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1 /*
2  * Copyright (c) 2015-2019 The Khronos Group Inc.
3  * Copyright (c) 2015-2019 Valve Corporation
4  * Copyright (c) 2015-2019 LunarG, Inc.
5  * Copyright (c) 2015-2019 Google, Inc.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *     http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  * Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
20  * Author: Tony Barbour <tony@LunarG.com>
21  * Author: Dave Houlton <daveh@lunarg.com>
22  */
23 
24 #include "vkrenderframework.h"
25 #include "vk_format_utils.h"
26 
27 #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
28 #define GET_DEVICE_PROC_ADDR(dev, entrypoint)                                            \
29     {                                                                                    \
30         fp##entrypoint = (PFN_vk##entrypoint)vkGetDeviceProcAddr(dev, "vk" #entrypoint); \
31         assert(fp##entrypoint != NULL);                                                  \
32     }
33 
VkRenderFramework()34 VkRenderFramework::VkRenderFramework()
35     : inst(VK_NULL_HANDLE),
36       m_device(NULL),
37       m_commandPool(VK_NULL_HANDLE),
38       m_commandBuffer(NULL),
39       m_renderPass(VK_NULL_HANDLE),
40       m_framebuffer(VK_NULL_HANDLE),
41       m_surface(VK_NULL_HANDLE),
42       m_swapchain(VK_NULL_HANDLE),
43       m_addRenderPassSelfDependency(false),
44       m_width(256.0),   // default window width
45       m_height(256.0),  // default window height
46       m_render_target_fmt(VK_FORMAT_R8G8B8A8_UNORM),
47       m_depth_stencil_fmt(VK_FORMAT_UNDEFINED),
48       m_clear_via_load_op(true),
49       m_depth_clear_color(1.0),
50       m_stencil_clear_color(0),
51       m_depthStencil(NULL),
52       m_CreateDebugReportCallback(VK_NULL_HANDLE),
53       m_DestroyDebugReportCallback(VK_NULL_HANDLE),
54       m_globalMsgCallback(VK_NULL_HANDLE),
55       m_devMsgCallback(VK_NULL_HANDLE) {
56     memset(&m_renderPassBeginInfo, 0, sizeof(m_renderPassBeginInfo));
57     m_renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
58 
59     // clear the back buffer to dark grey
60     m_clear_color.float32[0] = 0.25f;
61     m_clear_color.float32[1] = 0.25f;
62     m_clear_color.float32[2] = 0.25f;
63     m_clear_color.float32[3] = 0.0f;
64 }
65 
~VkRenderFramework()66 VkRenderFramework::~VkRenderFramework() { ShutdownFramework(); }
67 
gpu()68 VkPhysicalDevice VkRenderFramework::gpu() {
69     EXPECT_NE((VkInstance)0, inst);  // Invalid to request gpu before instance exists
70     return objs[0];
71 }
72 
73 // Return true if layer name is found and spec+implementation values are >= requested values
InstanceLayerSupported(const char * name,uint32_t spec,uint32_t implementation)74 bool VkRenderFramework::InstanceLayerSupported(const char *name, uint32_t spec, uint32_t implementation) {
75     uint32_t layer_count = 0;
76     std::vector<VkLayerProperties> layer_props;
77 
78     VkResult res = vkEnumerateInstanceLayerProperties(&layer_count, NULL);
79     if (VK_SUCCESS != res) return false;
80     if (0 == layer_count) return false;
81 
82     layer_props.resize(layer_count);
83     res = vkEnumerateInstanceLayerProperties(&layer_count, layer_props.data());
84     if (VK_SUCCESS != res) return false;
85 
86     for (auto &it : layer_props) {
87         if (0 == strncmp(name, it.layerName, VK_MAX_EXTENSION_NAME_SIZE)) {
88             return ((it.specVersion >= spec) && (it.implementationVersion >= implementation));
89         }
90     }
91     return false;
92 }
93 
94 // Enable device profile as last layer on stack overriding devsim if there, or return if not available
EnableDeviceProfileLayer()95 bool VkRenderFramework::EnableDeviceProfileLayer() {
96     if (InstanceLayerSupported("VK_LAYER_LUNARG_device_profile_api")) {
97         if (VkTestFramework::m_devsim_layer) {
98             assert(0 == strcmp(m_instance_layer_names.back(), "VK_LAYER_LUNARG_device_simulation"));
99             m_instance_layer_names.pop_back();
100             m_instance_layer_names.push_back("VK_LAYER_LUNARG_device_profile_api");
101         } else {
102             m_instance_layer_names.push_back("VK_LAYER_LUNARG_device_profile_api");
103         }
104     } else {
105         printf("             Did not find VK_LAYER_LUNARG_device_profile_api layer; skipped.\n");
106         return false;
107     }
108     return true;
109 }
110 
111 // Return true if extension name is found and spec value is >= requested spec value
InstanceExtensionSupported(const char * ext_name,uint32_t spec)112 bool VkRenderFramework::InstanceExtensionSupported(const char *ext_name, uint32_t spec) {
113     uint32_t ext_count = 0;
114     std::vector<VkExtensionProperties> ext_props;
115     VkResult res = vkEnumerateInstanceExtensionProperties(nullptr, &ext_count, nullptr);
116     if (VK_SUCCESS != res) return false;
117     if (0 == ext_count) return false;
118 
119     ext_props.resize(ext_count);
120     res = vkEnumerateInstanceExtensionProperties(nullptr, &ext_count, ext_props.data());
121     if (VK_SUCCESS != res) return false;
122 
123     for (auto &it : ext_props) {
124         if (0 == strncmp(ext_name, it.extensionName, VK_MAX_EXTENSION_NAME_SIZE)) {
125             return (it.specVersion >= spec);
126         }
127     }
128     return false;
129 }
130 
131 // Return true if instance exists and extension name is in the list
InstanceExtensionEnabled(const char * ext_name)132 bool VkRenderFramework::InstanceExtensionEnabled(const char *ext_name) {
133     if (!inst) return false;
134 
135     bool ext_found = false;
136     for (auto ext : m_instance_extension_names) {
137         if (!strcmp(ext, ext_name)) {
138             ext_found = true;
139             break;
140         }
141     }
142     return ext_found;
143 }
144 
145 // Return true if extension name is found and spec value is >= requested spec value
DeviceExtensionSupported(VkPhysicalDevice dev,const char * layer,const char * ext_name,uint32_t spec)146 bool VkRenderFramework::DeviceExtensionSupported(VkPhysicalDevice dev, const char *layer, const char *ext_name, uint32_t spec) {
147     if (!inst) {
148         EXPECT_NE((VkInstance)0, inst);  // Complain, not cool without an instance
149         return false;
150     }
151     uint32_t ext_count = 0;
152     std::vector<VkExtensionProperties> ext_props;
153     VkResult res = vkEnumerateDeviceExtensionProperties(dev, layer, &ext_count, nullptr);
154     if (VK_SUCCESS != res) return false;
155     if (0 == ext_count) return false;
156 
157     ext_props.resize(ext_count);
158     res = vkEnumerateDeviceExtensionProperties(dev, layer, &ext_count, ext_props.data());
159     if (VK_SUCCESS != res) return false;
160 
161     for (auto &it : ext_props) {
162         if (0 == strncmp(ext_name, it.extensionName, VK_MAX_EXTENSION_NAME_SIZE)) {
163             return (it.specVersion >= spec);
164         }
165     }
166     return false;
167 }
168 
169 // Return true if device is created and extension name is found in the list
DeviceExtensionEnabled(const char * ext_name)170 bool VkRenderFramework::DeviceExtensionEnabled(const char *ext_name) {
171     if (NULL == m_device) return false;
172 
173     bool ext_found = false;
174     for (auto ext : m_device_extension_names) {
175         if (!strcmp(ext, ext_name)) {
176             ext_found = true;
177             break;
178         }
179     }
180     return ext_found;
181 }
182 
183 // WARNING:  The DevSim layer can override the properties that are tested here, making the result of
184 // this function dubious when DevSim is active.
DeviceIsMockICD()185 bool VkRenderFramework::DeviceIsMockICD() {
186     VkPhysicalDeviceProperties props = vk_testing::PhysicalDevice(gpu()).properties();
187     if ((props.vendorID == 0xba5eba11) && (props.deviceID == 0xf005ba11) && (0 == strcmp("Vulkan Mock Device", props.deviceName))) {
188         return true;
189     }
190     return false;
191 }
192 
193 // Some tests may need to be skipped if the devsim layer is in use.
DeviceSimulation()194 bool VkRenderFramework::DeviceSimulation() { return m_devsim_layer; }
195 
196 // Render into a RenderTarget and read the pixels back to see if the device can really draw.
197 // Note: This cannot be called from inside an initialized VkRenderFramework because frameworks cannot be "nested".
198 // It is best to call it before "Init()".
DeviceCanDraw()199 bool VkRenderFramework::DeviceCanDraw() {
200     InitFramework(NULL, NULL);
201     InitState(NULL, NULL, 0);
202     InitViewport();
203     InitRenderTarget();
204 
205     // Draw a triangle that covers the entire viewport.
206     char const *vsSource =
207         "#version 450\n"
208         "\n"
209         "vec2 vertices[3];\n"
210         "void main() { \n"
211         "  vertices[0] = vec2(-10.0, -10.0);\n"
212         "  vertices[1] = vec2( 10.0, -10.0);\n"
213         "  vertices[2] = vec2( 0.0,   10.0);\n"
214         "  gl_Position = vec4(vertices[gl_VertexIndex % 3], 0.0, 1.0);\n"
215         "}\n";
216     // Draw with a solid color.
