• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 // Checks and monitors OP_PLAY_AUDIO
23 class OpPlayAudioMonitor : public RefBase {
24 public:
25     ~OpPlayAudioMonitor() override;
26     bool hasOpPlayAudio() const;
27 
28     static sp<OpPlayAudioMonitor> createIfNeeded(
29             const AttributionSourceState& attributionSource,
30             const audio_attributes_t& attr, int id,
31             audio_stream_type_t streamType);
32 
33 private:
34     OpPlayAudioMonitor(const AttributionSourceState& attributionSource,
35         audio_usage_t usage, int id);
36     void onFirstRef() override;
37     static void getPackagesForUid(uid_t uid, Vector<String16>& packages);
38 
39     AppOpsManager mAppOpsManager;
40 
41     class PlayAudioOpCallback : public BnAppOpsCallback {
42     public:
43         explicit PlayAudioOpCallback(const wp<OpPlayAudioMonitor>& monitor);
44         void opChanged(int32_t op, const String16& packageName) override;
45 
46     private:
47         const wp<OpPlayAudioMonitor> mMonitor;
48     };
49 
50     sp<PlayAudioOpCallback> mOpCallback;
51     // called by PlayAudioOpCallback when OP_PLAY_AUDIO is updated in AppOp callback
52     void checkPlayAudioForUsage();
53 
54     std::atomic_bool mHasOpPlayAudio;
55     const AttributionSourceState mAttributionSource;
56     const int32_t mUsage; // on purpose not audio_usage_t because always checked in appOps as int32_t
57     const int mId; // for logging purposes only
58 };
59 
60 // playback track
61 class Track : public TrackBase, public VolumeProvider {
62 public:
63                         Track(  PlaybackThread *thread,
64                                 const sp<Client>& client,
65                                 audio_stream_type_t streamType,
66                                 const audio_attributes_t& attr,
67                                 uint32_t sampleRate,
68                                 audio_format_t format,
69                                 audio_channel_mask_t channelMask,
70                                 size_t frameCount,
71                                 void *buffer,
72                                 size_t bufferSize,
73                                 const sp<IMemory>& sharedBuffer,
74                                 audio_session_t sessionId,
75                                 pid_t creatorPid,
76                                 const AttributionSourceState& attributionSource,
77                                 audio_output_flags_t flags,
78                                 track_type type,
79                                 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE,
80                                 /** default behaviour is to start when there are as many frames
81                                   * ready as possible (aka. Buffer is full). */
82                                 size_t frameCountToBeReady = SIZE_MAX,
83                                 float speed = 1.0f);
84     virtual             ~Track();
85     virtual status_t    initCheck() const;
86 
87             void        appendDumpHeader(String8& result);
88             void        appendDump(String8& result, bool active);
89     virtual status_t    start(AudioSystem::sync_event_t event = AudioSystem::SYNC_EVENT_NONE,
90                               audio_session_t triggerSession = AUDIO_SESSION_NONE);
91     virtual void        stop();
92             void        pause();
93 
94             void        flush();
95             void        destroy();
96 
97     virtual uint32_t    sampleRate() const;
98 
streamType()99             audio_stream_type_t streamType() const {
100                 return mStreamType;
101             }
isOffloaded()102             bool        isOffloaded() const
103                                 { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
isDirect()104             bool        isDirect() const override
105                                 { return (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0; }
isOffloadedOrDirect()106             bool        isOffloadedOrDirect() const { return (mFlags
107                             & (AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD
108                                     | AUDIO_OUTPUT_FLAG_DIRECT)) != 0; }
isStatic()109             bool        isStatic() const { return  mSharedBuffer.get() != nullptr; }
110 
111             status_t    setParameters(const String8& keyValuePairs);
112             status_t    selectPresentation(int presentationId, int programId);
