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Searched defs:GL_NUM_SAMPLE_COUNTS (Results 1 – 15 of 15) sorted by relevance

/external/swiftshader/include/GLES3/
Dgl3.h993 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
/external/angle/include/GLES3/
Dgl3.h974 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
Dgl31.h974 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
Dgl32.h974 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
/external/mesa3d/include/GLES3/
Dgl3.h993 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
Dgl31.h993 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
Dgl32.h993 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h1037 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1744 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
/external/swiftshader/include/GL/
Dglcorearb.h2128 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
Dglext.h2075 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
/external/mesa3d/include/GL/
Dglcorearb.h2091 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
Dglext.h2039 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h5384 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Dgl_generated.h6545 #define GL_NUM_SAMPLE_COUNTS 0x9380 macro