217     char const *fsSource =
218         "#version 450\n"
219         "\n"
220         "layout(location=0) out vec4 color;\n"
221         "void main() {\n"
222         "   color = vec4(32.0/255.0);\n"
223         "}\n";
224     VkShaderObj *vs = new VkShaderObj(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
225     VkShaderObj *fs = new VkShaderObj(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
226 
227     VkPipelineObj *pipe = new VkPipelineObj(m_device);
228     pipe->AddShader(vs);
229     pipe->AddShader(fs);
230     pipe->AddDefaultColorAttachment();
231 
232     VkDescriptorSetObj *descriptorSet = new VkDescriptorSetObj(m_device);
233     descriptorSet->CreateVKDescriptorSet(m_commandBuffer);
234 
235     pipe->CreateVKPipeline(descriptorSet->GetPipelineLayout(), renderPass());
236 
237     m_commandBuffer->begin();
238     m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
239 
240     vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe->handle());
241     m_commandBuffer->BindDescriptorSet(*descriptorSet);
242 
243     VkViewport viewport = m_viewports[0];
244     VkRect2D scissors = m_scissors[0];
245 
246     vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
247     vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissors);
248 
249     vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
250 
251     m_commandBuffer->EndRenderPass();
252     m_commandBuffer->end();
253 
254     VkSubmitInfo submit_info = {};
255     submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
256     submit_info.commandBufferCount = 1;
257     submit_info.pCommandBuffers = &m_commandBuffer->handle();
258 
259     vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
260     vkQueueWaitIdle(m_device->m_queue);
261 
262     auto pixels = m_renderTargets[0]->Read();
263 
264     delete descriptorSet;
265     delete pipe;
266     delete fs;
267     delete vs;
268     ShutdownFramework();
269     return pixels[0][0] == 0x20202020;
270 }
271 
InitFramework(PFN_vkDebugReportCallbackEXT dbgFunction,void * userData,void * instance_pnext)272 void VkRenderFramework::InitFramework(PFN_vkDebugReportCallbackEXT dbgFunction, void *userData, void *instance_pnext) {
273     // Only enable device profile layer by default if devsim is not enabled
274     if (!VkTestFramework::m_devsim_layer && InstanceLayerSupported("VK_LAYER_LUNARG_device_profile_api")) {
275         m_instance_layer_names.push_back("VK_LAYER_LUNARG_device_profile_api");
276     }
277 
278     // Assert not already initialized
279     ASSERT_EQ((VkInstance)0, inst);
280 
281     // Remove any unsupported layer names from list
282     for (auto layer = m_instance_layer_names.begin(); layer != m_instance_layer_names.end();) {
283         if (!InstanceLayerSupported(*layer)) {
284             ADD_FAILURE() << "InitFramework(): Requested layer " << *layer << " was not found. Disabled.";
285             layer = m_instance_layer_names.erase(layer);
286         } else {
287             ++layer;
288         }
289     }
290 
291     // Remove any unsupported instance extension names from list
292     for (auto ext = m_instance_extension_names.begin(); ext != m_instance_extension_names.end();) {
293         if (!InstanceExtensionSupported(*ext)) {
294             ADD_FAILURE() << "InitFramework(): Requested extension " << *ext << " was not found. Disabled.";
295             ext = m_instance_extension_names.erase(ext);
296         } else {
297             ++ext;
298         }
299     }
300 
301     VkInstanceCreateInfo instInfo = {};
302     VkResult U_ASSERT_ONLY err;
303 
304     instInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
305     instInfo.pNext = instance_pnext;
306     instInfo.pApplicationInfo = &app_info;
307     instInfo.enabledLayerCount = m_instance_layer_names.size();
308     instInfo.ppEnabledLayerNames = m_instance_layer_names.data();
309     instInfo.enabledExtensionCount = m_instance_extension_names.size();
310     instInfo.ppEnabledExtensionNames = m_instance_extension_names.data();
311 
312     VkDebugReportCallbackCreateInfoEXT dbgCreateInfo;
313     if (dbgFunction) {
314         // Enable create time debug messages
315         memset(&dbgCreateInfo, 0, sizeof(dbgCreateInfo));
316         dbgCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
317         dbgCreateInfo.flags =
318             VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
319         dbgCreateInfo.pfnCallback = dbgFunction;
320         dbgCreateInfo.pUserData = userData;
321 
322         dbgCreateInfo.pNext = instInfo.pNext;
323         instInfo.pNext = &dbgCreateInfo;
324     }
325 
326     err = vkCreateInstance(&instInfo, NULL, &this->inst);
327     ASSERT_VK_SUCCESS(err);
328 
329     err = vkEnumeratePhysicalDevices(inst, &this->gpu_count, NULL);
330     ASSERT_LE(this->gpu_count, ARRAY_SIZE(objs)) << "Too many gpus";
331     ASSERT_VK_SUCCESS(err);
332     err = vkEnumeratePhysicalDevices(inst, &this->gpu_count, objs);
333     ASSERT_VK_SUCCESS(err);
334     ASSERT_GE(this->gpu_count, (uint32_t)1) << "No GPU available";
335     if (dbgFunction) {
336         m_CreateDebugReportCallback =
337             (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(this->inst, "vkCreateDebugReportCallbackEXT");
338         ASSERT_NE(m_CreateDebugReportCallback, (PFN_vkCreateDebugReportCallbackEXT)NULL)
339             << "Did not get function pointer for CreateDebugReportCallback";
340         if (m_CreateDebugReportCallback) {
341             dbgCreateInfo.pNext = nullptr;  // clean up from usage in CreateInstance above
342             err = m_CreateDebugReportCallback(this->inst, &dbgCreateInfo, NULL, &m_globalMsgCallback);
343             ASSERT_VK_SUCCESS(err);
344 
345             m_DestroyDebugReportCallback =
346                 (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(this->inst, "vkDestroyDebugReportCallbackEXT");
347             ASSERT_NE(m_DestroyDebugReportCallback, (PFN_vkDestroyDebugReportCallbackEXT)NULL)
348                 << "Did not get function pointer for DestroyDebugReportCallback";
349             m_DebugReportMessage = (PFN_vkDebugReportMessageEXT)vkGetInstanceProcAddr(this->inst, "vkDebugReportMessageEXT");
350             ASSERT_NE(m_DebugReportMessage, (PFN_vkDebugReportMessageEXT)NULL)
351                 << "Did not get function pointer for DebugReportMessage";
352         }
353     }
354 }
355 
ShutdownFramework()356 void VkRenderFramework::ShutdownFramework() {
357     // Nothing to shut down without a VkInstance
358     if (!this->inst) return;
359 
360     delete m_commandBuffer;
361     m_commandBuffer = nullptr;
362     delete m_commandPool;
363     m_commandPool = nullptr;
364     if (m_framebuffer) vkDestroyFramebuffer(device(), m_framebuffer, NULL);
365     m_framebuffer = VK_NULL_HANDLE;
366     if (m_renderPass) vkDestroyRenderPass(device(), m_renderPass, NULL);
367     m_renderPass = VK_NULL_HANDLE;
368 
369     if (m_globalMsgCallback) m_DestroyDebugReportCallback(this->inst, m_globalMsgCallback, NULL);
370     m_globalMsgCallback = VK_NULL_HANDLE;
371     if (m_devMsgCallback) m_DestroyDebugReportCallback(this->inst, m_devMsgCallback, NULL);
372     m_devMsgCallback = VK_NULL_HANDLE;
373 
374     m_renderTargets.clear();
375 
376     delete m_depthStencil;
377     m_depthStencil = nullptr;
378 
379     // reset the driver
380     delete m_device;
381     m_device = nullptr;
382 
383     if (this->inst) vkDestroyInstance(this->inst, NULL);
384     this->inst = (VkInstance)0;  // In case we want to re-initialize
385 }
386 
GetPhysicalDeviceFeatures(VkPhysicalDeviceFeatures * features)387 void VkRenderFramework::GetPhysicalDeviceFeatures(VkPhysicalDeviceFeatures *features) {
388     if (NULL == m_device) {
389         VkDeviceObj *temp_device = new VkDeviceObj(0, objs[0], m_device_extension_names);
390         *features = temp_device->phy().features();
391         delete (temp_device);
392     } else {
393         *features = m_device->phy().features();
394     }
395 }
396 
GetPhysicalDeviceProperties(VkPhysicalDeviceProperties * props)397 void VkRenderFramework::GetPhysicalDeviceProperties(VkPhysicalDeviceProperties *props) {
398     *props = vk_testing::PhysicalDevice(gpu()).properties();
399 }
400 
InitState(VkPhysicalDeviceFeatures * features,void * create_device_pnext,const VkCommandPoolCreateFlags flags)401 void VkRenderFramework::InitState(VkPhysicalDeviceFeatures *features, void *create_device_pnext,
402                                   const VkCommandPoolCreateFlags flags) {
403     // Remove any unsupported device extension names from list
404     for (auto ext = m_device_extension_names.begin(); ext != m_device_extension_names.end();) {
405         if (!DeviceExtensionSupported(objs[0], nullptr, *ext)) {
406             bool found = false;
407             for (auto layer = m_instance_layer_names.begin(); layer != m_instance_layer_names.end(); ++layer) {
408                 if (DeviceExtensionSupported(objs[0], *layer, *ext)) {
409                     found = true;
410                     break;
411                 }
412             }
413             if (!found) {
414                 ADD_FAILURE() << "InitState(): The requested device extension " << *ext << " was not found. Disabled.";
415                 ext = m_device_extension_names.erase(ext);
416             } else {
417                 ++ext;
418             }
419         } else {
420             ++ext;
421         }
422     }
423 
424     m_device = new VkDeviceObj(0, objs[0], m_device_extension_names, features, create_device_pnext);
425     m_device->SetDeviceQueue();
426 
427     m_depthStencil = new VkDepthStencilObj(m_device);
428 
429     m_render_target_fmt = VkTestFramework::GetFormat(inst, m_device);
430 
431     m_lineWidth = 1.0f;
432 
433     m_depthBiasConstantFactor = 0.0f;
434     m_depthBiasClamp = 0.0f;
435     m_depthBiasSlopeFactor = 0.0f;
436 
437     m_blendConstants[0] = 1.0f;
438     m_blendConstants[1] = 1.0f;
439     m_blendConstants[2] = 1.0f;
440     m_blendConstants[3] = 1.0f;
441 
442     m_minDepthBounds = 0.f;
443     m_maxDepthBounds = 1.f;
444 
445     m_compareMask = 0xff;
446     m_writeMask = 0xff;
447     m_reference = 0;
448 
449     m_commandPool = new VkCommandPoolObj(m_device, m_device->graphics_queue_node_index_, flags);
450 
451     m_commandBuffer = new VkCommandBufferObj(m_device, m_commandPool);
452 }
453 
InitViewport(float width,float height)454 void VkRenderFramework::InitViewport(float width, float height) {
455     VkViewport viewport;
456     VkRect2D scissor;
457     viewport.x = 0;
458     viewport.y = 0;
459     viewport.width = 1.f * width;
460     viewport.height = 1.f * height;
461     viewport.minDepth = 0.f;
462     viewport.maxDepth = 1.f;
463     m_viewports.push_back(viewport);
464 
465     scissor.extent.width = (int32_t)width;
466     scissor.extent.height = (int32_t)height;
467     scissor.offset.x = 0;
468     scissor.offset.y = 0;
469     m_scissors.push_back(scissor);
470 
471     m_width = width;
472     m_height = height;
473 }
474 
InitViewport()475 void VkRenderFramework::InitViewport() { InitViewport(m_width, m_height); }
476 
InitSurface()477 bool VkRenderFramework::InitSurface() { return InitSurface(m_width, m_height); }
478 
479 #ifdef VK_USE_PLATFORM_WIN32_KHR
WindowProc(HWND hwnd,UINT uMsg,WPARAM wParam,LPARAM lParam)480 LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
481     return DefWindowProc(hwnd, uMsg, wParam, lParam);
482 }
483 #endif  // VK_USE_PLATFORM_WIN32_KHR
484 
InitSurface(float width,float height)485 bool VkRenderFramework::InitSurface(float width, float height) {
486 #if defined(VK_USE_PLATFORM_WIN32_KHR)
487     HINSTANCE window_instance = GetModuleHandle(nullptr);
488     const char class_name[] = "test";
489     WNDCLASS wc = {};
490     wc.lpfnWndProc = WindowProc;
491     wc.hInstance = window_instance;
492     wc.lpszClassName = class_name;
493     RegisterClass(&wc);
494     HWND window = CreateWindowEx(0, class_name, 0, 0, 0, 0, (int)m_width, (int)m_height, NULL, NULL, window_instance, NULL);
495     ShowWindow(window, SW_HIDE);
496 
497     VkWin32SurfaceCreateInfoKHR surface_create_info = {};
498     surface_create_info.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
499     surface_create_info.hinstance = window_instance;
500     surface_create_info.hwnd = window;
501     VkResult err = vkCreateWin32SurfaceKHR(instance(), &surface_create_info, nullptr, &m_surface);
502     if (err != VK_SUCCESS) return false;
503 #endif
504 
505 #if defined(VK_USE_PLATFORM_ANDROID_KHR) && defined(VALIDATION_APK)
506     VkAndroidSurfaceCreateInfoKHR surface_create_info = {};
507     surface_create_info.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
508     surface_create_info.window = VkTestFramework::window;
509     VkResult err = vkCreateAndroidSurfaceKHR(instance(), &surface_create_info, nullptr, &m_surface);
510     if (err != VK_SUCCESS) return false;
511 #endif
512 
