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Searched defs:DepthUnchanged (Results 1 – 25 of 37) sorted by relevance

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/external/swiftshader/third_party/SPIRV-Headers/include/spirv/unified1/
Dspv.d129 DepthUnchanged = 16, enumerator
/external/deqp-deps/SPIRV-Headers/include/spirv/unified1/
Dspv.d129 DepthUnchanged = 16, enumerator
/external/swiftshader/src/Pipeline/
DSpirvShader.hpp552 bool DepthUnchanged : 1; member
/external/shaderc/spirv-headers/include/spirv/unified1/
Dspv.d121 DepthUnchanged = 16, enumerator
/external/deqp-deps/SPIRV-Headers/include/spirv/1.0/
Dspirv.cs106 DepthUnchanged = 16, enumerator
Dspirv.json128 "DepthUnchanged": 16, number
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.1/
Dspirv.cs106 DepthUnchanged = 16, enumerator
Dspirv.json128 "DepthUnchanged": 16, number
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.0/
Dspirv.cs106 DepthUnchanged = 16, enumerator
Dspirv.json128 "DepthUnchanged": 16, number
/external/deqp-deps/SPIRV-Headers/include/spirv/1.1/
Dspirv.cs106 DepthUnchanged = 16, enumerator
/external/shaderc/spirv-headers/include/spirv/1.0/
Dspirv.cs106 DepthUnchanged = 16, enumerator
Dspirv.json128 "DepthUnchanged": 16, number
/external/shaderc/spirv-headers/include/spirv/1.1/
Dspirv.cs106 DepthUnchanged = 16, enumerator
Dspirv.json128 "DepthUnchanged": 16, number
/external/angle/third_party/vulkan-deps/spirv-headers/src/include/spirv/1.1/
Dspirv.cs106 DepthUnchanged = 16, enumerator
/external/angle/third_party/vulkan-deps/spirv-headers/src/include/spirv/1.0/
Dspirv.cs106 DepthUnchanged = 16, enumerator
Dspirv.json128 "DepthUnchanged": 16, number
/external/angle/third_party/vulkan-deps/spirv-headers/src/include/spirv/1.2/
Dspirv.cs106 DepthUnchanged = 16, enumerator
Dspirv.json128 "DepthUnchanged": 16, number
/external/deqp-deps/SPIRV-Headers/include/spirv/1.2/
Dspirv.cs106 DepthUnchanged = 16, enumerator
/external/shaderc/spirv-headers/include/spirv/1.2/
Dspirv.cs106 DepthUnchanged = 16, enumerator
Dspirv.json128 "DepthUnchanged": 16, number
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.2/
Dspirv.cs106 DepthUnchanged = 16, enumerator
Dspirv.json128 "DepthUnchanged": 16, number

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