_t cb,const SocketAddress & addr,const rtc::PacketOptions & options)78 int AsyncUDPSocket::SendTo(const void* pv,
79                            size_t cb,
80                            const SocketAddress& addr,
81                            const rtc::PacketOptions& options) {
82   rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis(),
83                               options.info_signaled_after_sent);
84   CopySocketInformationToPacketInfo(cb, *this, true, &sent_packet.info);
85   int ret = socket_->SendTo(pv, cb, addr);
86   SignalSentPacket(this, sent_packet);
87   return ret;
88 }
89 
Close()90 int AsyncUDPSocket::Close() {
91   return socket_->Close();
92 }
93 
GetState() const94 AsyncUDPSocket::State AsyncUDPSocket::GetState() const {
95   return STATE_BOUND;
96 }
97 
GetOption(Socket::Option opt,int * value)98 int AsyncUDPSocket::GetOption(Socket::Option opt, int* value) {
99   return socket_->GetOption(opt, value);
100 }
101 
SetOption(Socket::Option opt,int value)102 int AsyncUDPSocket::SetOption(Socket::Option opt, int value) {
103   return socket_->SetOption(opt, value);
104 }
105 
GetError() const106 int AsyncUDPSocket::GetError() const {
107   return socket_->GetError();
108 }
109 
SetError(int error)110 void AsyncUDPSocket::SetError(int error) {
111   return socket_->SetError(error);
112 }
113 
OnReadEvent(AsyncSocket * socket)114 void AsyncUDPSocket::OnReadEvent(AsyncSocket* socket) {
115   RTC_DCHECK(socket_.get() == socket);
116 
117   SocketAddress remote_addr;
118   int64_t timestamp;
119   int len = socket_->RecvFrom(buf_, size_, &remote_addr, &timestamp);
120   if (len < 0) {
121     // An error here typically means we got an ICMP error in response to our
122     // send datagram, indicating the remote address was unreachable.
123     // When doing ICE, this kind of thing will often happen.
124     // TODO: Do something better like forwarding the error to the user.
125     SocketAddress local_addr = socket_->GetLocalAddress();
126     RTC_LOG(LS_INFO) << "AsyncUDPSocket[" << local_addr.ToSensitiveString()
127                      << "] receive failed with error " << socket_->GetError();
128     return;
129   }
130 
131   // TODO: Make sure that we got all of the packet.
132   // If we did not, then we should resize our buffer to be large enough.
133   SignalReadPacket(this, buf_, static_cast<size_t>(len), remote_addr,
134                    (timestamp > -1 ? timestamp : TimeMicros()));
135 }
136 
OnWriteEvent(AsyncSocket * socket)137 void AsyncUDPSocket::OnWriteEvent(AsyncSocket* socket) {
138   SignalReadyToSend(this);
139 }
140 
141 }  // namespace rtc
142