/external/skqp/modules/sksg/src/ |
D | SkSGRect.cpp | 26 SkRect Rect::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument 48 SkRect RRect::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument
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D | SkSGText.cpp | 45 SkRect Text::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument 94 SkRect TextBlob::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument
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D | SkSGInvalidationController.cpp | 15 InvalidationController::InvalidationController() : fBounds(SkRect::MakeEmpty()) {} in InvalidationController() function in sksg::InvalidationController
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D | SkSGPaintNode.cpp | 36 SkRect PaintNode::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument
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D | SkSGImage.cpp | 33 SkRect Image::onRevalidate(InvalidationController*, const SkMatrix& ctm) { in onRevalidate() argument
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D | SkSGPlane.cpp | 23 SkRect Plane::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument
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D | SkSGPath.cpp | 26 SkRect Path::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument
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/external/skia/modules/sksg/src/ |
D | SkSGRect.cpp | 30 SkRect Rect::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument 66 SkRect RRect::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument
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D | SkSGText.cpp | 45 SkRect Text::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument 98 SkRect TextBlob::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument
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D | SkSGInvalidationController.cpp | 15 InvalidationController::InvalidationController() : fBounds(SkRect::MakeEmpty()) {} in InvalidationController() function in sksg::InvalidationController
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D | SkSGImage.cpp | 44 SkRect Image::onRevalidate(InvalidationController*, const SkMatrix& ctm) { in onRevalidate() argument
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D | SkSGPlane.cpp | 25 SkRect Plane::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument
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D | SkSGPath.cpp | 30 SkRect Path::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument
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D | SkSGRenderEffect.cpp | 83 SkRect Shader::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument 163 SkRect ImageFilter::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() argument
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/external/skia/modules/sksg/include/ |
D | SkSGScene.h | 22 class InvalidationController; variable
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D | SkSGTransform.h | 67 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override { in onRevalidate() argument
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D | SkSGNode.h | 21 class InvalidationController; variable
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/external/skqp/modules/sksg/include/ |
D | SkSGTransform.h | 64 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override { in onRevalidate() argument
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D | SkSGNode.h | 21 class InvalidationController; variable
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/external/skia/modules/skottie/include/ |
D | Skottie.h | 31 class InvalidationController; variable
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/external/skia/modules/skottie/src/layers/ |
D | PrecompLayer.cpp | 115 SkRect onRevalidate(sksg::InvalidationController*, const SkMatrix&) override { in attachExternalPrecompLayer()
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/external/skia/modules/skottie/src/effects/ |
D | MotionBlurEffect.cpp | 78 SkRect MotionBlurEffect::onRevalidate(sksg::InvalidationController*, const SkMatrix& ctm) { in onRevalidate()
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/external/skqp/modules/skottie/src/ |
D | SkottieLayer.cpp | 186 SkRect onRevalidate(sksg::InvalidationController*, const SkMatrix&) override { in attachNestedAnimation()
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