513 #if defined(VK_USE_PLATFORM_XLIB_KHR)
514     Display *dpy = XOpenDisplay(NULL);
515     if (dpy) {
516         int s = DefaultScreen(dpy);
517         Window window = XCreateSimpleWindow(dpy, RootWindow(dpy, s), 0, 0, (int)m_width, (int)m_height, 1, BlackPixel(dpy, s),
518                                             WhitePixel(dpy, s));
519         VkXlibSurfaceCreateInfoKHR surface_create_info = {};
520         surface_create_info.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR;
521         surface_create_info.dpy = dpy;
522         surface_create_info.window = window;
523         VkResult err = vkCreateXlibSurfaceKHR(instance(), &surface_create_info, nullptr, &m_surface);
524         if (err != VK_SUCCESS) return false;
525     }
526 #endif
527 
528 #if defined(VK_USE_PLATFORM_XCB_KHR)
529     if (m_surface == VK_NULL_HANDLE) {
530         xcb_connection_t *connection = xcb_connect(NULL, NULL);
531         if (connection) {
532             xcb_window_t window = xcb_generate_id(connection);
533             VkXcbSurfaceCreateInfoKHR surface_create_info = {};
534             surface_create_info.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR;
535             surface_create_info.connection = connection;
536             surface_create_info.window = window;
537             VkResult err = vkCreateXcbSurfaceKHR(instance(), &surface_create_info, nullptr, &m_surface);
538             if (err != VK_SUCCESS) return false;
539         }
540     }
541 #endif
542 
543     return (m_surface == VK_NULL_HANDLE) ? false : true;
544 }
545 
InitSwapchain(VkImageUsageFlags imageUsage,VkSurfaceTransformFlagBitsKHR preTransform)546 bool VkRenderFramework::InitSwapchain(VkImageUsageFlags imageUsage, VkSurfaceTransformFlagBitsKHR preTransform) {
547     if (InitSurface()) {
548         return InitSwapchain(m_surface, imageUsage, preTransform);
549     }
550     return false;
551 }
552 
InitSwapchain(VkSurfaceKHR & surface,VkImageUsageFlags imageUsage,VkSurfaceTransformFlagBitsKHR preTransform)553 bool VkRenderFramework::InitSwapchain(VkSurfaceKHR &surface, VkImageUsageFlags imageUsage,
554                                       VkSurfaceTransformFlagBitsKHR preTransform) {
555     for (size_t i = 0; i < m_device->queue_props.size(); ++i) {
556         VkBool32 presentSupport = false;
557         vkGetPhysicalDeviceSurfaceSupportKHR(m_device->phy().handle(), i, surface, &presentSupport);
558     }
559 
560     VkSurfaceCapabilitiesKHR capabilities;
561     vkGetPhysicalDeviceSurfaceCapabilitiesKHR(m_device->phy().handle(), surface, &capabilities);
562 
563     uint32_t format_count;
564     vkGetPhysicalDeviceSurfaceFormatsKHR(m_device->phy().handle(), surface, &format_count, nullptr);
565     std::vector<VkSurfaceFormatKHR> formats;
566     if (format_count != 0) {
567         formats.resize(format_count);
568         vkGetPhysicalDeviceSurfaceFormatsKHR(m_device->phy().handle(), surface, &format_count, formats.data());
569     }
570 
571     uint32_t present_mode_count;
572     vkGetPhysicalDeviceSurfacePresentModesKHR(m_device->phy().handle(), surface, &present_mode_count, nullptr);
573     std::vector<VkPresentModeKHR> present_modes;
574     if (present_mode_count != 0) {
575         present_modes.resize(present_mode_count);
576         vkGetPhysicalDeviceSurfacePresentModesKHR(m_device->phy().handle(), surface, &present_mode_count, present_modes.data());
577     }
578 
579     VkSwapchainCreateInfoKHR swapchain_create_info = {};
580     swapchain_create_info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
581     swapchain_create_info.pNext = 0;
582     swapchain_create_info.surface = surface;
583     swapchain_create_info.minImageCount = capabilities.minImageCount;
584     swapchain_create_info.imageFormat = formats[0].format;
585     swapchain_create_info.imageColorSpace = formats[0].colorSpace;
586     swapchain_create_info.imageExtent = {capabilities.minImageExtent.width, capabilities.minImageExtent.height};
587     swapchain_create_info.imageArrayLayers = capabilities.maxImageArrayLayers;
588     swapchain_create_info.imageUsage = imageUsage;
589     swapchain_create_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
590     swapchain_create_info.preTransform = preTransform;
591 #ifdef VK_USE_PLATFORM_ANDROID_KHR
592     swapchain_create_info.compositeAlpha = VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR;
593 #else
594     swapchain_create_info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
595 #endif
596     swapchain_create_info.presentMode = present_modes[0];
597     swapchain_create_info.clipped = VK_FALSE;
598     swapchain_create_info.oldSwapchain = 0;
599 
600     VkResult err = vkCreateSwapchainKHR(device(), &swapchain_create_info, nullptr, &m_swapchain);
601     if (err != VK_SUCCESS) {
602         return false;
603     }
604     uint32_t imageCount = 0;
605     vkGetSwapchainImagesKHR(device(), m_swapchain, &imageCount, nullptr);
606     std::vector<VkImage> swapchainImages;
607     swapchainImages.resize(imageCount);
608     vkGetSwapchainImagesKHR(device(), m_swapchain, &imageCount, swapchainImages.data());
609     return true;
610 }
611 
DestroySwapchain()612 void VkRenderFramework::DestroySwapchain() {
613     if (m_swapchain != VK_NULL_HANDLE) {
614         vkDestroySwapchainKHR(device(), m_swapchain, nullptr);
615         m_swapchain = VK_NULL_HANDLE;
616     }
617     if (m_surface != VK_NULL_HANDLE) {
618         vkDestroySurfaceKHR(instance(), m_surface, nullptr);
619         m_surface = VK_NULL_HANDLE;
620     }
621 }
622 
InitRenderTarget()623 void VkRenderFramework::InitRenderTarget() { InitRenderTarget(1); }
624 
InitRenderTarget(uint32_t targets)625 void VkRenderFramework::InitRenderTarget(uint32_t targets) { InitRenderTarget(targets, NULL); }
626 
InitRenderTarget(VkImageView * dsBinding)627 void VkRenderFramework::InitRenderTarget(VkImageView *dsBinding) { InitRenderTarget(1, dsBinding); }
628 
InitRenderTarget(uint32_t targets,VkImageView * dsBinding)629 void VkRenderFramework::InitRenderTarget(uint32_t targets, VkImageView *dsBinding) {
630     std::vector<VkAttachmentDescription> attachments;
631     std::vector<VkAttachmentReference> color_references;
632     std::vector<VkImageView> bindings;
633     attachments.reserve(targets + 1);  // +1 for dsBinding
634     color_references.reserve(targets);
635     bindings.reserve(targets + 1);  // +1 for dsBinding
636 
637     VkAttachmentDescription att = {};
638     att.format = m_render_target_fmt;
639     att.samples = VK_SAMPLE_COUNT_1_BIT;
640     att.loadOp = (m_clear_via_load_op) ? VK_ATTACHMENT_LOAD_OP_CLEAR : VK_ATTACHMENT_LOAD_OP_LOAD;
641     att.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
642     att.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
643     att.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
644     att.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
645     att.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
646 
647     VkAttachmentReference ref = {};
648     ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
649 
650     m_renderPassClearValues.clear();
651     VkClearValue clear = {};
652     clear.color = m_clear_color;
653 
654     for (uint32_t i = 0; i < targets; i++) {
655         attachments.push_back(att);
656 
657         ref.attachment = i;
658         color_references.push_back(ref);
659 
660         m_renderPassClearValues.push_back(clear);
661 
662         std::unique_ptr<VkImageObj> img(new VkImageObj(m_device));
663 
664         VkFormatProperties props;
665 
666         vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), m_render_target_fmt, &props);
667 
668         if (props.linearTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) {
669             img->Init((uint32_t)m_width, (uint32_t)m_height, 1, m_render_target_fmt,
670                       VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
671                       VK_IMAGE_TILING_LINEAR);
672         } else if (props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) {
673             img->Init((uint32_t)m_width, (uint32_t)m_height, 1, m_render_target_fmt,
674                       VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
675                       VK_IMAGE_TILING_OPTIMAL);
676         } else {
677             FAIL() << "Neither Linear nor Optimal allowed for render target";
678         }
679 
680         bindings.push_back(img->targetView(m_render_target_fmt));
681         m_renderTargets.push_back(std::move(img));
682     }
683 
684     VkSubpassDescription subpass = {};
685     subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
686     subpass.flags = 0;
687     subpass.inputAttachmentCount = 0;
688     subpass.pInputAttachments = NULL;
689     subpass.colorAttachmentCount = targets;
690     subpass.pColorAttachments = color_references.data();
691     subpass.pResolveAttachments = NULL;
692 
693     VkAttachmentReference ds_reference;
694     if (dsBinding) {
695         att.format = m_depth_stencil_fmt;
696         att.loadOp = (m_clear_via_load_op) ? VK_ATTACHMENT_LOAD_OP_CLEAR : VK_ATTACHMENT_LOAD_OP_LOAD;
697         ;
698         att.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
699         att.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
700         att.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
701         att.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
702         att.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
703         attachments.push_back(att);
704 
705         clear.depthStencil.depth = m_depth_clear_color;
706         clear.depthStencil.stencil = m_stencil_clear_color;
707         m_renderPassClearValues.push_back(clear);
708 
709         bindings.push_back(*dsBinding);
710 
711         ds_reference.attachment = targets;
712         ds_reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
713         subpass.pDepthStencilAttachment = &ds_reference;
714     } else {
715         subpass.pDepthStencilAttachment = NULL;
716     }
717 
718     subpass.preserveAttachmentCount = 0;
719     subpass.pPreserveAttachments = NULL;
720 
721     VkRenderPassCreateInfo rp_info = {};
722     rp_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
723     rp_info.attachmentCount = attachments.size();
724     rp_info.pAttachments = attachments.data();
725     rp_info.subpassCount = 1;
726     rp_info.pSubpasses = &subpass;
727     VkSubpassDependency subpass_dep = {};
728     if (m_addRenderPassSelfDependency) {
729         // Add a subpass self-dependency to subpass 0 of default renderPass
730         subpass_dep.srcSubpass = 0;
731         subpass_dep.dstSubpass = 0;
732         // Just using all framebuffer-space pipeline stages in order to get a reasonably large
733         //  set of bits that can be used for both src & dst
734         subpass_dep.srcStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
735                                    VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
736         subpass_dep.dstStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
737                                    VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
738         // Add all of the gfx mem access bits that correlate to the fb-space pipeline stages
739         subpass_dep.srcAccessMask = VK_ACCESS_UNIFORM_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | VK_ACCESS_SHADER_READ_BIT |
740                                     VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
741                                     VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
742                                     VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
743         subpass_dep.dstAccessMask = VK_ACCESS_UNIFORM_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | VK_ACCESS_SHADER_READ_BIT |
744                                     VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
745                                     VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
746                                     VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
747         // Must include dep_by_region bit when src & dst both include framebuffer-space stages
748         subpass_dep.dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
749         rp_info.dependencyCount = 1;
750         rp_info.pDependencies = &subpass_dep;
751     }
752 
753     vkCreateRenderPass(device(), &rp_info, NULL, &m_renderPass);
754     renderPass_info_ = rp_info;  // Save away a copy for tests that need access to the render pass state
755     // Create Framebuffer and RenderPass with color attachments and any
756     // depth/stencil attachment
757     VkFramebufferCreateInfo fb_info = {};
758     fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
759     fb_info.pNext = NULL;
760     fb_info.renderPass = m_renderPass;
761     fb_info.attachmentCount = bindings.size();
762     fb_info.pAttachments = bindings.data();
763     fb_info.width = (uint32_t)m_width;
