Searched defs:DoPopulateRandUniformInternal (Results 1 – 2 of 2) sorted by relevance
162 bool GpuRng::DoPopulateRandUniformInternal(Stream* stream, DeviceMemory<T>* v) { in DoPopulateRandUniformInternal() function in stream_executor::gpu::GpuRng
108 bool GpuRng::DoPopulateRandUniformInternal(Stream* stream, DeviceMemory<T>* v) { in DoPopulateRandUniformInternal() function in stream_executor::gpu::GpuRng