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1 /*
2  * Copyright 2020 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/text/GrSDFTControl.h"
9 
10 #include "include/core/SkFont.h"
11 #include "include/core/SkGraphics.h"
12 #include "include/core/SkMatrix.h"
13 #include "include/core/SkPaint.h"
14 #include "include/core/SkScalar.h"
15 #include "include/core/SkSurfaceProps.h"
16 #include "src/core/SkGlyphRunPainter.h"
17 
18 #include <tuple>
19 
20 // DF sizes and thresholds for usage of the small and medium sizes. For example, above
21 // kSmallDFFontLimit we will use the medium size. The large size is used up until the size at
22 // which we switch over to drawing as paths as controlled by Control.
23 static const int kSmallDFFontSize = 32;
24 static const int kSmallDFFontLimit = 32;
25 static const int kMediumDFFontSize = 72;
26 static const int kMediumDFFontLimit = 72;
27 static const int kLargeDFFontSize = 162;
28 #ifdef SK_BUILD_FOR_MAC
29 static const int kLargeDFFontLimit = 162;
30 static const int kExtraLargeDFFontSize = 256;
31 #endif
32 
MinSDFTRange(bool useSDFTForSmallText,SkScalar min)33 SkScalar GrSDFTControl::MinSDFTRange(bool useSDFTForSmallText, SkScalar min) {
34     if (!useSDFTForSmallText) {
35         return kLargeDFFontSize;
36     }
37     return min;
38 }
39 
GrSDFTControl(bool ableToUseSDFT,bool useSDFTForSmallText,SkScalar min,SkScalar max)40 GrSDFTControl::GrSDFTControl(
41         bool ableToUseSDFT, bool useSDFTForSmallText, SkScalar min, SkScalar max)
42         : fMinDistanceFieldFontSize{MinSDFTRange(useSDFTForSmallText, min)}
43         , fMaxDistanceFieldFontSize{max}
44         , fAbleToUseSDFT{ableToUseSDFT} {
45     SkASSERT_RELEASE(0 < min && min <= max);
46 }
47 
drawingType(const SkFont & font,const SkPaint & paint,const SkMatrix & viewMatrix) const48 auto GrSDFTControl::drawingType(
49         const SkFont& font, const SkPaint& paint, const SkMatrix& viewMatrix) const -> DrawingType {
50 
51     // Use paths as the first choice for hairlines and perspective.
52     if ((paint.getStyle() == SkPaint::kStroke_Style && paint.getStrokeWidth() == 0)
53             || viewMatrix.hasPerspective()) {
54         return kPath;
55     }
56 
57     SkScalar maxScale = viewMatrix.getMaxScale();
58     SkScalar scaledTextSize = maxScale * font.getSize();
59 
60     // If we can't use SDFT, then make a simple choice between direct or path.
61     if (!fAbleToUseSDFT || paint.getMaskFilter() || paint.getStyle() != SkPaint::kFill_Style) {
62         constexpr int kAboveIsPath = SkStrikeCommon::kSkSideTooBigForAtlas;
63         return scaledTextSize < kAboveIsPath ? kDirect : kPath;
64     }
65 
66     // Hinted text looks far better at small resolutions
67     // Scaling up beyond 2x yields undesirable artifacts
68     if (scaledTextSize < fMinDistanceFieldFontSize) {
69         return kDirect;
70     } else if (fMaxDistanceFieldFontSize < scaledTextSize) {
71         return kPath;
72     }
73 
74     return kSDFT;
75 }
76 
scaled_text_size(const SkScalar textSize,const SkMatrix & viewMatrix)77 SkScalar scaled_text_size(const SkScalar textSize, const SkMatrix& viewMatrix) {
78     SkScalar scaledTextSize = textSize;
79 
80     if (viewMatrix.hasPerspective()) {
81         // for perspective, we simply force to the medium size
82         // TODO: compute a size based on approximate screen area
83         scaledTextSize = kMediumDFFontLimit;
84     } else {
85         SkScalar maxScale = viewMatrix.getMaxScale();
86         // if we have non-unity scale, we need to choose our base text size
87         // based on the SkPaint's text size multiplied by the max scale factor
88         // TODO: do we need to do this if we're scaling down (i.e. maxScale < 1)?