113             status_t    attachAuxEffect(int EffectId);
114             void        setAuxBuffer(int EffectId, int32_t *buffer);
auxBuffer()115             int32_t     *auxBuffer() const { return mAuxBuffer; }
setMainBuffer(effect_buffer_t * buffer)116             void        setMainBuffer(effect_buffer_t *buffer) { mMainBuffer = buffer; }
mainBuffer()117             effect_buffer_t *mainBuffer() const { return mMainBuffer; }
auxEffectId()118             int         auxEffectId() const { return mAuxEffectId; }
119     virtual status_t    getTimestamp(AudioTimestamp& timestamp);
120             void        signal();
121             status_t    getDualMonoMode(audio_dual_mono_mode_t* mode);
122             status_t    setDualMonoMode(audio_dual_mono_mode_t mode);
123             status_t    getAudioDescriptionMixLevel(float* leveldB);
124             status_t    setAudioDescriptionMixLevel(float leveldB);
125             status_t    getPlaybackRateParameters(audio_playback_rate_t* playbackRate);
126             status_t    setPlaybackRateParameters(const audio_playback_rate_t& playbackRate);
127 
128 // implement FastMixerState::VolumeProvider interface
129     virtual gain_minifloat_packed_t getVolumeLR();
130 
131     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
132 
isFastTrack()133     virtual bool        isFastTrack() const { return (mFlags & AUDIO_OUTPUT_FLAG_FAST) != 0; }
134 
bufferLatencyMs()135             double      bufferLatencyMs() const override {
136                             return isStatic() ? 0. : TrackBase::bufferLatencyMs();
137                         }
138 
139 // implement volume handling.
140     media::VolumeShaper::Status applyVolumeShaper(
141                                 const sp<media::VolumeShaper::Configuration>& configuration,
142                                 const sp<media::VolumeShaper::Operation>& operation);
143     sp<media::VolumeShaper::State> getVolumeShaperState(int id);
getVolumeHandler()144     sp<media::VolumeHandler>   getVolumeHandler() { return mVolumeHandler; }
145     /** Set the computed normalized final volume of the track.
146      * !masterMute * masterVolume * streamVolume * averageLRVolume */
147     void                setFinalVolume(float volume);
getFinalVolume()148     float               getFinalVolume() const { return mFinalVolume; }
149 
150     using SourceMetadatas = std::vector<playback_track_metadata_v7_t>;
151     using MetadataInserter = std::back_insert_iterator<SourceMetadatas>;
152     /** Copy the track metadata in the provided iterator. Thread safe. */
153     virtual void    copyMetadataTo(MetadataInserter& backInserter) const;
154 
155             /** Return haptic playback of the track is enabled or not, used in mixer. */
getHapticPlaybackEnabled()156             bool    getHapticPlaybackEnabled() const { return mHapticPlaybackEnabled; }
157             /** Set haptic playback of the track is enabled or not, should be
158              *  set after query or get callback from vibrator service */
setHapticPlaybackEnabled(bool hapticPlaybackEnabled)159             void    setHapticPlaybackEnabled(bool hapticPlaybackEnabled) {
160                 mHapticPlaybackEnabled = hapticPlaybackEnabled;
161             }
162             /** Return at what intensity to play haptics, used in mixer. */
getHapticIntensity()163             os::HapticScale getHapticIntensity() const { return mHapticIntensity; }
164             /** Set intensity of haptic playback, should be set after querying vibrator service. */
setHapticIntensity(os::HapticScale hapticIntensity)165             void    setHapticIntensity(os::HapticScale hapticIntensity) {
166                 if (os::isValidHapticScale(hapticIntensity)) {
167                     mHapticIntensity = hapticIntensity;
168                     setHapticPlaybackEnabled(mHapticIntensity != os::HapticScale::MUTE);
169                 }
170             }
getExternalVibration()171             sp<os::ExternalVibration> getExternalVibration() const { return mExternalVibration; }
172 
173             void    setTeePatches(TeePatches teePatches);
174 
tallyUnderrunFrames(size_t frames)175     void tallyUnderrunFrames(size_t frames) override {
176        if (isOut()) { // we expect this from output tracks only
177            mAudioTrackServerProxy->tallyUnderrunFrames(frames);
178            // Fetch absolute numbers from AudioTrackShared as it counts
179            // contiguous underruns as a one -- we want a consistent number.
