• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 
2 /*
3  * Copyright (C) 2012 The Android Open Source Project
4  *
5  * Licensed under the Apache License, Version 2.0 (the "License");
6  * you may not use this file except in compliance with the License.
7  * You may obtain a copy of the License at
8  *
9  *      http://www.apache.org/licenses/LICENSE-2.0
10  *
11  * Unless required by applicable law or agreed to in writing, software
12  * distributed under the License is distributed on an "AS IS" BASIS,
13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14  * See the License for the specific language governing permissions and
15  * limitations under the License.
16  */
17 
18 #include "thread_pool.h"
19 
20 #include <sys/mman.h>
21 #include <sys/resource.h>
22 #include <sys/time.h>
23 
24 #include <pthread.h>
25 
26 #include <android-base/logging.h>
27 #include <android-base/stringprintf.h>
28 
29 #include "base/bit_utils.h"
30 #include "base/casts.h"
31 #include "base/stl_util.h"
32 #include "base/time_utils.h"
33 #include "base/utils.h"
34 #include "runtime.h"
35 #include "thread-current-inl.h"
36 
37 namespace art {
38 
39 using android::base::StringPrintf;
40 
41 static constexpr bool kMeasureWaitTime = false;
42 
43 #if defined(__BIONIC__)
44 static constexpr bool kUseCustomThreadPoolStack = false;
45 #else
46 static constexpr bool kUseCustomThreadPoolStack = true;
47 #endif
48 
ThreadPoolWorker(ThreadPool * thread_pool,const std::string & name,size_t stack_size)49 ThreadPoolWorker::ThreadPoolWorker(ThreadPool* thread_pool, const std::string& name,
50                                    size_t stack_size)
51     : thread_pool_(thread_pool),
52       name_(name) {
53   std::string error_msg;
54   // On Bionic, we know pthreads will give us a big-enough stack with
55   // a guard page, so don't do anything special on Bionic libc.
56   if (kUseCustomThreadPoolStack) {
57     // Add an inaccessible page to catch stack overflow.
58     stack_size += kPageSize;
59     stack_ = MemMap::MapAnonymous(name.c_str(),
60                                   stack_size,
61                                   PROT_READ | PROT_WRITE,
62                                   /*low_4gb=*/ false,
63                                   &error_msg);
64     CHECK(stack_.IsValid()) << error_msg;
65     CHECK_ALIGNED(stack_.Begin(), kPageSize);
66     CheckedCall(mprotect,
67                 "mprotect bottom page of thread pool worker stack",
68                 stack_.Begin(),
69                 kPageSize,
70                 PROT_NONE);
71   }
72   const char* reason = "new thread pool worker thread";
73   pthread_attr_t attr;
74   CHECK_PTHREAD_CALL(pthread_attr_init, (&attr), reason);
75   if (kUseCustomThreadPoolStack) {
76     CHECK_PTHREAD_CALL(pthread_attr_setstack, (&attr, stack_.Begin(), stack_.Size()), reason);
77   } else {
78     CHECK_PTHREAD_CALL(pthread_attr_setstacksize, (&attr, stack_size), reason);
79   }
80   CHECK_PTHREAD_CALL(pthread_create, (&pthread_, &attr, &Callback, this), reason);
81   CHECK_PTHREAD_CALL(pthread_attr_destroy, (&attr), reason);
82 }
83 
~ThreadPoolWorker()84 ThreadPoolWorker::~ThreadPoolWorker() {
85   CHECK_PTHREAD_CALL(pthread_join, (pthread_, nullptr), "thread pool worker shutdown");
86 }
87 
SetPthreadPriority(int priority)88 void ThreadPoolWorker::SetPthreadPriority(int priority) {
89   CHECK_GE(priority, PRIO_MIN);
90   CHECK_LE(priority, PRIO_MAX);
91 #if defined(ART_TARGET_ANDROID)
92   int result = setpriority(PRIO_PROCESS, pthread_gettid_np(pthread_), priority);
93   if (result != 0) {
94     PLOG(ERROR) << "Failed to setpriority to :" << priority;
95   }
96 #else
97   UNUSED(priority);
98 #endif
99 }
100 
GetPthreadPriority()101 int ThreadPoolWorker::GetPthreadPriority() {
102 #if defined(ART_TARGET_ANDROID)
103   return getpriority(PRIO_PROCESS, pthread_gettid_np(pthread_));
104 #else
105   return 0;
106 #endif
107 }
108 
Run()109 void ThreadPoolWorker::Run() {
110   Thread* self = Thread::Current();
111   Task* task = nullptr;
112   thread_pool_->creation_barier_.Pass(self);
113   while ((task = thread_pool_->GetTask(self)) != nullptr) {
114     task->Run(self);
115     task->Finalize();
116   }
117 }
118 
Callback(void * arg)119 void* ThreadPoolWorker::Callback(void* arg) {
120   ThreadPoolWorker* worker = reinterpret_cast<ThreadPoolWorker*>(arg);
121   Runtime* runtime = Runtime::Current();
122   CHECK(runtime->AttachCurrentThread(
123       worker->name_.c_str(),
124       true,
125       // Thread-groups are only tracked by the peer j.l.Thread objects. If we aren't creating peers
126       // we don't need to specify the thread group. We want to place these threads in the System
127       // thread group because that thread group is where important threads that debuggers and
128       // similar tools should not mess with are placed. As this is an internal-thread-pool we might
129       // rely on being able to (for example) wait for all threads to finish some task. If debuggers
130       // are suspending these threads that might not be possible.
