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1 //===-- ExecutionContext.h --------------------------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLDB_TARGET_EXECUTIONCONTEXT_H
10 #define LLDB_TARGET_EXECUTIONCONTEXT_H
11 
12 #include <mutex>
13 
14 #include "lldb/Target/StackID.h"
15 #include "lldb/lldb-private.h"
16 
17 namespace lldb_private {
18 
19 //===----------------------------------------------------------------------===//
20 /// Execution context objects refer to objects in the execution of the program
21 /// that is being debugged. The consist of one or more of the following
22 /// objects: target, process, thread, and frame. Many objects in the debugger
23 /// need to track different executions contexts. For example, a local function
24 /// variable might have an execution context that refers to a stack frame. A
25 /// global or static variable might refer to a target since a stack frame
26 /// isn't required in order to evaluate a global or static variable (a process
27 /// isn't necessarily needed for a global variable since we might be able to
28 /// read the variable value from a data section in one of the object files in
29 /// a target). There are two types of objects that hold onto execution
30 /// contexts: ExecutionContextRef and ExecutionContext. Both of these objects
31 /// are described below.
32 ///
33 /// Not all objects in an ExecutionContext objects will be valid. If you want
34 /// to refer strongly (ExecutionContext) or weakly (ExecutionContextRef) to a
35 /// process, then only the process and target references will be valid. For
36 /// threads, only the thread, process and target references will be filled in.
37 /// For frames, all of the objects will be filled in.
38 ///
39 /// These classes are designed to be used as baton objects that get passed to
40 /// a wide variety of functions that require execution contexts.
41 //===----------------------------------------------------------------------===//
42 
43 /// \class ExecutionContextRef ExecutionContext.h
44 /// "lldb/Target/ExecutionContext.h"
45 /// A class that holds a weak reference to an execution context.
46 ///
47 /// ExecutionContextRef objects are designed to hold onto an execution context
48 /// that might change over time. For example, if an object wants to refer to a
49 /// stack frame, it should hold onto an ExecutionContextRef to a frame object.
50 /// The backing object that represents the stack frame might change over time
51 /// and instances of this object can track the logical object that refers to a
52 /// frame even if it does change.
53 ///
54 /// These objects also don't keep execution objects around longer than they
55 /// should since they use weak pointers. For example if an object refers to a
56 /// stack frame and a stack frame is no longer in a thread, then a
57 /// ExecutionContextRef object that refers to that frame will not be able to
58 /// get a shared pointer to those objects since they are no longer around.
59 ///
60 /// ExecutionContextRef objects can also be used as objects in classes that
61 /// want to track a "previous execution context". Since the weak references to
62 /// the execution objects (target, process, thread and frame) don't keep these
63 /// objects around, they are safe to keep around.
64 ///
65 /// The general rule of thumb is all long lived objects that want to refer to
66 /// execution contexts should use ExecutionContextRef objects. The
67 /// ExecutionContext class is used to temporarily get shared pointers to any
68 /// execution context objects that are still around so they are guaranteed to
69 /// exist during a function that requires the objects. ExecutionContext
70 /// objects should NOT be used for long term storage since they will keep
71 /// objects alive with extra shared pointer references to these  objects.
72 class ExecutionContextRef {
73 public:
74   /// Default Constructor.
75   ExecutionContextRef();
76 
77   /// Copy Constructor.
78   ExecutionContextRef(const ExecutionContextRef &rhs);
79 
80   /// Construct using an ExecutionContext object that might be nullptr.
81   ///
82   /// If \a exe_ctx_ptr is valid, then make weak references to any valid
83   /// objects in the ExecutionContext, otherwise no weak references to any
84   /// execution context objects will be made.
85   ExecutionContextRef(const ExecutionContext *exe_ctx_ptr);
86 
87   /// Construct using an ExecutionContext object.
88   ///
89   /// Make weak references to any valid objects in the ExecutionContext.
90   ExecutionContextRef(const ExecutionContext &exe_ctx);
91 
92   /// Construct using the target and all the selected items inside of it (the
93   /// process and its selected thread, and the thread's selected frame). If
94   /// there is no selected thread, default to the first thread If there is no
95   /// selected frame, default to the first frame.