180            // TODO: isolate this counting into a class.
181            mTrackMetrics.logUnderruns(mAudioTrackServerProxy->getUnderrunCount(),
182                    mAudioTrackServerProxy->getUnderrunFrames());
183        }
184     }
185 
getOutputFlags()186     audio_output_flags_t getOutputFlags() const { return mFlags; }
getSpeed()187     float getSpeed() const { return mSpeed; }
188 protected:
189     // for numerous
190     friend class PlaybackThread;
191     friend class MixerThread;
192     friend class DirectOutputThread;
193     friend class OffloadThread;
194 
195     DISALLOW_COPY_AND_ASSIGN(Track);
196 
197     // AudioBufferProvider interface
198     status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) override;
199     void releaseBuffer(AudioBufferProvider::Buffer* buffer) override;
200 
201     // ExtendedAudioBufferProvider interface
202     virtual size_t framesReady() const;
203     virtual int64_t framesReleased() const;
204     virtual void onTimestamp(const ExtendedTimestamp &timestamp);
205 
isPausing()206     bool isPausing() const { return mState == PAUSING; }
isPaused()207     bool isPaused() const { return mState == PAUSED; }
isResuming()208     bool isResuming() const { return mState == RESUMING; }
209     bool isReady() const;
setPaused()210     void setPaused() { mState = PAUSED; }
211     void reset();
isFlushPending()212     bool isFlushPending() const { return mFlushHwPending; }
213     void flushAck();
214     bool isResumePending();
215     void resumeAck();
216     // For direct or offloaded tracks ensure that the pause state is acknowledged
217     // by the playback thread in case of an immediate flush.
isPausePending()218     bool isPausePending() const { return mPauseHwPending; }
219     void pauseAck();
220     void updateTrackFrameInfo(int64_t trackFramesReleased, int64_t sinkFramesWritten,
221             uint32_t halSampleRate, const ExtendedTimestamp &timeStamp);
222 
sharedBuffer()223     sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
224 
225     // presentationComplete checked by frames. (Mixed Tracks).
226     // framesWritten is cumulative, never reset, and is shared all tracks
227     // audioHalFrames is derived from output latency
228     bool presentationComplete(int64_t framesWritten, size_t audioHalFrames);
229 
230     // presentationComplete checked by time. (Direct Tracks).
231     bool presentationComplete(uint32_t latencyMs);
232 
resetPresentationComplete()233     void resetPresentationComplete() {
234         mPresentationCompleteFrames = 0;
235         mPresentationCompleteTimeNs = 0;
236     }
237 
238     // notifyPresentationComplete is called when presentationComplete() detects
239     // that the track is finished stopping.
240     void notifyPresentationComplete();
241 
242     void signalClientFlag(int32_t flag);
243 
244 public:
245     void triggerEvents(AudioSystem::sync_event_t type);
246     virtual void invalidate();
247     void disable();
248 
fastIndex()249     int fastIndex() const { return mFastIndex; }
250 
isPlaybackRestricted()251     bool isPlaybackRestricted() const {
252         // The monitor is only created for tracks that can be silenced.
253         return mOpPlayAudioMonitor ? !mOpPlayAudioMonitor->hasOpPlayAudio() : false; }
254 
255 protected:
256 
257     // FILLED state is used for suppressing volume ramp at begin of playing
258     enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
259     mutable uint8_t     mFillingUpStatus;
260     int8_t              mRetryCount;
261 
262     // see comment at AudioFlinger::PlaybackThread::Track::~Track for why this can't be const
263     sp<IMemory>         mSharedBuffer;
264 
265     bool                mResetDone;
266     const audio_stream_type_t mStreamType;
267     effect_buffer_t     *mMainBuffer;
268 
269     int32_t             *mAuxBuffer;
270     int                 mAuxEffectId;
271     bool                mHasVolumeController;
272 
273     // access these three variables only when holding thread lock.