131       worker->thread_pool_->create_peers_ ? runtime->GetSystemThreadGroup() : nullptr,
132       worker->thread_pool_->create_peers_));
133   worker->thread_ = Thread::Current();
134   // Mark thread pool workers as runtime-threads.
135   worker->thread_->SetIsRuntimeThread(true);
136   // Do work until its time to shut down.
137   worker->Run();
138   runtime->DetachCurrentThread();
139   return nullptr;
140 }
141 
AddTask(Thread * self,Task * task)142 void ThreadPool::AddTask(Thread* self, Task* task) {
143   MutexLock mu(self, task_queue_lock_);
144   tasks_.push_back(task);
145   // If we have any waiters, signal one.
146   if (started_ && waiting_count_ != 0) {
147     task_queue_condition_.Signal(self);
148   }
149 }
150 
RemoveAllTasks(Thread * self)151 void ThreadPool::RemoveAllTasks(Thread* self) {
152   // The ThreadPool is responsible for calling Finalize (which usually delete
153   // the task memory) on all the tasks.
154   Task* task = nullptr;
155   while ((task = TryGetTask(self)) != nullptr) {
156     task->Finalize();
157   }
158   MutexLock mu(self, task_queue_lock_);
159   tasks_.clear();
160 }
161 
ThreadPool(const char * name,size_t num_threads,bool create_peers,size_t worker_stack_size)162 ThreadPool::ThreadPool(const char* name,
163                        size_t num_threads,
164                        bool create_peers,
165                        size_t worker_stack_size)
166   : name_(name),
167     task_queue_lock_("task queue lock", kGenericBottomLock),
168     task_queue_condition_("task queue condition", task_queue_lock_),
169     completion_condition_("task completion condition", task_queue_lock_),
170     started_(false),
171     shutting_down_(false),
172     waiting_count_(0),
173     start_time_(0),
174     total_wait_time_(0),
175     creation_barier_(0),
176     max_active_workers_(num_threads),
177     create_peers_(create_peers),
178     worker_stack_size_(worker_stack_size) {
179   CreateThreads();
180 }
181 
CreateThreads()182 void ThreadPool::CreateThreads() {
183   CHECK(threads_.empty());
184   Thread* self = Thread::Current();
185   {
186     MutexLock mu(self, task_queue_lock_);
187     shutting_down_ = false;
188     // Add one since the caller of constructor waits on the barrier too.
189     creation_barier_.Init(self, max_active_workers_);
190     while (GetThreadCount() < max_active_workers_) {
191       const std::string worker_name = StringPrintf("%s worker thread %zu", name_.c_str(),
192                                                    GetThreadCount());
193       threads_.push_back(
194           new ThreadPoolWorker(this, worker_name, worker_stack_size_));
195     }
196   }
197 }
198 
WaitForWorkersToBeCreated()199 void ThreadPool::WaitForWorkersToBeCreated() {
200   creation_barier_.Increment(Thread::Current(), 0);
201 }
202 
GetWorkers()203 const std::vector<ThreadPoolWorker*>& ThreadPool::GetWorkers() {
204   // Wait for all the workers to be created before returning them.
205   WaitForWorkersToBeCreated();
206   return threads_;
207 }
208 
DeleteThreads()209 void ThreadPool::DeleteThreads() {
210   {
211     Thread* self = Thread::Current();
212     MutexLock mu(self, task_queue_lock_);
213     // Tell any remaining workers to shut down.
214     shutting_down_ = true;
215     // Broadcast to everyone waiting.
216     task_queue_condition_.Broadcast(self);
217     completion_condition_.Broadcast(self);
218   }
219   // Wait for the threads to finish. We expect the user of the pool
220   // not to run multi-threaded calls to `CreateThreads` and `DeleteThreads`,
221   // so we don't guard the field here.