96   ExecutionContextRef(Target *target, bool adopt_selected);
97 
98   /// Construct using an execution context scope.
99   ///
100   /// If the ExecutionContextScope object is valid and refers to a frame, make
101   /// weak references too the frame, thread, process and target. If the
102   /// ExecutionContextScope object is valid and refers to a thread, make weak
103   /// references too the thread, process and target. If the
104   /// ExecutionContextScope object is valid and refers to a process, make weak
105   /// references too the process and target. If the ExecutionContextScope
106   /// object is valid and refers to a target, make weak references too the
107   /// target.
108   ExecutionContextRef(ExecutionContextScope *exe_scope);
109 
110   /// Construct using an execution context scope.
111   ///
112   /// If the ExecutionContextScope object refers to a frame, make weak
113   /// references too the frame, thread, process and target. If the
114   /// ExecutionContextScope object refers to a thread, make weak references
115   /// too the thread, process and target. If the ExecutionContextScope object
116   /// refers to a process, make weak references too the process and target. If
117   /// the ExecutionContextScope object refers to a target, make weak
118   /// references too the target.
119   ExecutionContextRef(ExecutionContextScope &exe_scope);
120 
121   ~ExecutionContextRef();
122 
123   /// Assignment operator
124   ///
125   /// Copy all weak references in \a rhs.
126   ExecutionContextRef &operator=(const ExecutionContextRef &rhs);
127 
128   /// Assignment operator from a ExecutionContext
129   ///
130   /// Make weak references to any strongly referenced objects in \a exe_ctx.
131   ExecutionContextRef &operator=(const ExecutionContext &exe_ctx);
132 
133   /// Clear the object's state.
134   ///
135   /// Sets the process and thread to nullptr, and the frame index to an
136   /// invalid value.
137   void Clear();
138 
139   /// Set accessor that creates a weak reference to the target referenced in
140   /// \a target_sp.
141   ///
142   /// If \a target_sp is valid this object will create a weak reference to
143   /// that object, otherwise any previous target weak reference contained in
144   /// this object will be reset.
145   ///
146   /// Only the weak reference to the target will be updated, no other weak
147   /// references will be modified. If you want this execution context to make
148   /// a weak reference to the target's process, use the
149   /// ExecutionContextRef::SetContext() functions.
150   ///
151   /// \see ExecutionContextRef::SetContext(const lldb::TargetSP &, bool)
152   void SetTargetSP(const lldb::TargetSP &target_sp);
153 
154   /// Set accessor that creates a weak reference to the process referenced in
155   /// \a process_sp.
156   ///
157   /// If \a process_sp is valid this object will create a weak reference to
158   /// that object, otherwise any previous process weak reference contained in
159   /// this object will be reset.
160   ///
161   /// Only the weak reference to the process will be updated, no other weak
162   /// references will be modified. If you want this execution context to make
163   /// a weak reference to the target, use the
164   /// ExecutionContextRef::SetContext() functions.
165   ///
166   /// \see ExecutionContextRef::SetContext(const lldb::ProcessSP &)
167   void SetProcessSP(const lldb::ProcessSP &process_sp);
168 
169   /// Set accessor that creates a weak reference to the thread referenced in
170   /// \a thread_sp.
171   ///
172   /// If \a thread_sp is valid this object will create a weak reference to
173   /// that object, otherwise any previous thread weak reference contained in
174   /// this object will be reset.
175   ///
176   /// Only the weak reference to the thread will be updated, no other weak
177   /// references will be modified. If you want this execution context to make
178   /// a weak reference to the thread's process and target, use the
179   /// ExecutionContextRef::SetContext() functions.
180   ///
181   /// \see ExecutionContextRef::SetContext(const lldb::ThreadSP &)
182   void SetThreadSP(const lldb::ThreadSP &thread_sp);
183 
184   /// Set accessor that creates a weak reference to the frame referenced in \a
185   /// frame_sp.
186   ///
187   /// If \a frame_sp is valid this object will create a weak reference to that
188   /// object, otherwise any previous frame weak reference contained in this
189   /// object will be reset.
