Searched defs:DRAW_STATE (Results 1 – 1 of 1) sorted by relevance
395 struct DRAW_STATE struct397 API_STATE state;399 void* pPrivateState; // Its required the driver sets this up for each draw.402 BACKEND_FUNCS backendFuncs;403 PFN_PROCESS_PRIMS pfnProcessPrims;405 PFN_PROCESS_PRIMS_SIMD16 pfnProcessPrims_simd16;408 CachingArena* pArena; // This should only be used by API thread.