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1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <cutils/compiler.h>
20 #include <utils/Functor.h>
21 #include <SaveFlags.h>
22 
23 #include <androidfw/ResourceTypes.h>
24 #include "Properties.h"
25 #include "pipeline/skia/AnimatedDrawables.h"
26 #include "utils/Macros.h"
27 
28 #include <SkBitmap.h>
29 #include <SkCanvas.h>
30 #include <SkMatrix.h>
31 
32 class SkAnimatedImage;
33 class SkCanvasState;
34 class SkRuntimeShaderBuilder;
35 class SkVertices;
36 
37 namespace minikin {
38 class Font;
39 class Layout;
40 class MeasuredText;
41 enum class Bidi : uint8_t;
42 }
43 
44 namespace android {
45 class PaintFilter;
46 
47 namespace uirenderer {
48 class CanvasPropertyPaint;
49 class CanvasPropertyPrimitive;
50 class DeferredLayerUpdater;
51 class RenderNode;
52 namespace VectorDrawable {
53 class Tree;
54 }
55 }
56 typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot;
57 
58 typedef std::function<void(uint16_t* text, float* positions)> ReadGlyphFunc;
59 
60 class AnimatedImageDrawable;
61 class Bitmap;
62 class Paint;
63 struct Typeface;
64 
65 enum class DrawTextBlobMode {
66     Normal,
67     HctOutline,
68     HctInner,
69 };
70 
71 inline DrawTextBlobMode gDrawTextBlobMode = DrawTextBlobMode::Normal;
72 
73 class ANDROID_API Canvas {
74 public:
~Canvas()75     virtual ~Canvas(){};
76 
77     static Canvas* create_canvas(const SkBitmap& bitmap);
78 
79     /**
80      *  Create a new Canvas object that records view system drawing operations for deferred
81      *  rendering. A canvas returned by this call supports calls to the resetRecording(...) and
82      *  finishRecording() calls.  The latter call returns a DisplayList that is specific to the
83      *  RenderPipeline defined by Properties::getRenderPipelineType().
84      *
85      *  @param width of the requested Canvas.
86      *  @param height of the requested Canvas.
87      *  @param renderNode is an optional parameter that specifies the node that will consume the
88      *      DisplayList produced by the returned Canvas.  This enables the reuse of select C++
89      *      objects as a speed optimization.
90      *  @return new non-null Canvas Object.  The type of DisplayList produced by this canvas is
91             determined based on Properties::getRenderPipelineType().
92      *
93      */
94     static WARN_UNUSED_RESULT Canvas* create_recording_canvas(
95             int width, int height, uirenderer::RenderNode* renderNode = nullptr);
96 
97     /**
98      *  Create a new Canvas object which delegates to an SkCanvas.
99      *
100      *  @param skiaCanvas Must not be NULL. All drawing calls will be
101      *      delegated to this object. This function will call ref() on the
102      *      SkCanvas, and the returned Canvas will unref() it upon
103      *      destruction.
104      *  @return new non-null Canvas Object.  The type of DisplayList produced by this canvas is
105      *      determined based on  Properties::getRenderPipelineType().
106      */
107     static Canvas* create_canvas(SkCanvas* skiaCanvas);
108 
109     /**
110      *  Sets the target SDK version used to build the app.