764     fb_info.height = (uint32_t)m_height;
765     fb_info.layers = 1;
766 
767     vkCreateFramebuffer(device(), &fb_info, NULL, &m_framebuffer);
768 
769     m_renderPassBeginInfo.renderPass = m_renderPass;
770     m_renderPassBeginInfo.framebuffer = m_framebuffer;
771     m_renderPassBeginInfo.renderArea.extent.width = (int32_t)m_width;
772     m_renderPassBeginInfo.renderArea.extent.height = (int32_t)m_height;
773     m_renderPassBeginInfo.clearValueCount = m_renderPassClearValues.size();
774     m_renderPassBeginInfo.pClearValues = m_renderPassClearValues.data();
775 }
776 
DestroyRenderTarget()777 void VkRenderFramework::DestroyRenderTarget() {
778     vkDestroyRenderPass(device(), m_renderPass, nullptr);
779     m_renderPass = VK_NULL_HANDLE;
780     vkDestroyFramebuffer(device(), m_framebuffer, nullptr);
781     m_framebuffer = VK_NULL_HANDLE;
782 }
783 
VkDeviceObj(uint32_t id,VkPhysicalDevice obj)784 VkDeviceObj::VkDeviceObj(uint32_t id, VkPhysicalDevice obj) : vk_testing::Device(obj), id(id) {
785     init();
786 
787     props = phy().properties();
788     queue_props = phy().queue_properties();
789 }
790 
VkDeviceObj(uint32_t id,VkPhysicalDevice obj,std::vector<const char * > & extension_names,VkPhysicalDeviceFeatures * features,void * create_device_pnext)791 VkDeviceObj::VkDeviceObj(uint32_t id, VkPhysicalDevice obj, std::vector<const char *> &extension_names,
792                          VkPhysicalDeviceFeatures *features, void *create_device_pnext)
793     : vk_testing::Device(obj), id(id) {
794     init(extension_names, features, create_device_pnext);
795 
796     props = phy().properties();
797     queue_props = phy().queue_properties();
798 }
799 
QueueFamilyMatching(VkQueueFlags with,VkQueueFlags without,bool all_bits)800 uint32_t VkDeviceObj::QueueFamilyMatching(VkQueueFlags with, VkQueueFlags without, bool all_bits) {
801     // Find a queue family with and without desired capabilities
802     for (uint32_t i = 0; i < queue_props.size(); i++) {
803         auto flags = queue_props[i].queueFlags;
804         bool matches = all_bits ? (flags & with) == with : (flags & with) != 0;
805         if (matches && ((flags & without) == 0) && (queue_props[i].queueCount > 0)) {
806             return i;
807         }
808     }
809     return UINT32_MAX;
810 }
811 
SetDeviceQueue()812 void VkDeviceObj::SetDeviceQueue() {
813     ASSERT_NE(true, graphics_queues().empty());
814     m_queue = graphics_queues()[0]->handle();
815 }
816 
GetDefaultQueue()817 VkQueueObj *VkDeviceObj::GetDefaultQueue() {
818     if (graphics_queues().empty()) return nullptr;
819     return graphics_queues()[0];
820 }
821 
GetDefaultComputeQueue()822 VkQueueObj *VkDeviceObj::GetDefaultComputeQueue() {
823     if (compute_queues().empty()) return nullptr;
824     return compute_queues()[0];
825 }
826 
VkDescriptorSetLayoutObj(const VkDeviceObj * device,const std::vector<VkDescriptorSetLayoutBinding> & descriptor_set_bindings,VkDescriptorSetLayoutCreateFlags flags,void * pNext)827 VkDescriptorSetLayoutObj::VkDescriptorSetLayoutObj(const VkDeviceObj *device,
828                                                    const std::vector<VkDescriptorSetLayoutBinding> &descriptor_set_bindings,
829                                                    VkDescriptorSetLayoutCreateFlags flags, void *pNext) {
830     VkDescriptorSetLayoutCreateInfo dsl_ci = {};
831     dsl_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
832     dsl_ci.pNext = pNext;
833     dsl_ci.flags = flags;
834     dsl_ci.bindingCount = static_cast<uint32_t>(descriptor_set_bindings.size());
835     dsl_ci.pBindings = descriptor_set_bindings.data();
836 
837     init(*device, dsl_ci);
838 }
839 
VkDescriptorSetObj(VkDeviceObj * device)840 VkDescriptorSetObj::VkDescriptorSetObj(VkDeviceObj *device) : m_device(device), m_nextSlot(0) {}
841 
~VkDescriptorSetObj()842 VkDescriptorSetObj::~VkDescriptorSetObj() {
843     if (m_set) {
844         delete m_set;
845     }
846 }
847 
AppendDummy()848 int VkDescriptorSetObj::AppendDummy() {
849     /* request a descriptor but do not update it */
850     VkDescriptorSetLayoutBinding binding = {};
851     binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
852     binding.descriptorCount = 1;
853     binding.binding = m_layout_bindings.size();
854     binding.stageFlags = VK_SHADER_STAGE_ALL;
855     binding.pImmutableSamplers = NULL;
856 
857     m_layout_bindings.push_back(binding);
858     m_type_counts[VK_DESCRIPTOR_TYPE_STORAGE_BUFFER] += binding.descriptorCount;
859 
860     return m_nextSlot++;
861 }
862 
AppendBuffer(VkDescriptorType type,VkConstantBufferObj & constantBuffer)863 int VkDescriptorSetObj::AppendBuffer(VkDescriptorType type, VkConstantBufferObj &constantBuffer) {
864     assert(type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER || type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
865            type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER || type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC);
866     VkDescriptorSetLayoutBinding binding = {};
867     binding.descriptorType = type;
868     binding.descriptorCount = 1;
869     binding.binding = m_layout_bindings.size();
870     binding.stageFlags = VK_SHADER_STAGE_ALL;
871     binding.pImmutableSamplers = NULL;
872 
873     m_layout_bindings.push_back(binding);
874     m_type_counts[type] += binding.descriptorCount;
875 
876     m_writes.push_back(vk_testing::Device::write_descriptor_set(vk_testing::DescriptorSet(), m_nextSlot, 0, type, 1,
877                                                                 &constantBuffer.m_descriptorBufferInfo));
878 
879     return m_nextSlot++;
880 }
881 
AppendSamplerTexture(VkSamplerObj * sampler,VkTextureObj * texture)882 int VkDescriptorSetObj::AppendSamplerTexture(VkSamplerObj *sampler, VkTextureObj *texture) {
883     VkDescriptorSetLayoutBinding binding = {};
884     binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
885     binding.descriptorCount = 1;
886     binding.binding = m_layout_bindings.size();
887     binding.stageFlags = VK_SHADER_STAGE_ALL;
888     binding.pImmutableSamplers = NULL;
889 
890     m_layout_bindings.push_back(binding);
891     m_type_counts[VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER] += binding.descriptorCount;
892     VkDescriptorImageInfo tmp = texture->DescriptorImageInfo();
893     tmp.sampler = sampler->handle();
894     m_imageSamplerDescriptors.push_back(tmp);
895 
896     m_writes.push_back(vk_testing::Device::write_descriptor_set(vk_testing::DescriptorSet(), m_nextSlot, 0,
897                                                                 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, &tmp));
898 
899     return m_nextSlot++;
900 }
901 
GetPipelineLayout() const902 VkPipelineLayout VkDescriptorSetObj::GetPipelineLayout() const { return m_pipeline_layout.handle(); }
903 
GetDescriptorSetHandle() const904 VkDescriptorSet VkDescriptorSetObj::GetDescriptorSetHandle() const {
905     if (m_set)
906         return m_set->handle();
907     else
908         return VK_NULL_HANDLE;
909 }
910 
CreateVKDescriptorSet(VkCommandBufferObj * commandBuffer)911 void VkDescriptorSetObj::CreateVKDescriptorSet(VkCommandBufferObj *commandBuffer) {
912     if (m_type_counts.size()) {
913         // create VkDescriptorPool
914         VkDescriptorPoolSize poolSize;
915         vector<VkDescriptorPoolSize> sizes;
916         for (auto it = m_type_counts.begin(); it != m_type_counts.end(); ++it) {
917             poolSize.descriptorCount = it->second;
918             poolSize.type = it->first;
919             sizes.push_back(poolSize);
920         }
921         VkDescriptorPoolCreateInfo pool = {};
922         pool.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
923         pool.poolSizeCount = sizes.size();
924         pool.maxSets = 1;
925         pool.pPoolSizes = sizes.data();
926         init(*m_device, pool);
927     }
928 
929     // create VkDescriptorSetLayout
930     VkDescriptorSetLayoutCreateInfo layout = {};
931     layout.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
932     layout.bindingCount = m_layout_bindings.size();
933     layout.pBindings = m_layout_bindings.data();
934 
935     m_layout.init(*m_device, layout);
936     vector<const vk_testing::DescriptorSetLayout *> layouts;
937     layouts.push_back(&m_layout);
938 
939     // create VkPipelineLayout
940     VkPipelineLayoutCreateInfo pipeline_layout = {};
941     pipeline_layout.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
942     pipeline_layout.setLayoutCount = layouts.size();
943     pipeline_layout.pSetLayouts = NULL;
944 
945     m_pipeline_layout.init(*m_device, pipeline_layout, layouts);
946 
947     if (m_type_counts.size()) {
948         // create VkDescriptorSet
949         m_set = alloc_sets(*m_device, m_layout);
950 
951         // build the update array
952         size_t imageSamplerCount = 0;
953         for (std::vector<VkWriteDescriptorSet>::iterator it = m_writes.begin(); it != m_writes.end(); it++) {
954             it->dstSet = m_set->handle();
955             if (it->descriptorType == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
956                 it->pImageInfo = &m_imageSamplerDescriptors[imageSamplerCount++];
957         }
958 
959         // do the updates
960         m_device->update_descriptor_sets(m_writes);
961     }
962 }
963 
VkRenderpassObj(VkDeviceObj * dev)964 VkRenderpassObj::VkRenderpassObj(VkDeviceObj *dev) {
965     // Create a renderPass with a single color attachment
966     VkAttachmentReference attach = {};
967     attach.layout = VK_IMAGE_LAYOUT_GENERAL;
968 
969     VkSubpassDescription subpass = {};
970     subpass.pColorAttachments = &attach;
971     subpass.colorAttachmentCount = 1;
972 
973     VkRenderPassCreateInfo rpci = {};
974     rpci.subpassCount = 1;
975     rpci.pSubpasses = &subpass;
976     rpci.attachmentCount = 1;
977 
978     VkAttachmentDescription attach_desc = {};
979     attach_desc.format = VK_FORMAT_B8G8R8A8_UNORM;
980     attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
981     attach_desc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
982     attach_desc.finalLayout = VK_IMAGE_LAYOUT_GENERAL;
983 
984     rpci.pAttachments = &attach_desc;
985     rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
986 
987     device = dev->device();
988     vkCreateRenderPass(device, &rpci, NULL, &m_renderpass);
989 }
990 
~VkRenderpassObj()991 VkRenderpassObj::~VkRenderpassObj() { vkDestroyRenderPass(device, m_renderpass, NULL); }
992 
VkImageObj(VkDeviceObj * dev)993 VkImageObj::VkImageObj(VkDeviceObj *dev) {
994     m_device = dev;
995     m_descriptorImageInfo.imageView = VK_NULL_HANDLE;
996     m_descriptorImageInfo.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
997 }
998 
999 // clang-format off
ImageMemoryBarrier(VkCommandBufferObj * cmd_buf,VkImageAspectFlags aspect,VkFlags output_mask,VkFlags input_mask,VkImageLayout image_layout,VkPipelineStageFlags src_stages,VkPipelineStageFlags dest_stages,uint32_t srcQueueFamilyIndex,uint32_t dstQueueFamilyIndex)1000 void VkImageObj::ImageMemoryBarrier(VkCommandBufferObj *cmd_buf, VkImageAspectFlags aspect,
1001                                     VkFlags output_mask /*=
1002                                     VK_ACCESS_HOST_WRITE_BIT |
1003                                     VK_ACCESS_SHADER_WRITE_BIT |
1004                                     VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
1005                                     VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1006                                     VK_MEMORY_OUTPUT_COPY_BIT*/,
1007                                     VkFlags input_mask /*=
1008                                     VK_ACCESS_HOST_READ_BIT |
1009                                     VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
1010                                     VK_ACCESS_INDEX_READ_BIT |
1011                                     VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
1012                                     VK_ACCESS_UNIFORM_READ_BIT |
1013                                     VK_ACCESS_SHADER_READ_BIT |
1014                                     VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
1015                                     VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
1016                                     VK_MEMORY_INPUT_COPY_BIT*/, VkImageLayout image_layout,
1017                                     VkPipelineStageFlags src_stages, VkPipelineStageFlags dest_stages,
1018                                     uint32_t srcQueueFamilyIndex, uint32_t dstQueueFamilyIndex) {
1019     // clang-format on
1020     // TODO: Mali device crashing with VK_REMAINING_MIP_LEVELS
1021     const VkImageSubresourceRange subresourceRange =
1022         subresource_range(aspect, 0, /*VK_REMAINING_MIP_LEVELS*/ 1, 0, 1 /*VK_REMAINING_ARRAY_LAYERS*/);
1023     VkImageMemoryBarrier barrier;
