Searched defs:D3DUniform (Results 1 – 2 of 2) sorted by relevance
45 struct D3DUniform : private angle::NonCopyable struct57 bool isArray() const { return !arraySizes.empty(); } in isArray()65 const gl::UniformTypeInfo &typeInfo;66 std::string name; // Names of arrays don't include [0], unlike at the GL layer.67 std::vector<unsigned int> arraySizes;70 gl::ShaderMap<uint8_t *> mShaderData;73 HLSLRegisterType regType;74 gl::ShaderMap<unsigned int> mShaderRegisterIndexes;75 unsigned int registerCount;99 struct D3DUniformBlock : D3DInterfaceBlock argument
284 D3DUniform::D3DUniform(GLenum type, in D3DUniform() function in rx::D3DUniform