222   STLDeleteElements(&threads_);
223 }
224 
SetMaxActiveWorkers(size_t max_workers)225 void ThreadPool::SetMaxActiveWorkers(size_t max_workers) {
226   MutexLock mu(Thread::Current(), task_queue_lock_);
227   CHECK_LE(max_workers, GetThreadCount());
228   max_active_workers_ = max_workers;
229 }
230 
~ThreadPool()231 ThreadPool::~ThreadPool() {
232   DeleteThreads();
233   RemoveAllTasks(Thread::Current());
234 }
235 
StartWorkers(Thread * self)236 void ThreadPool::StartWorkers(Thread* self) {
237   MutexLock mu(self, task_queue_lock_);
238   started_ = true;
239   task_queue_condition_.Broadcast(self);
240   start_time_ = NanoTime();
241   total_wait_time_ = 0;
242 }
243 
StopWorkers(Thread * self)244 void ThreadPool::StopWorkers(Thread* self) {
245   MutexLock mu(self, task_queue_lock_);
246   started_ = false;
247 }
248 
GetTask(Thread * self)249 Task* ThreadPool::GetTask(Thread* self) {
250   MutexLock mu(self, task_queue_lock_);
251   while (!IsShuttingDown()) {
252     const size_t thread_count = GetThreadCount();
253     // Ensure that we don't use more threads than the maximum active workers.
254     const size_t active_threads = thread_count - waiting_count_;
255     // <= since self is considered an active worker.
256     if (active_threads <= max_active_workers_) {
257       Task* task = TryGetTaskLocked();
258       if (task != nullptr) {
259         return task;
260       }
261     }
262 
263     ++waiting_count_;
264     if (waiting_count_ == GetThreadCount() && !HasOutstandingTasks()) {
265       // We may be done, lets broadcast to the completion condition.
266       completion_condition_.Broadcast(self);
267     }
268     const uint64_t wait_start = kMeasureWaitTime ? NanoTime() : 0;
269     task_queue_condition_.Wait(self);
270     if (kMeasureWaitTime) {
271       const uint64_t wait_end = NanoTime();
272       total_wait_time_ += wait_end - std::max(wait_start, start_time_);
273     }
274     --waiting_count_;
275   }
276 
277   // We are shutting down, return null to tell the worker thread to stop looping.
278   return nullptr;
279 }
280 
TryGetTask(Thread * self)281 Task* ThreadPool::TryGetTask(Thread* self) {
282   MutexLock mu(self, task_queue_lock_);
283   return TryGetTaskLocked();
284 }
285 
TryGetTaskLocked()286 Task* ThreadPool::TryGetTaskLocked() {
287   if (HasOutstandingTasks()) {
288     Task* task = tasks_.front();
289     tasks_.pop_front();
290     return task;
291   }
292   return nullptr;
293 }
294 
Wait(Thread * self,bool do_work,bool may_hold_locks)295 void ThreadPool::Wait(Thread* self, bool do_work, bool may_hold_locks) {
296   if (do_work) {
297     CHECK(!create_peers_);
298     Task* task = nullptr;
299     while ((task = TryGetTask(self)) != nullptr) {
300       task->Run(self);
301       task->Finalize();
302     }
303   }
304   // Wait until each thread is waiting and the task list is empty.
305   MutexLock mu(self, task_queue_lock_);
306   while (!shutting_down_ && (waiting_count_ != GetThreadCount() || HasOutstandingTasks())) {
307     if (!may_hold_locks) {
308       completion_condition_.Wait(self);
309     } else {
310       completion_condition_.WaitHoldingLocks(self);
311     }
312   }
313 }
314 
GetTaskCount(Thread * self)315 size_t ThreadPool::GetTaskCount(Thread* self) {
316   MutexLock mu(self, task_queue_lock_);
317   return tasks_.size();
318 }
319 
SetPthreadPriority(int priority)320 void ThreadPool::SetPthreadPriority(int priority) {
321   for (ThreadPoolWorker* worker : threads_) {
322     worker->SetPthreadPriority(priority);
323   }
324 }
325 
CheckPthreadPriority(int priority)326 void ThreadPool::CheckPthreadPriority(int priority) {
327 #if defined(ART_TARGET_ANDROID)
328   for (ThreadPoolWorker* worker : threads_) {
329     CHECK_EQ(worker->GetPthreadPriority(), priority);
330   }
331 #else
332   UNUSED(priority);
333 #endif
334 }
335 
336 }  // namespace art
337