89         if (maxScale > 0 && !SkScalarNearlyEqual(maxScale, SK_Scalar1)) {
90             scaledTextSize *= maxScale;
91         }
92     }
93 
94     return scaledTextSize;
95 }
96 
getSDFFont(const SkFont & font,const SkMatrix & viewMatrix,SkScalar * textRatio) const97 SkFont GrSDFTControl::getSDFFont(const SkFont& font,
98                                  const SkMatrix& viewMatrix,
99                                  SkScalar* textRatio) const {
100     SkScalar textSize = font.getSize();
101     SkScalar scaledTextSize = scaled_text_size(textSize, viewMatrix);
102 
103     SkFont dfFont{font};
104 
105     if (scaledTextSize <= kSmallDFFontLimit) {
106         *textRatio = textSize / kSmallDFFontSize;
107         dfFont.setSize(SkIntToScalar(kSmallDFFontSize));
108     } else if (scaledTextSize <= kMediumDFFontLimit) {
109         *textRatio = textSize / kMediumDFFontSize;
110         dfFont.setSize(SkIntToScalar(kMediumDFFontSize));
111 #ifdef SK_BUILD_FOR_MAC
112     } else if (scaledTextSize <= kLargeDFFontLimit) {
113         *textRatio = textSize / kLargeDFFontSize;
114         dfFont.setSize(SkIntToScalar(kLargeDFFontSize));
115     } else {
116         *textRatio = textSize / kExtraLargeDFFontSize;
117         dfFont.setSize(SkIntToScalar(kExtraLargeDFFontSize));
118     }
119 #else
120     } else {
121         *textRatio = textSize / kLargeDFFontSize;
122         dfFont.setSize(SkIntToScalar(kLargeDFFontSize));
123     }
124 #endif
125 
126     dfFont.setEdging(SkFont::Edging::kAntiAlias);
127     dfFont.setForceAutoHinting(false);
128     dfFont.setHinting(SkFontHinting::kNormal);
129 
130     // The sub-pixel position will always happen when transforming to the screen.
131     dfFont.setSubpixel(false);
132     return dfFont;
133 }
134 
computeSDFMinMaxScale(SkScalar textSize,const SkMatrix & viewMatrix) const135 std::pair<SkScalar, SkScalar> GrSDFTControl::computeSDFMinMaxScale(
136         SkScalar textSize, const SkMatrix& viewMatrix) const {
137 
138     SkScalar scaledTextSize = scaled_text_size(textSize, viewMatrix);
139 
140     // We have three sizes of distance field text, and within each size 'bucket' there is a floor
141     // and ceiling.  A scale outside of this range would require regenerating the distance fields
142     SkScalar dfMaskScaleFloor;
143     SkScalar dfMaskScaleCeil;
144     if (scaledTextSize <= kSmallDFFontLimit) {
145         dfMaskScaleFloor = fMinDistanceFieldFontSize;
146         dfMaskScaleCeil = kSmallDFFontLimit;
147     } else if (scaledTextSize <= kMediumDFFontLimit) {
148         dfMaskScaleFloor = kSmallDFFontLimit;
149         dfMaskScaleCeil = kMediumDFFontLimit;
150     } else {
151         dfMaskScaleFloor = kMediumDFFontLimit;
152         dfMaskScaleCeil = fMaxDistanceFieldFontSize;
153     }
154 
155     // Because there can be multiple runs in the blob, we want the overall maxMinScale, and
156     // minMaxScale to make regeneration decisions.  Specifically, we want the maximum minimum scale
157     // we can tolerate before we'd drop to a lower mip size, and the minimum maximum scale we can
158     // tolerate before we'd have to move to a large mip size.  When we actually test these values
159     // we look at the delta in scale between the new viewmatrix and the old viewmatrix, and test
160     // against these values to decide if we can reuse or not(ie, will a given scale change our mip
161     // level)
162     SkASSERT(dfMaskScaleFloor <= scaledTextSize && scaledTextSize <= dfMaskScaleCeil);
163 
164     return std::make_pair(dfMaskScaleFloor / scaledTextSize, dfMaskScaleCeil / scaledTextSize);
165 }
166 
167 
168