274     LinearMap<int64_t> mFrameMap;           // track frame to server frame mapping
275 
276     ExtendedTimestamp  mSinkTimestamp;
277 
278     sp<media::VolumeHandler>  mVolumeHandler; // handles multiple VolumeShaper configs and operations
279 
280     sp<OpPlayAudioMonitor>  mOpPlayAudioMonitor;
281 
282     bool                mHapticPlaybackEnabled = false; // indicates haptic playback enabled or not
283     // intensity to play haptic data
284     os::HapticScale mHapticIntensity = os::HapticScale::MUTE;
285     class AudioVibrationController : public os::BnExternalVibrationController {
286     public:
AudioVibrationController(Track * track)287         explicit AudioVibrationController(Track* track) : mTrack(track) {}
288         binder::Status mute(/*out*/ bool *ret) override;
289         binder::Status unmute(/*out*/ bool *ret) override;
290     private:
291         Track* const mTrack;
292     };
293     sp<AudioVibrationController> mAudioVibrationController;
294     sp<os::ExternalVibration>    mExternalVibration;
295 
296     audio_dual_mono_mode_t mDualMonoMode = AUDIO_DUAL_MONO_MODE_OFF;
297     float               mAudioDescriptionMixLevel = -std::numeric_limits<float>::infinity();
298     audio_playback_rate_t  mPlaybackRateParameters = AUDIO_PLAYBACK_RATE_INITIALIZER;
299 
300 private:
301     void                interceptBuffer(const AudioBufferProvider::Buffer& buffer);
302     template <class F>
forEachTeePatchTrack(F f)303     void                forEachTeePatchTrack(F f) {
304         for (auto& tp : mTeePatches) { f(tp.patchTrack); }
305     };
306 
307     size_t              mPresentationCompleteFrames = 0; // (Used for Mixed tracks)
308                                     // The number of frames written to the
309                                     // audio HAL when this track is considered fully rendered.
310                                     // Zero means not monitoring.
311     int64_t             mPresentationCompleteTimeNs = 0; // (Used for Direct tracks)
312                                     // The time when this track is considered fully rendered.
313                                     // Zero means not monitoring.
314 
315     // The following fields are only for fast tracks, and should be in a subclass
316     int                 mFastIndex; // index within FastMixerState::mFastTracks[];
317                                     // either mFastIndex == -1 if not isFastTrack()
318                                     // or 0 < mFastIndex < FastMixerState::kMaxFast because
319                                     // index 0 is reserved for normal mixer's submix;
320                                     // index is allocated statically at track creation time
321                                     // but the slot is only used if track is active
322     FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
323                                     // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
324     volatile float      mCachedVolume;  // combined master volume and stream type volume;
325                                         // 'volatile' means accessed without lock or
326                                         // barrier, but is read/written atomically
327     float               mFinalVolume; // combine master volume, stream type volume and track volume
328     sp<AudioTrackServerProxy>  mAudioTrackServerProxy;
329     bool                mResumeToStopping; // track was paused in stopping state.
330     bool                mFlushHwPending; // track requests for thread flush
331     bool                mPauseHwPending = false; // direct/offload track request for thread pause
332     audio_output_flags_t mFlags;
333     TeePatches  mTeePatches;
334     const float         mSpeed;
335 };  // end of Track
336 
337 
338 // playback track, used by DuplicatingThread
339 class OutputTrack : public Track {
340 public:
341 
342     class Buffer : public AudioBufferProvider::Buffer {
343     public:
344         void *mBuffer;
345     };
346 
347                         OutputTrack(PlaybackThread *thread,
348                                 DuplicatingThread *sourceThread,
349                                 uint32_t sampleRate,
350                                 audio_format_t format,
351                                 audio_channel_mask_t channelMask,
352                                 size_t frameCount,
353                                 const AttributionSourceState& attributionSource);
354     virtual             ~OutputTrack();
355 
356     virtual status_t    start(AudioSystem::sync_event_t event =
357                                     AudioSystem::SYNC_EVENT_NONE,
358                              audio_session_t triggerSession = AUDIO_SESSION_NONE);
359     virtual void        stop();
360             ssize_t     write(void* data, uint32_t frames);
bufferQueueEmpty()361             bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
isActive()362             bool        isActive() const { return mActive; }
thread()363     const wp<ThreadBase>& thread() const { return mThread; }
364 
365             void        copyMetadataTo(MetadataInserter& backInserter) const override;
366     /** Set the metadatas of the upstream tracks. Thread safe. */
367             void        setMetadatas(const SourceMetadatas& metadatas);
368     /** returns client timestamp to the upstream duplicating thread. */
getClientProxyTimestamp()369     ExtendedTimestamp   getClientProxyTimestamp() const {
370                             // server - kernel difference is not true latency when drained
371                             // i.e. mServerProxy->isDrained().