1024     barrier = image_memory_barrier(output_mask, input_mask, Layout(), image_layout, subresourceRange, srcQueueFamilyIndex,
1025                                    dstQueueFamilyIndex);
1026 
1027     VkImageMemoryBarrier *pmemory_barrier = &barrier;
1028 
1029     // write barrier to the command buffer
1030     vkCmdPipelineBarrier(cmd_buf->handle(), src_stages, dest_stages, VK_DEPENDENCY_BY_REGION_BIT, 0, NULL, 0, NULL, 1,
1031                          pmemory_barrier);
1032 }
1033 
SetLayout(VkCommandBufferObj * cmd_buf,VkImageAspectFlags aspect,VkImageLayout image_layout)1034 void VkImageObj::SetLayout(VkCommandBufferObj *cmd_buf, VkImageAspectFlags aspect, VkImageLayout image_layout) {
1035     VkFlags src_mask, dst_mask;
1036     const VkFlags all_cache_outputs = VK_ACCESS_HOST_WRITE_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
1037                                       VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
1038     const VkFlags all_cache_inputs = VK_ACCESS_HOST_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_INDEX_READ_BIT |
1039                                      VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_UNIFORM_READ_BIT | VK_ACCESS_SHADER_READ_BIT |
1040                                      VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
1041                                      VK_ACCESS_MEMORY_READ_BIT;
1042 
1043     if (image_layout == m_descriptorImageInfo.imageLayout) {
1044         return;
1045     }
1046 
1047     switch (image_layout) {
1048         case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
1049             if (m_descriptorImageInfo.imageLayout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
1050                 src_mask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1051             else
1052                 src_mask = VK_ACCESS_TRANSFER_WRITE_BIT;
1053             dst_mask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT;
1054             break;
1055 
1056         case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
1057             if (m_descriptorImageInfo.imageLayout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
1058                 src_mask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1059             else if (m_descriptorImageInfo.imageLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)
1060                 src_mask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT;
1061             else
1062                 src_mask = VK_ACCESS_TRANSFER_WRITE_BIT;
1063             dst_mask = VK_ACCESS_TRANSFER_WRITE_BIT;
1064             break;
1065 
1066         case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
1067             if (m_descriptorImageInfo.imageLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL)
1068                 src_mask = VK_ACCESS_TRANSFER_WRITE_BIT;
1069             else
1070                 src_mask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT;
1071             dst_mask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_MEMORY_READ_BIT;
1072             break;
1073 
1074         case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
1075             if (m_descriptorImageInfo.imageLayout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL)
1076                 src_mask = VK_ACCESS_TRANSFER_READ_BIT;
1077             else
1078                 src_mask = 0;
1079             dst_mask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1080             break;
1081 
1082         case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
1083             dst_mask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
1084             src_mask = all_cache_outputs;
1085             break;
1086 
1087         default:
1088             src_mask = all_cache_outputs;
1089             dst_mask = all_cache_inputs;
1090             break;
1091     }
1092 
1093     if (m_descriptorImageInfo.imageLayout == VK_IMAGE_LAYOUT_UNDEFINED) src_mask = 0;
1094 
1095     ImageMemoryBarrier(cmd_buf, aspect, src_mask, dst_mask, image_layout);
1096     m_descriptorImageInfo.imageLayout = image_layout;
1097 }
1098 
SetLayout(VkImageAspectFlags aspect,VkImageLayout image_layout)1099 void VkImageObj::SetLayout(VkImageAspectFlags aspect, VkImageLayout image_layout) {
1100     if (image_layout == m_descriptorImageInfo.imageLayout) {
1101         return;
1102     }
1103 
1104     VkCommandPoolObj pool(m_device, m_device->graphics_queue_node_index_);
1105     VkCommandBufferObj cmd_buf(m_device, &pool);
1106 
1107     /* Build command buffer to set image layout in the driver */
1108     cmd_buf.begin();
1109     SetLayout(&cmd_buf, aspect, image_layout);
1110     cmd_buf.end();
1111 
1112     cmd_buf.QueueCommandBuffer();
1113 }
1114 
IsCompatible(const VkImageUsageFlags usages,const VkFormatFeatureFlags features)1115 bool VkImageObj::IsCompatible(const VkImageUsageFlags usages, const VkFormatFeatureFlags features) {
1116     VkFormatFeatureFlags all_feature_flags =
1117         VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT | VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT |
1118         VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT | VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT |
1119         VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT | VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT |
1120         VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT | VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT |
1121         VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT |
1122         VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
1123     if (m_device->IsEnabledExtension(VK_IMG_FILTER_CUBIC_EXTENSION_NAME)) {
1124         all_feature_flags |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG;
1125     }
1126 
1127     if (m_device->IsEnabledExtension(VK_KHR_MAINTENANCE1_EXTENSION_NAME)) {
1128         all_feature_flags |= VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR | VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR;
1129     }
1130 
1131     if (m_device->IsEnabledExtension(VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME)) {
1132         all_feature_flags |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT;
1133     }
1134 
1135     if (m_device->IsEnabledExtension(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME)) {
1136         all_feature_flags |= VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT_KHR |
1137                              VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR |
1138                              VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR |
1139                              VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR |
1140                              VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR |
1141                              VK_FORMAT_FEATURE_DISJOINT_BIT_KHR | VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT_KHR;
1142     }
1143 
1144     if ((features & all_feature_flags) == 0) return false;  // whole format unsupported
1145 
1146     if ((usages & VK_IMAGE_USAGE_SAMPLED_BIT) && !(features & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) return false;
1147     if ((usages & VK_IMAGE_USAGE_STORAGE_BIT) && !(features & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) return false;
1148     if ((usages & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) && !(features & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) return false;
1149     if ((usages & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) && !(features & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
1150         return false;
1151 
1152     if (m_device->IsEnabledExtension(VK_KHR_MAINTENANCE1_EXTENSION_NAME)) {
1153         // WORKAROUND: for DevSim not reporting extended enums, and possibly some drivers too
1154         const auto all_nontransfer_feature_flags =
1155             all_feature_flags ^ (VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR | VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR);
1156         const bool transfer_probably_supported_anyway = (features & all_nontransfer_feature_flags) > 0;
1157         if (!transfer_probably_supported_anyway) {
1158             if ((usages & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) && !(features & VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR)) return false;
1159             if ((usages & VK_IMAGE_USAGE_TRANSFER_DST_BIT) && !(features & VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR)) return false;
1160         }
1161     }
1162 
1163     return true;
1164 }
1165 
InitNoLayout(uint32_t const width,uint32_t const height,uint32_t const mipLevels,VkFormat const format,VkFlags const usage,VkImageTiling const requested_tiling,VkMemoryPropertyFlags const reqs,const std::vector<uint32_t> * queue_families,bool memory)1166 void VkImageObj::InitNoLayout(uint32_t const width, uint32_t const height, uint32_t const mipLevels, VkFormat const format,
1167                               VkFlags const usage, VkImageTiling const requested_tiling, VkMemoryPropertyFlags const reqs,
1168                               const std::vector<uint32_t> *queue_families, bool memory) {
1169     VkFormatProperties image_fmt;
1170     VkImageTiling tiling = VK_IMAGE_TILING_OPTIMAL;
1171 
1172     vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), format, &image_fmt);
1173 
1174     if (requested_tiling == VK_IMAGE_TILING_LINEAR) {
1175         if (IsCompatible(usage, image_fmt.linearTilingFeatures)) {
1176             tiling = VK_IMAGE_TILING_LINEAR;
1177         } else if (IsCompatible(usage, image_fmt.optimalTilingFeatures)) {
1178             tiling = VK_IMAGE_TILING_OPTIMAL;
1179         } else {
1180             FAIL() << "VkImageObj::init() error: unsupported tiling configuration. Usage: " << std::hex << std::showbase << usage
1181                    << ", supported linear features: " << image_fmt.linearTilingFeatures;
1182         }
1183     } else if (IsCompatible(usage, image_fmt.optimalTilingFeatures)) {
1184         tiling = VK_IMAGE_TILING_OPTIMAL;
1185     } else if (IsCompatible(usage, image_fmt.linearTilingFeatures)) {
1186         tiling = VK_IMAGE_TILING_LINEAR;
1187     } else {
1188         FAIL() << "VkImageObj::init() error: unsupported tiling configuration. Usage: " << std::hex << std::showbase << usage
1189                << ", supported optimal features: " << image_fmt.optimalTilingFeatures;
1190     }
1191 
1192     VkImageCreateInfo imageCreateInfo = vk_testing::Image::create_info();
1193     imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
1194     imageCreateInfo.format = format;
1195     imageCreateInfo.extent.width = width;
1196     imageCreateInfo.extent.height = height;
1197     imageCreateInfo.mipLevels = mipLevels;
1198     imageCreateInfo.tiling = tiling;
1199     imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
1200 
1201     // Automatically set sharing mode etc. based on queue family information
1202     if (queue_families && (queue_families->size() > 1)) {
1203         imageCreateInfo.sharingMode = VK_SHARING_MODE_CONCURRENT;
1204         imageCreateInfo.queueFamilyIndexCount = static_cast<uint32_t>(queue_families->size());
1205         imageCreateInfo.pQueueFamilyIndices = queue_families->data();
1206     }
1207 
1208     Layout(imageCreateInfo.initialLayout);
1209     imageCreateInfo.usage = usage;
1210     if (memory)
1211         vk_testing::Image::init(*m_device, imageCreateInfo, reqs);
1212     else
1213         vk_testing::Image::init_no_mem(*m_device, imageCreateInfo);
1214 }
1215 
Init(uint32_t const width,uint32_t const height,uint32_t const mipLevels,VkFormat const format,VkFlags const usage,VkImageTiling const requested_tiling,VkMemoryPropertyFlags const reqs,const std::vector<uint32_t> * queue_families,bool memory)1216 void VkImageObj::Init(uint32_t const width, uint32_t const height, uint32_t const mipLevels, VkFormat const format,
1217                       VkFlags const usage, VkImageTiling const requested_tiling, VkMemoryPropertyFlags const reqs,
1218                       const std::vector<uint32_t> *queue_families, bool memory) {
1219     InitNoLayout(width, height, mipLevels, format, usage, requested_tiling, reqs, queue_families, memory);
1220 
1221     if (!initialized() || !memory) return;  // We don't have a valid handle from early stage init, and thus SetLayout will fail
1222 
1223     VkImageLayout newLayout;
1224     if (usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT)
1225         newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
1226     else if (usage & VK_IMAGE_USAGE_SAMPLED_BIT)
1227         newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
1228     else
1229         newLayout = m_descriptorImageInfo.imageLayout;
1230 
1231     VkImageAspectFlags image_aspect = 0;
1232     if (FormatIsDepthAndStencil(format)) {
1233         image_aspect = VK_IMAGE_ASPECT_STENCIL_BIT | VK_IMAGE_ASPECT_DEPTH_BIT;
