1 /************************************************************************** 2 * 3 * Copyright 2007-2008 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29 #ifndef CSO_CONTEXT_H 30 #define CSO_CONTEXT_H 31 32 #include "pipe/p_context.h" 33 #include "pipe/p_state.h" 34 #include "pipe/p_defines.h" 35 #include "cso_cache.h" 36 37 38 #ifdef __cplusplus 39 extern "C" { 40 #endif 41 42 struct cso_context; 43 struct u_vbuf; 44 45 #define CSO_NO_USER_VERTEX_BUFFERS (1 << 0) 46 #define CSO_NO_64B_VERTEX_BUFFERS (1 << 1) 47 48 struct cso_context *cso_create_context(struct pipe_context *pipe, 49 unsigned flags); 50 void cso_destroy_context( struct cso_context *cso ); 51 struct pipe_context *cso_get_pipe_context(struct cso_context *cso); 52 53 54 enum pipe_error cso_set_blend( struct cso_context *cso, 55 const struct pipe_blend_state *blend ); 56 57 58 enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso, 59 const struct pipe_depth_stencil_alpha_state *dsa ); 60 61 62 63 enum pipe_error cso_set_rasterizer( struct cso_context *cso, 64 const struct pipe_rasterizer_state *rasterizer ); 65 66 67 void 68 cso_set_samplers(struct cso_context *cso, 69 enum pipe_shader_type shader_stage, 70 unsigned count, 71 const struct pipe_sampler_state **states); 72 73 74 /* Alternate interface to support gallium frontends that like to modify 75 * samplers one at a time: 76 */ 77 void 78 cso_single_sampler(struct cso_context *cso, enum pipe_shader_type shader_stage, 79 unsigned idx, const struct pipe_sampler_state *states); 80 81 void 82 cso_single_sampler_done(struct cso_context *cso, 83 enum pipe_shader_type shader_stage); 84 85 86 enum pipe_error cso_set_vertex_elements(struct cso_context *ctx, 87 const struct cso_velems_state *velems); 88 89 void cso_set_vertex_buffers(struct cso_context *ctx, 90 unsigned start_slot, unsigned count, 91 const struct pipe_vertex_buffer *buffers); 92 93 void cso_set_stream_outputs(struct cso_context *ctx, 94 unsigned num_targets, 95 struct pipe_stream_output_target **targets, 96 const unsigned *offsets); 97 98 99 /* 100 * We don't provide shader caching in CSO. Most of the time the api provides 101 * object semantics for shaders anyway, and the cases where it doesn't 102 * (eg mesa's internally-generated texenv programs), it will be up to 103 * gallium frontends to implement their own specialized caching. 104 */ 105 106 void cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle); 107 void cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle); 108 void cso_set_geometry_shader_handle(struct cso_context *ctx, void *handle); 109 void cso_set_tessctrl_shader_handle(struct cso_context *ctx, void *handle); 110 void cso_set_tesseval_shader_handle(struct cso_context *ctx, void *handle); 111 void cso_set_compute_shader_handle(struct cso_context *ctx, void *handle); 112 113 114 void cso_set_framebuffer(struct cso_context *cso, 115 const struct pipe_framebuffer_state *fb); 116 117 118 void cso_set_viewport(struct cso_context *cso, 119 const struct pipe_viewport_state *vp); 120 void cso_set_viewport_dims(struct cso_context *ctx, 121 float width, float height, boolean invert); 122 123 124 void cso_set_blend_color(struct cso_context *cso, 125 const struct pipe_blend_color *bc); 126 127 void cso_set_sample_mask(struct cso_context *cso, unsigned stencil_mask); 128 129 void