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Searched defs:HasOffset (Results 1 – 10 of 10) sorted by relevance

/external/llvm-project/llvm/lib/Target/SystemZ/
DSystemZMCInstLower.cpp39 bool HasOffset = true; in getExpr() local
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/SystemZ/
DSystemZMCInstLower.cpp39 bool HasOffset = true; in getExpr() local
/external/llvm/lib/Target/SystemZ/
DSystemZMCInstLower.cpp40 bool HasOffset = true; in getExpr() local
/external/deqp-deps/SPIRV-Tools/utils/vscode/src/lsp/span/
Dspan.go115 func (s Span) HasOffset() bool { return s.v.Start.hasOffset() } func
125 func (p Point) HasOffset() bool { return p.v.hasOffset() } func
/external/swiftshader/third_party/SPIRV-Tools/utils/vscode/src/lsp/span/
Dspan.go115 func (s Span) HasOffset() bool { return s.v.Start.hasOffset() } func
125 func (p Point) HasOffset() bool { return p.v.hasOffset() } func
/external/angle/third_party/vulkan-deps/spirv-tools/src/utils/vscode/src/lsp/span/
Dspan.go115 func (s Span) HasOffset() bool { return s.v.Start.hasOffset() } func
125 func (p Point) HasOffset() bool { return p.v.hasOffset() } func
/external/swiftshader/third_party/subzero/src/
DIceConverter.cpp679 constexpr bool HasOffset = false; in addGlobalInitializer() local
754 bool HasOffset, Ice::RelocOffsetT Offset) { in addGlobalInitializer()
DIceOperand.h338 bool HasOffset = false; variable
/external/deqp-deps/amber/src/
Dtype.h239 bool HasOffset() const { return offset_in_bytes >= 0; } in HasOffset() function
/external/swiftshader/src/Pipeline/
DSpirvShader.hpp667 bool HasOffset : 1; member