1234     } else if (FormatIsDepthOnly(format)) {
1235         image_aspect = VK_IMAGE_ASPECT_DEPTH_BIT;
1236     } else if (FormatIsStencilOnly(format)) {
1237         image_aspect = VK_IMAGE_ASPECT_STENCIL_BIT;
1238     } else {  // color
1239         image_aspect = VK_IMAGE_ASPECT_COLOR_BIT;
1240     }
1241     SetLayout(image_aspect, newLayout);
1242 }
1243 
init(const VkImageCreateInfo * create_info)1244 void VkImageObj::init(const VkImageCreateInfo *create_info) {
1245     VkFormatProperties image_fmt;
1246     vkGetPhysicalDeviceFormatProperties(m_device->phy().handle(), create_info->format, &image_fmt);
1247 
1248     switch (create_info->tiling) {
1249         case VK_IMAGE_TILING_OPTIMAL:
1250             if (!IsCompatible(create_info->usage, image_fmt.optimalTilingFeatures)) {
1251                 FAIL() << "VkImageObj::init() error: unsupported tiling configuration. Usage: " << std::hex << std::showbase
1252                        << create_info->usage << ", supported optimal features: " << image_fmt.optimalTilingFeatures;
1253             }
1254             break;
1255         case VK_IMAGE_TILING_LINEAR:
1256             if (!IsCompatible(create_info->usage, image_fmt.linearTilingFeatures)) {
1257                 FAIL() << "VkImageObj::init() error: unsupported tiling configuration. Usage: " << std::hex << std::showbase
1258                        << create_info->usage << ", supported linear features: " << image_fmt.linearTilingFeatures;
1259             }
1260             break;
1261         default:
1262             break;
1263     }
1264     Layout(create_info->initialLayout);
1265 
1266     vk_testing::Image::init(*m_device, *create_info, 0);
1267 
1268     VkImageAspectFlags image_aspect = 0;
1269     if (FormatIsDepthAndStencil(create_info->format)) {
1270         image_aspect = VK_IMAGE_ASPECT_STENCIL_BIT | VK_IMAGE_ASPECT_DEPTH_BIT;
1271     } else if (FormatIsDepthOnly(create_info->format)) {
1272         image_aspect = VK_IMAGE_ASPECT_DEPTH_BIT;
1273     } else if (FormatIsStencilOnly(create_info->format)) {
1274         image_aspect = VK_IMAGE_ASPECT_STENCIL_BIT;
1275     } else {  // color
1276         image_aspect = VK_IMAGE_ASPECT_COLOR_BIT;
1277     }
1278     SetLayout(image_aspect, VK_IMAGE_LAYOUT_GENERAL);
1279 }
1280 
CopyImage(VkImageObj & src_image)1281 VkResult VkImageObj::CopyImage(VkImageObj &src_image) {
1282     VkImageLayout src_image_layout, dest_image_layout;
1283 
1284     VkCommandPoolObj pool(m_device, m_device->graphics_queue_node_index_);
1285     VkCommandBufferObj cmd_buf(m_device, &pool);
1286 
1287     /* Build command buffer to copy staging texture to usable texture */
1288     cmd_buf.begin();
1289 
1290     /* TODO: Can we determine image aspect from image object? */
1291     src_image_layout = src_image.Layout();
1292     src_image.SetLayout(&cmd_buf, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
1293 
1294     dest_image_layout = (this->Layout() == VK_IMAGE_LAYOUT_UNDEFINED) ? VK_IMAGE_LAYOUT_GENERAL : this->Layout();
1295     this->SetLayout(&cmd_buf, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
1296 
1297     VkImageCopy copy_region = {};
1298     copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1299     copy_region.srcSubresource.baseArrayLayer = 0;
1300     copy_region.srcSubresource.mipLevel = 0;
1301     copy_region.srcSubresource.layerCount = 1;
1302     copy_region.srcOffset.x = 0;
1303     copy_region.srcOffset.y = 0;
1304     copy_region.srcOffset.z = 0;
1305     copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1306     copy_region.dstSubresource.baseArrayLayer = 0;
1307     copy_region.dstSubresource.mipLevel = 0;
1308     copy_region.dstSubresource.layerCount = 1;
1309     copy_region.dstOffset.x = 0;
1310     copy_region.dstOffset.y = 0;
1311     copy_region.dstOffset.z = 0;
1312     copy_region.extent = src_image.extent();
1313 
1314     vkCmdCopyImage(cmd_buf.handle(), src_image.handle(), src_image.Layout(), handle(), Layout(), 1, &copy_region);
1315 
1316     src_image.SetLayout(&cmd_buf, VK_IMAGE_ASPECT_COLOR_BIT, src_image_layout);
1317 
1318     this->SetLayout(&cmd_buf, VK_IMAGE_ASPECT_COLOR_BIT, dest_image_layout);
1319 
1320     cmd_buf.end();
1321 
1322     cmd_buf.QueueCommandBuffer();
1323 
1324     return VK_SUCCESS;
1325 }
1326 
1327 // Same as CopyImage, but in the opposite direction
CopyImageOut(VkImageObj & dst_image)1328 VkResult VkImageObj::CopyImageOut(VkImageObj &dst_image) {
1329     VkImageLayout src_image_layout, dest_image_layout;
1330 
1331     VkCommandPoolObj pool(m_device, m_device->graphics_queue_node_index_);
1332     VkCommandBufferObj cmd_buf(m_device, &pool);
1333 
1334     cmd_buf.begin();
1335 
1336     src_image_layout = this->Layout();
1337     this->SetLayout(&cmd_buf, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
1338 
1339     dest_image_layout = (dst_image.Layout() == VK_IMAGE_LAYOUT_UNDEFINED) ? VK_IMAGE_LAYOUT_GENERAL : dst_image.Layout();
1340     dst_image.SetLayout(&cmd_buf, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
1341 
1342     VkImageCopy copy_region = {};
1343     copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1344     copy_region.srcSubresource.baseArrayLayer = 0;
1345     copy_region.srcSubresource.mipLevel = 0;
1346     copy_region.srcSubresource.layerCount = 1;
1347     copy_region.srcOffset.x = 0;
1348     copy_region.srcOffset.y = 0;
1349     copy_region.srcOffset.z = 0;
1350     copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1351     copy_region.dstSubresource.baseArrayLayer = 0;
1352     copy_region.dstSubresource.mipLevel = 0;
1353     copy_region.dstSubresource.layerCount = 1;
1354     copy_region.dstOffset.x = 0;
1355     copy_region.dstOffset.y = 0;
1356     copy_region.dstOffset.z = 0;
1357     copy_region.extent = dst_image.extent();
1358 
1359     vkCmdCopyImage(cmd_buf.handle(), handle(), Layout(), dst_image.handle(), dst_image.Layout(), 1, &copy_region);
1360 
1361     this->SetLayout(&cmd_buf, VK_IMAGE_ASPECT_COLOR_BIT, src_image_layout);
1362 
1363     dst_image.SetLayout(&cmd_buf, VK_IMAGE_ASPECT_COLOR_BIT, dest_image_layout);
1364 
1365     cmd_buf.end();
1366 
1367     cmd_buf.QueueCommandBuffer();
1368 
1369     return VK_SUCCESS;
1370 }
1371 
1372 // Return 16x16 pixel block
Read()1373 std::array<std::array<uint32_t, 16>, 16> VkImageObj::Read() {
1374     VkImageObj stagingImage(m_device);
1375     VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
1376 
1377     stagingImage.Init(16, 16, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
1378                       VK_IMAGE_TILING_LINEAR, reqs);
1379     stagingImage.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL);
1380     VkSubresourceLayout layout = stagingImage.subresource_layout(subresource(VK_IMAGE_ASPECT_COLOR_BIT, 0, 0));
1381     CopyImageOut(stagingImage);
1382     void *data = stagingImage.MapMemory();
1383     std::array<std::array<uint32_t, 16>, 16> m = {};
1384     if (data) {
1385         for (uint32_t y = 0; y < stagingImage.extent().height; y++) {
1386             uint32_t *row = (uint32_t *)((char *)data + layout.rowPitch * y);
1387             for (uint32_t x = 0; x < stagingImage.extent().width; x++) m[y][x] = row[x];
1388         }
1389     }
1390     stagingImage.UnmapMemory();
1391     return m;
1392 }
1393 
VkTextureObj(VkDeviceObj * device,uint32_t * colors)1394 VkTextureObj::VkTextureObj(VkDeviceObj *device, uint32_t *colors) : VkImageObj(device) {
1395     m_device = device;
1396     const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
1397     uint32_t tex_colors[2] = {0xffff0000, 0xff00ff00};
1398     void *data;
1399     uint32_t x, y;
1400     VkImageObj stagingImage(device);
1401     VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
1402 
1403     stagingImage.Init(16, 16, 1, tex_format, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
1404                       VK_IMAGE_TILING_LINEAR, reqs);
1405     VkSubresourceLayout layout = stagingImage.subresource_layout(subresource(VK_IMAGE_ASPECT_COLOR_BIT, 0, 0));
1406 
1407     if (colors == NULL) colors = tex_colors;
1408 
1409     VkImageViewCreateInfo view = {};
1410     view.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
1411     view.pNext = NULL;
1412     view.image = VK_NULL_HANDLE;
1413     view.viewType = VK_IMAGE_VIEW_TYPE_2D;
1414     view.format = tex_format;
1415     view.components.r = VK_COMPONENT_SWIZZLE_R;
1416     view.components.g = VK_COMPONENT_SWIZZLE_G;
1417     view.components.b = VK_COMPONENT_SWIZZLE_B;
1418     view.components.a = VK_COMPONENT_SWIZZLE_A;
1419     view.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1420     view.subresourceRange.baseMipLevel = 0;
1421     view.subresourceRange.levelCount = 1;
1422     view.subresourceRange.baseArrayLayer = 0;
1423     view.subresourceRange.layerCount = 1;
1424 
1425     /* create image */
1426     Init(16, 16, 1, tex_format, VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
1427     stagingImage.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL);
1428 
1429     /* create image view */
1430     view.image = handle();
1431     m_textureView.init(*m_device, view);
1432     m_descriptorImageInfo.imageView = m_textureView.handle();
1433 
1434     data = stagingImage.MapMemory();
1435 
1436     for (y = 0; y < extent().height; y++) {
1437         uint32_t *row = (uint32_t *)((char *)data + layout.rowPitch * y);
1438         for (x = 0; x < extent().width; x++) row[x] = colors[(x & 1) ^ (y & 1)];
1439     }
1440     stagingImage.UnmapMemory();
1441     stagingImage.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
1442     VkImageObj::CopyImage(stagingImage);
1443 }
1444 
VkSamplerObj(VkDeviceObj * device)1445 VkSamplerObj::VkSamplerObj(VkDeviceObj *device) {
1446     m_device = device;
1447 
1448     VkSamplerCreateInfo samplerCreateInfo;
1449     memset(&samplerCreateInfo, 0, sizeof(samplerCreateInfo));
1450     samplerCreateInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
1451     samplerCreateInfo.magFilter = VK_FILTER_NEAREST;
1452     samplerCreateInfo.minFilter = VK_FILTER_NEAREST;
1453     samplerCreateInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
1454     samplerCreateInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
1455     samplerCreateInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
1456     samplerCreateInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
1457     samplerCreateInfo.mipLodBias = 0.0;
1458     samplerCreateInfo.anisotropyEnable = VK_FALSE;
1459     samplerCreateInfo.maxAnisotropy = 1;
1460     samplerCreateInfo.compareOp = VK_COMPARE_OP_NEVER;
1461     samplerCreateInfo.minLod = 0.0;
1462     samplerCreateInfo.maxLod = 0.0;
1463     samplerCreateInfo.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
1464     samplerCreateInfo.unnormalizedCoordinates = VK_FALSE;
1465 
1466     init(*m_device, samplerCreateInfo);
1467 }
1468 
1469 /*
1470  * Basic ConstantBuffer constructor. Then use create methods to fill in the
1471  * details.
1472  */
VkConstantBufferObj(VkDeviceObj * device,VkBufferUsageFlags usage)1473 VkConstantBufferObj::VkConstantBufferObj(VkDeviceObj *device, VkBufferUsageFlags usage) {
1474     m_device = device;
1475 
1476     memset(&m_descriptorBufferInfo, 0, sizeof(m_descriptorBufferInfo));
1477 
1478     // Special case for usages outside of original limits of framework
1479     if ((VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT) != usage) {
1480         init_no_mem(*m_device, create_info(0, usage));
1481     }
1482 }
1483 
VkConstantBufferObj(VkDeviceObj * device,VkDeviceSize allocationSize,const void * data,VkBufferUsageFlags usage)1484 VkConstantBufferObj::VkConstantBufferObj(VkDeviceObj *device, VkDeviceSize allocationSize, const void *data,
1485                                          VkBufferUsageFlags usage) {
1486     m_device = device;
1487 
1488     memset(&m_descriptorBufferInfo, 0, sizeof(m_descriptorBufferInfo));
1489 
1490     VkMemoryPropertyFlags reqs = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
1491 
1492     if ((VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT) == usage) {
1493         init_as_src_and_dst(*m_device, allocationSize, reqs);
1494     } else {
1495         init(*m_device, create_info(allocationSize, usage), reqs);
1496     }
1497 
1498     void *pData = memory().map();
1499     memcpy(pData, data, static_cast<size_t>(allocationSize));
1500     memory().unmap();
1501 
1502     /*
1503      * Constant buffers are going to be used as vertex input buffers
1504      * or as shader uniform buffers. So, we'll create the shaderbuffer
1505      * descriptor here so it's ready if needed.
1506      */
1507     this->m_descriptorBufferInfo.buffer = handle();
1508     this->m_descriptorBufferInfo.offset = 0;
1509     this->m_descriptorBufferInfo.range = allocationSize;
1510 }
1511 
GetStageCreateInfo() const1512 VkPipelineShaderStageCreateInfo const &VkShaderObj::GetStageCreateInfo() const { return m_stage_info; }
1513 