111      *
112      *  @param apiLevel API level
113      *
114      */
115     static void setCompatibilityVersion(int apiLevel);
116 
117     virtual void setBitmap(const SkBitmap& bitmap) = 0;
118 
119     virtual bool isOpaque() = 0;
120     virtual int width() = 0;
121     virtual int height() = 0;
122 
123     // ----------------------------------------------------------------------------
124     // View System operations (not exposed in public Canvas API)
125     // ----------------------------------------------------------------------------
126 
127     virtual void resetRecording(int width, int height,
128                                 uirenderer::RenderNode* renderNode = nullptr) = 0;
129     virtual void finishRecording(uirenderer::RenderNode* destination) = 0;
130     virtual void enableZ(bool enableZ) = 0;
131 
isHighContrastText()132     bool isHighContrastText() const { return uirenderer::Properties::enableHighContrastText; }
133 
134     virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
135                                uirenderer::CanvasPropertyPrimitive* top,
136                                uirenderer::CanvasPropertyPrimitive* right,
137                                uirenderer::CanvasPropertyPrimitive* bottom,
138                                uirenderer::CanvasPropertyPrimitive* rx,
139                                uirenderer::CanvasPropertyPrimitive* ry,
140                                uirenderer::CanvasPropertyPaint* paint) = 0;
141     virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x,
142                             uirenderer::CanvasPropertyPrimitive* y,
143                             uirenderer::CanvasPropertyPrimitive* radius,
144                             uirenderer::CanvasPropertyPaint* paint) = 0;
145     virtual void drawRipple(const uirenderer::skiapipeline::RippleDrawableParams& params) = 0;
146 
147     virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) = 0;
148     virtual void drawRenderNode(uirenderer::RenderNode* renderNode) = 0;
149 
drawWebViewFunctor(int)150     virtual void drawWebViewFunctor(int /*functor*/) {
151         LOG_ALWAYS_FATAL("Not supported");
152     }
153 
154     virtual void punchHole(const SkRRect& rect) = 0;
155 
156     // ----------------------------------------------------------------------------
157     // Canvas state operations
158     // ----------------------------------------------------------------------------
159 
160     // Save (layer)
161     virtual int getSaveCount() const = 0;
162     virtual int save(SaveFlags::Flags flags) = 0;
163     virtual void restore() = 0;
164     virtual void restoreToCount(int saveCount) = 0;
165     virtual void restoreUnclippedLayer(int saveCount, const SkPaint& paint) = 0;
166 
167     virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint) = 0;
168     virtual int saveLayerAlpha(float left, float top, float right, float bottom, int alpha) = 0;
169     virtual int saveUnclippedLayer(int, int, int, int) = 0;
170 
171     // Matrix
172     virtual void getMatrix(SkMatrix* outMatrix) const = 0;
173     virtual void setMatrix(const SkMatrix& matrix) = 0;
174 
175     virtual void concat(const SkMatrix& matrix) = 0;
176     virtual void rotate(float degrees) = 0;
177     virtual void scale(float sx, float sy) = 0;
178     virtual void skew(float sx, float sy) = 0;
179     virtual void translate(float dx, float dy) = 0;
180 
181     // clip
182     virtual bool getClipBounds(SkRect* outRect) const = 0;
183     virtual bool quickRejectRect(float left, float top, float right, float bottom) const = 0;
184     virtual bool quickRejectPath(const SkPath& path) const = 0;
185 
186     virtual bool clipRect(float left, float top, float right, float bottom, SkClipOp op) = 0;
187     virtual bool clipPath(const SkPath* path, SkClipOp op) = 0;
188 
189     // filters
190     virtual PaintFilter* getPaintFilter() = 0;
191     virtual void setPaintFilter(sk_sp<PaintFilter> paintFilter) = 0;
192 
193     // WebView only
captureCanvasState()194     virtual SkCanvasState* captureCanvasState() const { return nullptr; }
195 
196     // ----------------------------------------------------------------------------
197     // Canvas draw operations
198     // ----------------------------------------------------------------------------
199     virtual void drawColor(int color, SkBlendMode mode) = 0;
200     virtual void drawPaint(const SkPaint& paint) = 0;
201 
202     // Geometry
203     virtual void drawPoint(float x, float y, const Paint& paint) = 0;
204     virtual void drawPoints(const float* points, int floatCount, const Paint& paint) = 0;
205     virtual void drawLine(float startX, float startY, float stopX, float stopY,
206                           const Paint& paint) = 0;
207     virtual void drawLines(const float* points, int floatCount, const Paint& paint) = 0;