372                             ExtendedTimestamp timestamp;
373                             (void) mClientProxy->getTimestamp(&timestamp);
374                             // On success, the timestamp LOCATION_SERVER and LOCATION_KERNEL
375                             // entries will be properly filled. If getTimestamp()
376                             // is unsuccessful, then a default initialized timestamp
377                             // (with mTimeNs[] filled with -1's) is returned.
378                             return timestamp;
379                         }
380 
381 private:
382     status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
383                                      uint32_t waitTimeMs);
384     void                clearBufferQueue();
385 
386     void                restartIfDisabled();
387 
388     // Maximum number of pending buffers allocated by OutputTrack::write()
389     static const uint8_t kMaxOverFlowBuffers = 10;
390 
391     Vector < Buffer* >          mBufferQueue;
392     AudioBufferProvider::Buffer mOutBuffer;
393     bool                        mActive;
394     DuplicatingThread* const    mSourceThread; // for waitTimeMs() in write()
395     sp<AudioTrackClientProxy>   mClientProxy;
396 
397     /** Attributes of the source tracks.
398      *
399      * This member must be accessed with mTrackMetadatasMutex taken.
400      * There is one writer (duplicating thread) and one reader (downstream mixer).
401      *
402      * That means that the duplicating thread can block the downstream mixer
403      * thread and vice versa for the time of the copy.
404      * If this becomes an issue, the metadata could be stored in an atomic raw pointer,
405      * and a exchange with nullptr and delete can be used.
406      * Alternatively a read-copy-update might be implemented.
407      */
408     SourceMetadatas mTrackMetadatas;
409     /** Protects mTrackMetadatas against concurrent access. */
410     mutable std::mutex mTrackMetadatasMutex;
411 };  // end of OutputTrack
412 
413 // playback track, used by PatchPanel
414 class PatchTrack : public Track, public PatchTrackBase {
415 public:
416 
417                         PatchTrack(PlaybackThread *playbackThread,
418                                    audio_stream_type_t streamType,
419                                    uint32_t sampleRate,
420                                    audio_channel_mask_t channelMask,
421                                    audio_format_t format,
422                                    size_t frameCount,
423                                    void *buffer,
424                                    size_t bufferSize,
425                                    audio_output_flags_t flags,
426                                    const Timeout& timeout = {},
427                                    size_t frameCountToBeReady = 1 /** Default behaviour is to start
428                                                                     *  as soon as possible to have
429                                                                     *  the lowest possible latency
430                                                                     *  even if it might glitch. */);
431     virtual             ~PatchTrack();
432 
433             size_t      framesReady() const override;
434 
435     virtual status_t    start(AudioSystem::sync_event_t event =
436                                     AudioSystem::SYNC_EVENT_NONE,
437                              audio_session_t triggerSession = AUDIO_SESSION_NONE);
438 
439     // AudioBufferProvider interface
440     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
441     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
442 
443     // PatchProxyBufferProvider interface
444     virtual status_t    obtainBuffer(Proxy::Buffer* buffer,
445                                      const struct timespec *timeOut = NULL);
446     virtual void        releaseBuffer(Proxy::Buffer* buffer);
447 
448 private:
449             void restartIfDisabled();
450 };  // end of PatchTrack
451