VkShaderObj(VkDeviceObj * device,const char * shader_code,VkShaderStageFlagBits stage,VkRenderFramework * framework,char const * name,bool debug,VkSpecializationInfo * specInfo)1514 VkShaderObj::VkShaderObj(VkDeviceObj *device, const char *shader_code, VkShaderStageFlagBits stage, VkRenderFramework *framework,
1515                          char const *name, bool debug, VkSpecializationInfo *specInfo) {
1516     VkResult U_ASSERT_ONLY err = VK_SUCCESS;
1517     std::vector<unsigned int> spv;
1518     VkShaderModuleCreateInfo moduleCreateInfo;
1519 
1520     m_device = device;
1521     m_stage_info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1522     m_stage_info.pNext = nullptr;
1523     m_stage_info.flags = 0;
1524     m_stage_info.stage = stage;
1525     m_stage_info.module = VK_NULL_HANDLE;
1526     m_stage_info.pName = name;
1527     m_stage_info.pSpecializationInfo = specInfo;
1528 
1529     moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
1530     moduleCreateInfo.pNext = nullptr;
1531 
1532     framework->GLSLtoSPV(stage, shader_code, spv, debug);
1533     moduleCreateInfo.pCode = spv.data();
1534     moduleCreateInfo.codeSize = spv.size() * sizeof(unsigned int);
1535     moduleCreateInfo.flags = 0;
1536 
1537     err = init_try(*m_device, moduleCreateInfo);
1538     m_stage_info.module = handle();
1539     assert(VK_SUCCESS == err);
1540 }
1541 
VkShaderObj(VkDeviceObj * device,const std::string spv_source,VkShaderStageFlagBits stage,VkRenderFramework * framework,char const * name,VkSpecializationInfo * specInfo)1542 VkShaderObj::VkShaderObj(VkDeviceObj *device, const std::string spv_source, VkShaderStageFlagBits stage,
1543                          VkRenderFramework *framework, char const *name, VkSpecializationInfo *specInfo) {
1544     VkResult U_ASSERT_ONLY err = VK_SUCCESS;
1545     std::vector<unsigned int> spv;
1546     VkShaderModuleCreateInfo moduleCreateInfo;
1547 
1548     m_device = device;
1549     m_stage_info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1550     m_stage_info.pNext = nullptr;
1551     m_stage_info.flags = 0;
1552     m_stage_info.stage = stage;
1553     m_stage_info.module = VK_NULL_HANDLE;
1554     m_stage_info.pName = name;
1555     m_stage_info.pSpecializationInfo = specInfo;
1556 
1557     moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
1558     moduleCreateInfo.pNext = nullptr;
1559 
1560     framework->ASMtoSPV(SPV_ENV_VULKAN_1_0, 0, spv_source.data(), spv);
1561     moduleCreateInfo.pCode = spv.data();
1562     moduleCreateInfo.codeSize = spv.size() * sizeof(unsigned int);
1563     moduleCreateInfo.flags = 0;
1564 
1565     err = init_try(*m_device, moduleCreateInfo);
1566     m_stage_info.module = handle();
1567     assert(VK_SUCCESS == err);
1568 }
1569 
VkPipelineLayoutObj(VkDeviceObj * device,const std::vector<const VkDescriptorSetLayoutObj * > & descriptor_layouts,const std::vector<VkPushConstantRange> & push_constant_ranges)1570 VkPipelineLayoutObj::VkPipelineLayoutObj(VkDeviceObj *device,
1571                                          const std::vector<const VkDescriptorSetLayoutObj *> &descriptor_layouts,
1572                                          const std::vector<VkPushConstantRange> &push_constant_ranges) {
1573     VkPipelineLayoutCreateInfo pl_ci = {};
1574     pl_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
1575     pl_ci.pushConstantRangeCount = static_cast<uint32_t>(push_constant_ranges.size());
1576     pl_ci.pPushConstantRanges = push_constant_ranges.data();
1577 
1578     auto descriptor_layouts_unwrapped = MakeTestbindingHandles<const vk_testing::DescriptorSetLayout>(descriptor_layouts);
1579 
1580     init(*device, pl_ci, descriptor_layouts_unwrapped);
1581 }
1582 
Reset()1583 void VkPipelineLayoutObj::Reset() { *this = VkPipelineLayoutObj(); }
1584 
VkPipelineObj(VkDeviceObj * device)1585 VkPipelineObj::VkPipelineObj(VkDeviceObj *device) {
1586     m_device = device;
1587 
1588     m_vi_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
1589     m_vi_state.pNext = nullptr;
1590     m_vi_state.flags = 0;
1591     m_vi_state.vertexBindingDescriptionCount = 0;
1592     m_vi_state.pVertexBindingDescriptions = nullptr;
1593     m_vi_state.vertexAttributeDescriptionCount = 0;
1594     m_vi_state.pVertexAttributeDescriptions = nullptr;
1595 
1596     m_ia_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
1597     m_ia_state.pNext = nullptr;
1598     m_ia_state.flags = 0;
1599     m_ia_state.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
1600     m_ia_state.primitiveRestartEnable = VK_FALSE;
1601 
1602     m_te_state = nullptr;
1603 
1604     m_vp_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
1605     m_vp_state.pNext = VK_NULL_HANDLE;
1606     m_vp_state.flags = 0;
1607     m_vp_state.viewportCount = 1;
1608     m_vp_state.scissorCount = 1;
1609     m_vp_state.pViewports = nullptr;
1610     m_vp_state.pScissors = nullptr;
1611 
1612     m_rs_state.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
1613     m_rs_state.pNext = &m_line_state;
1614     m_rs_state.flags = 0;
1615     m_rs_state.depthClampEnable = VK_FALSE;
1616     m_rs_state.rasterizerDiscardEnable = VK_FALSE;
1617     m_rs_state.polygonMode = VK_POLYGON_MODE_FILL;
1618     m_rs_state.cullMode = VK_CULL_MODE_BACK_BIT;
1619     m_rs_state.frontFace = VK_FRONT_FACE_CLOCKWISE;
1620     m_rs_state.depthBiasEnable = VK_FALSE;
1621     m_rs_state.depthBiasConstantFactor = 0.0f;
1622     m_rs_state.depthBiasClamp = 0.0f;
1623     m_rs_state.depthBiasSlopeFactor = 0.0f;
1624     m_rs_state.lineWidth = 1.0f;
1625 
1626     m_line_state.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT;
1627     m_line_state.pNext = nullptr;
1628     m_line_state.lineRasterizationMode = VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT;
1629     m_line_state.stippledLineEnable = VK_FALSE;
1630     m_line_state.lineStippleFactor = 0;
1631     m_line_state.lineStipplePattern = 0;
1632 
1633     m_ms_state.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
1634     m_ms_state.pNext = nullptr;
1635     m_ms_state.flags = 0;
1636     m_ms_state.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
1637     m_ms_state.sampleShadingEnable = VK_FALSE;
1638     m_ms_state.minSampleShading = 0.0f;
1639     m_ms_state.pSampleMask = nullptr;
1640     m_ms_state.alphaToCoverageEnable = VK_FALSE;
1641     m_ms_state.alphaToOneEnable = VK_FALSE;
1642 
1643     m_ds_state = nullptr;
1644 
1645     memset(&m_cb_state, 0, sizeof(m_cb_state));
1646     m_cb_state.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
1647     m_cb_state.blendConstants[0] = 1.0f;
1648     m_cb_state.blendConstants[1] = 1.0f;
1649     m_cb_state.blendConstants[2] = 1.0f;
1650     m_cb_state.blendConstants[3] = 1.0f;
1651 
1652     memset(&m_pd_state, 0, sizeof(m_pd_state));
1653 }
1654 
AddShader(VkShaderObj * shader)1655 void VkPipelineObj::AddShader(VkShaderObj *shader) { m_shaderStages.push_back(shader->GetStageCreateInfo()); }
1656 
AddShader(VkPipelineShaderStageCreateInfo const & createInfo)1657 void VkPipelineObj::AddShader(VkPipelineShaderStageCreateInfo const &createInfo) { m_shaderStages.push_back(createInfo); }
1658 
AddVertexInputAttribs(VkVertexInputAttributeDescription * vi_attrib,uint32_t count)1659 void VkPipelineObj::AddVertexInputAttribs(VkVertexInputAttributeDescription *vi_attrib, uint32_t count) {
1660     m_vi_state.pVertexAttributeDescriptions = vi_attrib;
1661     m_vi_state.vertexAttributeDescriptionCount = count;
1662 }
1663 
AddVertexInputBindings(VkVertexInputBindingDescription * vi_binding,uint32_t count)1664 void VkPipelineObj::AddVertexInputBindings(VkVertexInputBindingDescription *vi_binding, uint32_t count) {
1665     m_vi_state.pVertexBindingDescriptions = vi_binding;
1666     m_vi_state.vertexBindingDescriptionCount = count;
1667 }
1668 
AddColorAttachment(uint32_t binding,const VkPipelineColorBlendAttachmentState & att)1669 void VkPipelineObj::AddColorAttachment(uint32_t binding, const VkPipelineColorBlendAttachmentState &att) {
1670     if (binding + 1 > m_colorAttachments.size()) {
1671         m_colorAttachments.resize(binding + 1);
1672     }
1673     m_colorAttachments[binding] = att;
1674 }
1675 
SetDepthStencil(const VkPipelineDepthStencilStateCreateInfo * ds_state)1676 void VkPipelineObj::SetDepthStencil(const VkPipelineDepthStencilStateCreateInfo *ds_state) { m_ds_state = ds_state; }
1677 
SetViewport(const vector<VkViewport> viewports)1678 void VkPipelineObj::SetViewport(const vector<VkViewport> viewports) {
1679     m_viewports = viewports;
1680     // If we explicitly set a null viewport, pass it through to create info
1681     // but preserve viewportCount because it musn't change
1682     if (m_viewports.size() == 0) {
1683         m_vp_state.pViewports = nullptr;
1684     }
1685 }
1686 
SetScissor(const vector<VkRect2D> scissors)1687 void VkPipelineObj::SetScissor(const vector<VkRect2D> scissors) {
1688     m_scissors = scissors;
1689     // If we explicitly set a null scissor, pass it through to create info
1690     // but preserve scissorCount because it musn't change
1691     if (m_scissors.size() == 0) {
1692         m_vp_state.pScissors = nullptr;
1693     }
1694 }
1695 
MakeDynamic(VkDynamicState state)1696 void VkPipelineObj::MakeDynamic(VkDynamicState state) {
1697     /* Only add a state once */
1698     for (auto it = m_dynamic_state_enables.begin(); it != m_dynamic_state_enables.end(); it++) {
1699         if ((*it) == state) return;
1700     }
1701     m_dynamic_state_enables.push_back(state);
1702 }
1703 
SetMSAA(const VkPipelineMultisampleStateCreateInfo * ms_state)1704 void VkPipelineObj::SetMSAA(const VkPipelineMultisampleStateCreateInfo *ms_state) { m_ms_state = *ms_state; }
1705 
SetInputAssembly(const VkPipelineInputAssemblyStateCreateInfo * ia_state)1706 void VkPipelineObj::SetInputAssembly(const VkPipelineInputAssemblyStateCreateInfo *ia_state) { m_ia_state = *ia_state; }
1707 
SetRasterization(const VkPipelineRasterizationStateCreateInfo * rs_state)1708 void VkPipelineObj::SetRasterization(const VkPipelineRasterizationStateCreateInfo *rs_state) {
1709     m_rs_state = *rs_state;
1710     m_rs_state.pNext = &m_line_state;
1711 }
1712 
SetTessellation(const VkPipelineTessellationStateCreateInfo * te_state)1713 void VkPipelineObj::SetTessellation(const VkPipelineTessellationStateCreateInfo *te_state) { m_te_state = te_state; }
1714 
SetLineState(const VkPipelineRasterizationLineStateCreateInfoEXT * line_state)1715 void VkPipelineObj::SetLineState(const VkPipelineRasterizationLineStateCreateInfoEXT *line_state) { m_line_state = *line_state; }
1716 
InitGraphicsPipelineCreateInfo(VkGraphicsPipelineCreateInfo * gp_ci)1717 void VkPipelineObj::InitGraphicsPipelineCreateInfo(VkGraphicsPipelineCreateInfo *gp_ci) {
1718     gp_ci->stageCount = m_shaderStages.size();
1719     gp_ci->pStages = m_shaderStages.size() ? m_shaderStages.data() : nullptr;
1720 
1721     m_vi_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
1722     gp_ci->pVertexInputState = &m_vi_state;
1723 
1724     m_ia_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
1725     gp_ci->pInputAssemblyState = &m_ia_state;
1726 
1727     gp_ci->sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
1728     gp_ci->pNext = NULL;
1729     gp_ci->flags = 0;
1730 
1731     m_cb_state.attachmentCount = m_colorAttachments.size();
1732     m_cb_state.pAttachments = m_colorAttachments.data();
1733 
1734     if (m_viewports.size() > 0) {
1735         m_vp_state.viewportCount = m_viewports.size();
1736         m_vp_state.pViewports = m_viewports.data();
1737     } else {
1738         MakeDynamic(VK_DYNAMIC_STATE_VIEWPORT);
1739     }
1740 
1741     if (m_scissors.size() > 0) {
1742         m_vp_state.scissorCount = m_scissors.size();
1743         m_vp_state.pScissors = m_scissors.data();
1744     } else {
1745         MakeDynamic(VK_DYNAMIC_STATE_SCISSOR);
1746     }
1747 
1748     memset(&m_pd_state, 0, sizeof(m_pd_state));
1749     if (m_dynamic_state_enables.size() > 0) {
1750         m_pd_state.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
1751         m_pd_state.dynamicStateCount = m_dynamic_state_enables.size();
1752         m_pd_state.pDynamicStates = m_dynamic_state_enables.data();
1753         gp_ci->pDynamicState = &m_pd_state;
1754     }
1755 
1756     gp_ci->subpass = 0;
1757     gp_ci->pViewportState = &m_vp_state;
1758     gp_ci->pRasterizationState = &m_rs_state;
1759     gp_ci->pMultisampleState = &m_ms_state;
1760     gp_ci->pDepthStencilState = m_ds_state;
1761     gp_ci->pColorBlendState = &m_cb_state;
1762     gp_ci->pTessellationState = m_te_state;
1763 }
1764 
CreateVKPipeline(VkPipelineLayout layout,VkRenderPass render_pass,VkGraphicsPipelineCreateInfo * gp_ci)1765 VkResult VkPipelineObj::CreateVKPipeline(VkPipelineLayout layout, VkRenderPass render_pass, VkGraphicsPipelineCreateInfo *gp_ci) {
1766     VkGraphicsPipelineCreateInfo info = {};
1767 
1768     // if not given a CreateInfo, create and initialize a local one.
