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Searched defs:GL_STENCIL_WRITEMASK (Results 1 – 20 of 20) sorted by relevance

/external/mesa3d/include/GLES/
Dgl.h181 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/swiftshader/include/GLES/
Dgl.h181 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/mesa3d/include/GLES2/
Dgl2.h166 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/swiftshader/include/GLES2/
Dgl2.h166 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/angle/include/GLES2/
Dgl2.h147 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/angle/include/GLES/
Dgl.h185 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/swiftshader/include/GLES3/
Dgl3.h166 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/angle/include/GLES3/
Dgl3.h147 #define GL_STENCIL_WRITEMASK 0x0B98 macro
Dgl31.h147 #define GL_STENCIL_WRITEMASK 0x0B98 macro
Dgl32.h147 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/mesa3d/include/GL/
Dgl.h423 #define GL_STENCIL_WRITEMASK 0x0B98 macro
Dglcorearb.h165 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/mesa3d/include/GLES3/
Dgl3.h166 #define GL_STENCIL_WRITEMASK 0x0B98 macro
Dgl31.h166 #define GL_STENCIL_WRITEMASK 0x0B98 macro
Dgl32.h166 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/angle/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h176 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl161 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/swiftshader/include/GL/
Dglcorearb.h164 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dglew.h463 #define GL_STENCIL_WRITEMASK 0x0B98 macro
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Dgl_generated.h1362 #define GL_STENCIL_WRITEMASK 0x0B98 macro