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Searched defs:FixedDynamicState (Results 1 – 3 of 3) sorted by relevance

/external/skqp/src/gpu/
DGrPipeline.h70 struct FixedDynamicState { struct
71 explicit FixedDynamicState(const SkIRect& scissorRect) : fScissorRect(scissorRect) {} in FixedDynamicState() argument
80 * Any non-null array overrides the FixedDynamicState on a mesh-by-mesh basis. Arrays must argument
DGrPathRendering_none.cpp46 const GrPipeline::FixedDynamicState&, in onDrawPath()
/external/skqp/src/gpu/mock/
DGrMockGpuCommandBuffer.h50 const GrPipeline::FixedDynamicState*, const GrPipeline::DynamicStateArrays*, in onDraw()