190   ///
191   /// Only the weak reference to the frame will be updated, no other weak
192   /// references will be modified. If you want this execution context to make
193   /// a weak reference to the frame's thread, process and target, use the
194   /// ExecutionContextRef::SetContext() functions.
195   ///
196   /// \see ExecutionContextRef::SetContext(const lldb::StackFrameSP &)
197   void SetFrameSP(const lldb::StackFrameSP &frame_sp);
198 
199   void SetTargetPtr(Target *target, bool adopt_selected);
200 
201   void SetProcessPtr(Process *process);
202 
203   void SetThreadPtr(Thread *thread);
204 
205   void SetFramePtr(StackFrame *frame);
206 
207   /// Get accessor that creates a strong reference from the weak target
208   /// reference contained in this object.
209   ///
210   /// \returns
211   ///     A shared pointer to a target that is not guaranteed to be valid.
212   lldb::TargetSP GetTargetSP() const;
213 
214   /// Get accessor that creates a strong reference from the weak process
215   /// reference contained in this object.
216   ///
217   /// \returns
218   ///     A shared pointer to a process that is not guaranteed to be valid.
219   lldb::ProcessSP GetProcessSP() const;
220 
221   /// Get accessor that creates a strong reference from the weak thread
222   /// reference contained in this object.
223   ///
224   /// \returns
225   ///     A shared pointer to a thread that is not guaranteed to be valid.
226   lldb::ThreadSP GetThreadSP() const;
227 
228   /// Get accessor that creates a strong reference from the weak frame
229   /// reference contained in this object.
230   ///
231   /// \returns
232   ///     A shared pointer to a frame that is not guaranteed to be valid.
233   lldb::StackFrameSP GetFrameSP() const;
234 
235   /// Create an ExecutionContext object from this object.
236   ///
237   /// Create strong references to any execution context objects that are still
238   /// valid. Any of the returned shared pointers in the ExecutionContext
239   /// objects is not guaranteed to be valid. \returns
240   ///     An execution context object that has strong references to
241   ///     any valid weak references in this object.
242   ExecutionContext Lock(bool thread_and_frame_only_if_stopped) const;
243 
244   /// Returns true if this object has a weak reference to a thread. The return
245   /// value is only an indication of whether this object has a weak reference
246   /// and does not indicate whether the weak reference is valid or not.
HasThreadRef()247   bool HasThreadRef() const { return m_tid != LLDB_INVALID_THREAD_ID; }
248 
249   /// Returns true if this object has a weak reference to a frame. The return
250   /// value is only an indication of whether this object has a weak reference
251   /// and does not indicate whether the weak reference is valid or not.
HasFrameRef()252   bool HasFrameRef() const { return m_stack_id.IsValid(); }
253 
ClearThread()254   void ClearThread() {
255     m_thread_wp.reset();
256     m_tid = LLDB_INVALID_THREAD_ID;
257   }
258 
ClearFrame()259   void ClearFrame() { m_stack_id.Clear(); }
260 
261 protected:
262   // Member variables
263   lldb::TargetWP m_target_wp;         ///< A weak reference to a target
264   lldb::ProcessWP m_process_wp;       ///< A weak reference to a process
265   mutable lldb::ThreadWP m_thread_wp; ///< A weak reference to a thread
266   lldb::tid_t m_tid;  ///< The thread ID that this object refers to in case the
267                       ///backing object changes
268   StackID m_stack_id; ///< The stack ID that this object refers to in case the
269                       ///backing object changes
270 };
271 
272 /// \class ExecutionContext ExecutionContext.h
273 /// "lldb/Target/ExecutionContext.h"
274 /// A class that contains an execution context.
275 ///
276 /// This baton object can be passed into any function that requires a context
277 /// that specifies a target, process, thread and frame. These objects are
278 /// designed to be used for short term execution context object storage while
279 /// a function might be trying to evaluate something that requires a thread or
280 /// frame. ExecutionContextRef objects can be used to initialize one of these
281 /// objects to turn the weak execution context object references to the
282 /// target, process, thread and frame into strong references (shared pointers)
283 /// so that functions can guarantee that these objects won't go away in the
284 /// middle of a function.
285 ///
286 /// ExecutionContext objects should be used as short lived objects (typically
287 /// on the stack) in order to lock down an execution context for local use and
288 /// for passing down to other functions that also require specific contexts.
