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Searched defs:D3DUniform (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h45 struct D3DUniform : private angle::NonCopyable struct
57 bool isArray() const { return !arraySizes.empty(); } in isArray()
65 const gl::UniformTypeInfo &typeInfo;
66 std::string name; // Names of arrays don't include [0], unlike at the GL layer.
67 std::vector<unsigned int> arraySizes;
70 gl::ShaderMap<uint8_t *> mShaderData;
73 HLSLRegisterType regType;
74 gl::ShaderMap<unsigned int> mShaderRegisterIndexes;
75 unsigned int registerCount;
99 struct D3DUniformBlock : D3DInterfaceBlock argument
DProgramD3D.cpp284 D3DUniform::D3DUniform(GLenum type, in D3DUniform() function in rx::D3DUniform