208     virtual void drawRect(float left, float top, float right, float bottom,
209                           const Paint& paint) = 0;
210     virtual void drawRegion(const SkRegion& region, const Paint& paint) = 0;
211     virtual void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry,
212                                const Paint& paint) = 0;
213     virtual void drawDoubleRoundRect(const SkRRect& outer, const SkRRect& inner,
214                                 const Paint& paint) = 0;
215     virtual void drawCircle(float x, float y, float radius, const Paint& paint) = 0;
216     virtual void drawOval(float left, float top, float right, float bottom,
217                           const Paint& paint) = 0;
218     virtual void drawArc(float left, float top, float right, float bottom, float startAngle,
219                          float sweepAngle, bool useCenter, const Paint& paint) = 0;
220     virtual void drawPath(const SkPath& path, const Paint& paint) = 0;
221     virtual void drawVertices(const SkVertices*, SkBlendMode, const Paint& paint) = 0;
222 
223     // Bitmap-based
224     virtual void drawBitmap(Bitmap& bitmap, float left, float top, const Paint* paint) = 0;
225     virtual void drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const Paint* paint) = 0;
226     virtual void drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight,
227                             float srcBottom, float dstLeft, float dstTop, float dstRight,
228                             float dstBottom, const Paint* paint) = 0;
229     virtual void drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight,
230                                 const float* vertices, const int* colors, const Paint* paint) = 0;
231     virtual void drawNinePatch(Bitmap& bitmap, const android::Res_png_9patch& chunk, float dstLeft,
232                                float dstTop, float dstRight, float dstBottom,
233                                const Paint* paint) = 0;
234 
235     virtual double drawAnimatedImage(AnimatedImageDrawable* imgDrawable) = 0;
236     virtual void drawPicture(const SkPicture& picture) = 0;
237 
238     /**
239      * Draws a VectorDrawable onto the canvas.
240      */
241     virtual void drawVectorDrawable(VectorDrawableRoot* tree) = 0;
242 
243     void drawGlyphs(const minikin::Font& font, const int* glyphIds, const float* positions,
244                     int glyphCount, const Paint& paint);
245 
246     /**
247      * Converts utf16 text to glyphs, calculating position and boundary,
248      * and delegating the final draw to virtual drawGlyphs method.
249      */
250     void drawText(const uint16_t* text, int textSize, int start, int count, int contextStart,
251                   int contextCount, float x, float y, minikin::Bidi bidiFlags,
252                   const Paint& origPaint, const Typeface* typeface, minikin::MeasuredText* mt);
253 
254     void drawTextOnPath(const uint16_t* text, int count, minikin::Bidi bidiFlags,
255                         const SkPath& path, float hOffset, float vOffset, const Paint& paint,
256                         const Typeface* typeface);
257 
258     void drawDoubleRoundRectXY(float outerLeft, float outerTop, float outerRight,
259                                 float outerBottom, float outerRx, float outerRy, float innerLeft,
260                                 float innerTop, float innerRight, float innerBottom, float innerRx,
261                                 float innerRy, const Paint& paint);
262 
263     void drawDoubleRoundRectRadii(float outerLeft, float outerTop, float outerRight,
264                                 float outerBottom, const float* outerRadii, float innerLeft,
265                                 float innerTop, float innerRight, float innerBottom,
266                                 const float* innerRadii, const Paint& paint);
267 
GetApiLevel()268     static int GetApiLevel() { return sApiLevel; }
269 
270 protected:
271     void drawTextDecorations(float x, float y, float length, const Paint& paint);
272 
273     /**
274      * glyphFunc: valid only for the duration of the call and should not be cached.
275      * drawText: count is of glyphs
276      * totalAdvance: used to define width of text decorations (underlines, strikethroughs).
277      */
278     virtual void drawGlyphs(ReadGlyphFunc glyphFunc, int count, const Paint& paint, float x,
279                             float y,float totalAdvance) = 0;
280     virtual void drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
281                                   const Paint& paint, const SkPath& path, size_t start,
282                                   size_t end) = 0;
283     static int sApiLevel;
284 
285     friend class DrawTextFunctor;
286     friend class DrawTextOnPathFunctor;
287 };
288 
289 }  // namespace android
290