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Searched defs:GL_ATTACHED_SHADERS (Results 1 – 18 of 18) sorted by relevance

/external/mesa3d/include/GLES2/
Dgl2.h232 #define GL_ATTACHED_SHADERS 0x8B85 macro
/external/swiftshader/include/GLES2/
Dgl2.h232 #define GL_ATTACHED_SHADERS 0x8B85 macro
/external/angle/include/GLES2/
Dgl2.h213 #define GL_ATTACHED_SHADERS 0x8B85 macro
/external/swiftshader/include/GLES3/
Dgl3.h232 #define GL_ATTACHED_SHADERS 0x8B85 macro
/external/angle/include/GLES3/
Dgl3.h213 #define GL_ATTACHED_SHADERS 0x8B85 macro
Dgl31.h213 #define GL_ATTACHED_SHADERS 0x8B85 macro
Dgl32.h213 #define GL_ATTACHED_SHADERS 0x8B85 macro
/external/mesa3d/include/GLES3/
Dgl3.h232 #define GL_ATTACHED_SHADERS 0x8B85 macro
Dgl31.h232 #define GL_ATTACHED_SHADERS 0x8B85 macro
Dgl32.h232 #define GL_ATTACHED_SHADERS 0x8B85 macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h383 #define GL_ATTACHED_SHADERS 0x8B85 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl964 #define GL_ATTACHED_SHADERS 0x8B85 macro
/external/swiftshader/include/GL/
Dglcorearb.h760 #define GL_ATTACHED_SHADERS 0x8B85 macro
Dglext.h630 #define GL_ATTACHED_SHADERS 0x8B85 macro
/external/mesa3d/include/GL/
Dglcorearb.h760 #define GL_ATTACHED_SHADERS 0x8B85 macro
Dglext.h631 #define GL_ATTACHED_SHADERS 0x8B85 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h1796 #define GL_ATTACHED_SHADERS 0x8B85 macro
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Dgl_generated.h4666 #define GL_ATTACHED_SHADERS 0x8B85 macro