289 /// They should NOT be used for long term storage, for long term storage use
290 /// ExecutionContextRef objects.
291 class ExecutionContext {
292 public:
293   /// Default Constructor.
294   ExecutionContext();
295 
296   // Copy constructor
297   ExecutionContext(const ExecutionContext &rhs);
298 
299   // Adopt the target and optionally its current context.
300   ExecutionContext(Target *t, bool fill_current_process_thread_frame = true);
301 
302   // Create execution contexts from shared pointers
303   ExecutionContext(const lldb::TargetSP &target_sp, bool get_process);
304   ExecutionContext(const lldb::ProcessSP &process_sp);
305   ExecutionContext(const lldb::ThreadSP &thread_sp);
306   ExecutionContext(const lldb::StackFrameSP &frame_sp);
307 
308   // Create execution contexts from weak pointers
309   ExecutionContext(const lldb::TargetWP &target_wp, bool get_process);
310   ExecutionContext(const lldb::ProcessWP &process_wp);
311   ExecutionContext(const lldb::ThreadWP &thread_wp);
312   ExecutionContext(const lldb::StackFrameWP &frame_wp);
313   ExecutionContext(const ExecutionContextRef &exe_ctx_ref);
314   ExecutionContext(const ExecutionContextRef *exe_ctx_ref,
315                    bool thread_and_frame_only_if_stopped = false);
316 
317   // These two variants take in a locker, and grab the target, lock the API
318   // mutex into locker, then fill in the rest of the shared pointers.
319   ExecutionContext(const ExecutionContextRef &exe_ctx_ref,
320                    std::unique_lock<std::recursive_mutex> &locker);
321   ExecutionContext(const ExecutionContextRef *exe_ctx_ref,
322                    std::unique_lock<std::recursive_mutex> &locker);
323   // Create execution contexts from execution context scopes
324   ExecutionContext(ExecutionContextScope *exe_scope);
325   ExecutionContext(ExecutionContextScope &exe_scope);
326 
327   /// Construct with process, thread, and frame index.
328   ///
329   /// Initialize with process \a p, thread \a t, and frame index \a f.
330   ///
331   /// \param[in] process
332   ///     The process for this execution context.
333   ///
334   /// \param[in] thread
335   ///     The thread for this execution context.
336   ///
337   /// \param[in] frame
338   ///     The frame index for this execution context.
339   ExecutionContext(Process *process, Thread *thread = nullptr,
340                    StackFrame *frame = nullptr);
341 
342   ~ExecutionContext();
343 
344   ExecutionContext &operator=(const ExecutionContext &rhs);
345 
346   bool operator==(const ExecutionContext &rhs) const;
347 
348   bool operator!=(const ExecutionContext &rhs) const;
349 
350   /// Clear the object's state.
351   ///
352   /// Sets the process and thread to nullptr, and the frame index to an
353   /// invalid value.
354   void Clear();
355 
356   RegisterContext *GetRegisterContext() const;
357 
358   ExecutionContextScope *GetBestExecutionContextScope() const;
359 
360   uint32_t GetAddressByteSize() const;
361 
362   lldb::ByteOrder GetByteOrder() const;
363 
364   /// Returns a pointer to the target object.
365   ///
366   /// The returned pointer might be nullptr. Calling HasTargetScope(),
367   /// HasProcessScope(), HasThreadScope(), or HasFrameScope() can help to pre-
368   /// validate this pointer so that this accessor can freely be used without
369   /// having to check for nullptr each time.
370   ///
371   /// \see ExecutionContext::HasTargetScope() const @see
372   /// ExecutionContext::HasProcessScope() const @see
373   /// ExecutionContext::HasThreadScope() const @see
374   /// ExecutionContext::HasFrameScope() const
375   Target *GetTargetPtr() const;
376 
377   /// Returns a pointer to the process object.
378   ///
379   /// The returned pointer might be nullptr. Calling HasProcessScope(),
380   /// HasThreadScope(), or HasFrameScope()  can help to pre-validate this
381   /// pointer so that this accessor can freely be used without having to check
382   /// for nullptr each time.
