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1 /* Copyright 2019 The TensorFlow Authors. All Rights Reserved.
2 
3 Licensed under the Apache License, Version 2.0 (the "License");
4 you may not use this file except in compliance with the License.
5 You may obtain a copy of the License at
6 
7     http://www.apache.org/licenses/LICENSE-2.0
8 
9 Unless required by applicable law or agreed to in writing, software
10 distributed under the License is distributed on an "AS IS" BASIS,
11 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 See the License for the specific language governing permissions and
13 limitations under the License.
14 ==============================================================================*/
15 
16 #include "tensorflow/lite/delegates/gpu/cl/cl_context.h"
17 
18 #include "absl/strings/str_cat.h"
19 #include "tensorflow/lite/delegates/gpu/cl/cl_image_format.h"
20 #include "tensorflow/lite/delegates/gpu/cl/util.h"
21 #include "tensorflow/lite/delegates/gpu/common/status.h"
22 
23 namespace tflite {
24 namespace gpu {
25 namespace cl {
26 namespace {
27 
GetSupportedImage2DFormats(cl_context context,cl_mem_flags flags)28 std::vector<cl_image_format> GetSupportedImage2DFormats(cl_context context,
29                                                         cl_mem_flags flags) {
30   cl_uint num_image_formats;
31   cl_int error = clGetSupportedImageFormats(
32       context, flags, CL_MEM_OBJECT_IMAGE2D, 0, nullptr, &num_image_formats);
33   if (error != CL_SUCCESS) {
34     return {};
35   }
36 
37   std::vector<cl_image_format> result(num_image_formats);
38   error = clGetSupportedImageFormats(context, flags, CL_MEM_OBJECT_IMAGE2D,
39                                      num_image_formats, &result[0], nullptr);
40   if (error != CL_SUCCESS) {
41     return {};
42   }
43   return result;
44 }
45 
IsEqualToImageFormat(cl_image_format image_format,DataType data_type,int num_channels)46 bool IsEqualToImageFormat(cl_image_format image_format, DataType data_type,
47                           int num_channels) {
48   return image_format.image_channel_data_type ==
49              ToImageChannelType(data_type) &&
50          image_format.image_channel_order == ToChannelOrder(num_channels);
51 }
52 
AddSupportedImageFormats(cl_context context,GpuInfo * info)53 void AddSupportedImageFormats(cl_context context, GpuInfo* info) {
54   auto supported_formats =
55       GetSupportedImage2DFormats(context, CL_MEM_READ_WRITE);
56   for (auto format : supported_formats) {
57     info->opencl_info.supports_r_f16_tex2d =
58         info->opencl_info.supports_r_f16_tex2d ||
59         IsEqualToImageFormat(format, DataType::FLOAT16, 1);
60     info->opencl_info.supports_rg_f16_tex2d =
61         info->opencl_info.supports_rg_f16_tex2d ||
62         IsEqualToImageFormat(format, DataType::FLOAT16, 2);
63     info->opencl_info.supports_rgb_f16_tex2d =
64         info->opencl_info.supports_rgb_f16_tex2d ||
65         IsEqualToImageFormat(format, DataType::FLOAT16, 3);
66     info->opencl_info.supports_rgba_f16_tex2d =
67         info->opencl_info.supports_rgba_f16_tex2d ||
68         IsEqualToImageFormat(format, DataType::FLOAT16, 4);
69     info->opencl_info.supports_r_f32_tex2d =
70         info->opencl_info.supports_r_f32_tex2d ||
71         IsEqualToImageFormat(format, DataType::FLOAT32, 1);
72     info->opencl_info.supports_rg_f32_tex2d =
73         info->opencl_info.supports_rg_f32_tex2d ||
74         IsEqualToImageFormat(format, DataType::FLOAT32, 2);
75     info->opencl_info.supports_rgb_f32_tex2d =
76         info->opencl_info.supports_rgb_f32_tex2d ||
77         IsEqualToImageFormat(format, DataType::FLOAT32, 3);
78     info->opencl_info.supports_rgba_f32_tex2d =
79         info->opencl_info.supports_rgba_f32_tex2d ||
80         IsEqualToImageFormat(format, DataType::FLOAT32, 4);
81   }
82 }
83 
CreateCLContext(const CLDevice & device,cl_context_properties * properties,CLContext * result)84 absl::Status CreateCLContext(const CLDevice& device,
85                              cl_context_properties* properties,
86                              CLContext* result) {
87   int error_code;
88   cl_device_id device_id = device.id();
89   cl_context context =
90       clCreateContext(properties, 1, &device_id, nullptr, nullptr, &error_code);
91   if (!context) {
92     return absl::UnknownError(
93         absl::StrCat("Failed to create a compute context - ",
94                      CLErrorCodeToString(error_code)));
95   }
96   AddSupportedImageFormats(context, &device.info_);
97 
98   *result = CLContext(context, true);
99   return absl::OkStatus();
100 }
101 
102 }  // namespace
103 
CLContext(cl_context context,bool has_ownership)104 CLContext::CLContext(cl_context context, bool has_ownership)
105     : context_(context), has_ownership_(has_ownership) {}
106 
CLContext(CLContext && context)107 CLContext::CLContext(CLContext&& context)
108     : context_(context.context_), has_ownership_(context.has_ownership_) {
109   context.context_ = nullptr;
110 }
111 
operator =(CLContext && context)112 CLContext& CLContext::operator=(CLContext&& context) {
113   if (this != &context) {
114     Release();
115     std::swap(context_, context.context_);
116     has_ownership_ = context.has_ownership_;
117   }
118   return *this;
119 }
120 
~CLContext()121 CLContext::~CLContext() { Release(); }
122 
Release()123 void CLContext::Release() {
124   if (has_ownership_ && context_) {
125     clReleaseContext(context_);
126     context_ = nullptr;
127   }
128 }
129 
IsFloatTexture2DSupported(int num_channels,DataType data_type,cl_mem_flags flags) const130 bool CLContext::IsFloatTexture2DSupported(int num_channels, DataType data_type,
131                                           cl_mem_flags flags) const {
132   auto supported_formats = GetSupportedImage2DFormats(context_, flags);
133   for (auto format : supported_formats) {
134     if (format.image_channel_data_type == ToImageChannelType(data_type) &&
135         format.image_channel_order == ToChannelOrder(num_channels)) {
136       return true;
137     }
138   }
139 
140   return false;
141 }
142 
CreateCLContext(const CLDevice & device,CLContext * result)143 absl::Status CreateCLContext(const CLDevice& device, CLContext* result) {
144   return CreateCLContext(device, nullptr, result);
145 }
146 
CreateCLGLContext(const CLDevice & device,cl_context_properties egl_context,cl_context_properties egl_display,CLContext * result)147 absl::Status CreateCLGLContext(const CLDevice& device,
148                                cl_context_properties egl_context,
149                                cl_context_properties egl_display,
150                                CLContext* result) {
151   if (!device.GetInfo().SupportsExtension("cl_khr_gl_sharing")) {
152     return absl::UnavailableError("Device doesn't support CL-GL sharing.");
153   }
154   cl_context_properties platform =
155       reinterpret_cast<cl_context_properties>(device.platform());
156   cl_context_properties props[] = {CL_GL_CONTEXT_KHR,
157                                    egl_context,
158                                    CL_EGL_DISPLAY_KHR,
159                                    egl_display,
160                                    CL_CONTEXT_PLATFORM,
161                                    platform,
162                                    0};
163   return CreateCLContext(device, props, result);
164 }
165 
166 }  // namespace cl
167 }  // namespace gpu
168 }  // namespace tflite
169