cso_set_min_samples(struct cso_context *cso, unsigned min_samples); 130 131 void cso_set_stencil_ref(struct cso_context *cso, 132 const struct pipe_stencil_ref *sr); 133 134 void cso_set_render_condition(struct cso_context *cso, 135 struct pipe_query *query, 136 boolean condition, 137 enum pipe_render_cond_flag mode); 138 139 140 #define CSO_BIT_AUX_VERTEX_BUFFER_SLOT 0x1 141 #define CSO_BIT_BLEND 0x2 142 #define CSO_BIT_DEPTH_STENCIL_ALPHA 0x4 143 #define CSO_BIT_FRAGMENT_SAMPLERS 0x8 144 #define CSO_BIT_FRAGMENT_SAMPLER_VIEWS 0x10 145 #define CSO_BIT_FRAGMENT_SHADER 0x20 146 #define CSO_BIT_FRAMEBUFFER 0x40 147 #define CSO_BIT_GEOMETRY_SHADER 0x80 148 #define CSO_BIT_MIN_SAMPLES 0x100 149 #define CSO_BIT_RASTERIZER 0x200 150 #define CSO_BIT_RENDER_CONDITION 0x400 151 #define CSO_BIT_SAMPLE_MASK 0x800 152 #define CSO_BIT_STENCIL_REF 0x1000 153 #define CSO_BIT_STREAM_OUTPUTS 0x2000 154 #define CSO_BIT_TESSCTRL_SHADER 0x4000 155 #define CSO_BIT_TESSEVAL_SHADER 0x8000 156 #define CSO_BIT_VERTEX_ELEMENTS 0x10000 157 #define CSO_BIT_VERTEX_SHADER 0x20000 158 #define CSO_BIT_VIEWPORT 0x40000 159 #define CSO_BIT_PAUSE_QUERIES 0x80000 160 #define CSO_BIT_FRAGMENT_IMAGE0 0x100000 161 162 #define CSO_BITS_ALL_SHADERS (CSO_BIT_VERTEX_SHADER | \ 163 CSO_BIT_FRAGMENT_SHADER | \ 164 CSO_BIT_GEOMETRY_SHADER | \ 165 CSO_BIT_TESSCTRL_SHADER | \ 166 CSO_BIT_TESSEVAL_SHADER) 167 168 void cso_save_state(struct cso_context *cso, unsigned state_mask); 169 void cso_restore_state(struct cso_context *cso); 170 171 172 /* sampler view state */ 173 174 void 175 cso_set_sampler_views(struct cso_context *cso, 176 enum pipe_shader_type shader_stage, 177 unsigned count, 178 struct pipe_sampler_view **views); 179 180 181 /* shader images */ 182 183 void 184 cso_set_shader_images(struct cso_context *cso, 185 enum pipe_shader_type shader_stage, 186 unsigned start, unsigned count, 187 struct pipe_image_view *views); 188 189 190 /* constant buffers */ 191 192 void cso_set_constant_buffer(struct cso_context *cso, 193 enum pipe_shader_type shader_stage, 194 unsigned index, struct pipe_constant_buffer *cb); 195 void cso_set_constant_buffer_resource(struct cso_context *cso, 196 enum pipe_shader_type shader_stage, 197 unsigned index, 198 struct pipe_resource *buffer); 199 void cso_set_constant_user_buffer(struct cso_context *cso, 200 enum pipe_shader_type shader_stage, 201 unsigned index, void *ptr, unsigned size); 202 void cso_save_constant_buffer_slot0(struct cso_context *cso, 203 enum pipe_shader_type shader_stage); 204 void cso_restore_constant_buffer_slot0(struct cso_context *cso, 205 enum pipe_shader_type shader_stage); 206 207 /* Optimized version. */ 208 void 209 cso_set_vertex_buffers_and_elements(struct cso_context *ctx, 210 const struct cso_velems_state *velems, 211 unsigned vb_count, 212 unsigned unbind_trailing_vb_count, 213 const struct pipe_vertex_buffer *vbuffers, 214 bool uses_user_vertex_buffers); 215 216 /* drawing */ 217 218 void 219 cso_draw_vbo(struct cso_context *cso, 220 const struct pipe_draw_info *info); 221 222 void 223 cso_draw_arrays_instanced(struct cso_context *cso, uint mode, 224 uint start, uint count, 225 uint start_instance, uint instance_count); 226 227 void 228 cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count); 229 230 #ifdef __cplusplus 231 } 232 #endif 233 234 #endif 235