383   ///
384   /// \see ExecutionContext::HasProcessScope() const @see
385   /// ExecutionContext::HasThreadScope() const @see
386   /// ExecutionContext::HasFrameScope() const
387   Process *GetProcessPtr() const;
388 
389   /// Returns a pointer to the thread object.
390   ///
391   /// The returned pointer might be nullptr. Calling HasThreadScope() or
392   /// HasFrameScope() can help to pre-validate this pointer so that this
393   /// accessor can freely be used without having to check for nullptr each
394   /// time.
395   ///
396   /// \see ExecutionContext::HasThreadScope() const @see
397   /// ExecutionContext::HasFrameScope() const
GetThreadPtr()398   Thread *GetThreadPtr() const { return m_thread_sp.get(); }
399 
400   /// Returns a pointer to the frame object.
401   ///
402   /// The returned pointer might be nullptr. Calling HasFrameScope(), can help
403   /// to pre-validate this pointer so that this accessor can freely be used
404   /// without having to check for nullptr each time.
405   ///
406   /// \see ExecutionContext::HasFrameScope() const
GetFramePtr()407   StackFrame *GetFramePtr() const { return m_frame_sp.get(); }
408 
409   /// Returns a reference to the target object.
410   ///
411   /// Clients should call HasTargetScope(), HasProcessScope(),
412   /// HasThreadScope(), or HasFrameScope() prior to calling this function to
413   /// ensure that this ExecutionContext object contains a valid target.
414   ///
415   /// \see ExecutionContext::HasTargetScope() const @see
416   /// ExecutionContext::HasProcessScope() const @see
417   /// ExecutionContext::HasThreadScope() const @see
418   /// ExecutionContext::HasFrameScope() const
419   Target &GetTargetRef() const;
420 
421   /// Returns a reference to the process object.
422   ///
423   /// Clients should call HasProcessScope(), HasThreadScope(), or
424   /// HasFrameScope() prior to calling this  function to ensure that this
425   /// ExecutionContext object contains a valid target.
426   ///
427   /// \see ExecutionContext::HasProcessScope() const @see
428   /// ExecutionContext::HasThreadScope() const @see
429   /// ExecutionContext::HasFrameScope() const
430   Process &GetProcessRef() const;
431 
432   /// Returns a reference to the thread object.
433   ///
434   /// Clients should call HasThreadScope(), or  HasFrameScope() prior to
435   /// calling this  function to ensure that  this ExecutionContext object
436   /// contains a valid target.
437   ///
438   /// \see ExecutionContext::HasThreadScope() const @see
439   /// ExecutionContext::HasFrameScope() const
440   Thread &GetThreadRef() const;
441 
442   /// Returns a reference to the thread object.
443   ///
444   /// Clients should call HasFrameScope() prior to calling this function to
445   /// ensure that  this ExecutionContext object contains a valid target.
446   ///
447   /// \see ExecutionContext::HasFrameScope() const
448   StackFrame &GetFrameRef() const;
449 
450   /// Get accessor to get the target shared pointer.
451   ///
452   /// The returned shared pointer is not guaranteed to be valid.
GetTargetSP()453   const lldb::TargetSP &GetTargetSP() const { return m_target_sp; }
454 
455   /// Get accessor to get the process shared pointer.
456   ///
457   /// The returned shared pointer is not guaranteed to be valid.
GetProcessSP()458   const lldb::ProcessSP &GetProcessSP() const { return m_process_sp; }
459 
460   /// Get accessor to get the thread shared pointer.
461   ///
462   /// The returned shared pointer is not guaranteed to be valid.
GetThreadSP()463   const lldb::ThreadSP &GetThreadSP() const { return m_thread_sp; }
464 
465   /// Get accessor to get the frame shared pointer.
466   ///
467   /// The returned shared pointer is not guaranteed to be valid.
GetFrameSP()468   const lldb::StackFrameSP &GetFrameSP() const { return m_frame_sp; }
469 
470   /// Set accessor to set only the target shared pointer.
471   void SetTargetSP(const lldb::TargetSP &target_sp);
472 
473   /// Set accessor to set only the process shared pointer.
474   void SetProcessSP(const lldb::ProcessSP &process_sp);
475 
476   /// Set accessor to set only the thread shared pointer.