1769     if (gp_ci == nullptr) {
1770         gp_ci = &info;
1771         InitGraphicsPipelineCreateInfo(gp_ci);
1772     }
1773 
1774     gp_ci->layout = layout;
1775     gp_ci->renderPass = render_pass;
1776 
1777     return init_try(*m_device, *gp_ci);
1778 }
1779 
VkCommandBufferObj(VkDeviceObj * device,VkCommandPoolObj * pool,VkCommandBufferLevel level,VkQueueObj * queue)1780 VkCommandBufferObj::VkCommandBufferObj(VkDeviceObj *device, VkCommandPoolObj *pool, VkCommandBufferLevel level, VkQueueObj *queue) {
1781     m_device = device;
1782     if (queue) {
1783         m_queue = queue;
1784     } else {
1785         m_queue = m_device->GetDefaultQueue();
1786     }
1787     assert(m_queue);
1788 
1789     auto create_info = vk_testing::CommandBuffer::create_info(pool->handle());
1790     create_info.level = level;
1791     init(*device, create_info);
1792 }
1793 
PipelineBarrier(VkPipelineStageFlags src_stages,VkPipelineStageFlags dest_stages,VkDependencyFlags dependencyFlags,uint32_t memoryBarrierCount,const VkMemoryBarrier * pMemoryBarriers,uint32_t bufferMemoryBarrierCount,const VkBufferMemoryBarrier * pBufferMemoryBarriers,uint32_t imageMemoryBarrierCount,const VkImageMemoryBarrier * pImageMemoryBarriers)1794 void VkCommandBufferObj::PipelineBarrier(VkPipelineStageFlags src_stages, VkPipelineStageFlags dest_stages,
1795                                          VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount,
1796                                          const VkMemoryBarrier *pMemoryBarriers, uint32_t bufferMemoryBarrierCount,
1797                                          const VkBufferMemoryBarrier *pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount,
1798                                          const VkImageMemoryBarrier *pImageMemoryBarriers) {
1799     vkCmdPipelineBarrier(handle(), src_stages, dest_stages, dependencyFlags, memoryBarrierCount, pMemoryBarriers,
1800                          bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers);
1801 }
1802 
ClearAllBuffers(const vector<std::unique_ptr<VkImageObj>> & color_objs,VkClearColorValue clear_color,VkDepthStencilObj * depth_stencil_obj,float depth_clear_value,uint32_t stencil_clear_value)1803 void VkCommandBufferObj::ClearAllBuffers(const vector<std::unique_ptr<VkImageObj>> &color_objs, VkClearColorValue clear_color,
1804                                          VkDepthStencilObj *depth_stencil_obj, float depth_clear_value,
1805                                          uint32_t stencil_clear_value) {
1806     // whatever we want to do, we do it to the whole buffer
1807     VkImageSubresourceRange subrange = {};
1808     // srRange.aspectMask to be set later
1809     subrange.baseMipLevel = 0;
1810     // TODO: Mali device crashing with VK_REMAINING_MIP_LEVELS
1811     subrange.levelCount = 1;  // VK_REMAINING_MIP_LEVELS;
1812     subrange.baseArrayLayer = 0;
1813     // TODO: Mesa crashing with VK_REMAINING_ARRAY_LAYERS
1814     subrange.layerCount = 1;  // VK_REMAINING_ARRAY_LAYERS;
1815 
1816     const VkImageLayout clear_layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
1817 
1818     for (const auto &color_obj : color_objs) {
1819         subrange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1820         color_obj->Layout(VK_IMAGE_LAYOUT_UNDEFINED);
1821         color_obj->SetLayout(this, subrange.aspectMask, clear_layout);
1822         ClearColorImage(color_obj->image(), clear_layout, &clear_color, 1, &subrange);
1823     }
1824 
1825     if (depth_stencil_obj && depth_stencil_obj->Initialized()) {
1826         subrange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
1827         if (FormatIsDepthOnly(depth_stencil_obj->format())) subrange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
1828         if (FormatIsStencilOnly(depth_stencil_obj->format())) subrange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1829 
1830         depth_stencil_obj->Layout(VK_IMAGE_LAYOUT_UNDEFINED);
1831         depth_stencil_obj->SetLayout(this, subrange.aspectMask, clear_layout);
1832 
1833         VkClearDepthStencilValue clear_value = {depth_clear_value, stencil_clear_value};
1834         ClearDepthStencilImage(depth_stencil_obj->handle(), clear_layout, &clear_value, 1, &subrange);
1835     }
1836 }
1837 
FillBuffer(VkBuffer buffer,VkDeviceSize offset,VkDeviceSize fill_size,uint32_t data)1838 void VkCommandBufferObj::FillBuffer(VkBuffer buffer, VkDeviceSize offset, VkDeviceSize fill_size, uint32_t data) {
1839     vkCmdFillBuffer(handle(), buffer, offset, fill_size, data);
1840 }
1841 
UpdateBuffer(VkBuffer buffer,VkDeviceSize dstOffset,VkDeviceSize dataSize,const void * pData)1842 void VkCommandBufferObj::UpdateBuffer(VkBuffer buffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void *pData) {
1843     vkCmdUpdateBuffer(handle(), buffer, dstOffset, dataSize, pData);
1844 }
1845 
CopyImage(VkImage srcImage,VkImageLayout srcImageLayout,VkImage dstImage,VkImageLayout dstImageLayout,uint32_t regionCount,const VkImageCopy * pRegions)1846 void VkCommandBufferObj::CopyImage(VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout,
1847                                    uint32_t regionCount, const VkImageCopy *pRegions) {
1848     vkCmdCopyImage(handle(), srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
1849 }
1850 
ResolveImage(VkImage srcImage,VkImageLayout srcImageLayout,VkImage dstImage,VkImageLayout dstImageLayout,uint32_t regionCount,const VkImageResolve * pRegions)1851 void VkCommandBufferObj::ResolveImage(VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage,
1852                                       VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve *pRegions) {
1853     vkCmdResolveImage(handle(), srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
1854 }
1855 
ClearColorImage(VkImage image,VkImageLayout imageLayout,const VkClearColorValue * pColor,uint32_t rangeCount,const VkImageSubresourceRange * pRanges)1856 void VkCommandBufferObj::ClearColorImage(VkImage image, VkImageLayout imageLayout, const VkClearColorValue *pColor,
1857                                          uint32_t rangeCount, const VkImageSubresourceRange *pRanges) {
1858     vkCmdClearColorImage(handle(), image, imageLayout, pColor, rangeCount, pRanges);
1859 }
1860 
ClearDepthStencilImage(VkImage image,VkImageLayout imageLayout,const VkClearDepthStencilValue * pColor,uint32_t rangeCount,const VkImageSubresourceRange * pRanges)1861 void VkCommandBufferObj::ClearDepthStencilImage(VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue *pColor,
1862                                                 uint32_t rangeCount, const VkImageSubresourceRange *pRanges) {
1863     vkCmdClearDepthStencilImage(handle(), image, imageLayout, pColor, rangeCount, pRanges);
1864 }
1865 
BuildAccelerationStructure(VkAccelerationStructureObj * as,VkBuffer scratchBuffer)1866 void VkCommandBufferObj::BuildAccelerationStructure(VkAccelerationStructureObj *as, VkBuffer scratchBuffer) {
1867     BuildAccelerationStructure(as, scratchBuffer, VK_NULL_HANDLE);
1868 }
1869 
BuildAccelerationStructure(VkAccelerationStructureObj * as,VkBuffer scratchBuffer,VkBuffer instanceData)1870 void VkCommandBufferObj::BuildAccelerationStructure(VkAccelerationStructureObj *as, VkBuffer scratchBuffer, VkBuffer instanceData) {
1871     PFN_vkCmdBuildAccelerationStructureNV vkCmdBuildAccelerationStructureNV =
1872         (PFN_vkCmdBuildAccelerationStructureNV)vkGetDeviceProcAddr(as->dev(), "vkCmdBuildAccelerationStructureNV");
1873     assert(vkCmdBuildAccelerationStructureNV != nullptr);
1874 
1875     vkCmdBuildAccelerationStructureNV(handle(), &as->info(), instanceData, 0, VK_FALSE, as->handle(), VK_NULL_HANDLE, scratchBuffer,
1876                                       0);
1877 }
1878 
PrepareAttachments(const vector<std::unique_ptr<VkImageObj>> & color_atts,VkDepthStencilObj * depth_stencil_att)1879 void VkCommandBufferObj::PrepareAttachments(const vector<std::unique_ptr<VkImageObj>> &color_atts,
1880                                             VkDepthStencilObj *depth_stencil_att) {
1881     for (const auto &color_att : color_atts) {
1882         color_att->SetLayout(this, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
1883     }
1884 
1885     if (depth_stencil_att && depth_stencil_att->Initialized()) {
1886         VkImageAspectFlags aspect = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
1887         if (FormatIsDepthOnly(depth_stencil_att->Format())) aspect = VK_IMAGE_ASPECT_DEPTH_BIT;
1888         if (FormatIsStencilOnly(depth_stencil_att->Format())) aspect = VK_IMAGE_ASPECT_STENCIL_BIT;
1889 
1890         depth_stencil_att->SetLayout(this, aspect, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
1891     }
1892 }
1893 
BeginRenderPass(const VkRenderPassBeginInfo & info)1894 void VkCommandBufferObj::BeginRenderPass(const VkRenderPassBeginInfo &info) {
1895     vkCmdBeginRenderPass(handle(), &info, VK_SUBPASS_CONTENTS_INLINE);
1896 }
1897 
EndRenderPass()1898 void VkCommandBufferObj::EndRenderPass() { vkCmdEndRenderPass(handle()); }
1899 
SetViewport(uint32_t firstViewport,uint32_t viewportCount,const VkViewport * pViewports)1900 void VkCommandBufferObj::SetViewport(uint32_t firstViewport, uint32_t viewportCount, const VkViewport *pViewports) {
1901     vkCmdSetViewport(handle(), firstViewport, viewportCount, pViewports);
1902 }
1903 
SetStencilReference(VkStencilFaceFlags faceMask,uint32_t reference)1904 void VkCommandBufferObj::SetStencilReference(VkStencilFaceFlags faceMask, uint32_t reference) {
1905     vkCmdSetStencilReference(handle(), faceMask, reference);
1906 }
1907 
DrawIndexed(uint32_t indexCount,uint32_t instanceCount,uint32_t firstIndex,int32_t vertexOffset,uint32_t firstInstance)1908 void VkCommandBufferObj::DrawIndexed(uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset,
1909                                      uint32_t firstInstance) {
1910     vkCmdDrawIndexed(handle(), indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
1911 }
1912 
Draw(uint32_t vertexCount,uint32_t instanceCount,uint32_t firstVertex,uint32_t firstInstance)1913 void VkCommandBufferObj::Draw(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) {
1914     vkCmdDraw(handle(), vertexCount, instanceCount, firstVertex, firstInstance);
1915 }
1916 
QueueCommandBuffer(bool checkSuccess)1917 void VkCommandBufferObj::QueueCommandBuffer(bool checkSuccess) {
1918     VkFenceObj nullFence;
1919     QueueCommandBuffer(nullFence, checkSuccess);
1920 }
1921 
QueueCommandBuffer(const VkFenceObj & fence,bool checkSuccess)1922 void VkCommandBufferObj::QueueCommandBuffer(const VkFenceObj &fence, bool checkSuccess) {
1923     VkResult err = VK_SUCCESS;
1924 
1925     err = m_queue->submit(*this, fence, checkSuccess);
1926     if (checkSuccess) {
1927         ASSERT_VK_SUCCESS(err);
1928     }
1929 
1930     err = m_queue->wait();
1931     if (checkSuccess) {
1932         ASSERT_VK_SUCCESS(err);
1933     }
1934 
1935     // TODO: Determine if we really want this serialization here
1936     // Wait for work to finish before cleaning up.
1937     vkDeviceWaitIdle(m_device->device());
1938 }
1939 
BindDescriptorSet(VkDescriptorSetObj & descriptorSet)1940 void VkCommandBufferObj::BindDescriptorSet(VkDescriptorSetObj &descriptorSet) {
1941     VkDescriptorSet set_obj = descriptorSet.GetDescriptorSetHandle();
1942 
1943     // bind pipeline, vertex buffer (descriptor set) and WVP (dynamic buffer view)
1944     if (set_obj) {
1945         vkCmdBindDescriptorSets(handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, descriptorSet.GetPipelineLayout(), 0, 1, &set_obj, 0,
1946                                 NULL);
1947     }
1948 }
1949 
BindIndexBuffer(VkBufferObj * indexBuffer,VkDeviceSize offset,VkIndexType indexType)1950 void VkCommandBufferObj::BindIndexBuffer(VkBufferObj *indexBuffer, VkDeviceSize offset, VkIndexType indexType) {
1951     vkCmdBindIndexBuffer(handle(), indexBuffer->handle(), offset, indexType);
1952 }
1953 
BindVertexBuffer(VkConstantBufferObj * vertexBuffer,VkDeviceSize offset,uint32_t binding)1954 void VkCommandBufferObj::BindVertexBuffer(VkConstantBufferObj *vertexBuffer, VkDeviceSize offset, uint32_t binding) {
1955     vkCmdBindVertexBuffers(handle(), binding, 1, &vertexBuffer->handle(), &offset);
1956 }
1957 
VkCommandPoolObj(VkDeviceObj * device,uint32_t queue_family_index,VkCommandPoolCreateFlags flags)1958 VkCommandPoolObj::VkCommandPoolObj(VkDeviceObj *device, uint32_t queue_family_index, VkCommandPoolCreateFlags flags) {
1959     init(*device, vk_testing::CommandPool::create_info(queue_family_index, flags));
1960 }
1961 
Initialized()1962 bool VkDepthStencilObj::Initialized() { return m_initialized; }
VkDepthStencilObj(VkDeviceObj * device)1963 VkDepthStencilObj::VkDepthStencilObj(VkDeviceObj *device) : VkImageObj(device) { m_initialized = false; }
1964 
BindInfo()1965 VkImageView *VkDepthStencilObj::BindInfo() { return &m_attachmentBindInfo; }
1966 
Format() const1967 VkFormat VkDepthStencilObj::Format() const { return this->m_depth_stencil_fmt; }
1968 
Init(VkDeviceObj * device,int32_t width,int32_t height,VkFormat format,VkImageUsageFlags usage)1969 void VkDepthStencilObj::Init(VkDeviceObj *device, int32_t width, int32_t height, VkFormat format, VkImageUsageFlags usage) {
1970     VkImageViewCreateInfo view_info = {};
1971 
1972     m_device = device;
1973     m_initialized = true;
1974     m_depth_stencil_fmt = format;
1975 
1976     /* create image */
1977     VkImageObj::Init(width, height, 1, m_depth_stencil_fmt, usage, VK_IMAGE_TILING_OPTIMAL);
1978 
1979     VkImageAspectFlags aspect = VK_IMAGE_ASPECT_STENCIL_BIT | VK_IMAGE_ASPECT_DEPTH_BIT;
1980     if (FormatIsDepthOnly(format))
1981         aspect = VK_IMAGE_ASPECT_DEPTH_BIT;
1982     else if (FormatIsStencilOnly(format))
1983         aspect = VK_IMAGE_ASPECT_STENCIL_BIT;
1984 
1985     SetLayout(aspect, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
1986 
1987     view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
1988     view_info.pNext = NULL;
1989     view_info.image = VK_NULL_HANDLE;
1990     view_info.subresourceRange.aspectMask = aspect;
1991     view_info.subresourceRange.baseMipLevel = 0;
1992     view_info.subresourceRange.levelCount = 1;
1993     view_info.subresourceRange.baseArrayLayer = 0;
1994     view_info.subresourceRange.layerCount = 1;
1995     view_info.flags = 0;
1996     view_info.format = m_depth_stencil_fmt;
1997     view_info.image = handle();
1998     view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
1999     m_imageView.init(*m_device, view_info);
2000 
2001     m_attachmentBindInfo = m_imageView.handle();
2002 }
2003