Home
last modified time | relevance | path

Searched defs:CustomRect (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui.h2032 struct CustomRect struct
2034 …/ User ID. Use <0x10000 to map into a font glyph, >=0x10000 for other/internal/custom texture data.
2035 unsigned short Width, Height; // Input // Desired rectangle dimension
2036 unsigned short X, Y; // Output // Packed position in Atlas
2037 …t GlyphAdvanceX; // Input // For custom font glyphs only (ID<0x10000): glyph xadvance
2038 … GlyphOffset; // Input // For custom font glyphs only (ID<0x10000): glyph display offset
2039 …mFont* Font; // Input // For custom font glyphs only (ID<0x10000): target font
2040CustomRect() { ID = 0xFFFFFFFF; Width = Height = 0; X = Y = 0xFFFF; GlyphAdvanceX = 0.0… in CustomRect() argument
2041 bool IsPacked() const { return X != 0xFFFF; } in IsPacked()