477   void SetThreadSP(const lldb::ThreadSP &thread_sp);
478 
479   /// Set accessor to set only the frame shared pointer.
480   void SetFrameSP(const lldb::StackFrameSP &frame_sp);
481 
482   /// Set accessor to set only the target shared pointer from a target
483   /// pointer.
484   void SetTargetPtr(Target *target);
485 
486   /// Set accessor to set only the process shared pointer from a process
487   /// pointer.
488   void SetProcessPtr(Process *process);
489 
490   /// Set accessor to set only the thread shared pointer from a thread
491   /// pointer.
492   void SetThreadPtr(Thread *thread);
493 
494   /// Set accessor to set only the frame shared pointer from a frame pointer.
495   void SetFramePtr(StackFrame *frame);
496 
497   // Set the execution context using a target shared pointer.
498   //
499   // If "target_sp" is valid, sets the target context to match and if
500   // "get_process" is true, sets the process shared pointer if the target
501   // currently has a process.
502   void SetContext(const lldb::TargetSP &target_sp, bool get_process);
503 
504   // Set the execution context using a process shared pointer.
505   //
506   // If "process_sp" is valid, then set the process and target in this context.
507   // Thread and frame contexts will be cleared. If "process_sp" is not valid,
508   // all shared pointers are reset.
509   void SetContext(const lldb::ProcessSP &process_sp);
510 
511   // Set the execution context using a thread shared pointer.
512   //
513   // If "thread_sp" is valid, then set the thread, process and target in this
514   // context. The frame context will be cleared. If "thread_sp" is not valid,
515   // all shared pointers are reset.
516   void SetContext(const lldb::ThreadSP &thread_sp);
517 
518   // Set the execution context using a frame shared pointer.
519   //
520   // If "frame_sp" is valid, then set the frame, thread, process and target in
521   // this context If "frame_sp" is not valid, all shared pointers are reset.
522   void SetContext(const lldb::StackFrameSP &frame_sp);
523 
524   /// Returns true the ExecutionContext object contains a valid target.
525   ///
526   /// This function can be called after initializing an ExecutionContext
527   /// object, and if it returns true, calls to GetTargetPtr() and
528   /// GetTargetRef() do not need to be checked for validity.
529   bool HasTargetScope() const;
530 
531   /// Returns true the ExecutionContext object contains a valid target and
532   /// process.
533   ///
534   /// This function can be called after initializing an ExecutionContext
535   /// object, and if it returns true, calls to GetTargetPtr() and
536   /// GetTargetRef(), GetProcessPtr(), and GetProcessRef(), do not need to be
537   /// checked for validity.
538   bool HasProcessScope() const;
539 
540   /// Returns true the ExecutionContext object contains a valid target,
541   /// process, and thread.
542   ///
543   /// This function can be called after initializing an ExecutionContext
544   /// object, and if it returns true, calls to GetTargetPtr(), GetTargetRef(),
545   /// GetProcessPtr(), GetProcessRef(), GetThreadPtr(), and GetThreadRef() do
546   /// not need to be checked for validity.
547   bool HasThreadScope() const;
548 
549   /// Returns true the ExecutionContext object contains a valid target,
550   /// process, thread and frame.
551   ///
552   /// This function can be called after initializing an ExecutionContext
553   /// object, and if it returns true, calls to GetTargetPtr(), GetTargetRef(),
554   /// GetProcessPtr(), GetProcessRef(), GetThreadPtr(), GetThreadRef(),
555   /// GetFramePtr(), and GetFrameRef() do not need to be checked for validity.
556   bool HasFrameScope() const;
557 
558 protected:
559   // Member variables
560   lldb::TargetSP m_target_sp; ///< The target that owns the process/thread/frame
561   lldb::ProcessSP m_process_sp;  ///< The process that owns the thread/frame
562   lldb::ThreadSP m_thread_sp;    ///< The thread that owns the frame
563   lldb::StackFrameSP m_frame_sp; ///< The stack frame in thread.
564 };
565 
566 } // namespace lldb_private
567 
568 #endif // LLDB_TARGET_EXECUTIONCONTEXT_H
569