Home
last modified time | relevance | path

Searched defs:GL_REFERENCED_BY_FRAGMENT_SHADER (Results 1 – 12 of 12) sorted by relevance

/external/angle/include/GLES3/
Dgl31.h1241 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
Dgl32.h1241 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
/external/mesa3d/include/GLES3/
Dgl31.h1260 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
Dgl32.h1260 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h1247 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1709 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
/external/swiftshader/include/GL/
Dglcorearb.h2477 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
Dglext.h2424 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
/external/mesa3d/include/GL/
Dglcorearb.h2440 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
Dglext.h2388 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h5968 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Dgl_generated.h6437 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro