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1 /*
2  * Copyright (C) 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERPOLICYINTERFACE_H
18 #define _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERPOLICYINTERFACE_H
19 
20 #include "InputDispatcherConfiguration.h"
21 
22 #include <binder/IBinder.h>
23 #include <input/Input.h>
24 #include <input/InputApplication.h>
25 #include <utils/RefBase.h>
26 
27 namespace android {
28 
29 
30 /*
31  * Input dispatcher policy interface.
32  *
33  * The input reader policy is used by the input reader to interact with the Window Manager
34  * and other system components.
35  *
36  * The actual implementation is partially supported by callbacks into the DVM
37  * via JNI.  This interface is also mocked in the unit tests.
38  */
39 class InputDispatcherPolicyInterface : public virtual RefBase {
40 protected:
InputDispatcherPolicyInterface()41     InputDispatcherPolicyInterface() {}
~InputDispatcherPolicyInterface()42     virtual ~InputDispatcherPolicyInterface() {}
43 
44 public:
45     /* Notifies the system that a configuration change has occurred. */
46     virtual void notifyConfigurationChanged(nsecs_t when) = 0;
47 
48     /* Notifies the system that an application does not have a focused window.
49      */
50     virtual void notifyNoFocusedWindowAnr(
51             const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle) = 0;
52 
53     /* Notifies the system that a window just became unresponsive. This indicates that ANR
54      * should be raised for this window. The window is identified via token.
55      * The string reason contains information about the input event that we haven't received
56      * a response for.
57      */
58     virtual void notifyWindowUnresponsive(const sp<IBinder>& token, const std::string& reason) = 0;
59     /* Notifies the system that a monitor just became unresponsive. This indicates that ANR
60      * should be raised for this monitor. The monitor is identified via its pid.
61      * The string reason contains information about the input event that we haven't received
62      * a response for.
63      */
64     virtual void notifyMonitorUnresponsive(int32_t pid, const std::string& reason) = 0;
65 
66     /* Notifies the system that a window just became responsive. This is only called after the
67      * window was first marked "unresponsive". This indicates that ANR dialog (if any) should
68      * no longer should be shown to the user. The window is eligible to cause a new ANR in the
69      * future.
70      */
71     virtual void notifyWindowResponsive(const sp<IBinder>& token) = 0;
72     /* Notifies the system that a monitor just became responsive. This is only called after the
73      * monitor was first marked "unresponsive". This indicates that ANR dialog (if any) should
74      * no longer should be shown to the user. The monitor is eligible to cause a new ANR in the
75      * future.
76      */
77     virtual void notifyMonitorResponsive(int32_t pid) = 0;
78 
79     /* Notifies the system that an input channel is unrecoverably broken. */
80     virtual void notifyInputChannelBroken(const sp<IBinder>& token) = 0;
81     virtual void notifyFocusChanged(const sp<IBinder>& oldToken, const sp<IBinder>& newToken) = 0;
82     virtual void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType,
83                                    InputDeviceSensorAccuracy accuracy, nsecs_t timestamp,
84                                    const std::vector<float>& values) = 0;
85     virtual void notifySensorAccuracy(int32_t deviceId, InputDeviceSensorType sensorType,
86                                       InputDeviceSensorAccuracy accuracy) = 0;
87     virtual void notifyVibratorState(int32_t deviceId, bool isOn) = 0;
88 
89     /* Notifies the system that an untrusted touch occurred. */
90     virtual void notifyUntrustedTouch(const std::string& obscuringPackage) = 0;
91 
92     /* Gets the input dispatcher configuration. */
93     virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
94 
95     /* Filters an input event.
96      * Return true to dispatch the event unmodified, false to consume the event.
97      * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
98      * to injectInputEvent.
99      */
100     virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0;
101 
102     /* Intercepts a key event immediately before queueing it.
103      * The policy can use this method as an opportunity to perform power management functions
104      * and early event preprocessing such as updating policy flags.
105      *
106      * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
107      * should be dispatched to applications.
108      */
109     virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
110 
111     /* Intercepts a touch, trackball or other motion event before queueing it.
112      * The policy can use this method as an opportunity to perform power management functions
113      * and early event preprocessing such as updating policy flags.
114      *
115      * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
116      * should be dispatched to applications.
117      */
118     virtual void interceptMotionBeforeQueueing(const int32_t displayId, nsecs_t when,
119                                                uint32_t& policyFlags) = 0;
120 
121     /* Allows the policy a chance to intercept a key before dispatching. */
122     virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>& token,
123                                                   const KeyEvent* keyEvent,
124                                                   uint32_t policyFlags) = 0;
125 
126     /* Allows the policy a chance to perform default processing for an unhandled key.
127      * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
128     virtual bool dispatchUnhandledKey(const sp<IBinder>& token, const KeyEvent* keyEvent,
129                                       uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
130 
131     /* Notifies the policy about switch events.
132      */
133     virtual void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask,
134                               uint32_t policyFlags) = 0;
135 
136     /* Poke user activity for an event dispatched to a window. */
137     virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType, int32_t displayId) = 0;
138 
139     /* Checks whether a given application pid/uid has permission to inject input events
140      * into other applications.
141      *
142      * This method is special in that its implementation promises to be non-reentrant and
143      * is safe to call while holding other locks.  (Most other methods make no such guarantees!)
144      */
145     virtual bool checkInjectEventsPermissionNonReentrant(int32_t injectorPid,
146                                                          int32_t injectorUid) = 0;
147 
148     /* Notifies the policy that a pointer down event has occurred outside the current focused
149      * window.
150      *
151      * The touchedToken passed as an argument is the window that received the input event.
152      */
153     virtual void onPointerDownOutsideFocus(const sp<IBinder>& touchedToken) = 0;
154 
155     /* Change the Pointer Capture state in InputReader.
156      *
157      * InputDispatcher is solely responsible for updating the Pointer Capture state.
158      */
159     virtual void setPointerCapture(bool enabled) = 0;
160 
161     /* Notifies the policy that the drag window has moved over to another window */
162     virtual void notifyDropWindow(const sp<IBinder>& token, float x, float y) = 0;
163 };
164 
165 } // namespace android
166 
167 #endif // _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERPOLICYINTERFACE_H
168